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Unified Diff: cc/trees/layer_tree_host_common.cc

Issue 548963002: Generalize scroll parent work in CalculateDrawProperties Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Updated comments. Created 6 years, 3 months ago
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Index: cc/trees/layer_tree_host_common.cc
diff --git a/cc/trees/layer_tree_host_common.cc b/cc/trees/layer_tree_host_common.cc
index 840a32b2ef4a59037f22e33e251c9edee72bc649..0120eb1c6e3d334f63ec4cdb37f9d0e7e32ed23a 100644
--- a/cc/trees/layer_tree_host_common.cc
+++ b/cc/trees/layer_tree_host_common.cc
@@ -202,14 +202,27 @@ static void UpdateClipRectsForClipChild(
TranslateRectDirectionToDescendant);
} else {
// If we're being clipped by our scroll parent, we must translate through
- // our common ancestor. This happens to be our parent, so it is sufficent to
- // translate from our clip parent's space to the space of its ancestor (our
- // parent).
+ // our common ancestor.
+ const LayerType* lca =
+ HighestScrollParentAncestorNotOnChildAncestorChain(
+ layer->draw_properties().sequence_number, layer, clip_parent)
+ ->parent();
+
*clip_rect_in_parent_target_space =
- TranslateRectToTargetSpace<LayerType>(*layer->parent(),
+ TranslateRectToTargetSpace<LayerType>(*lca,
*clip_parent,
*clip_rect_in_parent_target_space,
TranslateRectDirectionToAncestor);
+
+ // The lowest common ancestor is usually, but not always, our parent. We
+ // much check if we need to transform from the lca's space to our parent's.
danakj 2014/09/10 18:20:46 must check
Ian Vollick 2014/09/11 15:21:10 Done.
+ if (lca != layer->parent()) {
+ *clip_rect_in_parent_target_space = TranslateRectToTargetSpace<LayerType>(
+ *lca,
+ *layer->parent(),
+ *clip_rect_in_parent_target_space,
+ TranslateRectDirectionToDescendant);
+ }
}
}
@@ -1155,6 +1168,18 @@ static inline void MarkLayerListWithRenderSurfaceLayerListId(
}
template <typename LayerType>
+static inline bool HaveVisited(LayerType* layer, size_t sequence_number) {
+ return layer->draw_properties().sequence_number == sequence_number;
+}
+
+template <typename LayerType>
+static inline bool HaveAssignedSortWeight(LayerType* layer,
+ size_t sequence_number) {
+ return layer->draw_properties().sort_weight_sequence_number ==
+ sequence_number;
+}
+
+template <typename LayerType>
static inline void RemoveSurfaceForEarlyExit(
LayerType* layer_to_remove,
typename LayerType::RenderSurfaceListType* render_surface_layer_list) {
@@ -1181,15 +1206,94 @@ static inline void RemoveSurfaceForEarlyExit(
layer_to_remove->ClearRenderSurfaceLayerList();
}
+template <typename LayerType>
+static inline LayerType* HighestScrollParentAncestorNotOnChildAncestorChain(
+ size_t sequence_number,
+ LayerType* scroll_child,
+ LayerType* scroll_parent) {
+ // Say we have the following tree.
+ //
+ // a
+ // +-b
+ // | +-c
+ // | +-scroll_child
+ // +-d
+ // +-e
+ // +-scroll_parent
+ //
+ // This function aims to find find the highest ancestor of |scroll_parent|
+ // that's not on |scroll_child|'s ancestor chain. d, in this case.
+ //
+ // Fortunately, we have some hints that make finding the lowest common
+ // ancestor a bit easier than usual. We know if we've visited a layer, and for
+ // those layers that we've visited, we know their depth in the tree.
+ if (!HaveVisited(scroll_parent, sequence_number)) {
+ // This case is easy. If we haven't visited the scroll parent, we just have
danakj 2014/09/10 18:20:46 Is it worth mentioning this is true because we vis
Ian Vollick 2014/09/11 15:21:10 Done.
+ // to walk up to the first visited layer, which will be the LCA.
+ while (scroll_parent->parent() &&
danakj 2014/09/10 18:20:46 why the check for ->parent()? You're worried about
Ian Vollick 2014/09/11 15:21:10 Done.
+ !HaveVisited(scroll_parent->parent(), sequence_number)) {
+ scroll_parent = scroll_parent->parent();
+ }
+ // This would mean that |scroll_parent| is a descendant of |scroll_child|,
+ // which is an error.
+ CHECK_NE(scroll_child, scroll_parent->parent());
danakj 2014/09/10 18:20:46 can these be DCHECKs please
Ian Vollick 2014/09/11 15:21:10 Done.
