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Unified Diff: src/mips/macro-assembler-mips.cc

Issue 549079: Support for MIPS in architecture independent files.... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 10 years, 11 months ago
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Index: src/mips/macro-assembler-mips.cc
===================================================================
--- src/mips/macro-assembler-mips.cc (revision 0)
+++ src/mips/macro-assembler-mips.cc (revision 0)
@@ -0,0 +1,1530 @@
+// Copyright 2006-2008 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+
+
+#include "v8.h"
+
+#include "bootstrapper.h"
+#include "codegen-inl.h"
+#include "debug.h"
+#include "runtime.h"
+
+namespace v8 {
+namespace internal {
+
+MacroAssembler::MacroAssembler(void* buffer, int size)
+ : Assembler(buffer, size),
+ unresolved_(0),
+ generating_stub_(false),
+ allow_stub_calls_(true),
+ code_object_(Heap::undefined_value()) {
+}
+
+
+
+void MacroAssembler::Jump(Register target, Condition cond, Register r1, const Operand& r2) {
+ jcond(Operand(target), cond, r1, r2);
+}
+
+
+void MacroAssembler::Jump(intptr_t target, RelocInfo::Mode rmode,
+ Condition cond, Register r1, const Operand& r2) {
+ if(cond != cc_always) {
+ UNIMPLEMENTED();
+ }
+ // TO_UPGRADE: Use a JAL instead of JALR if the target is in the pc region and
+ // TO_UPGRADE: if the target does not need RelocInfo.
+ // Currently 'li' handles the cases when target need to be relocated.
+ li(t9, Operand(target, rmode));
+ jr(Operand(t9));
+ ASSERT(kCallTargetAddressOffset == 4 * kInstrSize);
+}
+
+
+void MacroAssembler::Jump(byte* target, RelocInfo::Mode rmode,
+ Condition cond, Register r1, const Operand& r2) {
+ ASSERT(!RelocInfo::IsCodeTarget(rmode));
+ Jump(reinterpret_cast<intptr_t>(target), rmode, cond, r1, r2);
+}
+
+
+void MacroAssembler::Jump(Handle<Code> code, RelocInfo::Mode rmode,
+ Condition cond, Register r1, const Operand& r2) {
+ ASSERT(RelocInfo::IsCodeTarget(rmode));
+ Jump(reinterpret_cast<intptr_t>(code.location()), rmode, cond);
+}
+
+
+void MacroAssembler::Call(Register target,
+ Condition cond, Register r1, const Operand& r2) {
+ jalcond(Operand(target), cond, r1, r2);
+}
+
+
+void MacroAssembler::Call(intptr_t target, RelocInfo::Mode rmode,
+ Condition cond, Register r1, const Operand& r2) {
+ if(cond != cc_always) {
+ UNIMPLEMENTED();
+ }
+ // TO_UPGRADE: Use a JAL instead of JALR if the target is in the pc region.
+ // TO_UPGRADE: Use jalcond with always. (not implemented when writing this)
+ // CAREFUL: Currently 'li' handles the cases when target need to be relocated.
+ li(t9, Operand(target, rmode));
+ jalr(Operand(t9));
+ // We assume the jump is the last instruction generated. Some function use the
+ // branch delay slots. (eg VirtualFrame::RawCallCodeObject)
+ ASSERT(kCallTargetAddressOffset == 4 * kInstrSize);
+}
+
+
+void MacroAssembler::Call(byte* target, RelocInfo::Mode rmode,
+ Condition cond, Register r1, const Operand& r2) {
+ ASSERT(!RelocInfo::IsCodeTarget(rmode));
+ Call(reinterpret_cast<intptr_t>(target), rmode, cond, r1, r2);
+}
+
+
+void MacroAssembler::Call(Handle<Code> code, RelocInfo::Mode rmode,
+ Condition cond, Register r1, const Operand& r2) {
+ ASSERT(RelocInfo::IsCodeTarget(rmode));
+ Call(reinterpret_cast<intptr_t>(code.location()), rmode, cond, r1, r2);
+}
+
+
+void MacroAssembler::Jump_was(Register target, Condition cond, Register r1, const Operand& r2) {
+ printf("Using Jump_was. Be sure to update the stack on return.");
+ jcond(Operand(target), cond, r1, r2);
+ addiu(sp, sp, -StandardFrameConstants::kRArgsSlotsSize);
+}
+
+
+void MacroAssembler::Jump_was(intptr_t target, RelocInfo::Mode rmode,
+ Condition cond, Register r1, const Operand& r2) {
+ printf("Using Jump_was. Be sure to update the stack on return.");
+ if(cond != cc_always) {
+ UNIMPLEMENTED();
+ }
+ // TO_UPGRADE: Use a JAL instead of JALR if the target is in the pc region and
+ // TO_UPGRADE: if the target does not need RelocInfo.
+ // Currently 'li' handles the cases when target need to be relocated.
+ li(t9, Operand(target, rmode));
+ jr(Operand(t9));
+ addiu(sp, sp, -StandardFrameConstants::kRArgsSlotsSize);
+ ASSERT(kCallTargetAddressOffset == 4 * kInstrSize);
+}
+
+
+void MacroAssembler::Jump_was(byte* target, RelocInfo::Mode rmode,
+ Condition cond, Register r1, const Operand& r2) {
+ ASSERT(!RelocInfo::IsCodeTarget(rmode));
+ Jump_was(reinterpret_cast<intptr_t>(target), rmode, cond, r1, r2);
+}
+
+
+void MacroAssembler::Jump_was(Handle<Code> code, RelocInfo::Mode rmode,
+ Condition cond, Register r1, const Operand& r2) {
+ ASSERT(RelocInfo::IsCodeTarget(rmode));
+ Jump_was(reinterpret_cast<intptr_t>(code.location()), rmode, cond);
+}
+// Call with arguments slots.
+void MacroAssembler::Call_was(Register target,
+ Condition cond, Register r1, const Operand& r2) {
+
+ jalcond(Operand(target), cond, r1, r2);
+ // Make space for arguments slots. We use the branch delay slot.
+ addiu(sp, sp, -StandardFrameConstants::kRArgsSlotsSize);
+ // On return we free arguments slots. We have to care that nothing is passed
+ // down on the stack.
+ addiu(sp, sp, StandardFrameConstants::kRArgsSlotsSize);
+}
+
+
+void MacroAssembler::Call_was(intptr_t target, RelocInfo::Mode rmode,
+ Condition cond, Register r1, const Operand& r2) {
+ if(cond != cc_always) {
+ UNIMPLEMENTED();
+ }
+ // TO_UPGRADE: Use a JAL instead of JALR if the target is in the pc region.
+ // CAREFUL: Currently 'li' handles the cases when target need to be relocated.
+ li(t9, Operand(target, rmode));
+ jalr(Operand(t9));
+ addiu(sp, sp, -StandardFrameConstants::kRArgsSlotsSize);
+ addiu(sp, sp, StandardFrameConstants::kRArgsSlotsSize);
+ ASSERT(kCallTargetAddressOffset == 4 * kInstrSize);
+}
+
+
+void MacroAssembler::Call_was(byte* target, RelocInfo::Mode rmode,
+ Condition cond, Register r1, const Operand& r2) {
+ ASSERT(!RelocInfo::IsCodeTarget(rmode));
+ Call_was(reinterpret_cast<intptr_t>(target), rmode, cond, r1, r2);
+}
+
+
+void MacroAssembler::Call_was(Handle<Code> code, RelocInfo::Mode rmode,
+ Condition cond, Register r1, const Operand& r2) {
+ ASSERT(RelocInfo::IsCodeTarget(rmode));
+ Call_was(reinterpret_cast<intptr_t>(code.location()), rmode, cond, r1, r2);
+}
+
+
+void MacroAssembler::Ret(Condition cond, Register r1, const Operand& r2) {
+ jcond(Operand(ra), cond, r1, r2);
+}
+
+
+void MacroAssembler::SmiJumpTable(Register index, Vector<Label*> targets) {
+ UNIMPLEMENTED();
+// // Empty the const pool.
