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Unified Diff: src/mips/jump-target-mips.cc

Issue 549079: Support for MIPS in architecture independent files.... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: Created 10 years, 11 months ago
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Index: src/mips/jump-target-mips.cc
===================================================================
--- src/mips/jump-target-mips.cc (revision 0)
+++ src/mips/jump-target-mips.cc (revision 0)
@@ -0,0 +1,231 @@
+
+// FROM ARM Code
+
+#include "v8.h"
+
+#include "codegen-inl.h"
+#include "jump-target-inl.h"
+#include "register-allocator-inl.h"
+
+namespace v8 {
+namespace internal {
+
+// -------------------------------------------------------------------------
+// JumpTarget implementation.
+
+#define __ ACCESS_MASM(cgen()->masm())
+
+void JumpTarget::DoJump() {
+ UNIMPLEMENTED_();
+// ASSERT(cgen()->has_valid_frame());
+// // Live non-frame registers are not allowed at unconditional jumps
+// // because we have no way of invalidating the corresponding results
+// // which are still live in the C++ code.
+// ASSERT(cgen()->HasValidEntryRegisters());
+//
+// if (is_bound()) {
+// // Backward jump. There already a frame expectation at the target.
+// ASSERT(direction_ == BIDIRECTIONAL);
+// cgen()->frame()->MergeTo(entry_frame_);
+// cgen()->DeleteFrame();
+// } else {
+// // Use the current frame as the expected one at the target if necessary.
+// if (entry_frame_ == NULL) {
+// entry_frame_ = cgen()->frame();
+// RegisterFile empty;
+// cgen()->SetFrame(NULL, &empty);
+// } else {
+// cgen()->frame()->MergeTo(entry_frame_);
+// cgen()->DeleteFrame();
+// }
+//
+// // The predicate is_linked() should be made true. Its implementation
+// // detects the presence of a frame pointer in the reaching_frames_ list.
+// if (!is_linked()) {
+// reaching_frames_.Add(NULL);
+// ASSERT(is_linked());
+// }
+// }
+//// __ jmp(&entry_label_);
+//// __ break_(0x12345); // CURRENT We fail on the following branch
+// __ b(&entry_label_);
+// __ nop(); // NOP_ADDED
+}
+
+
+void JumpTarget::DoBranch(Condition cc, Hint ignored, Register src1, const Operand& src2) {
+ UNIMPLEMENTED_();
+// ASSERT(cgen()->has_valid_frame());
+//
+// if (is_bound()) {
+// ASSERT(direction_ == BIDIRECTIONAL);
+// // Backward branch. We have an expected frame to merge to on the
+// // backward edge.
+// cgen()->frame()->MergeTo(entry_frame_);
+// } else {
+// // Clone the current frame to use as the expected one at the target if
+// // necessary.
+// if (entry_frame_ == NULL) {
+// entry_frame_ = new VirtualFrame(cgen()->frame());
+// }
+// // The predicate is_linked() should be made true. Its implementation
+// // detects the presence of a frame pointer in the reaching_frames_ list.
+// if (!is_linked()) {
+// reaching_frames_.Add(NULL);
+// ASSERT(is_linked());
+// }
+// }
+//// __ b(cc, &entry_label_);
+// __ bcond(cc, &entry_label_, src1, src2);
+// __ nop(); // NOP_ADDED
+}
+
+
+void JumpTarget::Call() {
+ UNIMPLEMENTED_();
+// // Call is used to push the address of the catch block on the stack as
+// // a return address when compiling try/catch and try/finally. We
+// // fully spill the frame before making the call. The expected frame
+// // at the label (which should be the only one) is the spilled current
+// // frame plus an in-memory return address. The "fall-through" frame
+// // at the return site is the spilled current frame.
+// ASSERT(cgen()->has_valid_frame());
+// // There are no non-frame references across the call.
+// ASSERT(cgen()->HasValidEntryRegisters());
+// ASSERT(!is_linked());
+//
+// // Calls are always 'forward' so we use a copy of the current frame (plus
+// // one for a return address) as the expected frame.
+// ASSERT(entry_frame_ == NULL);
+// VirtualFrame* target_frame = new VirtualFrame(cgen()->frame());
+// target_frame->Adjust(1);
+// entry_frame_ = target_frame;
+//
+// // The predicate is_linked() should now be made true. Its implementation
+// // detects the presence of a frame pointer in the reaching_frames_ list.
