| Index: cc/resources/picture_layer_tiling.cc
|
| diff --git a/cc/resources/picture_layer_tiling.cc b/cc/resources/picture_layer_tiling.cc
|
| index 8cb342488e8cc6505f97764a7c7d9eff10be92ae..0e5d150f755048d905d1e3501db6919886c11629 100644
|
| --- a/cc/resources/picture_layer_tiling.cc
|
| +++ b/cc/resources/picture_layer_tiling.cc
|
| @@ -15,7 +15,6 @@
|
| #include "cc/base/math_util.h"
|
| #include "cc/resources/tile.h"
|
| #include "cc/resources/tile_priority.h"
|
| -#include "cc/trees/occlusion_tracker.h"
|
| #include "ui/gfx/point_conversions.h"
|
| #include "ui/gfx/rect_conversions.h"
|
| #include "ui/gfx/safe_integer_conversions.h"
|
| @@ -540,9 +539,7 @@ void PictureLayerTiling::UpdateTilePriorities(
|
| const gfx::Rect& visible_layer_rect,
|
| float ideal_contents_scale,
|
| double current_frame_time_in_seconds,
|
| - const OcclusionTracker<LayerImpl>* occlusion_tracker,
|
| - const LayerImpl* render_target,
|
| - const gfx::Transform& draw_transform) {
|
| + const Occlusion& occlusion_in_layer_space) {
|
| if (!NeedsUpdateForFrameAtTime(current_frame_time_in_seconds)) {
|
| // This should never be zero for the purposes of has_ever_been_updated().
|
| DCHECK_NE(current_frame_time_in_seconds, 0.0);
|
| @@ -605,16 +602,10 @@ void PictureLayerTiling::UpdateTilePriorities(
|
| tile->SetPriority(tree, now_priority);
|
|
|
| // Set whether tile is occluded or not.
|
| - bool is_occluded = false;
|
| - if (occlusion_tracker) {
|
| - gfx::Rect tile_query_rect = ScaleToEnclosingRect(
|
| - IntersectRects(tile->content_rect(), visible_rect_in_content_space),
|
| - 1.0f / contents_scale_);
|
| - // TODO(vmpstr): Remove render_target and draw_transform from the
|
| - // parameters so they can be hidden from the tiling.
|
| - is_occluded = occlusion_tracker->Occluded(
|
| - render_target, tile_query_rect, draw_transform);
|
| - }
|
| + gfx::Rect tile_query_rect = ScaleToEnclosingRect(
|
| + IntersectRects(tile->content_rect(), visible_rect_in_content_space),
|
| + 1.0f / contents_scale_);
|
| + bool is_occluded = occlusion_in_layer_space.IsOccluded(tile_query_rect);
|
| tile->set_is_occluded(tree, is_occluded);
|
| }
|
|
|
|
|