+// CheckConstPool(true, true);
+// add(pc, pc, Operand(index,
+// LSL,
+// assembler::arm::Instr::kInstrSizeLog2 - kSmiTagSize));
+// BlockConstPoolBefore(pc_offset() + (targets.length() + 1) * kInstrSize);
+// nop(); // Jump table alignment.
+// for (int i = 0; i < targets.length(); i++) {
+// b(targets[i]);
+// }
+}
+
+
+void MacroAssembler::LoadRoot(Register destination,
+ Heap::RootListIndex index) {
+ lw(destination, MemOperand(s4, index << kPointerSizeLog2));
+}
+
+void MacroAssembler::LoadRoot(Register destination,
+ Heap::RootListIndex index,
+ Condition cond, Register src1, const Operand& src2) {
+ bcond( NegateCondition(cond), 2, src1, src2);
+ nop();
+ lw(destination, MemOperand(s4, index << kPointerSizeLog2));
+}
+
+
+// Will clobber 4 registers: object, offset, scratch, ip. The
+// register 'object' contains a heap object pointer. The heap object
+// tag is shifted away.
+void MacroAssembler::RecordWrite(Register object, Register offset,
+ Register scratch) {
+ UNIMPLEMENTED_();
+// // This is how much we shift the remembered set bit offset to get the
+// // offset of the word in the remembered set. We divide by kBitsPerInt (32,
+// // shift right 5) and then multiply by kIntSize (4, shift left 2).
+// const int kRSetWordShift = 3;
+//
+// Label fast, done;
+//
+// // First, test that the object is not in the new space. We cannot set
+// // remembered set bits in the new space.
+// // object: heap object pointer (with tag)
+// // offset: offset to store location from the object
+//// and_(scratch, object, Operand(Heap::NewSpaceMask()));
+//// cmp(scratch, Operand(ExternalReference::new_space_start()));
+//// b(eq, &done);
+// and_(scratch, object, Operand(Heap::NewSpaceMask()));
+// bcond(eq, &done, scratch, Operand(ExternalReference::new_space_start()));
+// nop(); // NOP_ADDED
+//
+// // Compute the bit offset in the remembered set.
+// // object: heap object pointer (with tag)
+// // offset: offset to store location from the object
+//// mov(ip, Operand(Page::kPageAlignmentMask)); // load mask only once
+//// and_(scratch, object, Operand(ip)); // offset into page of the object
+//// add(offset, scratch, Operand(offset)); // add offset into the object
+//// mov(offset, Operand(offset, LSR, kObjectAlignmentBits));
+// li(ip, Operand(Page::kPageAlignmentMask)); // load mask only once
+// and_(scratch, object, Operand(ip)); // offset into page of the object
+// addu(offset, scratch, Operand(offset)); // add offset into the object
+// srl(offset, offset, kObjectAlignmentBits);
+//
+// // Compute the page address from the heap object pointer.
+// // object: heap object pointer (with tag)
+// // offset: bit offset of store position in the remembered set
+//// bic(object, object, Operand(ip));
+// andi(object, object, Operand(~Page::kPageAlignmentMask));
+//
+// // If the bit offset lies beyond the normal remembered set range, it is in
+// // the extra remembered set area of a large object.
+// // object: page start
+// // offset: bit offset of store position in the remembered set
+//// cmp(offset, Operand(Page::kPageSize / kPointerSize));
+//// b(lt, &fast);
+// bcond(less, &fast, offset, Operand(Page::kPageSize / kPointerSize));
+// nop(); // NOP_ADDED
+//
+// // Adjust the bit offset to be relative to the start of the extra
+// // remembered set and the start address to be the address of the extra
+// // remembered set.
+//// sub(offset, offset, Operand(Page::kPageSize / kPointerSize));
+// addiu(offset, offset, -1* Page::kPageSize / kPointerSize);
+// // Load the array length into 'scratch' and multiply by four to get the
+// // size in bytes of the elements.
+//// ldr(scratch, MemOperand(object, Page::kObjectStartOffset
+//// + FixedArray::kLengthOffset));
+//// mov(scratch, Operand(scratch, LSL, kObjectAlignmentBits));
+// lw(scratch, MemOperand(object, Page::kObjectStartOffset
+// + FixedArray::kLengthOffset));
+// sll(scratch, scratch, kObjectAlignmentBits);
+// // Add the page header (including remembered set), array header, and array
+// // body size to the page address.
+// addiu(object, object, Page::kObjectStartOffset + FixedArray::kHeaderSize);
+// addu(object, object, scratch);
+//
+// bind(&fast);
+// // Get address of the rset word.
+// // object: start of the remembered set (page start for the fast case)
+// // offset: bit offset of store position in the remembered set
+//// bic(scratch, offset, Operand(kBitsPerInt - 1)); // clear the bit offset
+//// add(object, object, Operand(scratch, LSR, kRSetWordShift));
+// andi(object, object, Operand(~(kBitsPerInt - 1)));
+// sll(scratch, scratch, kRSetWordShift);
+// addu(object, object, scratch);
+// // Get bit offset in the rset word.
+// // object: address of remembered set word
+// // offset: bit offset of store position
+//// and_(offset, offset, Operand(kBitsPerInt - 1));
+// and_(offset, offset, Operand(kBitsPerInt - 1));
+//
+//// ldr(scratch, MemOperand(object));
+//// mov(ip, Operand(1));
+//// orr(scratch, scratch, Operand(ip, LSL, offset));
+//// str(scratch, MemOperand(object));
+// lw(scratch, MemOperand(object));
+// li(ip, Operand(1));
+// sllv(ip, ip, offset);
+// or_(scratch, scratch, Operand(ip));
+// sw(scratch, MemOperand(object));
+//
+// bind(&done);
+}
+
+
+void MacroAssembler::EnterFrame(StackFrame::Type type) {
+ UNIMPLEMENTED_();
+// addiu(sp, sp, Operand(-5 * kPointerSize));
+// li(t0, Operand(Smi::FromInt(type)));
+// li(t1, Operand(CodeObject()));
+// sw(ra, MemOperand(sp, 4 * kPointerSize));
+// sw(fp, MemOperand(sp, 3 * kPointerSize));
+// sw(cp, MemOperand(sp, 2 * kPointerSize));
+// sw(t0, MemOperand(sp, 1 * kPointerSize));
+// sw(t1, MemOperand(sp, 0 * kPointerSize));
+// addiu(fp, sp, Operand(3 * kPointerSize));
+}
+
+
+void MacroAssembler::LeaveFrame(StackFrame::Type type) {
+ UNIMPLEMENTED_();
+// mov(sp, fp);
+// lw(fp, MemOperand(sp, 0 * kPointerSize));
+// lw(ra, MemOperand(sp, 1 * kPointerSize));
+// addiu(sp, Operand(2 * kPointerSize));
+
+}
+
+
+void MacroAssembler::SetupAlignedCall(Register scratch, int arg_count) {
+ UNIMPLEMENTED_();
+// push(s3); // Save s3 on the stack
+// mov(s3, sp); // Save sp
+//
+// li(scratch, Operand(~7)); // Load sp mask
+// and_(sp, sp, Operand(scratch)); // Align sp.
+//
+// // We are going to push (arg_count + 0(2))*4 on the stack. We make sure sp will
+// // be 8 bytes aligned after this.
+// if( (arg_count % 2) != 0) {
+// addiu(sp, sp, -4);
+// }
+}
+
+void MacroAssembler::ReturnFromAlignedCall() {
+ UNIMPLEMENTED_();
+// mov(sp, s3); // Restore sp.
+// pop(s3); // Restore s3
+}
+
+
+void MacroAssembler::EnterExitFrame(ExitFrame::Mode mode) {
+ UNIMPLEMENTED_();
+//
+// // Compute the argv pointer and keep it in a callee-saved register.
+// // a0 is argc.
+// sll(t0, a0, kPointerSizeLog2);
+// add(s2, sp, t0);
+// addi(s2, s2, Operand(-kPointerSize));
+//
+// // Compute callee's stack pointer before making changes and save it as
+// // ip register so that it is restored as sp register on exit, thereby
+// // popping the args.
