Index: cc/trees/layer_tree_host_common.cc |
diff --git a/cc/trees/layer_tree_host_common.cc b/cc/trees/layer_tree_host_common.cc |
index 840a32b2ef4a59037f22e33e251c9edee72bc649..0120eb1c6e3d334f63ec4cdb37f9d0e7e32ed23a 100644 |
--- a/cc/trees/layer_tree_host_common.cc |
+++ b/cc/trees/layer_tree_host_common.cc |
@@ -202,14 +202,27 @@ static void UpdateClipRectsForClipChild( |
TranslateRectDirectionToDescendant); |
} else { |
// If we're being clipped by our scroll parent, we must translate through |
- // our common ancestor. This happens to be our parent, so it is sufficent to |
- // translate from our clip parent's space to the space of its ancestor (our |
- // parent). |
+ // our common ancestor. |
+ const LayerType* lca = |
+ HighestScrollParentAncestorNotOnChildAncestorChain( |
+ layer->draw_properties().sequence_number, layer, clip_parent) |
+ ->parent(); |
+ |
*clip_rect_in_parent_target_space = |
- TranslateRectToTargetSpace<LayerType>(*layer->parent(), |
+ TranslateRectToTargetSpace<LayerType>(*lca, |
*clip_parent, |
*clip_rect_in_parent_target_space, |
TranslateRectDirectionToAncestor); |
+ |
+ // The lowest common ancestor is usually, but not always, our parent. We |
+ // much check if we need to transform from the lca's space to our parent's. |
danakj
2014/09/10 18:20:46
must check
Ian Vollick
2014/09/11 15:21:10
Done.
|
+ if (lca != layer->parent()) { |
+ *clip_rect_in_parent_target_space = TranslateRectToTargetSpace<LayerType>( |
+ *lca, |
+ *layer->parent(), |
+ *clip_rect_in_parent_target_space, |
+ TranslateRectDirectionToDescendant); |
+ } |
} |
} |
@@ -1155,6 +1168,18 @@ static inline void MarkLayerListWithRenderSurfaceLayerListId( |
} |
template <typename LayerType> |
+static inline bool HaveVisited(LayerType* layer, size_t sequence_number) { |
+ return layer->draw_properties().sequence_number == sequence_number; |
+} |
+ |
+template <typename LayerType> |
+static inline bool HaveAssignedSortWeight(LayerType* layer, |
+ size_t sequence_number) { |
+ return layer->draw_properties().sort_weight_sequence_number == |
+ sequence_number; |
+} |
+ |
+template <typename LayerType> |
static inline void RemoveSurfaceForEarlyExit( |
LayerType* layer_to_remove, |
typename LayerType::RenderSurfaceListType* render_surface_layer_list) { |
@@ -1181,15 +1206,94 @@ static inline void RemoveSurfaceForEarlyExit( |
layer_to_remove->ClearRenderSurfaceLayerList(); |
} |
+template <typename LayerType> |
+static inline LayerType* HighestScrollParentAncestorNotOnChildAncestorChain( |
+ size_t sequence_number, |
+ LayerType* scroll_child, |
+ LayerType* scroll_parent) { |
+ // Say we have the following tree. |
+ // |
+ // a |
+ // +-b |
+ // | +-c |
+ // | +-scroll_child |
+ // +-d |
+ // +-e |
+ // +-scroll_parent |
+ // |
+ // This function aims to find find the highest ancestor of |scroll_parent| |
+ // that's not on |scroll_child|'s ancestor chain. d, in this case. |
+ // |
+ // Fortunately, we have some hints that make finding the lowest common |
+ // ancestor a bit easier than usual. We know if we've visited a layer, and for |
+ // those layers that we've visited, we know their depth in the tree. |
+ if (!HaveVisited(scroll_parent, sequence_number)) { |
+ // This case is easy. If we haven't visited the scroll parent, we just have |
danakj
2014/09/10 18:20:46
Is it worth mentioning this is true because we vis
Ian Vollick
2014/09/11 15:21:10
Done.
