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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_LAYERS_DRAW_PROPERTIES_H_ | 5 #ifndef CC_LAYERS_DRAW_PROPERTIES_H_ |
| 6 #define CC_LAYERS_DRAW_PROPERTIES_H_ | 6 #define CC_LAYERS_DRAW_PROPERTIES_H_ |
| 7 | 7 |
| 8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
| 9 #include "ui/gfx/rect.h" | 9 #include "ui/gfx/rect.h" |
| 10 #include "ui/gfx/transform.h" | 10 #include "ui/gfx/transform.h" |
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| 22 target_space_transform_is_animating(false), | 22 target_space_transform_is_animating(false), |
| 23 screen_space_transform_is_animating(false), | 23 screen_space_transform_is_animating(false), |
| 24 can_use_lcd_text(false), | 24 can_use_lcd_text(false), |
| 25 is_clipped(false), | 25 is_clipped(false), |
| 26 render_target(NULL), | 26 render_target(NULL), |
| 27 contents_scale_x(1.f), | 27 contents_scale_x(1.f), |
| 28 contents_scale_y(1.f), | 28 contents_scale_y(1.f), |
| 29 num_unclipped_descendants(0), | 29 num_unclipped_descendants(0), |
| 30 layer_or_descendant_has_copy_request(false), | 30 layer_or_descendant_has_copy_request(false), |
| 31 layer_or_descendant_has_input_handler(false), | 31 layer_or_descendant_has_input_handler(false), |
| 32 has_child_with_a_scroll_parent(false), | |
| 33 sorted_for_recursion(false), | |
| 34 index_of_first_descendants_addition(0), | 32 index_of_first_descendants_addition(0), |
| 35 num_descendants_added(0), | 33 num_descendants_added(0), |
| 36 index_of_first_render_surface_layer_list_addition(0), | 34 index_of_first_render_surface_layer_list_addition(0), |
| 37 num_render_surfaces_added(0), | 35 num_render_surfaces_added(0), |
| 38 last_drawn_render_surface_layer_list_id(0), | 36 last_drawn_render_surface_layer_list_id(0), |
| 39 ideal_contents_scale(0.f), | 37 ideal_contents_scale(0.f), |
| 40 maximum_animation_contents_scale(0.f), | 38 maximum_animation_contents_scale(0.f), |
| 41 page_scale_factor(0.f), | 39 page_scale_factor(0.f), |
| 42 device_scale_factor(0.f) {} | 40 device_scale_factor(0.f), |
| 41 children_need_sorting(false), | |
| 42 sequence_number(0), | |
| 43 sort_weight(0), | |
| 44 sort_weight_sequence_number(0), | |
| 45 depth(0) {} | |
| 43 | 46 |
| 44 // Transforms objects from content space to target surface space, where | 47 // Transforms objects from content space to target surface space, where |
| 45 // this layer would be drawn. | 48 // this layer would be drawn. |
| 46 gfx::Transform target_space_transform; | 49 gfx::Transform target_space_transform; |
| 47 | 50 |
| 48 // Transforms objects from content space to screen space (viewport space). | 51 // Transforms objects from content space to screen space (viewport space). |
| 49 gfx::Transform screen_space_transform; | 52 gfx::Transform screen_space_transform; |
| 50 | 53 |
| 51 // DrawProperties::opacity may be different than LayerType::opacity, | 54 // DrawProperties::opacity may be different than LayerType::opacity, |
| 52 // particularly in the case when a RenderSurface re-parents the layer's | 55 // particularly in the case when a RenderSurface re-parents the layer's |
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| 99 // does not include our clip children because they are clipped by us. | 102 // does not include our clip children because they are clipped by us. |
| 100 int num_unclipped_descendants; | 103 int num_unclipped_descendants; |
| 101 | 104 |
| 102 // If true, the layer or some layer in its sub-tree has a CopyOutputRequest | 105 // If true, the layer or some layer in its sub-tree has a CopyOutputRequest |
| 103 // present on it. | 106 // present on it. |
| 104 bool layer_or_descendant_has_copy_request; | 107 bool layer_or_descendant_has_copy_request; |
| 105 | 108 |
| 106 // If true, the layer or one of its descendants has a wheel or touch handler. | 109 // If true, the layer or one of its descendants has a wheel or touch handler. |
| 107 bool layer_or_descendant_has_input_handler; | 110 bool layer_or_descendant_has_input_handler; |
| 108 | 111 |
| 109 // This is true if the layer has any direct child that has a scroll parent. | |
| 110 // This layer will not be the scroll parent in this case. This information | |