+//
+// // ip = sp + kPointerSize * #args;
+// add(ip, sp, t0);
+//
+// // Align the stack at this point. After this point we have 5 pushes,
+// // so in fact we have to unalign here! See also the assert on the
+// // alignment immediately below.
+// AlignStack(1);
+//
+// // Save registers.
+// // We save s3 as we sill need it to save sp in CEntryStub::GenerateCore.
+// addiu(sp, sp, Operand(-16));
+// sw(ip, MemOperand(sp, 12));
+// sw(s3, MemOperand(sp, 8));
+// sw(ra, MemOperand(sp, 4));
+// sw(fp, MemOperand(sp, 0));
+// mov(fp, sp); // setup new frame pointer
+//
+// // Push debug marker.
+// if (mode == ExitFrame::MODE_DEBUG) {
+// li(ip, Operand(Smi::FromInt(0)));
+// } else {
+// li(ip, Operand(CodeObject()));
+// }
+// push(ip);
+//
+// // Save the frame pointer and the context in top.
+// li(ip, Operand(ExternalReference(Top::k_c_entry_fp_address)));
+// sw(fp, MemOperand(ip));
+// li(ip, Operand(ExternalReference(Top::k_context_address))); // CURRENT
+// sw(cp, MemOperand(ip));
+//
+// // Setup argc and the builtin function in callee-saved registers.
+// mov(s0, a0);
+// mov(s1, a1);
+//
+//
+//#ifdef ENABLE_DEBUGGER_SUPPORT
+// // Save the state of all registers to the stack from the memory
+// // location. This is needed to allow nested break points.
+//// if (mode == ExitFrame::MODE_DEBUG) {
+// // Use sp as base to push.
+// // ia32 seems to have a bug here. (Cf ia32 code TODO(1243899))
+//// CopyRegistersFromMemoryToStack(sp, kJSCallerSaved);
+//// }
+//#endif
+}
+
+
+void MacroAssembler::AlignStack(int offset) {
+ UNIMPLEMENTED_();
+// int activation_frame_alignment = OS::ActivationFrameAlignment();
+// if (activation_frame_alignment != kPointerSize) {
+// // This code needs to be made more general if this assert doesn't hold.
+// ASSERT(activation_frame_alignment == 2 * kPointerSize);
+// li(t3, Operand(Smi::FromInt(0)));
+// andi(t0, sp, Operand(activation_frame_alignment - 1));
+// push(t3, eq, t0, zero_reg );
+// }
+}
+
+void MacroAssembler::LeaveExitFrame(ExitFrame::Mode mode) {
+ UNIMPLEMENTED_();
+//
+//#ifdef ENABLE_DEBUGGER_SUPPORT
+//// // Restore the memory copy of the registers by digging them out from
+//// // the stack. This is needed to allow nested break points.
+//// if (mode == ExitFrame::MODE_DEBUG) {
+//// // This code intentionally clobbers a2 and a3.
+//// const int kCallerSavedSize = kNumJSCallerSaved * kPointerSize;
+//// const int kOffset = ExitFrameConstants::kDebugMarkOffset - kCallerSavedSize;
+//// addi(a3, fp, Operand(kOffset));
+//// CopyRegistersFromStackToMemory(a3, a2, kJSCallerSaved);
+//// }
+//#endif
+//
+// // Clear top frame.
+// li(a3, Operand(0));
+// li(ip, Operand(ExternalReference(Top::k_c_entry_fp_address)));
+// sw(a3, MemOperand(ip));
+//
+// // Restore current context from top and clear it in debug mode.
+// li(ip, Operand(ExternalReference(Top::k_context_address)));
+// lw(cp, MemOperand(ip));
+//#ifdef DEBUG
+// sw(a3, MemOperand(ip));
+//#endif
+//
+// // Pop the arguments, restore registers, and return.
+// mov(sp, fp); // respect ABI stack constraint
+// lw(fp, MemOperand(sp, 0));
+// lw(ra, MemOperand(sp, 4));
+// lw(s3, MemOperand(sp, 8));
+// lw(sp, MemOperand(sp, 12));
+// jr(ra);
+// nop(); // NOP_ADDED
+}
+
+
+void MacroAssembler::InvokePrologue(const ParameterCount& expected,
+ const ParameterCount& actual,
+ Handle<Code> code_constant,
+ Register code_reg,
+ Label* done,
+ InvokeFlag flag,
+ bool withArgsSlots) {
+ UNIMPLEMENTED_();
+
+// bool definitely_matches = false;
+// Label regular_invoke;
+//
+// // Check whether the expected and actual arguments count match. If not,
+// // setup registers according to contract with ArgumentsAdaptorTrampoline:
+// // r0: actual arguments count
+// // r1: function (passed through to callee)
+// // r2: expected arguments count
+// // r3: callee code entry
+//
+// // The code below is made a lot easier because the calling code already sets
+// // up actual and expected registers according to the contract if values are
+// // passed in registers.
+// ASSERT(actual.is_immediate() || actual.reg().is(a0));
+// ASSERT(expected.is_immediate() || expected.reg().is(a2));
+// ASSERT((!code_constant.is_null() && code_reg.is(no_reg)) || code_reg.is(a3));
+//
+// if (expected.is_immediate()) {
+// ASSERT(actual.is_immediate());
+// if (expected.immediate() == actual.immediate()) {
+// definitely_matches = true;
+// } else {
+//// mov(r0, Operand(actual.immediate()));
+// li(a0, Operand(actual.immediate()));
+// const int sentinel = SharedFunctionInfo::kDontAdaptArgumentsSentinel;
+// if (expected.immediate() == sentinel) {
+// // Don't worry about adapting arguments for builtins that
+// // don't want that done. Skip adaption code by making it look
+// // like we have a match between expected and actual number of
+// // arguments.
+// definitely_matches = true;
+// } else {
+//// mov(r2, Operand(expected.immediate()));
+// li(a2, Operand(expected.immediate()));
+// }
+// }
+// } else {
+// if (actual.is_immediate()) {
+//// cmp(expected.reg(), Operand(actual.immediate()));
+//// b(eq, &regular_invoke);
+//// mov(r0, Operand(actual.immediate()));
+// bcond(eq, &regular_invoke, expected.reg(), Operand(actual.immediate()));
+// nop(); // NOP_ADDED
+// li(a0, Operand(actual.immediate()));
+// } else {
+//// cmp(expected.reg(), Operand(actual.reg()));
+//// b(eq, &regular_invoke);
+// bcond(eq, &regular_invoke, expected.reg(), Operand(actual.reg()));
+// nop(); // NOP_ADDED
+// }
+// }
+//
+// if (!definitely_matches) {
+// if (!code_constant.is_null()) {
+//// mov(r3, Operand(code_constant));
+//// add(r3, r3, Operand(Code::kHeaderSize - kHeapObjectTag));
+// li(a3, Operand(code_constant));
+// addiu(a3, a3, Operand(Code::kHeaderSize - kHeapObjectTag));
+// }
+////
+// Handle<Code> adaptor =
+// Handle<Code>(Builtins::builtin(Builtins::ArgumentsAdaptorTrampoline));
+// // We use v1 to tell the adaptor if we need args slots.
+// if(withArgsSlots) {
+// li(v1, Operand(0));
+// } else {
+// li(v1, Operand(1));
+// }
+// if (flag == CALL_FUNCTION) {
+// Call(adaptor, RelocInfo::CODE_TARGET);
+// nop(); // NOP_ADDED
+// b(done);
+// nop(); // NOP_ADDED
+// } else {
+// Jump(adaptor, RelocInfo::CODE_TARGET);
+// nop(); // NOP_ADDED
+// }
+// bind(&regular_invoke);
+// }
+}
+
+void MacroAssembler::InvokeCode(Register code,
+ const ParameterCount& expected,
+ const ParameterCount& actual,
+ InvokeFlag flag,
+ bool withArgsSlots) {
+ UNIMPLEMENTED_();
+
+// Label done;
+//
+// InvokePrologue(expected, actual, Handle<Code>::null(), code,
+// &done, flag, withArgsSlots);
+// nop(); // NOP_ADDED
+// if (flag == CALL_FUNCTION) {
+// Call(code);
+// } else {
+// ASSERT(flag == JUMP_FUNCTION);
+// Jump(code);
+// }
+//
+// // Because arguments slots may be needed and we need to ignore them in the
+// // other case we allocate them here.