|
+ // to walk up to the first visited layer, which will be the LCA. |
+ while (scroll_parent->parent() && |
danakj
2014/09/10 18:20:46
why the check for ->parent()? You're worried about
Ian Vollick
2014/09/11 15:21:10
Done.
|
+ !HaveVisited(scroll_parent->parent(), sequence_number)) { |
+ scroll_parent = scroll_parent->parent(); |
+ } |
+ // This would mean that |scroll_parent| is a descendant of |scroll_child|, |
+ // which is an error. |
+ CHECK_NE(scroll_child, scroll_parent->parent()); |
danakj
2014/09/10 18:20:46
can these be DCHECKs please
Ian Vollick
2014/09/11 15:21:10
Done.
|
+ } else { |
+ // In this case, we've visited both the scroll_parent and scroll_child, so |
+ // it's not as easy as walking to the first visited ancestor of the scroll |
+ // parent. But since we've visited the layers, we know their depths, and we |
+ // can efficiently find the LCA by walking up nodes at the same height. |
+ |
+ // First get to layer's at the same depth. |
+ while (scroll_child->draw_properties().depth != |
+ scroll_parent->draw_properties().depth) { |
+ int delta = scroll_child->draw_properties().depth - |
danakj
2014/09/10 18:20:46
nit: i think it'd read simpler with "bool child_de
Ian Vollick
2014/09/11 15:21:10
Done.
|
+ scroll_parent->draw_properties().depth; |
+ if (delta > 0) |
+ scroll_child = scroll_child->parent(); |
+ else |
+ scroll_parent = scroll_parent->parent(); |
+ } |
+ |
+ // This would only happen if |scroll_child| and |scroll_parent| were on the |
+ // same ancestor chain, which is an error. |
danakj
2014/09/10 18:20:46
why? because then we should have been in the other
Ian Vollick
2014/09/11 15:21:10
Done.
|
+ CHECK_NE(scroll_child, scroll_parent); |
+ |
+ // Now that scroll_child and scroll_parent are at the same depth, we can |
+ // walk up in tandem to find the LCA. |
+ while (scroll_child->parent() != scroll_parent->parent()) { |
+ scroll_child = scroll_child->parent(); |
+ scroll_parent = scroll_parent->parent(); |
+ } |
+ } |
+ |
+ return scroll_parent; |
+} |
+ |
struct PreCalculateMetaInformationRecursiveData { |
bool layer_or_descendant_has_copy_request; |
bool layer_or_descendant_has_input_handler; |
int num_unclipped_descendants; |
+ int depth; |
+ size_t sequence_number; |
+ int* last_sort_weight; |
+ |
+ PreCalculateMetaInformationRecursiveData(int* last_sort_weight, |
+ size_t sequence_number) |
+ : layer_or_descendant_has_copy_request(false), |
+ layer_or_descendant_has_input_handler(false), |
+ num_unclipped_descendants(0), |
+ depth(0), |
+ sequence_number(sequence_number), |
+ last_sort_weight(last_sort_weight) {} |
- PreCalculateMetaInformationRecursiveData() |
+ PreCalculateMetaInformationRecursiveData( |
+ const PreCalculateMetaInformationRecursiveData& other) |
: layer_or_descendant_has_copy_request(false), |
layer_or_descendant_has_input_handler(false), |
- num_unclipped_descendants(0) {} |
+ num_unclipped_descendants(0), |
+ depth(other.depth + 1), |
danakj
2014/09/10 18:20:46
This is a weird copy constructor. Can you DISALLOW
Ian Vollick
2014/09/11 15:21:10
I took your suggestion to plumb the new fields I a
|
+ sequence_number(other.sequence_number), |
+ last_sort_weight(other.last_sort_weight) {} |
void Merge(const PreCalculateMetaInformationRecursiveData& data) { |
layer_or_descendant_has_copy_request |= |
@@ -1199,17 +1303,93 @@ struct PreCalculateMetaInformationRecursiveData { |
num_unclipped_descendants += |
data.num_unclipped_descendants; |
} |
+ |
+ int next_sort_weight() { return ++(*last_sort_weight); } |
}; |
+template <typename LayerType> |