+// reaching_frames_.Add(NULL);
+// ASSERT(is_linked());
+//
+// __ bal(&entry_label_);
+// __ nop(); // NOP_ADDED
+}
+
+
+void JumpTarget::DoBind() {
+ UNIMPLEMENTED_();
+// ASSERT(!is_bound());
+//
+// // Live non-frame registers are not allowed at the start of a basic
+// // block.
+// ASSERT(!cgen()->has_valid_frame() || cgen()->HasValidEntryRegisters());
+//
+// if (cgen()->has_valid_frame()) {
+// // If there is a current frame we can use it on the fall through.
+// if (entry_frame_ == NULL) {
+// entry_frame_ = new VirtualFrame(cgen()->frame());
+// } else {
+// ASSERT(cgen()->frame()->Equals(entry_frame_));
+// }
+// } else {
+// // If there is no current frame we must have an entry frame which we can
+// // copy.
+// ASSERT(entry_frame_ != NULL);
+// RegisterFile empty;
+// cgen()->SetFrame(new VirtualFrame(entry_frame_), &empty);
+// }
+//
+// // The predicate is_linked() should be made false. Its implementation
+// // detects the presence (or absence) of frame pointers in the
+// // reaching_frames_ list. If we inserted a bogus frame to make
+// // is_linked() true, remove it now.
+// if (is_linked()) {
+// reaching_frames_.Clear();
+// }
+//
+// __ bind(&entry_label_);
+}
+
+
+void BreakTarget::Jump() {
+ UNIMPLEMENTED_();
+// // ARM comment
+// // On ARM we do not currently emit merge code for jumps, so we need to do
+// // it explicitly here. The only merging necessary is to drop extra
+// // statement state from the stack.
+// ASSERT(cgen()->has_valid_frame());
+// int count = cgen()->frame()->height() - expected_height_;
+// cgen()->frame()->Drop(count);
+// DoJump();
+}
+
+
+void BreakTarget::Jump(Result* arg) {
+ UNIMPLEMENTED_();
+// // ARM comment
+// // On ARM we do not currently emit merge code for jumps, so we need to do
+// // it explicitly here. The only merging necessary is to drop extra
+// // statement state from the stack.
+// ASSERT(cgen()->has_valid_frame());
+// int count = cgen()->frame()->height() - expected_height_;
+// cgen()->frame()->Drop(count);
+// cgen()->frame()->Push(arg);
+// DoJump();
+}
+
+
+void BreakTarget::Bind() {
+ UNIMPLEMENTED_();
+//#ifdef DEBUG
+// // All the forward-reaching frames should have been adjusted at the
+// // jumps to this target.
+// for (int i = 0; i < reaching_frames_.length(); i++) {
+// ASSERT(reaching_frames_[i] == NULL ||
+// reaching_frames_[i]->height() == expected_height_);
+// }
+//#endif
+// // Drop leftover statement state from the frame before merging, even
+// // on the fall through. This is so we can bind the return target
+// // with state on the frame.
+// if (cgen()->has_valid_frame()) {
+// int count = cgen()->frame()->height() - expected_height_;
+// // On ARM we do not currently emit merge code at binding sites, so we need
+// // to do it explicitly here. The only merging necessary is to drop extra
+// // statement state from the stack.
+// cgen()->frame()->Drop(count);
+// }
+//
+// DoBind();
+}
+
+
+void BreakTarget::Bind(Result* arg) {
+ UNIMPLEMENTED();
+//#ifdef DEBUG
+// // All the forward-reaching frames should have been adjusted at the
+// // jumps to this target.
+// for (int i = 0; i < reaching_frames_.length(); i++) {
+// ASSERT(reaching_frames_[i] == NULL ||
+// reaching_frames_[i]->height() == expected_height_ + 1);
+// }
+//#endif
+// // Drop leftover statement state from the frame before merging, even
+// // on the fall through. This is so we can bind the return target
+// // with state on the frame.
+// if (cgen()->has_valid_frame()) {
+// int count = cgen()->frame()->height() - expected_height_;
+// // ARM comment
+// // On ARM we do not currently emit merge code at binding sites, so we need
+// // to do it explicitly here. The only merging necessary is to drop extra
+// // statement state from the stack.
+// cgen()->frame()->ForgetElements(count);
+// cgen()->frame()->Push(arg);
+// }
+// DoBind();
+// *arg = cgen()->frame()->Pop();
+}
+
+
+#undef __
+
+
+} } // namespace v8::internal

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