+// if(withArgsSlots) {
+//// addiu(sp, sp, -StandardFrameConstants::kRArgsSlotsSize);
+// } else {
+// nop();
+// }
+//
+// // Continue here if InvokePrologue does handle the invocation due to
+// // mismatched parameter counts.
+// bind(&done);
+}
+
+
+void MacroAssembler::InvokeCode(Handle<Code> code,
+ const ParameterCount& expected,
+ const ParameterCount& actual,
+ RelocInfo::Mode rmode,
+ InvokeFlag flag,
+ bool withArgsSlots) {
+ UNIMPLEMENTED_();
+// Label done;
+//
+// InvokePrologue(expected, actual, code, no_reg,
+// &done, flag, withArgsSlots);
+// nop(); // NOP_ADDED
+// if (flag == CALL_FUNCTION) {
+// Call(code, rmode);
+// } else {
+// Jump(code, rmode);
+// }
+//
+// // Because arguments slots may be needed and we need to ignore them in the
+// // other case we allocate them here.
+// if(withArgsSlots) {
+//// addiu(sp, sp, -StandardFrameConstants::kRArgsSlotsSize);
+// } else {
+// nop();
+// }
+//
+// // Continue here if InvokePrologue does handle the invocation due to
+// // mismatched parameter counts.
+// bind(&done);
+}
+
+
+void MacroAssembler::InvokeFunction(Register fun,
+ const ParameterCount& actual,
+ InvokeFlag flag,
+ bool withArgsSlots) {
+ UNIMPLEMENTED_();
+// // Contract with called JS functions requires that function is passed in a1.
+// ASSERT(fun.is(a1));
+//
+// Register expected_reg = a2;
+// Register code_reg = a3; // t9 ?
+//
+//// ldr(code_reg, FieldMemOperand(r1, JSFunction::kSharedFunctionInfoOffset));
+//// ldr(cp, FieldMemOperand(r1, JSFunction::kContextOffset));
+//// ldr(expected_reg,
+//// FieldMemOperand(code_reg,
+//// SharedFunctionInfo::kFormalParameterCountOffset));
+//// ldr(code_reg,
+//// MemOperand(code_reg, SharedFunctionInfo::kCodeOffset - kHeapObjectTag));
+//// add(code_reg, code_reg, Operand(Code::kHeaderSize - kHeapObjectTag));
+// lw(code_reg, FieldMemOperand(a1, JSFunction::kSharedFunctionInfoOffset));
+// lw(cp, FieldMemOperand(a1, JSFunction::kContextOffset));
+// lw(expected_reg,
+// FieldMemOperand(code_reg,
+// SharedFunctionInfo::kFormalParameterCountOffset));
+// lw(code_reg,
+// MemOperand(code_reg, SharedFunctionInfo::kCodeOffset - kHeapObjectTag));
+// addiu(code_reg, code_reg, Operand(Code::kHeaderSize - kHeapObjectTag));
+//
+// ParameterCount expected(expected_reg);
+// InvokeCode(code_reg, expected, actual, flag, withArgsSlots);
+// // We want the branch delay slot to be free.
+}
+
+
+#ifdef ENABLE_DEBUGGER_SUPPORT
+void MacroAssembler::SaveRegistersToMemory(RegList regs) {
+ UNIMPLEMENTED_();
+// ASSERT((regs & ~kJSCallerSaved) == 0);
+// // Copy the content of registers to memory location.
+// for (int i = 0; i < kNumJSCallerSaved; i++) {
+// int r = JSCallerSavedCode(i);
+// if ((regs & (1 << r)) != 0) {
+// Register reg = { r };
+//// mov(ip, Operand(ExternalReference(Debug_Address::Register(i))));
+//// str(reg, MemOperand(ip));
+// li(ip, Operand(ExternalReference(Debug_Address::Register(i))));
+// sw(reg, MemOperand(ip));
+// }
+// }
+}
+
+
+void MacroAssembler::RestoreRegistersFromMemory(RegList regs) {
+ UNIMPLEMENTED_();
+// ASSERT((regs & ~kJSCallerSaved) == 0);
+// // Copy the content of memory location to registers.
+// for (int i = kNumJSCallerSaved; --i >= 0;) {
+// int r = JSCallerSavedCode(i);
+// if ((regs & (1 << r)) != 0) {
+// Register reg = { r };
+//// mov(ip, Operand(ExternalReference(Debug_Address::Register(i))));
+//// ldr(reg, MemOperand(ip));
+// li(ip, Operand(ExternalReference(Debug_Address::Register(i))));
+// lw(reg, MemOperand(ip));
+// }
+// }
+}
+
+
+void MacroAssembler::CopyRegistersFromMemoryToStack(Register base,
+ RegList regs) {
+ UNIMPLEMENTED_();
+// ASSERT((regs & ~kJSCallerSaved) == 0);
+// int16_t ActualNumSaved = 0;
+// // Copy the content of the memory location to the stack and adjust base.
+// for (int i = kNumJSCallerSaved; --i >= 0;) {
+// int r = JSCallerSavedCode(i);
+// if ((regs & (1 << r)) != 0) {
+//// mov(ip, Operand(ExternalReference(Debug_Address::Register(i))));
+//// ldr(ip, MemOperand(ip));
+//// str(ip, MemOperand(base, 4, NegPreIndex));
+// li(ip, Operand(ExternalReference(Debug_Address::Register(i))));
+// lw(ip, MemOperand(ip));
+// sw(base, MemOperand(base, -4*(++ActualNumSaved) ));
+// }
+// }
+// addi(base, Operand(-4*ActualNumSaved));
+}
+
+
+void MacroAssembler::CopyRegistersFromStackToMemory(Register base,
+ Register scratch,
+ RegList regs) {
+ UNIMPLEMENTED_();
+// ASSERT((regs & ~kJSCallerSaved) == 0);
+// int16_t ActualNumSaved = 0;
+// // Copy the content of the stack to the memory location and adjust base.
+// for (int i = 0; i < kNumJSCallerSaved; i++) {
+// int r = JSCallerSavedCode(i);
+// if ((regs & (1 << r)) != 0) {
+//// mov(ip, Operand(ExternalReference(Debug_Address::Register(i))));
+//// ldr(scratch, MemOperand(base, 4, PostIndex));
+//// str(scratch, MemOperand(ip));
+// li(ip, Operand(ExternalReference(Debug_Address::Register(i))));
+// lw(scratch, MemOperand(base, 4*(ActualNumSaved++) ));
+// sw(scratch, MemOperand(ip));
+// }
+// }
+// addi(base, Operand(4*ActualNumSaved));
+}
+#endif
+
+void MacroAssembler::PushTryHandler(CodeLocation try_location,
+ HandlerType type) {
+ UNIMPLEMENTED_();
+// // Adjust this code if not the case.
+// ASSERT(StackHandlerConstants::kSize == 4 * kPointerSize);
+// // The pc (return address) is passed in register lr.
+// if (try_location == IN_JAVASCRIPT) {
+// if (type == TRY_CATCH_HANDLER) {
+// li(t0, Operand(StackHandler::TRY_CATCH));
+// } else {
+// li(t0, Operand(StackHandler::TRY_FINALLY));
+// }
+// ASSERT(StackHandlerConstants::kStateOffset == 1 * kPointerSize
+// && StackHandlerConstants::kFPOffset == 2 * kPointerSize
+// && StackHandlerConstants::kPCOffset == 3 * kPointerSize
+// && StackHandlerConstants::kNextOffset == 0 * kPointerSize);
+//
+// // Save the current handler as the next handler.
+// li(t2, Operand(ExternalReference(Top::k_handler_address)));
+// lw(t1, MemOperand(t2));
+//
+// addiu(sp, sp, -StackHandlerConstants::kSize);
+// sw(ra, MemOperand(sp, 12));
+// sw(fp, MemOperand(sp, 8));
+// sw(t0, MemOperand(sp, 4));
+// sw(t1, MemOperand(sp, 0));
+//
+// // Link this handler as the new current one.
