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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TREES_OCCLUSION_TRACKER_H_ | 5 #ifndef CC_TREES_OCCLUSION_TRACKER_H_ |
6 #define CC_TREES_OCCLUSION_TRACKER_H_ | 6 #define CC_TREES_OCCLUSION_TRACKER_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
11 #include "cc/base/cc_export.h" | 11 #include "cc/base/cc_export.h" |
12 #include "cc/base/simple_enclosed_region.h" | 12 #include "cc/base/simple_enclosed_region.h" |
13 #include "cc/layers/layer_iterator.h" | 13 #include "cc/layers/layer_iterator.h" |
| 14 #include "cc/trees/occlusion.h" |
14 #include "ui/gfx/rect.h" | 15 #include "ui/gfx/rect.h" |
15 | 16 |
16 namespace cc { | 17 namespace cc { |
17 class LayerImpl; | 18 class LayerImpl; |
18 class Region; | 19 class Region; |
19 class RenderSurfaceImpl; | 20 class RenderSurfaceImpl; |
20 class Layer; | 21 class Layer; |
21 class RenderSurface; | 22 class RenderSurface; |
22 | 23 |
23 // This class is used to track occlusion of layers while traversing them in a | 24 // This class is used to track occlusion of layers while traversing them in a |
24 // front-to-back order. As each layer is visited, one of the methods in this | 25 // front-to-back order. As each layer is visited, one of the methods in this |
25 // class is called to notify it about the current target surface. Then, | 26 // class is called to notify it about the current target surface. Then, |
26 // occlusion in the content space of the current layer may be queried, via | 27 // occlusion in the content space of the current layer may be queried, via |
27 // methods such as Occluded() and UnoccludedContentRect(). If the current layer | 28 // methods such as Occluded() and UnoccludedContentRect(). If the current layer |
28 // owns a RenderSurfaceImpl, then occlusion on that RenderSurfaceImpl may also | 29 // owns a RenderSurfaceImpl, then occlusion on that RenderSurfaceImpl may also |
29 // be queried via surfaceOccluded() and surfaceUnoccludedContentRect(). Finally, | 30 // be queried via surfaceOccluded() and surfaceUnoccludedContentRect(). Finally, |
30 // once finished with the layer, occlusion behind the layer should be marked by | 31 // once finished with the layer, occlusion behind the layer should be marked by |
31 // calling MarkOccludedBehindLayer(). | 32 // calling MarkOccludedBehindLayer(). |
32 template <typename LayerType> | 33 template <typename LayerType> |
33 class CC_EXPORT OcclusionTracker { | 34 class CC_EXPORT OcclusionTracker { |
34 public: | 35 public: |
35 explicit OcclusionTracker(const gfx::Rect& screen_space_clip_rect); | 36 explicit OcclusionTracker(const gfx::Rect& screen_space_clip_rect); |
36 ~OcclusionTracker(); | 37 ~OcclusionTracker(); |
37 | 38 |
| 39 // Return an occlusion that retains the current state of the tracker |
| 40 // and can be used outside of a layer walk to check occlusion. |
| 41 Occlusion GetCurrentOcclusionForLayer( |
| 42 const gfx::Transform& draw_transform) const; |
| 43 |
38 // Called at the beginning of each step in the LayerIterator's front-to-back | 44 // Called at the beginning of each step in the LayerIterator's front-to-back |
39 // traversal. | 45 // traversal. |
40 void EnterLayer(const LayerIteratorPosition<LayerType>& layer_iterator); | 46 void EnterLayer(const LayerIteratorPosition<LayerType>& layer_iterator); |
41 // Called at the end of each step in the LayerIterator's front-to-back | 47 // Called at the end of each step in the LayerIterator's front-to-back |
42 // traversal. | 48 // traversal. |
43 void LeaveLayer(const LayerIteratorPosition<LayerType>& layer_iterator); | 49 void LeaveLayer(const LayerIteratorPosition<LayerType>& layer_iterator); |
44 | 50 |
45 // Returns true if the given rect in content space for a layer is fully | 51 // Returns true if the given rect in content space for a layer is fully |
46 // occluded in either screen space or the layer's target surface. | 52 // occluded in either screen space or the layer's target surface. |
47 // |render_target| is the contributing layer's render target, and | 53 // |render_target| is the contributing layer's render target, and |
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137 }; | 143 }; |
138 | 144 |
139 #if !defined(COMPILER_MSVC) | 145 #if !defined(COMPILER_MSVC) |
140 extern template class OcclusionTracker<Layer>; | 146 extern template class OcclusionTracker<Layer>; |
141 extern template class OcclusionTracker<LayerImpl>; | 147 extern template class OcclusionTracker<LayerImpl>; |
142 #endif | 148 #endif |
143 | 149 |
144 } // namespace cc | 150 } // namespace cc |
145 | 151 |
146 #endif // CC_TREES_OCCLUSION_TRACKER_H_ | 152 #endif // CC_TREES_OCCLUSION_TRACKER_H_ |
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