Chromium Code Reviews| Index: src/mips/codegen-mips.h |
| =================================================================== |
| --- src/mips/codegen-mips.h (revision 0) |
| +++ src/mips/codegen-mips.h (revision 0) |
| @@ -0,0 +1,537 @@ |
| +// Copyright 2006-2008 the V8 project authors. All rights reserved. |
| +// Redistribution and use in source and binary forms, with or without |
| +// modification, are permitted provided that the following conditions are |
| +// met: |
| +// |
| +// * Redistributions of source code must retain the above copyright |
| +// notice, this list of conditions and the following disclaimer. |
| +// * Redistributions in binary form must reproduce the above |
| +// copyright notice, this list of conditions and the following |
| +// disclaimer in the documentation and/or other materials provided |
| +// with the distribution. |
| +// * Neither the name of Google Inc. nor the names of its |
| +// contributors may be used to endorse or promote products derived |
| +// from this software without specific prior written permission. |
| +// |
| +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| + |
| + |
| +#ifndef V8_MIPS_CODEGEN_MIPS_H_ |
| +#define V8_MIPS_CODEGEN_MIPS_H_ |
| + |
| +namespace v8 { |
| +namespace internal { |
| + |
| +// Forward declarations |
| +class DeferredCode; |
| +class RegisterAllocator; |
| +class RegisterFile; |
| + |
| +enum InitState { CONST_INIT, NOT_CONST_INIT }; |
| +enum TypeofState { INSIDE_TYPEOF, NOT_INSIDE_TYPEOF }; |
| + |
| + |
| +// ------------------------------------------------------------------------- |
| +// Reference support |
| + |
| +// A reference is a C++ stack-allocated object that keeps an ECMA |
| +// reference on the execution stack while in scope. For variables |
| +// the reference is empty, indicating that it isn't necessary to |
| +// store state on the stack for keeping track of references to those. |
| +// For properties, we keep either one (named) or two (indexed) values |
| +// on the execution stack to represent the reference. |
| + |
| +class Reference BASE_EMBEDDED { |
| + public: |
| + // The values of the types is important, see size(). |
| + enum Type { ILLEGAL = -1, SLOT = 0, NAMED = 1, KEYED = 2 }; |
| + Reference(CodeGenerator* cgen, Expression* expression); |
| + ~Reference(); |
| + |
| + Expression* expression() const { return expression_; } |
| + Type type() const { return type_; } |
| + void set_type(Type value) { |
| + ASSERT(type_ == ILLEGAL); |
| + type_ = value; |
| + } |
| + |
| + // The size the reference takes up on the stack. |
| + int size() const { return (type_ == ILLEGAL) ? 0 : type_; } |
| + |
| + bool is_illegal() const { return type_ == ILLEGAL; } |
| + bool is_slot() const { return type_ == SLOT; } |
| + bool is_property() const { return type_ == NAMED || type_ == KEYED; } |
| + |
| + // Return the name. Only valid for named property references. |
| + Handle<String> GetName(); |
| + |
| + // Generate code to push the value of the reference on top of the |
| + // expression stack. The reference is expected to be already on top of |
| + // the expression stack, and it is left in place with its value above it. |
| + void GetValue(); |
| + |
| + // Generate code to push the value of a reference on top of the expression |
| + // stack and then spill the stack frame. This function is used temporarily |
| + // while the code generator is being transformed. |
| + inline void GetValueAndSpill(); |
| + |
| + // Generate code to store the value on top of the expression stack in the |
| + // reference. The reference is expected to be immediately below the value |
| + // on the expression stack. The stored value is left in place (with the |
| + // reference intact below it) to support chained assignments. |
| + void SetValue(InitState init_state); |
| + |
| + private: |
| + CodeGenerator* cgen_; |
| + Expression* expression_; |
| + Type type_; |
| +}; |
| + |
| + |
| +// ------------------------------------------------------------------------- |
| +// Code generation state |
| + |
| +// The state is passed down the AST by the code generator (and back up, in |
| +// the form of the state of the label pair). It is threaded through the |
| +// call stack. Constructing a state implicitly pushes it on the owning code |
| +// generator's stack of states, and destroying one implicitly pops it. |
