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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
12 * Library General Public License for more details. | 12 * Library General Public License for more details. |
13 * | 13 * |
14 * You should have received a copy of the GNU Library General Public License | 14 * You should have received a copy of the GNU Library General Public License |
15 * along with this library; see the file COPYING.LIB. If not, write to | 15 * along with this library; see the file COPYING.LIB. If not, write to |
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
17 * Boston, MA 02110-1301, USA. | 17 * Boston, MA 02110-1301, USA. |
18 */ | 18 */ |
19 | 19 |
20 #ifndef RenderSVGResourceClipper_h | 20 #ifndef RenderSVGResourceClipper_h |
21 #define RenderSVGResourceClipper_h | 21 #define RenderSVGResourceClipper_h |
22 | 22 |
23 #include "core/rendering/svg/RenderSVGResourceContainer.h" | 23 #include "core/rendering/svg/RenderSVGResourceContainer.h" |
24 #include "core/svg/SVGClipPathElement.h" | 24 #include "core/svg/SVGClipPathElement.h" |
25 | 25 |
26 namespace blink { | 26 namespace blink { |
27 | 27 |
28 class DisplayList; | 28 class DisplayList; |
29 | 29 |
30 struct ClipperContext { | |
31 WTF_MAKE_FAST_ALLOCATED; | |
32 public: | |
33 enum ClipperState { NotAppliedState, AppliedPathState, AppliedMaskState }; | |
34 | |
35 ClipperContext() | |
36 : state(NotAppliedState) | |
37 { | |
38 } | |
39 | |
40 ClipperState state; | |
41 }; | |
42 | |
43 class RenderSVGResourceClipper FINAL : public RenderSVGResourceContainer { | 30 class RenderSVGResourceClipper FINAL : public RenderSVGResourceContainer { |
44 public: | 31 public: |
| 32 enum ClipperState { |
| 33 ClipperNotApplied, |
| 34 ClipperAppliedPath, |
| 35 ClipperAppliedMask |
| 36 }; |
| 37 |
45 explicit RenderSVGResourceClipper(SVGClipPathElement*); | 38 explicit RenderSVGResourceClipper(SVGClipPathElement*); |
46 virtual ~RenderSVGResourceClipper(); | 39 virtual ~RenderSVGResourceClipper(); |
47 | 40 |
48 virtual const char* renderName() const OVERRIDE { return "RenderSVGResourceC
lipper"; } | 41 virtual const char* renderName() const OVERRIDE { return "RenderSVGResourceC
lipper"; } |
49 | 42 |
50 virtual void removeAllClientsFromCache(bool markForInvalidation = true) OVER
RIDE; | 43 virtual void removeAllClientsFromCache(bool markForInvalidation = true) OVER
RIDE; |
51 virtual void removeClientFromCache(RenderObject*, bool markForInvalidation =
true) OVERRIDE; | 44 virtual void removeClientFromCache(RenderObject*, bool markForInvalidation =
true) OVERRIDE; |
52 | 45 |
53 virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, u
nsigned short resourceMode) OVERRIDE; | 46 virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, u
nsigned short resourceMode) OVERRIDE; |
54 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned sh
ort, const Path*, const RenderSVGShape*) OVERRIDE; | 47 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned sh
ort, const Path*, const RenderSVGShape*) OVERRIDE; |
55 | 48 |
56 // FIXME: Filters are also stateful resources that could benefit from having
their state managed | 49 // FIXME: Filters are also stateful resources that could benefit from having
their state managed |
57 // on the caller stack instead of the current hashmap. We should look
at refactoring these | 50 // on the caller stack instead of the current hashmap. We should look
at refactoring these |
58 // into a general interface that can be shared. | 51 // into a general interface that can be shared. |