+ } else {
+ // In this case, we've visited both the scroll_parent and scroll_child, so
+ // it's not as easy as walking to the first visited ancestor of the scroll
+ // parent. But since we've visited the layers, we know their depths, and we
+ // can efficiently find the LCA by walking up nodes at the same height.
+
+ // First get to layer's at the same depth.
+ while (scroll_child->draw_properties().depth !=
+ scroll_parent->draw_properties().depth) {
+ int delta = scroll_child->draw_properties().depth -
danakj 2014/09/10 18:20:46 nit: i think it'd read simpler with "bool child_de
Ian Vollick 2014/09/11 15:21:10 Done.
+ scroll_parent->draw_properties().depth;
+ if (delta > 0)
+ scroll_child = scroll_child->parent();
+ else
+ scroll_parent = scroll_parent->parent();
+ }
+
+ // This would only happen if |scroll_child| and |scroll_parent| were on the
+ // same ancestor chain, which is an error.
danakj 2014/09/10 18:20:46 why? because then we should have been in the other
Ian Vollick 2014/09/11 15:21:10 Done.
+ CHECK_NE(scroll_child, scroll_parent);
+
+ // Now that scroll_child and scroll_parent are at the same depth, we can
+ // walk up in tandem to find the LCA.
+ while (scroll_child->parent() != scroll_parent->parent()) {
+ scroll_child = scroll_child->parent();
+ scroll_parent = scroll_parent->parent();
+ }
+ }
+
+ return scroll_parent;
+}
+
struct PreCalculateMetaInformationRecursiveData {
bool layer_or_descendant_has_copy_request;
bool layer_or_descendant_has_input_handler;
int num_unclipped_descendants;
+ int depth;
+ size_t sequence_number;
+ int* last_sort_weight;
+
+ PreCalculateMetaInformationRecursiveData(int* last_sort_weight,
+ size_t sequence_number)
+ : layer_or_descendant_has_copy_request(false),
+ layer_or_descendant_has_input_handler(false),
+ num_unclipped_descendants(0),
+ depth(0),
+ sequence_number(sequence_number),
+ last_sort_weight(last_sort_weight) {}
- PreCalculateMetaInformationRecursiveData()
+ PreCalculateMetaInformationRecursiveData(
+ const PreCalculateMetaInformationRecursiveData& other)
: layer_or_descendant_has_copy_request(false),
layer_or_descendant_has_input_handler(false),
- num_unclipped_descendants(0) {}
+ num_unclipped_descendants(0),
+ depth(other.depth + 1),
danakj 2014/09/10 18:20:46 This is a weird copy constructor. Can you DISALLOW
Ian Vollick 2014/09/11 15:21:10 I took your suggestion to plumb the new fields I a
+ sequence_number(other.sequence_number),
+ last_sort_weight(other.last_sort_weight) {}
void Merge(const PreCalculateMetaInformationRecursiveData& data) {
layer_or_descendant_has_copy_request |=
@@ -1199,17 +1303,93 @@ struct PreCalculateMetaInformationRecursiveData {
num_unclipped_descendants +=
data.num_unclipped_descendants;
}
+
+ int next_sort_weight() { return ++(*last_sort_weight); }
};
+template <typename LayerType>
+static inline void AssignSortWeights(
+ LayerType* layer,
+ PreCalculateMetaInformationRecursiveData* recursive_data) {
+ // Give |layer| the highest sort weight in the tree so far.
+ if (!HaveAssignedSortWeight(layer, recursive_data->sequence_number)) {
+ layer->draw_properties().sort_weight = recursive_data->next_sort_weight();
+ layer->draw_properties().sort_weight_sequence_number =
+ recursive_data->sequence_number;
+ }
+
+ if (LayerType* scroll_parent = layer->scroll_parent()) {
+ // It's important to note where we need to take care of ordering so that
+ // scroll parents are visited before scroll children; it's at their lowest
+ // common ancestor.
+ //
+ // LCA
+ // +-scroll_parent_ancestor
+ // | +- ...
+ // | + scroll_parent
+ // |
+ // +-scroll_child_ancestor
+ // +- ..
+ // + scroll_child
+ //
+ // So given the above tree, we need to guarentee that scroll_parent_ancestor
+ // is processed before scroll_child. We ensure that by assigning it the
+ // lowest sort weight in the tree. We also want to flag LCA if we need to do
+ // any funny business with sort weights so that it knows to do special
+ // sorting of its descendants.
+ LayerType* scroll_parent_ancestor =
+ HighestScrollParentAncestorNotOnChildAncestorChain(
+ recursive_data->sequence_number, layer, scroll_parent);
+
+ // We know we need to reorder if we haven't yet assigned
+ // |scroll_parent_ancestor| a sort weight. Sort weights are monotonically
+ // increasing, so unless we intervene, it will be given a higher sort weight
+ // than |layer|.