| + |
| +class CodeGenState BASE_EMBEDDED { |
| + public: |
| + // Create an initial code generator state. Destroying the initial state |
| + // leaves the code generator with a NULL state. |
| + explicit CodeGenState(CodeGenerator* owner); |
| + |
| + // Create a code generator state based on a code generator's current |
| + // state. The new state has its own typeof state and pair of branch |
| + // labels. |
| + CodeGenState(CodeGenerator* owner, |
| + JumpTarget* true_target, |
| + JumpTarget* false_target); |
| + |
| + // Destroy a code generator state and restore the owning code generator's |
| + // previous state. |
| + ~CodeGenState(); |
| + |
| + TypeofState typeof_state() const { return typeof_state_; } |
| + JumpTarget* true_target() const { return true_target_; } |
| + JumpTarget* false_target() const { return false_target_; } |
| + |
| + private: |
| + // The owning code generator. |
| + CodeGenerator* owner_; |
| + |
| + // A flag indicating whether we are compiling the immediate subexpression |
| + // of a typeof expression. |
| + TypeofState typeof_state_; |
| + |
| + JumpTarget* true_target_; |
| + JumpTarget* false_target_; |
| + |
| + // The previous state of the owning code generator, restored when |
| + // this state is destroyed. |
| + CodeGenState* previous_; |
| +}; |
| + |
| + |
| + |
| +// ------------------------------------------------------------------------- |
| +// CodeGenerator |
| + |
| +class CodeGenerator: public AstVisitor { |
| + public: |
| + // Takes a function literal, generates code for it. This function should only |
| + // be called by compiler.cc. |
| + static Handle<Code> MakeCode(FunctionLiteral* fun, |
| + Handle<Script> script, |
| + bool is_eval); |
| + |
| + // Printing of AST, etc. as requested by flags. |
| + static void MakeCodePrologue(FunctionLiteral* fun); |
| + |
| + // Allocate and install the code. |
| + static Handle<Code> MakeCodeEpilogue(FunctionLiteral* fun, |
| + MacroAssembler* masm, |
| + Code::Flags flags, |
| + Handle<Script> script); |
| + |
| +#ifdef ENABLE_LOGGING_AND_PROFILING |
| + static bool ShouldGenerateLog(Expression* type); |
| +#endif |
| + |
| + static void SetFunctionInfo(Handle<JSFunction> fun, |
| + FunctionLiteral* lit, |
| + bool is_toplevel, |
| + Handle<Script> script); |
| + |
| + static void RecordPositions(MacroAssembler* masm, int pos); |
| + |
| + // Accessors |
| + MacroAssembler* masm() { return masm_; } |
| + VirtualFrame* frame() const { return frame_; } |
| + Handle<Script> script() { return script_; } |
| + |
| + bool has_valid_frame() const { return frame_ != NULL; } |
| + |
| + // Set the virtual frame to be new_frame, with non-frame register |
| + // reference counts given by non_frame_registers. The non-frame |
| + // register reference counts of the old frame are returned in |
| + // non_frame_registers. |
| + void SetFrame(VirtualFrame* new_frame, RegisterFile* non_frame_registers); |
| + |
| + void DeleteFrame(); |
| + |
| + RegisterAllocator* allocator() const { return allocator_; } |
| + |
| + CodeGenState* state() { return state_; } |
| + void set_state(CodeGenState* state) { state_ = state; } |
| + |
| + void AddDeferred(DeferredCode* code) { deferred_.Add(code); } |
| + |
| + static const int kUnknownIntValue = -1; |
| + |
| + // Number of instructions used for the JS return sequence. The constant is |
| + // used by the debugger to patch the JS return sequence. |
| + static const int kJSReturnSequenceLength = 6; |
| + |
| + private: |
| + // Construction/Destruction |
| + CodeGenerator(int buffer_size, Handle<Script> script, bool is_eval); |
| + virtual ~CodeGenerator() { delete masm_; } |
| + |
| + // Accessors |
| + Scope* scope() const { return scope_; } |
| + |
| + // Generating deferred code. |
| + void ProcessDeferred(); |
| + |
| + bool is_eval() { return is_eval_; } |
| + |
| + // State |
| + bool has_cc() const { return cc_reg_ != cc_always; } |
| + TypeofState typeof_state() const { return state_->typeof_state(); } |
| + JumpTarget* true_target() const { return state_->true_target(); } |
| + JumpTarget* false_target() const { return state_->false_target(); } |
| + |
| + // We don't track loop nesting level on mips yet. |
| + int loop_nesting() const { return 0; } |
| + |
| + // Node visitors. |
| + void VisitStatements(ZoneList<Statement*>* statements); |
