Index: cc/trees/layer_tree_host_common.cc |
diff --git a/cc/trees/layer_tree_host_common.cc b/cc/trees/layer_tree_host_common.cc |
index 840a32b2ef4a59037f22e33e251c9edee72bc649..790a139bb3f48173b065bac07ff9d757321c31e0 100644 |
--- a/cc/trees/layer_tree_host_common.cc |
+++ b/cc/trees/layer_tree_host_common.cc |
@@ -202,14 +202,27 @@ static void UpdateClipRectsForClipChild( |
TranslateRectDirectionToDescendant); |
} else { |
// If we're being clipped by our scroll parent, we must translate through |
- // our common ancestor. This happens to be our parent, so it is sufficent to |
- // translate from our clip parent's space to the space of its ancestor (our |
- // parent). |
+ // our common ancestor. |
+ const LayerType* lca = |
+ HighestScrollParentAncestorNotOnChildAncestorChain( |
+ layer->draw_properties().sequence_number, layer, clip_parent) |
+ ->parent(); |
+ |
*clip_rect_in_parent_target_space = |
- TranslateRectToTargetSpace<LayerType>(*layer->parent(), |
+ TranslateRectToTargetSpace<LayerType>(*lca, |
*clip_parent, |
*clip_rect_in_parent_target_space, |
TranslateRectDirectionToAncestor); |
+ |
+ // The lowest common ancestor is usually, but not always, our parent. We |
+ // must check if we need to transform from the lca's space to our parent's. |
+ if (lca != layer->parent()) { |
+ *clip_rect_in_parent_target_space = TranslateRectToTargetSpace<LayerType>( |
+ *lca, |
+ *layer->parent(), |
+ *clip_rect_in_parent_target_space, |
+ TranslateRectDirectionToDescendant); |
+ } |
} |
} |
@@ -1155,6 +1168,18 @@ static inline void MarkLayerListWithRenderSurfaceLayerListId( |
} |
template <typename LayerType> |
+static inline bool HaveVisited(LayerType* layer, size_t sequence_number) { |
+ return layer->draw_properties().sequence_number == sequence_number; |
+} |
+ |
+template <typename LayerType> |
+static inline bool HaveAssignedSortWeight(LayerType* layer, |
+ size_t sequence_number) { |
+ return layer->draw_properties().sort_weight_sequence_number == |
+ sequence_number; |
+} |
+ |
+template <typename LayerType> |
static inline void RemoveSurfaceForEarlyExit( |
LayerType* layer_to_remove, |
typename LayerType::RenderSurfaceListType* render_surface_layer_list) { |
@@ -1181,6 +1206,72 @@ static inline void RemoveSurfaceForEarlyExit( |
layer_to_remove->ClearRenderSurfaceLayerList(); |
} |
+template <typename LayerType> |
+static inline LayerType* HighestScrollParentAncestorNotOnChildAncestorChain( |
+ size_t sequence_number, |
+ LayerType* scroll_child, |
+ LayerType* scroll_parent) { |
+ // Say we have the following tree. |
+ // |
+ // a |
+ // +-b |
+ // | +-c |
+ // | +-scroll_child |
+ // +-d |
+ // +-e |
+ // +-scroll_parent |
+ // |
+ // This function aims to find find the highest ancestor of |scroll_parent| |
+ // that's not on |scroll_child|'s ancestor chain. d, in this case. |
+ // |
+ // Fortunately, we have some hints that make finding the lowest common |
+ // ancestor a bit easier than usual. We know if we've visited a layer, and for |
+ // those layers that we've visited, we know their depth in the tree. |
+ if (!HaveVisited(scroll_parent, sequence_number)) { |
+ DCHECK(scroll_parent->parent()); |
+ // This case is easy. Since we walk the tree in DFS order, if we haven't |
+ // visited the scroll parent, we just have to walk up to the first visited |
+ // layer, which will be the LCA. |
+ while (!HaveVisited(scroll_parent->parent(), sequence_number)) |
+ scroll_parent = scroll_parent->parent(); |
+ // This would mean that |scroll_parent| is a descendant of |scroll_child|, |
+ // which is an error. |
+ DCHECK_NE(scroll_child, scroll_parent->parent()); |
+ } else { |
+ // In this case, we've visited both the scroll_parent and scroll_child, so |
+ // it's not as easy as walking to the first visited ancestor of the scroll |
+ // parent. But since we've visited the layers, we know their depths, and we |
+ // can efficiently find the LCA by walking up nodes at the same height. |
+ |
+ // First get the layers to the same depth. |
danakj
2014/09/11 19:22:05
nit: I think this comment was clearer before. Now
Ian Vollick
2014/09/11 19:58:08
Yeah, I've switched it up for something that's hop
|
+ while (scroll_child->draw_properties().depth != |
+ scroll_parent->draw_properties().depth) { |
+ int child_is_deeper = scroll_child->draw_properties().depth > |
+ scroll_parent->draw_properties().depth; |
+ if (child_is_deeper) |
+ scroll_child = scroll_child->parent(); |
+ else |
+ scroll_parent = scroll_parent->parent(); |
+ } |
+ |
+ // This would only happen if |scroll_child| and |scroll_parent| were on the |
+ // same ancestor chain, which is an error. We set up scroll parent scroll |
+ // child relationships in blink precisely because the scroll child is not a |
danakj
2014/09/11 19:22:05
oh thanks for this comment, that's helpful. but ca
Ian Vollick
2014/09/11 19:58:08
Done.
