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1 <!DOCTYPE html> | 1 <!DOCTYPE html> |
2 <html> | 2 <html> |
3 <head> | 3 <head> |
4 <style type="text/css"> | 4 <style type="text/css"> |
5 .anim { | 5 .anim { |
6 position: absolute; | 6 position: absolute; |
7 left: 10px; | 7 left: 10px; |
8 height: 90px; | 8 height: 90px; |
9 width: 100px; | 9 width: 100px; |
10 background-color: black; | 10 background-color: black; |
11 } | 11 } |
12 </style> | 12 </style> |
13 <script type="text/javascript"> | 13 <script type="text/javascript"> |
14 | 14 |
15 function log(message) { | 15 function log(message) { |
16 var results = document.getElementById('results'); | 16 var results = document.getElementById('results'); |
17 results.innerHTML += message + '<br>'; | 17 results.innerHTML += message + '<br>'; |
18 } | 18 } |
19 | 19 |
20 function validateFinishEvent(player, event) { | 20 function validateFinishEvent(player, event, currentTime) { |
21 if (event.target === player) { | 21 if (event.target === player) { |
22 log('PASS: ' + player.name + ' is target'); | 22 log('PASS: ' + player.name + ' is target'); |
23 } else { | 23 } else { |
24 log('FAIL: expected target named ' + player.name + ', actual target is '
+ event.target); | 24 log('FAIL: expected target named ' + player.name + ', actual target is '
+ event.target); |
25 } | 25 } |
26 if (event.currentTime === player.currentTime) { | 26 if ((currentTime !== undefined && event.currentTime == currentTime) || event
.currentTime === player.currentTime) { |
27 log('PASS: event currentTime equals player currentTime'); | 27 log('PASS: event currentTime equals player currentTime'); |
28 } else { | 28 } else { |
29 log('FAIL: event currentTime ' + event.currentTime + ' does not equal pl
ayer currentTime ' + player.currentTime); | 29 log('FAIL: event currentTime ' + event.currentTime + ' does not equal pl
ayer currentTime ' + player.currentTime); |
30 } | 30 } |
31 if (event.timelineTime === document.timeline.currentTime) { | 31 if (event.timelineTime === document.timeline.currentTime) { |
32 log('PASS: event timelineTime equals timeline currentTime'); | 32 log('PASS: event timelineTime equals timeline currentTime'); |
33 } else { | 33 } else { |
34 log('FAIL: event timelineTime ' + event.timelineTime + | 34 log('FAIL: event timelineTime ' + event.timelineTime + |
35 ' does not equal timeline currentTime ' + document.timeline.currentT
ime); | 35 ' does not equal timeline currentTime ' + document.timeline.currentT
ime); |
36 } | 36 } |
37 } | 37 } |
38 | 38 |
39 var playerTop, playerMiddle, playerBottom; | 39 var playerTop, playerMiddle, playerBottom; |
40 | 40 |
41 function onFinishTop(event) { | 41 function onFinishTop(event) { |
42 validateFinishEvent(playerTop, event); | 42 validateFinishEvent(playerTop, event); |
43 playerMiddle.cancel(); | 43 playerMiddle.cancel(); |
44 } | 44 } |
45 | 45 |
46 function onFinishMiddle(event) { | 46 function onFinishMiddle(event) { |
47 validateFinishEvent(playerMiddle, event); | 47 validateFinishEvent(playerMiddle, event, 0); |
48 playerBottom.currentTime = 0; | 48 playerBottom.currentTime = 0; |
49 } | 49 } |
50 | 50 |
51 function onFinishBottom(event) { | 51 function onFinishBottom(event) { |
52 validateFinishEvent(playerBottom, event); | 52 validateFinishEvent(playerBottom, event); |
53 if (window.testRunner) { | 53 if (window.testRunner) { |
54 testRunner.notifyDone(); | 54 testRunner.notifyDone(); |
55 } | 55 } |
56 } | 56 } |
57 | 57 |
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98 </script> | 98 </script> |
99 </head> | 99 </head> |
100 <body> | 100 <body> |
101 <div class="anim" id="top"></div> | 101 <div class="anim" id="top"></div> |
102 <div class="anim" id="middle"></div> | 102 <div class="anim" id="middle"></div> |
103 <div class="anim" id="bottom"></div> | 103 <div class="anim" id="bottom"></div> |
104 <div id="results"></div> | 104 <div id="results"></div> |
105 </body> | 105 </body> |
106 </html> | 106 </html> |
107 | 107 |
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