| + |
| +#define DEF_VISIT(type) \ |
| + void Visit##type(type* node); |
| + AST_NODE_LIST(DEF_VISIT) |
| +#undef DEF_VISIT |
| + |
| + // Visit a statement and then spill the virtual frame if control flow can |
| + // reach the end of the statement (ie, it does not exit via break, |
| + // continue, return, or throw). This function is used temporarily while |
| + // the code generator is being transformed. |
| + inline void VisitAndSpill(Statement* statement); |
| + |
| + // Visit a list of statements and then spill the virtual frame if control |
| + // flow can reach the end of the list. |
| + inline void VisitStatementsAndSpill(ZoneList<Statement*>* statements); |
| + |
| + // Main code generation function |
| + void GenCode(FunctionLiteral* fun); |
| + |
| + // The following are used by class Reference. |
| + void LoadReference(Reference* ref); |
| + void UnloadReference(Reference* ref); |
| + |
| + MemOperand ContextOperand(Register context, int index) const { |
| + return MemOperand(context, Context::SlotOffset(index)); |
| + } |
| + |
| + MemOperand SlotOperand(Slot* slot, Register tmp); |
| + |
| + MemOperand ContextSlotOperandCheckExtensions(Slot* slot, |
| + Register tmp, |
| + Register tmp2, |
| + JumpTarget* slow); |
| + |
| + // Expressions |
| + MemOperand GlobalObject() const { |
| + return ContextOperand(cp, Context::GLOBAL_INDEX); |
| + } |
| + |
| + void LoadCondition(Expression* x, |
| + JumpTarget* true_target, |
| + JumpTarget* false_target, |
| + bool force_cc); |
| + void Load(Expression* x); |
| + void LoadGlobal(); |
| + void LoadGlobalReceiver(Register scratch); |
| + |
| + // Generate code to push the value of an expression on top of the frame |
| + // and then spill the frame fully to memory. This function is used |
| + // temporarily while the code generator is being transformed. |
| + inline void LoadAndSpill(Expression* expression); |
| + |
| + // Call LoadCondition and then spill the virtual frame unless control flow |
| + // cannot reach the end of the expression (ie, by emitting only |
| + // unconditional jumps to the control targets). |
| + inline void LoadConditionAndSpill(Expression* expression, |
| + JumpTarget* true_target, |
| + JumpTarget* false_target, |
| + bool force_control); |
| + |
| + // Read a value from a slot and leave it on top of the expression stack. |
| + void LoadFromSlot(Slot* slot, TypeofState typeof_state); |
| + void LoadFromGlobalSlotCheckExtensions(Slot* slot, |
| + TypeofState typeof_state, |
| + Register tmp, |
| + Register tmp2, |
| + JumpTarget* slow); |
| + |
| + // Special code for typeof expressions: Unfortunately, we must |
| + // be careful when loading the expression in 'typeof' |
| + // expressions. We are not allowed to throw reference errors for |
| + // non-existing properties of the global object, so we must make it |
| + // look like an explicit property access, instead of an access |
| + // through the context chain. |
| + void LoadTypeofExpression(Expression* x); |
| + |
| + void ToBoolean(JumpTarget* true_target, JumpTarget* false_target); |
| + |
| + void GenericBinaryOperation(Token::Value op, |
| + OverwriteMode overwrite_mode, |
| + int known_rhs = kUnknownIntValue); |
| + void Comparison(Condition cc, |
| + Expression* left, |
| + Expression* right, |
| + bool strict = false); |
| + |
| + void SmiOperation(Token::Value op, |
| + Handle<Object> value, |
| + bool reversed, |
| + OverwriteMode mode); |
| + |
| + void CallWithArguments(ZoneList<Expression*>* arguments, int position); |
| + |
| + // Control flow |
| + void Branch(bool if_true, JumpTarget* target); |
| + void CheckStack(); |
| + |
| + struct InlineRuntimeLUT { |
| + void (CodeGenerator::*method)(ZoneList<Expression*>*); |
| + const char* name; |
| + }; |
| + |
| + static InlineRuntimeLUT* FindInlineRuntimeLUT(Handle<String> name); |
| + bool CheckForInlineRuntimeCall(CallRuntime* node); |
| + static bool PatchInlineRuntimeEntry(Handle<String> name, |
| + const InlineRuntimeLUT& new_entry, |
| + InlineRuntimeLUT* old_entry); |
| + |
| + static Handle<Code> ComputeLazyCompile(int argc); |
| + void ProcessDeclarations(ZoneList<Declaration*>* declarations); |
| + |
| + Handle<Code> ComputeCallInitialize(int argc, InLoopFlag in_loop); |
| + |
| + // Declare global variables and functions in the given array of |
| + // name/value pairs. |