|
+ // descendant of the scroll parent and will therefore not scroll with it |
+ // naturally and needs special treatment by the compositor. |
+ DCHECK_NE(scroll_child, scroll_parent); |
+ |
+ // Now that scroll_child and scroll_parent are at the same depth, we can |
+ // walk up in tandem to find the LCA. |
+ while (scroll_child->parent() != scroll_parent->parent()) { |
+ scroll_child = scroll_child->parent(); |
+ scroll_parent = scroll_parent->parent(); |
+ } |
+ } |
+ |
+ return scroll_parent; |
+} |
+ |
struct PreCalculateMetaInformationRecursiveData { |
bool layer_or_descendant_has_copy_request; |
bool layer_or_descendant_has_input_handler; |
@@ -1201,15 +1292,93 @@ struct PreCalculateMetaInformationRecursiveData { |
} |
}; |
+static int next_sort_weight(int* last_sort_weight) { |
+ return ++(*last_sort_weight); |
+} |
+ |
+template <typename LayerType> |
+static inline void AssignSortWeights(LayerType* layer, |
+ size_t sequence_number, |
+ int* last_sort_weight) { |
+ // Give |layer| the highest sort weight in the tree so far. |
+ if (!HaveAssignedSortWeight(layer, sequence_number)) { |
+ layer->draw_properties().sort_weight = next_sort_weight(last_sort_weight); |
+ layer->draw_properties().sort_weight_sequence_number = sequence_number; |
+ } |
+ |
+ if (LayerType* scroll_parent = layer->scroll_parent()) { |
+ // It's important to note where we need to take care of ordering so that |
+ // scroll parents are visited before scroll children; it's at their lowest |
+ // common ancestor. |
+ // |
+ // LCA |
+ // +-scroll_parent_ancestor |
+ // | +- ... |
+ // | + scroll_parent |
+ // | |
+ // +-scroll_child_ancestor |
+ // +- .. |
+ // + scroll_child |
+ // |
+ // So given the above tree, we need to guarentee that scroll_parent_ancestor |
+ // is processed before scroll_child. We ensure that by assigning it the |
+ // lowest sort weight in the tree. We also want to flag LCA if we need to do |
+ // any funny business with sort weights so that it knows to do special |
+ // sorting of its descendants. |
+ LayerType* scroll_parent_ancestor = |
+ HighestScrollParentAncestorNotOnChildAncestorChain( |
+ sequence_number, layer, scroll_parent); |
+ |
+ // We know we need to reorder if we haven't yet assigned |
+ // |scroll_parent_ancestor| a sort weight. Sort weights are monotonically |
+ // increasing, so unless we intervene, it will be given a higher sort weight |
+ // than |layer|. |
+ bool need_to_reorder = |
+ !HaveAssignedSortWeight(scroll_parent_ancestor, sequence_number); |
+ |
+ LayerType* lca = scroll_parent_ancestor->parent(); |
+ |
+ // We also might need to reorder if scroll_parent_ancestor has been visited |
+ // and has an unacceptable sort weight. |
+ if (!need_to_reorder) { |
+ LayerType* scroll_child_ancestor = layer; |
+ while (scroll_child_ancestor->parent() && |
+ scroll_child_ancestor->parent() != lca) { |
+ scroll_child_ancestor = scroll_child_ancestor->parent(); |
+ } |
+ // We must have assigned a sort weight to this layer since its on our |
+ // ancestor chain. |
+ DCHECK(HaveAssignedSortWeight(scroll_child_ancestor, sequence_number)); |
+ if (scroll_child_ancestor->draw_properties().sort_weight < |
+ scroll_parent_ancestor->draw_properties().sort_weight) |
+ need_to_reorder = true; |
+ } |
+ |
+ if (need_to_reorder) { |
+ // Give |scroll_parent_ancestor| the lowest weight in the tree so far. |
+ scroll_parent_ancestor->draw_properties().sort_weight = |
+ -next_sort_weight(last_sort_weight); |
+ scroll_parent_ancestor->draw_properties().sort_weight_sequence_number = |
+ sequence_number; |
+ |
+ // Mark the LCA as needing to sort. |