| 111 // lets us avoid work in CalculateDrawPropertiesInternal -- if none of our | |
| 112 // children have scroll parents, we will not need to recur out of order. | |
| 113 bool has_child_with_a_scroll_parent; | |
| 114 | |
| 115 // This is true if the order (wrt to its siblings in the tree) in which the | |
| 116 // layer will be visited while computing draw properties has been determined. | |
| 117 bool sorted_for_recursion; | |
| 118 | |
| 119 // If this layer is visited out of order, its contribution to the descendant | 112 // If this layer is visited out of order, its contribution to the descendant |
| 120 // and render surface layer lists will be put aside in a temporary list. | 113 // and render surface layer lists will be put aside in a temporary list. |
| 121 // These values will allow for an efficient reordering of these additions. | 114 // These values will allow for an efficient reordering of these additions. |
| 122 size_t index_of_first_descendants_addition; | 115 size_t index_of_first_descendants_addition; |
| 123 size_t num_descendants_added; | 116 size_t num_descendants_added; |
| 124 size_t index_of_first_render_surface_layer_list_addition; | 117 size_t index_of_first_render_surface_layer_list_addition; |
| 125 size_t num_render_surfaces_added; | 118 size_t num_render_surfaces_added; |
| 126 | 119 |
| 127 // Each time we generate a new render surface layer list, an ID is used to | 120 // Each time we generate a new render surface layer list, an ID is used to |
| 128 // identify it. |last_drawn_render_surface_layer_list_id| is set to the ID | 121 // identify it. |last_drawn_render_surface_layer_list_id| is set to the ID |
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| 140 // The maximum scale during the layers current animation at which content | 133 // The maximum scale during the layers current animation at which content |
| 141 // should be rastered at to be crisp. | 134 // should be rastered at to be crisp. |
| 142 float maximum_animation_contents_scale; | 135 float maximum_animation_contents_scale; |
| 143 | 136 |
| 144 // The page scale factor that is applied to the layer. Since some layers may | 137 // The page scale factor that is applied to the layer. Since some layers may |
| 145 // have page scale applied and others not, this may differ between layers. | 138 // have page scale applied and others not, this may differ between layers. |
| 146 float page_scale_factor; | 139 float page_scale_factor; |
| 147 | 140 |
| 148 // The device scale factor that is applied to the layer. | 141 // The device scale factor that is applied to the layer. |
| 149 float device_scale_factor; | 142 float device_scale_factor; |
| 143 | |
| 144 // This is used to detect cases when a layer needs to sort its children to | |
| 145 // ensure that scroll parents are visited before scroll children. | |
| 146 bool children_need_sorting; | |
| 147 | |
| 148 // This sequence number is used to determine if we've visited this layer in | |
| 149 // PreCalculateMetaInformation. | |
| 150 size_t sequence_number; | |
| 151 | |
| 152 // Determines the order the layer should be processed in CDP wrt to its | |
|
danakj
2014/09/10 18:20:46
s/CDP/CalculateDrawProperties/
Ian Vollick
2014/09/11 15:21:10
Done.
| |
| 153 // siblings. If you have lower |sort_weight| you get visited first. | |
| 154 int sort_weight; | |
| 155 | |
| 156 // This sequence number is used to determine if a sort weight has already been | |
| 157 // assigned for a layer. We may assign a sort weight before we visit a layer, | |
| 158 // and it's important that we don't clobber it when we do eventually visit the | |
| 159 // layer. | |
| 160 size_t sort_weight_sequence_number; | |
| 161 | |
| 162 // This is the topological depth in the tree. (E.g., root has depth zero). | |
| 163 // This is used to make it faster to find the lowest common ancestor of two | |
| 164 // layers. | |
| 165 int depth; | |
| 150 }; | 166 }; |
| 151 | 167 |
| 152 } // namespace cc | 168 } // namespace cc |
| 153 | 169 |
| 154 #endif // CC_LAYERS_DRAW_PROPERTIES_H_ | 170 #endif // CC_LAYERS_DRAW_PROPERTIES_H_ |
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