Chromium Code Reviews| Index: cc/scheduler/scheduler_state_machine.h |
| diff --git a/cc/scheduler/scheduler_state_machine.h b/cc/scheduler/scheduler_state_machine.h |
| index 9b6d4fb41ed622c5f2fe766c813e7479ed0b0ec7..6f29503841ab8d5a73b4fc1c8bcdbbf906fab963 100644 |
| --- a/cc/scheduler/scheduler_state_machine.h |
| +++ b/cc/scheduler/scheduler_state_machine.h |
| @@ -146,6 +146,10 @@ class CC_EXPORT SchedulerStateMachine { |
| return begin_impl_frame_state_; |
| } |
| + // If there's something to draw on BeginImplFrame the impl thread is lagging |
| + // behind the main thread. We're thus in high latency mode. |
|
brianderson
2013/11/01 00:22:59
"the main thread is lagging behind the impl thread
Dominik Grewe
2013/11/01 17:09:14
But the main thread is one frame ahead, isn't it?
brianderson
2013/11/01 21:18:30
The main thread gets into a high latency mode by b
|
| + bool InHighLatencyMode() const; |
| + |
| // PollForAnticipatedDrawTriggers is used by the synchronous compositor to |
| // avoid requesting BeginImplFrames when we won't actually draw but still |
| // need to advance our state at vsync intervals. |
| @@ -209,6 +213,8 @@ class CC_EXPORT SchedulerStateMachine { |
| // Set that we can create the first OutputSurface and start the scheduler. |
| void SetCanStart() { can_start_ = true; } |
| + void SetSkipBeginMainFrame(bool skip); |
|
brianderson
2013/11/01 00:22:59
SkipNextBeginMainFrame()?
Actually, nevermind; th
|
| + |
| // Indicates whether drawing would, at this time, make sense. |
| // CanDraw can be used to supress flashes or checkerboarding |
| // when such behavior would be undesirable. |
| @@ -288,6 +294,7 @@ class CC_EXPORT SchedulerStateMachine { |
| bool draw_if_possible_failed_; |
| bool did_create_and_initialize_first_output_surface_; |
| bool smoothness_takes_priority_; |
| + bool skip_begin_main_frame_; |
|
brianderson
2013/11/01 00:22:59
skip_begin_main_frame_to_reduce_latency_
Dominik Grewe
2013/11/01 17:09:14
Done. Also changed the name of the corresponding s
|
| private: |
| DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); |