+ lca->draw_properties().children_need_sorting = true; |
+ } |
+ } |
+} |
+ |
// Recursively walks the layer tree to compute any information that is needed |
// before doing the main recursion. |
template <typename LayerType> |
static void PreCalculateMetaInformation( |
LayerType* layer, |
- PreCalculateMetaInformationRecursiveData* recursive_data) { |
- |
- layer->draw_properties().sorted_for_recursion = false; |
- layer->draw_properties().has_child_with_a_scroll_parent = false; |
+ PreCalculateMetaInformationRecursiveData* recursive_data, |
+ int depth, |
+ size_t sequence_number, |
+ int* last_sort_weight) { |
+ layer->draw_properties().children_need_sorting = false; |
+ layer->draw_properties().depth = depth; |
+ layer->draw_properties().sequence_number = sequence_number; |
if (!HasInvertibleOrAnimatedTransform(layer)) { |
// Layers with singular transforms should not be drawn, the whole subtree |
@@ -1220,15 +1389,18 @@ static void PreCalculateMetaInformation( |
if (layer->clip_parent()) |
recursive_data->num_unclipped_descendants++; |
+ AssignSortWeights(layer, sequence_number, last_sort_weight); |
+ |
for (size_t i = 0; i < layer->children().size(); ++i) { |
LayerType* child_layer = |
LayerTreeHostCommon::get_layer_as_raw_ptr(layer->children(), i); |
PreCalculateMetaInformationRecursiveData data_for_child; |
- PreCalculateMetaInformation(child_layer, &data_for_child); |
- |
- if (child_layer->scroll_parent()) |
- layer->draw_properties().has_child_with_a_scroll_parent = true; |
+ PreCalculateMetaInformation(child_layer, |
+ &data_for_child, |
+ depth + 1, |
+ sequence_number, |
+ last_sort_weight); |
recursive_data->Merge(data_for_child); |
} |
@@ -1315,77 +1487,23 @@ struct DataForRecursion { |
}; |
template <typename LayerType> |
-static LayerType* GetChildContainingLayer(const LayerType& parent, |
- LayerType* layer) { |
- for (LayerType* ancestor = layer; ancestor; ancestor = ancestor->parent()) { |
- if (ancestor->parent() == &parent) |
- return ancestor; |
+struct AscendingScrollWeightComparator { |
+ bool operator()(LayerType* lhs, LayerType* rhs) { |
+ return lhs->draw_properties().sort_weight < |
+ rhs->draw_properties().sort_weight; |
} |
- NOTREACHED(); |
- return 0; |
-} |
- |
-template <typename LayerType> |
-static void AddScrollParentChain(std::vector<LayerType*>* out, |
- const LayerType& parent, |
- LayerType* layer) { |
- // At a high level, this function walks up the chain of scroll parents |
- // recursively, and once we reach the end of the chain, we add the child |
- // of |parent| containing each scroll ancestor as we unwind. The result is |
- // an ordering of parent's children that ensures that scroll parents are |
- // visited before their descendants. |
- // Take for example this layer tree: |
- // |
- // + stacking_context |
- // + scroll_child (1) |
- // + scroll_parent_graphics_layer (*) |
- // | + scroll_parent_scrolling_layer |
- // | + scroll_parent_scrolling_content_layer (2) |
- // + scroll_grandparent_graphics_layer (**) |
- // + scroll_grandparent_scrolling_layer |
- // + scroll_grandparent_scrolling_content_layer (3) |
- // |
- // The scroll child is (1), its scroll parent is (2) and its scroll |
- // grandparent is (3). Note, this doesn't mean that (2)'s scroll parent is |
- // (3), it means that (*)'s scroll parent is (3). We don't want our list to |
- // look like [ (3), (2), (1) ], even though that does have the ancestor chain |
- // in the right order. Instead, we want [ (**), (*), (1) ]. That is, only want |
- // (1)'s siblings in the list, but we want them to appear in such an order |