+// sw(sp, MemOperand(t2));
+//
+// } else {
+// ASSERT(try_location == IN_JS_ENTRY);
+// ASSERT(StackHandlerConstants::kStateOffset == 1 * kPointerSize
+// && StackHandlerConstants::kFPOffset == 2 * kPointerSize
+// && StackHandlerConstants::kPCOffset == 3 * kPointerSize
+// && StackHandlerConstants::kNextOffset == 0 * kPointerSize);
+//
+// // The frame pointer does not point to a JS frame so we save NULL
+// // for fp. We expect the code throwing an exception to check fp
+// // before dereferencing it to restore the context.
+// li(t0, Operand(StackHandler::ENTRY));
+//
+// // Save the current handler as the next handler.
+// li(t2, Operand(ExternalReference(Top::k_handler_address)));
+// lw(t1, MemOperand(t2));
+//
+// // To optimize the code we don't use a multi_push like function.
+// addiu(sp, sp, -StackHandlerConstants::kSize);
+// sw(ra, MemOperand(sp, 12));
+// sw(zero_reg, MemOperand(sp, 8));
+// sw(t0, MemOperand(sp, 4));
+// sw(t1, MemOperand(sp, 0));
+//
+// // Link this handler as the new current one.
+// sw(sp, MemOperand(t2));
+// }
+}
+
+
+Register MacroAssembler::CheckMaps(JSObject* object, Register object_reg,
+ JSObject* holder, Register holder_reg,
+ Register scratch,
+ Label* miss) {
+ UNIMPLEMENTED_();
+// // Make sure there's no overlap between scratch and the other
+// // registers.
+// ASSERT(!scratch.is(object_reg) && !scratch.is(holder_reg));
+//
+// // Keep track of the current object in register reg.
+// Register reg = object_reg;
+// int depth = 1;
+//
+// // Check the maps in the prototype chain.
+// // Traverse the prototype chain from the object and do map checks.
+// while (object != holder) {
+// depth++;
+//
+// // Only global objects and objects that do not require access
+// // checks are allowed in stubs.
+// ASSERT(object->IsJSGlobalProxy() || !object->IsAccessCheckNeeded());
+//
+// // Get the map of the current object.
+//// ldr(scratch, FieldMemOperand(reg, HeapObject::kMapOffset));
+//// cmp(scratch, Operand(Handle<Map>(object->map())));
+// lw(scratch, FieldMemOperand(reg, HeapObject::kMapOffset));
+//
+// // Branch on the result of the map check.
+//// b(ne, miss);
+// bcond(ne, miss, scratch, Operand(Handle<Map>(object->map())));
+// nop(); // NOP_ADDED
+//
+// // Check access rights to the global object. This has to happen
+// // after the map check so that we know that the object is
+// // actually a global object.
+// if (object->IsJSGlobalProxy()) {
+// CheckAccessGlobalProxy(reg, scratch, miss);
+// // Restore scratch register to be the map of the object. In the
+// // new space case below, we load the prototype from the map in
+// // the scratch register.
+//// ldr(scratch, FieldMemOperand(reg, HeapObject::kMapOffset));
+// lw(scratch, FieldMemOperand(reg, HeapObject::kMapOffset));
+// }
+//
+// reg = holder_reg; // from now the object is in holder_reg
+// JSObject* prototype = JSObject::cast(object->GetPrototype());
+// if (Heap::InNewSpace(prototype)) {
+// // The prototype is in new space; we cannot store a reference
+// // to it in the code. Load it from the map.
+//// ldr(reg, FieldMemOperand(scratch, Map::kPrototypeOffset));
+// lw(reg, FieldMemOperand(scratch, Map::kPrototypeOffset));
+// } else {
+// // The prototype is in old space; load it directly.
+//// mov(reg, Operand(Handle<JSObject>(prototype)));
+// li(reg, Operand(Handle<JSObject>(prototype)));
+// }
+//
+// // Go to the next object in the prototype chain.
+// object = prototype;
+// }
+//
+// // Check the holder map.
+//// ldr(scratch, FieldMemOperand(reg, HeapObject::kMapOffset));
+//// cmp(scratch, Operand(Handle<Map>(object->map())));
+//// b(ne, miss);
+// lw(scratch, FieldMemOperand(reg, HeapObject::kMapOffset));
+// bcond(ne, miss, scratch, Operand(Handle<Map>(object->map())));
+// nop(); // NOP_ADDED
+//
+// // Log the check depth.
+// LOG(IntEvent("check-maps-depth", depth));
+//
+// // Perform security check for access to the global object and return
+// // the holder register.
+// ASSERT(object == holder);
+// ASSERT(object->IsJSGlobalProxy() || !object->IsAccessCheckNeeded());
+// if (object->IsJSGlobalProxy()) {
+// CheckAccessGlobalProxy(reg, scratch, miss);
+// }
+// return reg;
+ return at; // UNIMPLEMENTED RETURN
+}
+
+
+void MacroAssembler::CheckAccessGlobalProxy(Register holder_reg,
+ Register scratch,
+ Label* miss) {
+ UNIMPLEMENTED_();
+// Label same_contexts;
+//
+// ASSERT(!holder_reg.is(scratch));
+// ASSERT(!holder_reg.is(ip));
+// ASSERT(!scratch.is(ip));
+//
+// // Load current lexical context from the stack frame.
+//// ldr(scratch, MemOperand(fp, StandardFrameConstants::kContextOffset));
+// lw(scratch, MemOperand(fp, StandardFrameConstants::kContextOffset));
+// // In debug mode, make sure the lexical context is set.
+//#ifdef DEBUG
+//// cmp(scratch, Operand(0));
+// Check(ne, "we should not have an empty lexical context", scratch, Operand(0));
+//#endif
+//
+// // Load the global context of the current context.
+// int offset = Context::kHeaderSize + Context::GLOBAL_INDEX * kPointerSize;
+//// ldr(scratch, FieldMemOperand(scratch, offset));
+//// ldr(scratch, FieldMemOperand(scratch, GlobalObject::kGlobalContextOffset));
+// lw(scratch, FieldMemOperand(scratch, offset));
+// lw(scratch, FieldMemOperand(scratch, GlobalObject::kGlobalContextOffset));
+//
+// // Check the context is a global context.
+// if (FLAG_debug_code) {
+// // TODO(119): avoid push(holder_reg)/pop(holder_reg)
+// // Cannot use ip as a temporary in this verification code. Due to the fact
+// // that ip is clobbered as part of cmp with an object Operand.
+// push(holder_reg); // Temporarily save holder on the stack.
+// // Read the first word and compare to the global_context_map.
+//// ldr(holder_reg, FieldMemOperand(scratch, HeapObject::kMapOffset));
+//// LoadRoot(ip, Heap::kGlobalContextMapRootIndex);
+//// cmp(holder_reg, ip);
+//// Check(eq, "JSGlobalObject::global_context should be a global context.");
+//// pop(holder_reg); // Restore holder.
+// lw(holder_reg, FieldMemOperand(scratch, HeapObject::kMapOffset));
+// LoadRoot(ip, Heap::kGlobalContextMapRootIndex);
+// Check(eq, "JSGlobalObject::global_context should be a global context.",
+// holder_reg, Operand(ip));
+// pop(holder_reg); // Restore holder.
+// }
+//
+// // Check if both contexts are the same.
+//// ldr(ip, FieldMemOperand(holder_reg, JSGlobalProxy::kContextOffset));
+//// cmp(scratch, Operand(ip));
+//// b(eq, &same_contexts);
+// lw(ip, FieldMemOperand(holder_reg, JSGlobalProxy::kContextOffset));
+// bcond(eq, &same_contexts, scratch, Operand(ip));
+// nop(); // NOP_ADDED
+//
+// // Check the context is a global context.
+// if (FLAG_debug_code) {
+// // TODO(119): avoid push(holder_reg)/pop(holder_reg)
+// // Cannot use ip as a temporary in this verification code. Due to the fact
+// // that ip is clobbered as part of cmp with an object Operand.
+//// push(holder_reg); // Temporarily save holder on the stack.
+//// mov(holder_reg, ip); // Move ip to its holding place.
