Index: ui/events/event.h |
diff --git a/ui/events/event.h b/ui/events/event.h |
index b950125cf85c5b7c7fdfea68b7f532a6c06974da..7257f625f40299b32510fb80850b4259db5f00c0 100644 |
--- a/ui/events/event.h |
+++ b/ui/events/event.h |
@@ -587,7 +587,7 @@ |
// -- character_ is a UTF-16 character value. |
// -- key_code_ is conflated with character_ by some code, because both |
// arrive in the wParam field of a Windows event. |
-// -- code_ is the empty string. |
+// -- code_ is "". |
// |
class EVENTS_EXPORT KeyEvent : public Event { |
public: |
@@ -636,24 +636,9 @@ |
// BMP characters. |
base::char16 GetCharacter() const; |
- // If this is a keystroke event with key_code_ VKEY_RETURN, returns '\r'; |
- // otherwise returns the same as GetCharacter(). |
- base::char16 GetUnmodifiedText() const; |
- |
- // If the Control key is down in the event, returns a layout-independent |
- // character (corresponding to US layout); otherwise returns the same |
- // as GetUnmodifiedText(). |
- base::char16 GetText() const; |
- |
// Gets the platform key code. For XKB, this is the xksym value. |
void set_platform_keycode(uint32 keycode) { platform_keycode_ = keycode; } |
uint32 platform_keycode() const { return platform_keycode_; } |
- |
- // Gets the associated (Windows-based) KeyboardCode for this key event. |
- // Historically, this has also been used to obtain the character associated |
- // with a character event, because both use the Window message 'wParam' field. |
- // This should be avoided; if necessary for backwards compatibility, use |
- // GetConflatedWindowsKeyCode(). |
KeyboardCode key_code() const { return key_code_; } |
// True if this is a character event, false if this is a keystroke event. |
@@ -662,17 +647,6 @@ |
// This is only intended to be used externally by classes that are modifying |
// events in an EventRewriter. |
void set_key_code(KeyboardCode key_code) { key_code_ = key_code; } |
- |
- // Returns the same value as key_code(), except that located codes are |
- // returned in place of non-located ones (e.g. VKEY_LSHIFT or VKEY_RSHIFT |
- // instead of VKEY_SHIFT). This is a hybrid of semantic and physical |
- // for legacy DOM reasons. |
- KeyboardCode GetLocatedWindowsKeyboardCode() const; |
- |
- // For a keystroke event, returns the same value as key_code(). |
- // For a character event, returns the same value as GetCharacter(). |
- // This exists for backwards compatibility with Windows key events. |
- uint16 GetConflatedWindowsKeyCode() const; |
// Returns true for [Alt]+<num-pad digit> Unicode alt key codes used by Win. |
// TODO(msw): Additional work may be needed for analogues on other platforms. |
@@ -697,9 +671,6 @@ |
void set_is_char(bool is_char) { is_char_ = is_char; } |
private: |
- // True if the key press originated from a 'right' key (VKEY_RSHIFT, etc.). |
- bool IsRightSideKey() const; |
- |
KeyboardCode key_code_; |
// String of 'code' defined in DOM KeyboardEvent (e.g. 'KeyA', 'Space') |
@@ -722,7 +693,7 @@ |
// This value represents the text that the key event will insert to input |
// field. For key with modifier key, it may have specifial text. |
// e.g. CTRL+A has '\x01'. |
- mutable base::char16 character_; |
+ base::char16 character_; |
// Parts of our event handling require raw native events (see both the |
// windows and linux implementations of web_input_event in content/). Because |