+ bool need_to_reorder =
+ !HaveAssignedSortWeight(scroll_parent_ancestor,
+ recursive_data->sequence_number);
+
+ LayerType* lca = scroll_parent_ancestor->parent();
+
+ // We also might need to reorder if scroll_parent_ancestor has been visited
+ // and has an unacceptable sort weight.
+ if (!need_to_reorder) {
+ LayerType* scroll_child_ancestor = layer;
+ while (scroll_child_ancestor->parent() &&
+ scroll_child_ancestor->parent() != lca) {
+ scroll_child_ancestor = scroll_child_ancestor->parent();
+ }
+ // We must have assigned a sort weight to this layer since its on our
+ // ancestor chain.
+ DCHECK(HaveAssignedSortWeight(scroll_child_ancestor,
+ recursive_data->sequence_number));
+ if (scroll_child_ancestor->draw_properties().sort_weight <
+ scroll_parent_ancestor->draw_properties().sort_weight)
+ need_to_reorder = true;
+ }
+
+ if (need_to_reorder) {
+ // Give |scroll_parent_ancestor| the lowest weight in the tree so far.
+ scroll_parent_ancestor->draw_properties().sort_weight =
+ -recursive_data->next_sort_weight();
+ scroll_parent_ancestor->draw_properties().sort_weight_sequence_number =
+ recursive_data->sequence_number;
+
+ // Mark the LCA as needing to sort.
+ lca->draw_properties().children_need_sorting = true;
+ }
+ }
+}
+
// Recursively walks the layer tree to compute any information that is needed
// before doing the main recursion.
template <typename LayerType>
static void PreCalculateMetaInformation(
LayerType* layer,
PreCalculateMetaInformationRecursiveData* recursive_data) {
-
- layer->draw_properties().sorted_for_recursion = false;
- layer->draw_properties().has_child_with_a_scroll_parent = false;
+ layer->draw_properties().children_need_sorting = false;
+ layer->draw_properties().depth = recursive_data->depth;
+ layer->draw_properties().sequence_number = recursive_data->sequence_number;
if (!HasInvertibleOrAnimatedTransform(layer)) {
// Layers with singular transforms should not be drawn, the whole subtree
@@ -1220,15 +1400,14 @@ static void PreCalculateMetaInformation(
if (layer->clip_parent())
recursive_data->num_unclipped_descendants++;
+ AssignSortWeights(layer, recursive_data);
+
for (size_t i = 0; i < layer->children().size(); ++i) {
LayerType* child_layer =
LayerTreeHostCommon::get_layer_as_raw_ptr(layer->children(), i);
- PreCalculateMetaInformationRecursiveData data_for_child;
+ PreCalculateMetaInformationRecursiveData data_for_child(*recursive_data);
PreCalculateMetaInformation(child_layer, &data_for_child);
-
- if (child_layer->scroll_parent())
- layer->draw_properties().has_child_with_a_scroll_parent = true;
recursive_data->Merge(data_for_child);
}
@@ -1315,77 +1494,20 @@ struct DataForRecursion {
};
template <typename LayerType>
-static LayerType* GetChildContainingLayer(const LayerType& parent,
- LayerType* layer) {
- for (LayerType* ancestor = layer; ancestor; ancestor = ancestor->parent()) {
- if (ancestor->parent() == &parent)
- return ancestor;
+struct ScrollParentComparator {
danakj 2014/09/10 18:20:46 Can you mention this produces a descending sort or
Ian Vollick 2014/09/11 15:21:10 Done.
+ bool operator()(LayerType* lhs, LayerType* rhs) {
+ return lhs->draw_properties().sort_weight <
+ rhs->draw_properties().sort_weight;
}
- NOTREACHED();
- return 0;
-}
-
-template <typename LayerType>
-static void AddScrollParentChain(std::vector<LayerType*>* out,
- const LayerType& parent,
- LayerType* layer) {
- // At a high level, this function walks up the chain of scroll parents
- // recursively, and once we reach the end of the chain, we add the child
- // of |parent| containing each scroll ancestor as we unwind. The result is
- // an ordering of parent's children that ensures that scroll parents are
- // visited before their descendants.
- // Take for example this layer tree:
- //
- // + stacking_context
- // + scroll_child (1)
- // + scroll_parent_graphics_layer (*)
- // | + scroll_parent_scrolling_layer
- // | + scroll_parent_scrolling_content_layer (2)
- // + scroll_grandparent_graphics_layer (**)
- // + scroll_grandparent_scrolling_layer
- // + scroll_grandparent_scrolling_content_layer (3)
- //
- // The scroll child is (1), its scroll parent is (2) and its scroll
- // grandparent is (3). Note, this doesn't mean that (2)'s scroll parent is
- // (3), it means that (*)'s scroll parent is (3). We don't want our list to
- // look like [ (3), (2), (1) ], even though that does have the ancestor chain
- // in the right order. Instead, we want [ (**), (*), (1) ]. That is, only want
- // (1)'s siblings in the list, but we want them to appear in such an order
- // that the scroll ancestors get visited in the correct order.