+static inline void AssignSortWeights( |
+ LayerType* layer, |
+ PreCalculateMetaInformationRecursiveData* recursive_data) { |
+ // Give |layer| the highest sort weight in the tree so far. |
+ if (!HaveAssignedSortWeight(layer, recursive_data->sequence_number)) { |
+ layer->draw_properties().sort_weight = recursive_data->next_sort_weight(); |
+ layer->draw_properties().sort_weight_sequence_number = |
+ recursive_data->sequence_number; |
+ } |
+ |
+ if (LayerType* scroll_parent = layer->scroll_parent()) { |
+ // It's important to note where we need to take care of ordering so that |
+ // scroll parents are visited before scroll children; it's at their lowest |
+ // common ancestor. |
+ // |
+ // LCA |
+ // +-scroll_parent_ancestor |
+ // | +- ... |
+ // | + scroll_parent |
+ // | |
+ // +-scroll_child_ancestor |
+ // +- .. |
+ // + scroll_child |
+ // |
+ // So given the above tree, we need to guarentee that scroll_parent_ancestor |
+ // is processed before scroll_child. We ensure that by assigning it the |
+ // lowest sort weight in the tree. We also want to flag LCA if we need to do |
+ // any funny business with sort weights so that it knows to do special |
+ // sorting of its descendants. |
+ LayerType* scroll_parent_ancestor = |
+ HighestScrollParentAncestorNotOnChildAncestorChain( |
+ recursive_data->sequence_number, layer, scroll_parent); |
+ |
+ // We know we need to reorder if we haven't yet assigned |
+ // |scroll_parent_ancestor| a sort weight. Sort weights are monotonically |
+ // increasing, so unless we intervene, it will be given a higher sort weight |
+ // than |layer|. |
+ bool need_to_reorder = |
+ !HaveAssignedSortWeight(scroll_parent_ancestor, |
+ recursive_data->sequence_number); |
+ |
+ LayerType* lca = scroll_parent_ancestor->parent(); |
+ |
+ // We also might need to reorder if scroll_parent_ancestor has been visited |
+ // and has an unacceptable sort weight. |
+ if (!need_to_reorder) { |
+ LayerType* scroll_child_ancestor = layer; |
+ while (scroll_child_ancestor->parent() && |
+ scroll_child_ancestor->parent() != lca) { |
+ scroll_child_ancestor = scroll_child_ancestor->parent(); |
+ } |
+ // We must have assigned a sort weight to this layer since its on our |
+ // ancestor chain. |
+ DCHECK(HaveAssignedSortWeight(scroll_child_ancestor, |
+ recursive_data->sequence_number)); |
+ if (scroll_child_ancestor->draw_properties().sort_weight < |
+ scroll_parent_ancestor->draw_properties().sort_weight) |
+ need_to_reorder = true; |
+ } |
+ |
+ if (need_to_reorder) { |
+ // Give |scroll_parent_ancestor| the lowest weight in the tree so far. |
+ scroll_parent_ancestor->draw_properties().sort_weight = |
+ -recursive_data->next_sort_weight(); |
+ scroll_parent_ancestor->draw_properties().sort_weight_sequence_number = |
+ recursive_data->sequence_number; |
+ |
+ // Mark the LCA as needing to sort. |
+ lca->draw_properties().children_need_sorting = true; |
+ } |
+ } |
+} |
+ |
// Recursively walks the layer tree to compute any information that is needed |
// before doing the main recursion. |
template <typename LayerType> |
static void PreCalculateMetaInformation( |
LayerType* layer, |
PreCalculateMetaInformationRecursiveData* recursive_data) { |
- |
- layer->draw_properties().sorted_for_recursion = false; |
- layer->draw_properties().has_child_with_a_scroll_parent = false; |
+ layer->draw_properties().children_need_sorting = false; |
+ layer->draw_properties().depth = recursive_data->depth; |
+ layer->draw_properties().sequence_number = recursive_data->sequence_number; |