| + void DeclareGlobals(Handle<FixedArray> pairs); |
| + |
| + // Instantiate the function boilerplate. |
| + void InstantiateBoilerplate(Handle<JSFunction> boilerplate); |
| + |
| + // Support for type checks. |
| + void GenerateIsSmi(ZoneList<Expression*>* args); |
| + void GenerateIsNonNegativeSmi(ZoneList<Expression*>* args); |
| + void GenerateIsArray(ZoneList<Expression*>* args); |
| + |
| + // Support for construct call checks. |
| + void GenerateIsConstructCall(ZoneList<Expression*>* args); |
| + |
| + // Support for arguments.length and arguments[?]. |
| + void GenerateArgumentsLength(ZoneList<Expression*>* args); |
| + void GenerateArgumentsAccess(ZoneList<Expression*>* args); |
| + |
| + // Support for accessing the class and value fields of an object. |
| + void GenerateClassOf(ZoneList<Expression*>* args); |
| + void GenerateValueOf(ZoneList<Expression*>* args); |
| + void GenerateSetValueOf(ZoneList<Expression*>* args); |
| + |
| + // Fast support for charCodeAt(n). |
| + void GenerateFastCharCodeAt(ZoneList<Expression*>* args); |
| + |
| + // Fast support for object equality testing. |
| + void GenerateObjectEquals(ZoneList<Expression*>* args); |
| + |
| + void GenerateLog(ZoneList<Expression*>* args); |
| + |
| + // Fast support for Math.random(). |
| + void GenerateRandomPositiveSmi(ZoneList<Expression*>* args); |
| + |
| + // Fast support for Math.sin and Math.cos. |
| + enum MathOp { SIN, COS }; |
| + void GenerateFastMathOp(MathOp op, ZoneList<Expression*>* args); |
| + inline void GenerateMathSin(ZoneList<Expression*>* args); |
| + inline void GenerateMathCos(ZoneList<Expression*>* args); |
| + |
| + // Simple condition analysis. |
| + enum ConditionAnalysis { |
| + ALWAYS_TRUE, |
| + ALWAYS_FALSE, |
| + DONT_KNOW |
| + }; |
| + ConditionAnalysis AnalyzeCondition(Expression* cond); |
| + |
| + // Methods used to indicate which source code is generated for. Source |
| + // positions are collected by the assembler and emitted with the relocation |
| + // information. |
| + void CodeForFunctionPosition(FunctionLiteral* fun); |
| + void CodeForReturnPosition(FunctionLiteral* fun); |
| + void CodeForStatementPosition(Statement* node); |
| + void CodeForSourcePosition(int pos); |
| + |
| +#ifdef DEBUG |
| + // True if the registers are valid for entry to a block. |
| + bool HasValidEntryRegisters(); |
| +#endif |
| + |
| + bool is_eval_; // Tells whether code is generated for eval. |
| + |
| + Handle<Script> script_; |
| + List<DeferredCode*> deferred_; |
| + |
| + // Assembler |
| + MacroAssembler* masm_; // to generate code |
| + |
| + // Code generation state |
| + Scope* scope_; |
| + VirtualFrame* frame_; |
| + RegisterAllocator* allocator_; |
| + Condition cc_reg_; |
| + CodeGenState* state_; |
| + |
| + // Jump targets |
| + BreakTarget function_return_; |
| + |
| + // True if the function return is shadowed (ie, jumping to the target |
| + // function_return_ does not jump to the true function return, but rather |
| + // to some unlinking code). |
| + bool function_return_is_shadowed_; |
| + |
| + static InlineRuntimeLUT kInlineRuntimeLUT[]; |
| + |
| + friend class VirtualFrame; |
| + friend class JumpTarget; |
| + friend class Reference; |
| + friend class FastCodeGenerator; |
| + friend class CodeGenSelector; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(CodeGenerator); |
| +}; |
| + |
| + |
| +class GenericBinaryOpStub : public CodeStub { |
| + public: |
| + GenericBinaryOpStub(Token::Value op, |
| + OverwriteMode mode, |
| + int constant_rhs = CodeGenerator::kUnknownIntValue) |
| + : op_(op), |
| + mode_(mode), |
| + constant_rhs_(constant_rhs), |
| + specialized_on_rhs_(RhsIsOneWeWantToOptimizeFor(op, constant_rhs)) { } |
| + |
| + private: |
| + Token::Value op_; |
| + OverwriteMode mode_; |
| + int constant_rhs_; |
| + bool specialized_on_rhs_; |
| + |
| + static const int kMaxKnownRhs = 0x40000000; |
| + |
| + // Minor key encoding in 16 bits. |
| + class ModeBits: public BitField<OverwriteMode, 0, 2> {}; |
| + class OpBits: public BitField<Token::Value, 2, 6> {}; |
| + class KnownIntBits: public BitField<int, 8, 8> {}; |
| + |
| + Major MajorKey() { return GenericBinaryOp; } |
| + int MinorKey() { |
| +// // Encode the parameters in a unique 16 bit value. |
|
Søren Thygesen Gjesse
2010/01/19 22:59:12
Please remove code in comments.