- //
- // So our first task at this step of the recursion is to determine the layer
- // that we will potentionally add to the list. That is, the child of parent
- // containing |layer|.
- LayerType* child = GetChildContainingLayer(parent, layer);
- if (child->draw_properties().sorted_for_recursion)
- return;
-
- if (LayerType* scroll_parent = child->scroll_parent())
- AddScrollParentChain(out, parent, scroll_parent);
-
- out->push_back(child);
- child->draw_properties().sorted_for_recursion = true;
-}
+};
template <typename LayerType>
-static bool SortChildrenForRecursion(std::vector<LayerType*>* out,
+static void SortChildrenForRecursion(std::vector<LayerType*>* out,
const LayerType& parent) {
- out->reserve(parent.children().size());
- bool order_changed = false;
- for (size_t i = 0; i < parent.children().size(); ++i) {
- LayerType* current =
- LayerTreeHostCommon::get_layer_as_raw_ptr(parent.children(), i);
-
- if (current->draw_properties().sorted_for_recursion) {
- order_changed = true;
- continue;
- }
-
- AddScrollParentChain(out, parent, current);
- }
-
- DCHECK_EQ(parent.children().size(), out->size());
- return order_changed;
+ out->resize(parent.children().size());
+ for (size_t i = 0; i < parent.children().size(); ++i)
+ (*out)[i] = LayerTreeHostCommon::get_layer_as_raw_ptr(parent.children(), i);
+ std::sort(out->begin(), out->end(), ScrollParentComparator<LayerType>());
}
template <typename LayerType>
@@ -2111,9 +2233,8 @@ static void CalculateDrawPropertiesInternal(
}
std::vector<LayerType*> sorted_children;
- bool child_order_changed = false;
- if (layer_draw_properties.has_child_with_a_scroll_parent)
- child_order_changed = SortChildrenForRecursion(&sorted_children, *layer);
+ if (layer_draw_properties.children_need_sorting)
+ SortChildrenForRecursion(&sorted_children, *layer);
for (size_t i = 0; i < layer->children().size(); ++i) {
// If one of layer's children has a scroll parent, then we may have to
@@ -2121,7 +2242,7 @@ static void CalculateDrawPropertiesInternal(
// sorted_children. Otherwise, we'll grab the child directly from the
// layer's list of children.
LayerType* child =
- layer_draw_properties.has_child_with_a_scroll_parent
+ layer_draw_properties.children_need_sorting
? sorted_children[i]
: LayerTreeHostCommon::get_layer_as_raw_ptr(layer->children(), i);
@@ -2159,7 +2280,7 @@ static void CalculateDrawPropertiesInternal(
}
// Add the unsorted layer list contributions, if necessary.
- if (child_order_changed) {
+ if (layer_draw_properties.children_need_sorting) {
SortLayerListContributions(
*layer,
GetLayerListForSorting(render_surface_layer_list),
@@ -2390,7 +2511,10 @@ void LayerTreeHostCommon::CalculateDrawProperties(
DataForRecursion<Layer> data_for_recursion;
ProcessCalcDrawPropsInputs(*inputs, &globals, &data_for_recursion);
- PreCalculateMetaInformationRecursiveData recursive_data;
+ static size_t sequence_number = 0;
danakj 2014/09/10 18:20:46 can you use the render_surface_layer_list_id inste
Ian Vollick 2014/09/11 15:21:10 As you pointed out, I needed to ensure that we had
+ int initial_sort_weight = 0;
+ PreCalculateMetaInformationRecursiveData recursive_data(&initial_sort_weight,
+ ++sequence_number);
PreCalculateMetaInformation(inputs->root_layer, &recursive_data);
std::vector<AccumulatedSurfaceState<Layer> > accumulated_surface_state;
CalculateDrawPropertiesInternal<Layer>(
@@ -2419,7 +2543,10 @@ void LayerTreeHostCommon::CalculateDrawProperties(
LayerSorter layer_sorter;
globals.layer_sorter = &layer_sorter;
- PreCalculateMetaInformationRecursiveData recursive_data;
+ static size_t sequence_number = 0;
+ int initial_sort_weight = 0;
danakj 2014/09/10 18:20:46 nit: s/initial/last/ <- point out that this storag
Ian Vollick 2014/09/11 15:21:10 Done.
+ PreCalculateMetaInformationRecursiveData recursive_data(&initial_sort_weight,
+ ++sequence_number);
PreCalculateMetaInformation(inputs->root_layer, &recursive_data);
std::vector<AccumulatedSurfaceState<LayerImpl> >
accumulated_surface_state;

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