if (!HasInvertibleOrAnimatedTransform(layer)) { |
// Layers with singular transforms should not be drawn, the whole subtree |
@@ -1220,15 +1400,14 @@ static void PreCalculateMetaInformation( |
if (layer->clip_parent()) |
recursive_data->num_unclipped_descendants++; |
+ AssignSortWeights(layer, recursive_data); |
+ |
for (size_t i = 0; i < layer->children().size(); ++i) { |
LayerType* child_layer = |
LayerTreeHostCommon::get_layer_as_raw_ptr(layer->children(), i); |
- PreCalculateMetaInformationRecursiveData data_for_child; |
+ PreCalculateMetaInformationRecursiveData data_for_child(*recursive_data); |
PreCalculateMetaInformation(child_layer, &data_for_child); |
- |
- if (child_layer->scroll_parent()) |
- layer->draw_properties().has_child_with_a_scroll_parent = true; |
recursive_data->Merge(data_for_child); |
} |
@@ -1315,77 +1494,20 @@ struct DataForRecursion { |
}; |
template <typename LayerType> |
-static LayerType* GetChildContainingLayer(const LayerType& parent, |
- LayerType* layer) { |
- for (LayerType* ancestor = layer; ancestor; ancestor = ancestor->parent()) { |
- if (ancestor->parent() == &parent) |
- return ancestor; |
+struct ScrollParentComparator { |
danakj
2014/09/10 18:20:46
Can you mention this produces a descending sort or
Ian Vollick
2014/09/11 15:21:10
Done.
|
+ bool operator()(LayerType* lhs, LayerType* rhs) { |
+ return lhs->draw_properties().sort_weight < |
+ rhs->draw_properties().sort_weight; |
} |
- NOTREACHED(); |
- return 0; |
-} |
- |
-template <typename LayerType> |
-static void AddScrollParentChain(std::vector<LayerType*>* out, |
- const LayerType& parent, |
- LayerType* layer) { |
- // At a high level, this function walks up the chain of scroll parents |
- // recursively, and once we reach the end of the chain, we add the child |
- // of |parent| containing each scroll ancestor as we unwind. The result is |
- // an ordering of parent's children that ensures that scroll parents are |
- // visited before their descendants. |
- // Take for example this layer tree: |
- // |
- // + stacking_context |
- // + scroll_child (1) |
- // + scroll_parent_graphics_layer (*) |
- // | + scroll_parent_scrolling_layer |
- // | + scroll_parent_scrolling_content_layer (2) |
- // + scroll_grandparent_graphics_layer (**) |
- // + scroll_grandparent_scrolling_layer |
- // + scroll_grandparent_scrolling_content_layer (3) |
- // |
- // The scroll child is (1), its scroll parent is (2) and its scroll |
- // grandparent is (3). Note, this doesn't mean that (2)'s scroll parent is |
- // (3), it means that (*)'s scroll parent is (3). We don't want our list to |
- // look like [ (3), (2), (1) ], even though that does have the ancestor chain |
- // in the right order. Instead, we want [ (**), (*), (1) ]. That is, only want |
- // (1)'s siblings in the list, but we want them to appear in such an order |
- // that the scroll ancestors get visited in the correct order. |
- // |
- // So our first task at this step of the recursion is to determine the layer |
- // that we will potentionally add to the list. That is, the child of parent |
- // containing |layer|. |
- LayerType* child = GetChildContainingLayer(parent, layer); |
- if (child->draw_properties().sorted_for_recursion) |
- return; |
- |
- if (LayerType* scroll_parent = child->scroll_parent()) |
- AddScrollParentChain(out, parent, scroll_parent); |
- |
- out->push_back(child); |
- child->draw_properties().sorted_for_recursion = true; |
-} |
+}; |
template <typename LayerType> |
-static bool SortChildrenForRecursion(std::vector<LayerType*>* out, |