Alexandre
2010/01/22 23:08:42
Style issue fixed.
On 2010/01/19 22:59:12, Søren G
|
| +// return OpBits::encode(op_) |
| +// | ModeBits::encode(mode_) |
| +// | KnownIntBits::encode(MinorKeyForKnownInt()); |
| + return -1; // UNIMPLEMENTED RETURN |
| + } |
| + |
| + void Generate(MacroAssembler* masm); |
| + void HandleNonSmiBitwiseOp(MacroAssembler* masm); |
| + |
| + static bool RhsIsOneWeWantToOptimizeFor(Token::Value op, int constant_rhs) { |
| +// if (constant_rhs == CodeGenerator::kUnknownIntValue) return false; |
|
Søren Thygesen Gjesse
2010/01/19 22:59:12
Ditto.
Alexandre
2010/01/22 23:08:42
Style issue fixed.
On 2010/01/19 22:59:12, Søren G
|
| +// if (op == Token::DIV) return constant_rhs >= 2 && constant_rhs <= 3; |
| +// if (op == Token::MOD) { |
| +// if (constant_rhs <= 1) return false; |
| +// if (constant_rhs <= 10) return true; |
| +// if (constant_rhs <= kMaxKnownRhs && IsPowerOf2(constant_rhs)) return true; |
| +// return false; |
| +// } |
| +// return false; |
| + return false; // UNIMPLEMENTED RETURN |
| + } |
| + |
| + int MinorKeyForKnownInt() { |
| +// if (!specialized_on_rhs_) return 0; |
|
Søren Thygesen Gjesse
2010/01/19 22:59:12
Ditto.
Alexandre
2010/01/22 23:08:42
Style issue fixed.
On 2010/01/19 22:59:12, Søren G
|
| +// if (constant_rhs_ <= 10) return constant_rhs_ + 1; |
| +// ASSERT(IsPowerOf2(constant_rhs_)); |
| +// int key = 12; |
| +// int d = constant_rhs_; |
| +// while ((d & 1) == 0) { |
| +// key++; |
| +// d >>= 1; |
| +// } |
| +// return key; |
| + return -1; // UNIMPLEMENTED RETURN |
| + } |
| + |
| + const char* GetName() { |
| + switch (op_) { |
| + case Token::ADD: return "GenericBinaryOpStub_ADD"; |
| + case Token::SUB: return "GenericBinaryOpStub_SUB"; |
| + case Token::MUL: return "GenericBinaryOpStub_MUL"; |
| + case Token::DIV: return "GenericBinaryOpStub_DIV"; |
| + case Token::MOD: return "GenericBinaryOpStub_MOD"; |
| + case Token::BIT_OR: return "GenericBinaryOpStub_BIT_OR"; |
| + case Token::BIT_AND: return "GenericBinaryOpStub_BIT_AND"; |
| + case Token::BIT_XOR: return "GenericBinaryOpStub_BIT_XOR"; |
| + case Token::SAR: return "GenericBinaryOpStub_SAR"; |
| + case Token::SHL: return "GenericBinaryOpStub_SHL"; |
| + case Token::SHR: return "GenericBinaryOpStub_SHR"; |
| + default: return "GenericBinaryOpStub"; |
| + } |
| + } |
| + |
| +#ifdef DEBUG |
| + void Print() { |
| +// if (!specialized_on_rhs_) { |
|
Søren Thygesen Gjesse
2010/01/19 22:59:12
Ditto.
Alexandre
2010/01/22 23:08:42
Style issue fixed.
On 2010/01/19 22:59:12, Søren G
|
| +// PrintF("GenericBinaryOpStub (%s)\n", Token::String(op_)); |
| +// } else { |
| +// PrintF("GenericBinaryOpStub (%s by %d)\n", |
| +// Token::String(op_), |
| +// constant_rhs_); |
| +// } |
| + } |
| +#endif |
| +}; |
| + |
| + |
| + |
| +} } // namespace v8::internal |
| + |
| +#endif // V8_MIPS_CODEGEN_MIPS_H_ |