+//// LoadRoot(ip, Heap::kNullValueRootIndex);
+//// cmp(holder_reg, ip);
+//// Check(ne, "JSGlobalProxy::context() should not be null.");
+// push(holder_reg); // Temporarily save holder on the stack.
+// mov(holder_reg, ip); // Move ip to its holding place.
+// LoadRoot(ip, Heap::kNullValueRootIndex);
+// Check(ne, "JSGlobalProxy::context() should not be null.",
+// holder_reg, Operand(ip));
+//
+//// ldr(holder_reg, FieldMemOperand(holder_reg, HeapObject::kMapOffset));
+//// LoadRoot(ip, Heap::kGlobalContextMapRootIndex);
+//// cmp(holder_reg, ip);
+//// Check(eq, "JSGlobalObject::global_context should be a global context.");
+// lw(holder_reg, FieldMemOperand(holder_reg, HeapObject::kMapOffset));
+// LoadRoot(ip, Heap::kGlobalContextMapRootIndex);
+// Check(eq, "JSGlobalObject::global_context should be a global context.",
+// holder_reg, Operand(ip));
+// // Restore ip is not needed. ip is reloaded below.
+//// pop(holder_reg); // Restore holder.
+// pop(holder_reg); // Restore holder.
+// // Restore ip to holder's context.
+//// ldr(ip, FieldMemOperand(holder_reg, JSGlobalProxy::kContextOffset));
+// lw(ip, FieldMemOperand(holder_reg, JSGlobalProxy::kContextOffset));
+// }
+//
+// // Check that the security token in the calling global object is
+// // compatible with the security token in the receiving global
+// // object.
+// int token_offset = Context::kHeaderSize +
+// Context::SECURITY_TOKEN_INDEX * kPointerSize;
+//
+//// ldr(scratch, FieldMemOperand(scratch, token_offset));
+//// ldr(ip, FieldMemOperand(ip, token_offset));
+//// cmp(scratch, Operand(ip));
+//// b(ne, miss);
+// lw(scratch, FieldMemOperand(scratch, token_offset));
+// lw(ip, FieldMemOperand(ip, token_offset));
+// bcond(ne, miss, scratch, Operand(ip));
+// nop(); // NOP_ADDED
+//
+// bind(&same_contexts);
+}
+
+
+void MacroAssembler::AllocateInNewSpace(int object_size,
+ Register result,
+ Register scratch1,
+ Register scratch2,
+ Label* gc_required,
+ AllocationFlags flags) {
+ UNIMPLEMENTED_();
+// ASSERT(!result.is(scratch1));
+// ASSERT(!scratch1.is(scratch2));
+//
+// // Load address of new object into result and allocation top address into
+// // scratch1.
+// ExternalReference new_space_allocation_top =
+// ExternalReference::new_space_allocation_top_address();
+// li(scratch1, Operand(new_space_allocation_top));
+// if ((flags & RESULT_CONTAINS_TOP) == 0) {
+// lw(result, MemOperand(scratch1));
+// } else {
+//#ifdef DEBUG
+// // Assert that result actually contains top on entry. scratch2 is used
+// // immediately below so this use of scratch2 does not cause difference with
+// // respect to register content between debug and release mode.
+// lw(scratch2, MemOperand(scratch1));
+// Check(eq, "Unexpected allocation top", result, Operand(scratch2));
+//#endif
+// }
+//
+// // Calculate new top and bail out if new space is exhausted. Use result
+// // to calculate the new top.
+// ExternalReference new_space_allocation_limit =
+// ExternalReference::new_space_allocation_limit_address();
+//// mov(scratch2, Operand(new_space_allocation_limit));
+//// ldr(scratch2, MemOperand(scratch2));
+//// add(result, result, Operand(object_size * kPointerSize));
+//// cmp(result, Operand(scratch2));
+//// b(hi, gc_required);
+// li(scratch2, Operand(new_space_allocation_limit));
+// lw(scratch2, MemOperand(scratch2));
+// addiu(result, result, Operand(object_size * kPointerSize));
+// bcond(Ugreater, gc_required, result, Operand(scratch2));
+// nop(); // NOP_ADDED
+//
+// // Update allocation top. result temporarily holds the new top,
+//// str(result, MemOperand(scratch1));
+// sw(result, MemOperand(scratch1));
+//
+// // Tag and adjust back to start of new object.
+// if ((flags & TAG_OBJECT) != 0) {
+// addiu(result, result, Operand(-(object_size * kPointerSize) +
+// kHeapObjectTag));
+// } else {
+// addiu(result, result, Operand(-object_size * kPointerSize));
+// }
+}
+
+
+void MacroAssembler::AllocateInNewSpace(Register object_size,
+ Register result,
+ Register scratch1,
+ Register scratch2,
+ Label* gc_required,
+ AllocationFlags flags) {
+ UNIMPLEMENTED_();
+// ASSERT(!result.is(scratch1));
+// ASSERT(!scratch1.is(scratch2));
+//
+// // Load address of new object into result and allocation top address into
+// // scratch1.
+// ExternalReference new_space_allocation_top =
+// ExternalReference::new_space_allocation_top_address();
+//// mov(scratch1, Operand(new_space_allocation_top));
+// li(scratch1, Operand(new_space_allocation_top));
+// if ((flags & RESULT_CONTAINS_TOP) == 0) {
+//// ldr(result, MemOperand(scratch1));
+// lw(result, MemOperand(scratch1));
+// } else {
+//#ifdef DEBUG
+// // Assert that result actually contains top on entry. scratch2 is used
+// // immediately below so this use of scratch2 does not cause difference with
+// // respect to register content between debug and release mode.
+//// ldr(scratch2, MemOperand(scratch1));
+//// cmp(result, scratch2);
+//// Check(eq, "Unexpected allocation top");
+// lw(scratch2, MemOperand(scratch1));
+// Check(eq, "Unexpected allocation top", result, Operand(scratch2));
+//#endif
+// }
+//
+// // Calculate new top and bail out if new space is exhausted. Use result
+// // to calculate the new top. Object size is in words so a shift is required to
+// // get the number of bytes
+// ExternalReference new_space_allocation_limit =
+// ExternalReference::new_space_allocation_limit_address();
+//// mov(scratch2, Operand(new_space_allocation_limit));
+//// ldr(scratch2, MemOperand(scratch2));
+//// add(result, result, Operand(object_size, LSL, kPointerSizeLog2));
+//// cmp(result, Operand(scratch2));
+//// b(hi, gc_required);
+// li(scratch2, Operand(new_space_allocation_limit));
+// lw(scratch2, MemOperand(scratch2));
+// sll(ip, object_size, kPointerSizeLog2);
+// addu(result, result, Operand(ip));
+// bcond(Ugreater, gc_required, result, Operand(scratch2));
+// nop(); // NOP_ADDED
+//
+// // Update allocation top. result temporarily holds the new top,
+//// str(result, MemOperand(scratch1));
+// sw(result, MemOperand(scratch1));
+//
+// // Adjust back to start of new object.
+//// sub(result, result, Operand(object_size, LSL, kPointerSizeLog2));
+// sub(result, result, Operand(ip));
+//
+// // Tag object if requested.
+// if ((flags & TAG_OBJECT) != 0) {
+//// add(result, result, Operand(kHeapObjectTag));
+// addiu(result, result, Operand(kHeapObjectTag));
+// }
+}
+
+
+void MacroAssembler::UndoAllocationInNewSpace(Register object,
+ Register scratch) {
+ UNIMPLEMENTED_();
+// ExternalReference new_space_allocation_top =
+// ExternalReference::new_space_allocation_top_address();
+//
+// // Make sure the object has no tag before resetting top.
+// andi(object, object, Operand(~kHeapObjectTagMask));
+//#ifdef DEBUG
+// // Check that the object un-allocated is below the current top.
+//// mov(scratch, Operand(new_space_allocation_top));
+//// ldr(scratch, MemOperand(scratch));
+//// cmp(object, scratch);
+//// Check(lt, "Undo allocation of non allocated memory");
+// li(scratch, Operand(new_space_allocation_top));
+// lw(scratch, MemOperand(scratch));
+// Check(less, "Undo allocation of non allocated memory", object, Operand(scratch));
+//#endif
+// // Write the address of the object to un-allocate as the current top.