+static void SortChildrenForRecursion(std::vector<LayerType*>* out, |
const LayerType& parent) { |
- out->reserve(parent.children().size()); |
- bool order_changed = false; |
- for (size_t i = 0; i < parent.children().size(); ++i) { |
- LayerType* current = |
- LayerTreeHostCommon::get_layer_as_raw_ptr(parent.children(), i); |
- |
- if (current->draw_properties().sorted_for_recursion) { |
- order_changed = true; |
- continue; |
- } |
- |
- AddScrollParentChain(out, parent, current); |
- } |
- |
- DCHECK_EQ(parent.children().size(), out->size()); |
- return order_changed; |
+ out->resize(parent.children().size()); |
+ for (size_t i = 0; i < parent.children().size(); ++i) |
+ (*out)[i] = LayerTreeHostCommon::get_layer_as_raw_ptr(parent.children(), i); |
+ std::sort(out->begin(), out->end(), ScrollParentComparator<LayerType>()); |
} |
template <typename LayerType> |
@@ -2111,9 +2233,8 @@ static void CalculateDrawPropertiesInternal( |
} |
std::vector<LayerType*> sorted_children; |
- bool child_order_changed = false; |
- if (layer_draw_properties.has_child_with_a_scroll_parent) |
- child_order_changed = SortChildrenForRecursion(&sorted_children, *layer); |
+ if (layer_draw_properties.children_need_sorting) |
+ SortChildrenForRecursion(&sorted_children, *layer); |
for (size_t i = 0; i < layer->children().size(); ++i) { |
// If one of layer's children has a scroll parent, then we may have to |
@@ -2121,7 +2242,7 @@ static void CalculateDrawPropertiesInternal( |
// sorted_children. Otherwise, we'll grab the child directly from the |
// layer's list of children. |
LayerType* child = |
- layer_draw_properties.has_child_with_a_scroll_parent |
+ layer_draw_properties.children_need_sorting |
? sorted_children[i] |
: LayerTreeHostCommon::get_layer_as_raw_ptr(layer->children(), i); |
@@ -2159,7 +2280,7 @@ static void CalculateDrawPropertiesInternal( |
} |
// Add the unsorted layer list contributions, if necessary. |
- if (child_order_changed) { |
+ if (layer_draw_properties.children_need_sorting) { |
SortLayerListContributions( |
*layer, |
GetLayerListForSorting(render_surface_layer_list), |
@@ -2390,7 +2511,10 @@ void LayerTreeHostCommon::CalculateDrawProperties( |
DataForRecursion<Layer> data_for_recursion; |
ProcessCalcDrawPropsInputs(*inputs, &globals, &data_for_recursion); |
- PreCalculateMetaInformationRecursiveData recursive_data; |
+ static size_t sequence_number = 0; |
danakj
2014/09/10 18:20:46
can you use the render_surface_layer_list_id inste
Ian Vollick
2014/09/11 15:21:10
As you pointed out, I needed to ensure that we had
|
+ int initial_sort_weight = 0; |
+ PreCalculateMetaInformationRecursiveData recursive_data(&initial_sort_weight, |
+ ++sequence_number); |
PreCalculateMetaInformation(inputs->root_layer, &recursive_data); |
std::vector<AccumulatedSurfaceState<Layer> > accumulated_surface_state; |
CalculateDrawPropertiesInternal<Layer>( |
@@ -2419,7 +2543,10 @@ void LayerTreeHostCommon::CalculateDrawProperties( |
LayerSorter layer_sorter; |
globals.layer_sorter = &layer_sorter; |
- PreCalculateMetaInformationRecursiveData recursive_data; |
+ static size_t sequence_number = 0; |
+ int initial_sort_weight = 0; |
danakj
2014/09/10 18:20:46
nit: s/initial/last/ <- point out that this storag
Ian Vollick
2014/09/11 15:21:10
Done.
|
+ PreCalculateMetaInformationRecursiveData recursive_data(&initial_sort_weight, |
+ ++sequence_number); |
PreCalculateMetaInformation(inputs->root_layer, &recursive_data); |
std::vector<AccumulatedSurfaceState<LayerImpl> > |
accumulated_surface_state; |