- // that the scroll ancestors get visited in the correct order. |
- // |
- // So our first task at this step of the recursion is to determine the layer |
- // that we will potentionally add to the list. That is, the child of parent |
- // containing |layer|. |
- LayerType* child = GetChildContainingLayer(parent, layer); |
- if (child->draw_properties().sorted_for_recursion) |
- return; |
- |
- if (LayerType* scroll_parent = child->scroll_parent()) |
- AddScrollParentChain(out, parent, scroll_parent); |
- |
- out->push_back(child); |
- child->draw_properties().sorted_for_recursion = true; |
-} |
+}; |
template <typename LayerType> |
-static bool SortChildrenForRecursion(std::vector<LayerType*>* out, |
+static void SortChildrenForRecursion(std::vector<LayerType*>* out, |
const LayerType& parent) { |
- out->reserve(parent.children().size()); |
- bool order_changed = false; |
- for (size_t i = 0; i < parent.children().size(); ++i) { |
- LayerType* current = |
- LayerTreeHostCommon::get_layer_as_raw_ptr(parent.children(), i); |
+ out->resize(parent.children().size()); |
+ for (size_t i = 0; i < parent.children().size(); ++i) |
+ (*out)[i] = LayerTreeHostCommon::get_layer_as_raw_ptr(parent.children(), i); |
- if (current->draw_properties().sorted_for_recursion) { |
- order_changed = true; |
- continue; |
- } |
- |
- AddScrollParentChain(out, parent, current); |
- } |
- |
- DCHECK_EQ(parent.children().size(), out->size()); |
- return order_changed; |
+ // Ensures the children are sorted in ascending sort weight. |
+ std::sort( |
+ out->begin(), out->end(), AscendingScrollWeightComparator<LayerType>()); |
} |
template <typename LayerType> |
@@ -1688,8 +1806,10 @@ static void CalculateDrawPropertiesInternal( |
} |
// Apply adjustment from position constraints. |
- ApplyPositionAdjustment(layer, data_from_ancestor.fixed_container, |
- data_from_ancestor.scroll_compensation_matrix, &combined_transform); |
+ ApplyPositionAdjustment(layer, |
+ data_from_ancestor.fixed_container, |
+ data_from_ancestor.scroll_compensation_matrix, |
+ &combined_transform); |
bool combined_is_animating_scale = false; |
float combined_maximum_animation_contents_scale = 0.f; |
@@ -1790,11 +1910,10 @@ static void CalculateDrawPropertiesInternal( |
!animating_opacity_to_screen && !animating_transform_to_screen; |
// To avoid color fringing, LCD text should only be used on opaque layers with |
// just integral translation. |
- bool layer_can_use_lcd_text = |
- data_from_ancestor.subtree_can_use_lcd_text && |
- accumulated_draw_opacity == 1.f && |
- layer_draw_properties.target_space_transform. |
- IsIdentityOrIntegerTranslation(); |
+ bool layer_can_use_lcd_text = data_from_ancestor.subtree_can_use_lcd_text && |
+ accumulated_draw_opacity == 1.f && |
+ layer_draw_properties.target_space_transform |
+ .IsIdentityOrIntegerTranslation(); |
gfx::Rect content_rect(layer->content_bounds()); |
@@ -1816,7 +1935,7 @@ static void CalculateDrawPropertiesInternal( |
bool render_to_separate_surface; |
if (globals.can_render_to_separate_surface) { |
render_to_separate_surface = SubtreeShouldRenderToSeparateSurface( |
- layer, combined_transform.Preserves2dAxisAlignment()); |
+ layer, combined_transform.Preserves2dAxisAlignment()); |
danakj
2014/09/11 19:22:05
these unrelated format changes may make future mer
Ian Vollick
2014/09/11 19:58:08
I put 'em back. (This was the work of git cl forma
|
} else { |
render_to_separate_surface = IsRootLayer(layer); |
} |
@@ -1866,7 +1985,7 @@ static void CalculateDrawPropertiesInternal( |
// subtree independently. |
DCHECK(data_for_children.parent_matrix.IsIdentity()); |