59 bool applyStatefulResource(RenderObject*, GraphicsContext*&, ClipperContext&
); | 52 bool applyStatefulResource(RenderObject*, GraphicsContext*&, ClipperState&); |
60 void postApplyStatefulResource(RenderObject*, GraphicsContext*&, ClipperCont
ext&); | 53 void postApplyStatefulResource(RenderObject*, GraphicsContext*&, ClipperStat
e&); |
61 | 54 |
62 // clipPath can be clipped too, but don't have a boundingBox or paintInvalid
ationRect. So we can't call | 55 // clipPath can be clipped too, but don't have a boundingBox or paintInvalid
ationRect. So we can't call |
63 // applyResource directly and use the rects from the object, since they are
empty for RenderSVGResources | 56 // applyResource directly and use the rects from the object, since they are
empty for RenderSVGResources |
64 // FIXME: We made applyClippingToContext public because we cannot call apply
Resource on HTML elements (it asserts on RenderObject::objectBoundingBox) | 57 // FIXME: We made applyClippingToContext public because we cannot call apply
Resource on HTML elements (it asserts on RenderObject::objectBoundingBox) |
65 bool applyClippingToContext(RenderObject*, const FloatRect&, const FloatRect
&, GraphicsContext*, ClipperContext&); | 58 bool applyClippingToContext(RenderObject*, const FloatRect&, const FloatRect
&, GraphicsContext*, ClipperState&); |
66 | 59 |
67 FloatRect resourceBoundingBox(const RenderObject*); | 60 FloatRect resourceBoundingBox(const RenderObject*); |
68 | 61 |
69 virtual RenderSVGResourceType resourceType() const OVERRIDE { return s_resou
rceType; } | 62 virtual RenderSVGResourceType resourceType() const OVERRIDE { return s_resou
rceType; } |
70 | 63 |
71 bool hitTestClipContent(const FloatRect&, const FloatPoint&); | 64 bool hitTestClipContent(const FloatRect&, const FloatPoint&); |
72 | 65 |
73 SVGUnitTypes::SVGUnitType clipPathUnits() const { return toSVGClipPathElemen
t(element())->clipPathUnits()->currentValue()->enumValue(); } | 66 SVGUnitTypes::SVGUnitType clipPathUnits() const { return toSVGClipPathElemen
t(element())->clipPathUnits()->currentValue()->enumValue(); } |
74 | 67 |
75 static const RenderSVGResourceType s_resourceType; | 68 static const RenderSVGResourceType s_resourceType; |
76 private: | 69 private: |
77 bool tryPathOnlyClipping(GraphicsContext*, const AffineTransform&, const Flo
atRect&); | 70 bool tryPathOnlyClipping(GraphicsContext*, const AffineTransform&, const Flo
atRect&); |
78 void drawClipMaskContent(GraphicsContext*, const FloatRect& targetBoundingBo
x); | 71 void drawClipMaskContent(GraphicsContext*, const FloatRect& targetBoundingBo
x); |
79 void createDisplayList(GraphicsContext*, const AffineTransform&); | 72 void createDisplayList(GraphicsContext*, const AffineTransform&); |
80 void calculateClipContentPaintInvalidationRect(); | 73 void calculateClipContentPaintInvalidationRect(); |
81 | 74 |
82 RefPtr<DisplayList> m_clipContentDisplayList; | 75 RefPtr<DisplayList> m_clipContentDisplayList; |
83 FloatRect m_clipBoundaries; | 76 FloatRect m_clipBoundaries; |
84 | 77 |
85 // Reference cycle detection. | 78 // Reference cycle detection. |
86 bool m_inClipExpansion; | 79 bool m_inClipExpansion; |
87 }; | 80 }; |
88 | 81 |
89 DEFINE_RENDER_SVG_RESOURCE_TYPE_CASTS(RenderSVGResourceClipper, ClipperResourceT
ype); | 82 DEFINE_RENDER_SVG_RESOURCE_TYPE_CASTS(RenderSVGResourceClipper, ClipperResourceT
ype); |
90 | 83 |
91 } | 84 } |
92 | 85 |
93 #endif | 86 #endif |
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