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Side by Side Diff: cc/layers/draw_properties.h

Issue 548963002: Generalize scroll parent work in CalculateDrawProperties Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 6 years, 2 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYERS_DRAW_PROPERTIES_H_ 5 #ifndef CC_LAYERS_DRAW_PROPERTIES_H_
6 #define CC_LAYERS_DRAW_PROPERTIES_H_ 6 #define CC_LAYERS_DRAW_PROPERTIES_H_
7 7
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 #include "ui/gfx/rect.h" 9 #include "ui/gfx/rect.h"
10 #include "ui/gfx/transform.h" 10 #include "ui/gfx/transform.h"
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22 target_space_transform_is_animating(false), 22 target_space_transform_is_animating(false),
23 screen_space_transform_is_animating(false), 23 screen_space_transform_is_animating(false),
24 can_use_lcd_text(false), 24 can_use_lcd_text(false),
25 is_clipped(false), 25 is_clipped(false),
26 render_target(nullptr), 26 render_target(nullptr),
27 contents_scale_x(1.f), 27 contents_scale_x(1.f),
28 contents_scale_y(1.f), 28 contents_scale_y(1.f),
29 num_unclipped_descendants(0), 29 num_unclipped_descendants(0),
30 layer_or_descendant_has_copy_request(false), 30 layer_or_descendant_has_copy_request(false),
31 layer_or_descendant_has_input_handler(false), 31 layer_or_descendant_has_input_handler(false),
32 has_child_with_a_scroll_parent(false),
33 sorted_for_recursion(false),
34 index_of_first_descendants_addition(0), 32 index_of_first_descendants_addition(0),
35 num_descendants_added(0), 33 num_descendants_added(0),
36 index_of_first_render_surface_layer_list_addition(0), 34 index_of_first_render_surface_layer_list_addition(0),
37 num_render_surfaces_added(0), 35 num_render_surfaces_added(0),
38 last_drawn_render_surface_layer_list_id(0), 36 last_drawn_render_surface_layer_list_id(0),
39 ideal_contents_scale(0.f), 37 ideal_contents_scale(0.f),
40 maximum_animation_contents_scale(0.f), 38 maximum_animation_contents_scale(0.f),
41 page_scale_factor(0.f), 39 page_scale_factor(0.f),
42 device_scale_factor(0.f) {} 40 device_scale_factor(0.f),
41 children_need_sorting(false),
42 sequence_number(0),
43 sort_weight(0),
44 sort_weight_sequence_number(0),
45 depth(0) {}
43 46
44 // Transforms objects from content space to target surface space, where 47 // Transforms objects from content space to target surface space, where
45 // this layer would be drawn. 48 // this layer would be drawn.
46 gfx::Transform target_space_transform; 49 gfx::Transform target_space_transform;
47 50
48 // Transforms objects from content space to screen space (viewport space). 51 // Transforms objects from content space to screen space (viewport space).
49 gfx::Transform screen_space_transform; 52 gfx::Transform screen_space_transform;
50 53
51 // DrawProperties::opacity may be different than LayerType::opacity, 54 // DrawProperties::opacity may be different than LayerType::opacity,
52 // particularly in the case when a RenderSurface re-parents the layer's 55 // particularly in the case when a RenderSurface re-parents the layer's
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99 // does not include our clip children because they are clipped by us. 102 // does not include our clip children because they are clipped by us.
100 int num_unclipped_descendants; 103 int num_unclipped_descendants;
101 104
102 // If true, the layer or some layer in its sub-tree has a CopyOutputRequest 105 // If true, the layer or some layer in its sub-tree has a CopyOutputRequest
103 // present on it. 106 // present on it.
104 bool layer_or_descendant_has_copy_request; 107 bool layer_or_descendant_has_copy_request;
105 108
106 // If true, the layer or one of its descendants has a wheel or touch handler. 109 // If true, the layer or one of its descendants has a wheel or touch handler.
107 bool layer_or_descendant_has_input_handler; 110 bool layer_or_descendant_has_input_handler;
108 111
109 // This is true if the layer has any direct child that has a scroll parent.
110 // This layer will not be the scroll parent in this case. This information
111 // lets us avoid work in CalculateDrawPropertiesInternal -- if none of our
112 // children have scroll parents, we will not need to recur out of order.
113 bool has_child_with_a_scroll_parent;
114
115 // This is true if the order (wrt to its siblings in the tree) in which the
116 // layer will be visited while computing draw properties has been determined.
117 bool sorted_for_recursion;
118
119 // If this layer is visited out of order, its contribution to the descendant 112 // If this layer is visited out of order, its contribution to the descendant
120 // and render surface layer lists will be put aside in a temporary list. 113 // and render surface layer lists will be put aside in a temporary list.
121 // These values will allow for an efficient reordering of these additions. 114 // These values will allow for an efficient reordering of these additions.
122 size_t index_of_first_descendants_addition; 115 size_t index_of_first_descendants_addition;
123 size_t num_descendants_added; 116 size_t num_descendants_added;
124 size_t index_of_first_render_surface_layer_list_addition; 117 size_t index_of_first_render_surface_layer_list_addition;
125 size_t num_render_surfaces_added; 118 size_t num_render_surfaces_added;
126 119
127 // Each time we generate a new render surface layer list, an ID is used to 120 // Each time we generate a new render surface layer list, an ID is used to
128 // identify it. |last_drawn_render_surface_layer_list_id| is set to the ID 121 // identify it. |last_drawn_render_surface_layer_list_id| is set to the ID
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140 // The maximum scale during the layers current animation at which content 133 // The maximum scale during the layers current animation at which content
141 // should be rastered at to be crisp. 134 // should be rastered at to be crisp.
142 float maximum_animation_contents_scale; 135 float maximum_animation_contents_scale;
143 136
144 // The page scale factor that is applied to the layer. Since some layers may 137 // The page scale factor that is applied to the layer. Since some layers may
145 // have page scale applied and others not, this may differ between layers. 138 // have page scale applied and others not, this may differ between layers.
146 float page_scale_factor; 139 float page_scale_factor;
147 140
148 // The device scale factor that is applied to the layer. 141 // The device scale factor that is applied to the layer.
149 float device_scale_factor; 142 float device_scale_factor;
143
144 // This is used to detect cases when a layer needs to sort its children to
145 // ensure that scroll parents are visited before scroll children.
146 bool children_need_sorting;
147
148 // This sequence number is used to determine if we've visited this layer in
149 // PreCalculateMetaInformation.
150 int sequence_number;
151
152 // Determines the order the layer should be processed in
153 // CalculateDrawProperties wrt to its siblings. If you have lower
154 // |sort_weight| you get visited first.
155 int sort_weight;
156
157 // This sequence number is used to determine if a sort weight has already been
158 // assigned for a layer. We may assign a sort weight before we visit a layer,
159 // and it's important that we don't clobber it when we do eventually visit the
160 // layer.
161 int sort_weight_sequence_number;
162
163 // This is the topological depth in the tree. (E.g., root has depth zero).
164 // This is used to make it faster to find the lowest common ancestor of two
165 // layers.
166 int depth;
150 }; 167 };
151 168
152 } // namespace cc 169 } // namespace cc
153 170
154 #endif // CC_LAYERS_DRAW_PROPERTIES_H_ 171 #endif // CC_LAYERS_DRAW_PROPERTIES_H_
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