+// li(scratch, Operand(new_space_allocation_top));
+// sw(object, MemOperand(scratch));
+}
+
+
+void MacroAssembler::GetObjectType(Register function,
+ Register map,
+ Register type_reg) {
+ UNIMPLEMENTED_();
+// lw(map, FieldMemOperand(function, HeapObject::kMapOffset));
+// lbu(type_reg, FieldMemOperand(map, Map::kInstanceTypeOffset));
+}
+
+// REMOVED : code architecture does not fit MIPS. Use GetObjectType and bcond.
+//void MacroAssembler::CompareObjectType(Register function,
+// Register map,
+// Register type_reg,
+// InstanceType type) {
+// ldr(map, FieldMemOperand(function, HeapObject::kMapOffset));
+// CompareInstanceType(map, type_reg, type);
+//}
+
+// REMOVED : code architecture does not fit MIPS. Use GetObjectType and bcond.
+//void MacroAssembler::CompareInstanceType(Register map,
+// Register type_reg,
+// InstanceType type) {
+// ldrb(type_reg, FieldMemOperand(map, Map::kInstanceTypeOffset));
+// cmp(type_reg, Operand(type));
+//}
+
+
+void MacroAssembler::TryGetFunctionPrototype(Register function,
+ Register result,
+ Register scratch,
+ Label* miss) {
+ UNIMPLEMENTED_();
+// // Check that the receiver isn't a smi.
+// BranchOnSmi(function, miss);
+// nop(); // NOP_ADDED
+//
+// // Check that the function really is a function. Load map into result reg.
+//// CompareObjectType(function, result, scratch, JS_FUNCTION_TYPE);
+//// b(ne, miss);
+// GetObjectType(function, result, scratch);
+// bcond(ne, miss, scratch, Operand(JS_FUNCTION_TYPE));
+// nop(); // NOP_ADDED
+//
+// // Make sure that the function has an instance prototype.
+// Label non_instance;
+//// ldrb(scratch, FieldMemOperand(result, Map::kBitFieldOffset));
+//// tst(scratch, Operand(1 << Map::kHasNonInstancePrototype));
+//// b(ne, &non_instance);
+// lbu(scratch, FieldMemOperand(result, Map::kBitFieldOffset));
+// andi(scratch, scratch, Operand(1 << Map::kHasNonInstancePrototype));
+// bcond(ne, &non_instance, scratch, Operand(zero_reg));
+// nop(); // NOP_ADDED
+//
+// // Get the prototype or initial map from the function.
+//// ldr(result,
+//// FieldMemOperand(function, JSFunction::kPrototypeOrInitialMapOffset));
+// lw(result,
+// FieldMemOperand(function, JSFunction::kPrototypeOrInitialMapOffset));
+//
+// // If the prototype or initial map is the hole, don't return it and
+// // simply miss the cache instead. This will allow us to allocate a
+// // prototype object on-demand in the runtime system.
+//// LoadRoot(ip, Heap::kTheHoleValueRootIndex);
+//// cmp(result, ip);
+//// b(eq, miss);
+// LoadRoot(ip, Heap::kTheHoleValueRootIndex);
+// bcond(eq, miss, result, Operand(ip));
+// nop(); // NOP_ADDED
+//
+// // If the function does not have an initial map, we're done.
+// Label done;
+//// CompareObjectType(result, scratch, scratch, MAP_TYPE);
+//// b(ne, &done);
+// GetObjectType(result, scratch, scratch);
+// bcond(ne, &done, scratch, Operand(MAP_TYPE));
+// nop(); // NOP_ADDED
+//
+// // Get the prototype from the initial map.
+//// ldr(result, FieldMemOperand(result, Map::kPrototypeOffset));
+//// jmp(&done);
+// lw(result, FieldMemOperand(result, Map::kPrototypeOffset));
+// b(&done);
+// nop(); // NOP_ADDED
+//
+// // Non-instance prototype: Fetch prototype from constructor field
+// // in initial map.
+//// bind(&non_instance);
+//// ldr(result, FieldMemOperand(result, Map::kConstructorOffset));
+// bind(&non_instance);
+// lw(result, FieldMemOperand(result, Map::kConstructorOffset));
+//
+// // All done.
+// bind(&done);
+}
+
+
+void MacroAssembler::CallStub(CodeStub* stub, Condition cond,
+ Register r1, const Operand& r2) {
+ UNIMPLEMENTED_();
+// ASSERT(allow_stub_calls()); // stub calls are not allowed in some stubs
+// Call(stub->GetCode(), RelocInfo::CODE_TARGET, cond, r1, r2);
+}
+
+
+void MacroAssembler::StubReturn(int argc) {
+ UNIMPLEMENTED_();
+// ASSERT(argc >= 1 && generating_stub());
+// if (argc > 1)
+// addiu(sp, sp, Operand((argc - 1) * kPointerSize));
+// Ret();
+// nop(); // NOP_ADDED
+}
+
+
+void MacroAssembler::IllegalOperation(int num_arguments) {
+ UNIMPLEMENTED();
+ break_(0x1232);
+// if (num_arguments > 0) {
+//// add(sp, sp, Operand(num_arguments * kPointerSize));
+// addiu(sp, sp, Operand(num_arguments * kPointerSize));
+// }
+// LoadRoot(v0, Heap::kUndefinedValueRootIndex);
+}
+
+
+void MacroAssembler::CallRuntime(Runtime::Function* f, int num_arguments) {
+ UNIMPLEMENTED_();
+// // All parameters are on the stack. r0->v0 has the return value after call.
+//
+// // If the expected number of arguments of the runtime function is
+// // constant, we check that the actual number of arguments match the
+// // expectation.
+// if (f->nargs >= 0 && f->nargs != num_arguments) {
+// IllegalOperation(num_arguments);
+// return;
+// }
+//
+// Runtime::FunctionId function_id =
+// static_cast<Runtime::FunctionId>(f->stub_id);
+// RuntimeStub stub(function_id, num_arguments);
+// CallStub(&stub);
+}
+
+
+void MacroAssembler::CallRuntime(Runtime::FunctionId fid, int num_arguments) {
+ UNIMPLEMENTED_();
+// CallRuntime(Runtime::FunctionForId(fid), num_arguments);
+}
+
+
+void MacroAssembler::TailCallRuntime(const ExternalReference& ext,
+ int num_arguments,
+ int result_size) {
+ UNIMPLEMENTED_();
+// // ARM TODO
+// // TODO(1236192): Most runtime routines don't need the number of
+// // arguments passed in because it is constant. At some point we
+// // should remove this need and make the runtime routine entry code
+// // smarter.
+//// mov(r0, Operand(num_arguments));
+//// JumpToRuntime(ext);
+// li(a0, Operand(num_arguments));
+// JumpToRuntime(ext);
+// nop(); // NOP_ADDED
+}
+
+
+void MacroAssembler::JumpToRuntime(const ExternalReference& builtin) {
+ UNIMPLEMENTED_();
+////#if defined(__thumb__)
+//// // Thumb mode builtin.
+//// ASSERT((reinterpret_cast<intptr_t>(builtin.address()) & 1) == 1);
+////#endif
+//// mov(r1, Operand(builtin));
+//// CEntryStub stub(1);
+//// Jump(stub.GetCode(), RelocInfo::CODE_TARGET);
+// li(a1, Operand(builtin));
+// CEntryStub stub(1);
+// Jump(stub.GetCode(), RelocInfo::CODE_TARGET);
+}
+
+
+Handle<Code> MacroAssembler::ResolveBuiltin(Builtins::JavaScript id,
+ bool* resolved) {
+ UNIMPLEMENTED_();
+// // Contract with compiled functions is that the function is passed in r1.
