Index: Source/core/rendering/RenderTreeAsText.h |
diff --git a/Source/core/rendering/RenderTreeAsText.h b/Source/core/rendering/RenderTreeAsText.h |
index ddf534d66e1a215600ff73323fe1b9829a592039..cf8b38653f15ead85415bfa2a7bd4f9d4c631f6e 100644 |
--- a/Source/core/rendering/RenderTreeAsText.h |
+++ b/Source/core/rendering/RenderTreeAsText.h |
@@ -32,12 +32,7 @@ |
namespace WebCore { |
class Element; |
-class FloatPoint; |
-class FloatSize; |
class Frame; |
-class IntPoint; |
-class IntRect; |
-class LayoutPoint; |
class RenderObject; |
class TextStream; |
@@ -58,7 +53,6 @@ typedef unsigned RenderAsTextBehavior; |
String externalRepresentation(Frame*, RenderAsTextBehavior = RenderAsTextBehaviorNormal); |
String externalRepresentation(Element*, RenderAsTextBehavior = RenderAsTextBehaviorNormal); |
void write(TextStream&, const RenderObject&, int indent = 0, RenderAsTextBehavior = RenderAsTextBehaviorNormal); |
-void writeIndent(TextStream&, int indent); |
class RenderTreeAsText { |
// FIXME: This is a cheesy hack to allow easy access to RenderStyle colors. It won't be needed if we convert |
@@ -68,28 +62,6 @@ public: |
static void writeRenderObject(TextStream& ts, const RenderObject& o, RenderAsTextBehavior behavior); |
}; |
-TextStream& operator<<(TextStream&, const IntPoint&); |
-TextStream& operator<<(TextStream&, const IntRect&); |
-TextStream& operator<<(TextStream&, const LayoutPoint&); |
-TextStream& operator<<(TextStream&, const FloatPoint&); |
-TextStream& operator<<(TextStream&, const FloatSize&); |
- |
-template<typename Item> |
-TextStream& operator<<(TextStream& ts, const Vector<Item>& vector) |
-{ |
- ts << "["; |
- |
- unsigned size = vector.size(); |
- for (unsigned i = 0; i < size; ++i) { |
- ts << vector[i]; |
- if (i < size - 1) |
- ts << ", "; |
- } |
- |
- ts << "]"; |
- return ts; |
-} |
- |
// Helper function shared with SVGRenderTreeAsText |
String quoteAndEscapeNonPrintables(const String&); |