data_for_children.parent_matrix.Scale(render_surface_sublayer_scale.x(), |
- render_surface_sublayer_scale.y()); |
+ render_surface_sublayer_scale.y()); |
// Even if the |layer_is_drawn|, it only contributes to a drawn surface |
// when the |layer_is_visible|. |
@@ -2097,8 +2216,9 @@ static void CalculateDrawPropertiesInternal( |
data_from_ancestor.scroll_compensation_matrix, |
effective_scroll_delta); |
data_for_children.fixed_container = |
- layer->IsContainerForFixedPositionLayers() ? |
- layer : data_from_ancestor.fixed_container; |
+ layer->IsContainerForFixedPositionLayers() |
+ ? layer |
+ : data_from_ancestor.fixed_container; |
data_for_children.clip_rect_in_target_space = clip_rect_in_target_space; |
data_for_children.clip_rect_of_target_surface_in_target_space = |
@@ -2111,9 +2231,8 @@ static void CalculateDrawPropertiesInternal( |
} |
std::vector<LayerType*> sorted_children; |
- bool child_order_changed = false; |
- if (layer_draw_properties.has_child_with_a_scroll_parent) |
- child_order_changed = SortChildrenForRecursion(&sorted_children, *layer); |
+ if (layer_draw_properties.children_need_sorting) |
+ SortChildrenForRecursion(&sorted_children, *layer); |
for (size_t i = 0; i < layer->children().size(); ++i) { |
// If one of layer's children has a scroll parent, then we may have to |
@@ -2121,7 +2240,7 @@ static void CalculateDrawPropertiesInternal( |
// sorted_children. Otherwise, we'll grab the child directly from the |
// layer's list of children. |
LayerType* child = |
- layer_draw_properties.has_child_with_a_scroll_parent |
+ layer_draw_properties.children_need_sorting |
? sorted_children[i] |
: LayerTreeHostCommon::get_layer_as_raw_ptr(layer->children(), i); |
@@ -2159,7 +2278,7 @@ static void CalculateDrawPropertiesInternal( |
} |
// Add the unsorted layer list contributions, if necessary. |
- if (child_order_changed) { |
+ if (layer_draw_properties.children_need_sorting) { |
SortLayerListContributions( |
*layer, |
GetLayerListForSorting(render_surface_layer_list), |
@@ -2390,8 +2509,15 @@ void LayerTreeHostCommon::CalculateDrawProperties( |
DataForRecursion<Layer> data_for_recursion; |
ProcessCalcDrawPropsInputs(*inputs, &globals, &data_for_recursion); |
+ // This is used as a global throughout the precalculate recursion. |
+ int last_sort_weight = 0; |
PreCalculateMetaInformationRecursiveData recursive_data; |
- PreCalculateMetaInformation(inputs->root_layer, &recursive_data); |
+ PreCalculateMetaInformation(inputs->root_layer, |
+ &recursive_data, |
+ 0, |
+ inputs->current_render_surface_layer_list_id + 1, |
danakj
2014/09/11 19:22:05
why +1?
Ian Vollick
2014/09/11 19:58:08
0 doesn't work as a sequence number. Although no r
|
+ &last_sort_weight); |
+ |
std::vector<AccumulatedSurfaceState<Layer> > accumulated_surface_state; |
CalculateDrawPropertiesInternal<Layer>( |
inputs->root_layer, |
@@ -2419,8 +2545,15 @@ void LayerTreeHostCommon::CalculateDrawProperties( |
LayerSorter layer_sorter; |
globals.layer_sorter = &layer_sorter; |
+ // This is used as a global throughout the precalculate recursion. |
+ int last_sort_weight = 0; |
PreCalculateMetaInformationRecursiveData recursive_data; |
- PreCalculateMetaInformation(inputs->root_layer, &recursive_data); |
+ PreCalculateMetaInformation(inputs->root_layer, |
+ &recursive_data, |
+ 0, |
+ inputs->current_render_surface_layer_list_id + 1, |
danakj
2014/09/11 19:22:05
why +1?
Ian Vollick
2014/09/11 19:58:08
Zero doesn't work here. In practice, no real calle
|
+ &last_sort_weight); |
+ |
std::vector<AccumulatedSurfaceState<LayerImpl> > |
accumulated_surface_state; |
CalculateDrawPropertiesInternal<LayerImpl>( |