+// int builtins_offset =
+// JSBuiltinsObject::kJSBuiltinsOffset + (id * kPointerSize);
+//// ldr(r1, MemOperand(cp, Context::SlotOffset(Context::GLOBAL_INDEX)));
+//// ldr(r1, FieldMemOperand(r1, GlobalObject::kBuiltinsOffset));
+//// ldr(r1, FieldMemOperand(r1, builtins_offset));
+// lw(a1, MemOperand(cp, Context::SlotOffset(Context::GLOBAL_INDEX)));
+// lw(a1, FieldMemOperand(a1, GlobalObject::kBuiltinsOffset));
+// lw(a1, FieldMemOperand(a1, builtins_offset));
+//
+// return Builtins::GetCode(id, resolved);
+ return (Handle<Code>)((Code*)NULL); // UNIMPLEMENTED RETURN
+}
+
+
+void MacroAssembler::InvokeBuiltin(Builtins::JavaScript id,
+ InvokeJSFlags flags) {
+ UNIMPLEMENTED_();
+// bool resolved;
+// Handle<Code> code = ResolveBuiltin(id, &resolved);
+//
+// if (flags == CALL_JS) {
+// Call(code, RelocInfo::CODE_TARGET);
+// } else {
+// ASSERT(flags == JUMP_JS);
+// Jump(code, RelocInfo::CODE_TARGET);
+// }
+//// addiu(sp, sp, -StandardFrameConstants::kRArgsSlotsSize);
+// // Arguments slots are removed in GenCode after frame->Exit().
+//// addiu(sp, sp, StandardFrameConstants::kRArgsSlotsSize);
+//
+// if (!resolved) {
+// const char* name = Builtins::GetName(id);
+// int argc = Builtins::GetArgumentsCount(id);
+// uint32_t flags =
+// Bootstrapper::FixupFlagsArgumentsCount::encode(argc) |
+// Bootstrapper::FixupFlagsUseCodeObject::encode(false);
+// Unresolved entry = { pc_offset() - kInstrSize, flags, name };
+// unresolved_.Add(entry);
+// }
+}
+
+
+void MacroAssembler::GetBuiltinEntry(Register target, Builtins::JavaScript id) {
+ UNIMPLEMENTED_();
+// bool resolved;
+// Handle<Code> code = ResolveBuiltin(id, &resolved);
+//
+//// mov(target, Operand(code));
+// // We may need to patch this code, so we have li generate 2 instructions.
+// li(target, Operand(code), true);
+// if (!resolved) {
+// const char* name = Builtins::GetName(id);
+// int argc = Builtins::GetArgumentsCount(id);
+// uint32_t flags =
+// Bootstrapper::FixupFlagsArgumentsCount::encode(argc) |
+// Bootstrapper::FixupFlagsUseCodeObject::encode(true);
+// // li generated 2 instructions, so we need a -2*kInstrSize offset.
+// Unresolved entry = { pc_offset() - 2*kInstrSize, flags, name };
+// unresolved_.Add(entry);
+// }
+//
+//// add(target, target, Operand(Code::kHeaderSize - kHeapObjectTag));
+// addiu(target, target, Operand(Code::kHeaderSize - kHeapObjectTag));
+}
+
+
+void MacroAssembler::SetCounter(StatsCounter* counter, int value,
+ Register scratch1, Register scratch2) {
+ UNIMPLEMENTED_();
+// if (FLAG_native_code_counters && counter->Enabled()) {
+//// mov(scratch1, Operand(value));
+//// mov(scratch2, Operand(ExternalReference(counter)));
+//// str(scratch1, MemOperand(scratch2));
+// li(scratch1, Operand(value));
+// li(scratch2, Operand(ExternalReference(counter)));
+// sw(scratch1, MemOperand(scratch2));
+// }
+}
+
+
+void MacroAssembler::IncrementCounter(StatsCounter* counter, int value,
+ Register scratch1, Register scratch2) {
+ UNIMPLEMENTED_();
+// ASSERT(value > 0);
+// if (FLAG_native_code_counters && counter->Enabled()) {
+//// mov(scratch2, Operand(ExternalReference(counter)));
+//// ldr(scratch1, MemOperand(scratch2));
+//// add(scratch1, scratch1, Operand(value));
+//// str(scratch1, MemOperand(scratch2));
+// li(scratch2, Operand(ExternalReference(counter)));
+// lw(scratch1, MemOperand(scratch2));
+// addiu(scratch1, scratch1, Operand(value));
+// sw(scratch1, MemOperand(scratch2));
+// }
+}
+
+
+void MacroAssembler::DecrementCounter(StatsCounter* counter, int value,
+ Register scratch1, Register scratch2) {
+ UNIMPLEMENTED_();
+// ASSERT(value > 0);
+// if (FLAG_native_code_counters && counter->Enabled()) {
+//// mov(scratch2, Operand(ExternalReference(counter)));
+//// ldr(scratch1, MemOperand(scratch2));
+//// sub(scratch1, scratch1, Operand(value));
+//// str(scratch1, MemOperand(scratch2));
+// li(scratch2, Operand(ExternalReference(counter)));
+// lw(scratch1, MemOperand(scratch2));
+// addiu(scratch1, scratch1, Operand(-value));
+// sw(scratch1, MemOperand(scratch2));
+// }
+}
+
+
+
+void MacroAssembler::Assert(Condition cc, const char* msg, Register rs, Operand rt) {
+ UNIMPLEMENTED_();
+// if (FLAG_debug_code)
+// Check(cc, msg, rs, rt);
+}
+
+
+void MacroAssembler::Check(Condition cc, const char* msg, Register rs, Operand rt) {
+ UNIMPLEMENTED_();
+// Label L;
+// bcond(cc, &L, rs, rt);
+// nop();
+// Abort(msg);
+// // will not return here
+// bind(&L);
+}
+
+
+void MacroAssembler::Abort(const char* msg) {
+ UNIMPLEMENTED_();
+// // We want to pass the msg string like a smi to avoid GC
+// // problems, however msg is not guaranteed to be aligned
+// // properly. Instead, we pass an aligned pointer that is
+// // a proper v8 smi, but also pass the alignment difference
+//// // from the real pointer as a smi.
+// intptr_t p1 = reinterpret_cast<intptr_t>(msg);
+// intptr_t p0 = (p1 & ~kSmiTagMask) + kSmiTag;
+// ASSERT(reinterpret_cast<Object*>(p0)->IsSmi());
+//#ifdef DEBUG
+// if (msg != NULL) {
+// RecordComment("Abort message: ");
+// RecordComment(msg);
+// }
+//#endif
+//// mov(r0, Operand(p0));
+//// push(r0);
+//// mov(r0, Operand(Smi::FromInt(p1 - p0)));
+//// push(r0);
+//// CallRuntime(Runtime::kAbort, 2);
+// li(a0, Operand(p0));
+// push(a0);
+// li(a0, Operand(Smi::FromInt(p1 - p0)));
+// push(a0);
+// CallRuntime(Runtime::kAbort, 2);
+// // will not return here
+}
+
+
+#ifdef ENABLE_DEBUGGER_SUPPORT
+CodePatcher::CodePatcher(byte* address, int instructions)
+ : address_(address),
+ instructions_(instructions),
+ size_(instructions * Assembler::kInstrSize),
+ masm_(address, size_ + Assembler::kGap) {
+ UNIMPLEMENTED_();
+ // Create a new macro assembler pointing to the address of the code to patch.
+ // The size is adjusted with kGap on order for the assembler to generate size
+ // bytes of instructions without failing with buffer size constraints.
+// ASSERT(masm_.reloc_info_writer.pos() == address_ + size_ + Assembler::kGap);
+}
+
+
+CodePatcher::~CodePatcher() {
+ UNIMPLEMENTED_();
+// // Indicate that code has changed.
+// CPU::FlushICache(address_, size_);
+//
+// // Check that the code was patched as expected.
+// ASSERT(masm_.pc_ == address_ + size_);
+// ASSERT(masm_.reloc_info_writer.pos() == address_ + size_ + Assembler::kGap);
+}
+
+
+void CodePatcher::Emit(Instr x) {
+ UNIMPLEMENTED_();
+// masm()->emit(x);
+}
+
+
+void CodePatcher::Emit(Address addr) {
+ UNIMPLEMENTED_();
+// masm()->emit(reinterpret_cast<Instr>(addr));
+}
+#endif // ENABLE_DEBUGGER_SUPPORT
+
+
+} } // namespace v8::internal

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