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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2011 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 24 */ | 24 */ |
| 25 | 25 |
| 26 #include "config.h" | 26 #include "config.h" |
| 27 #include "core/rendering/RenderGrid.h" | 27 #include "core/rendering/RenderGrid.h" |
| 28 | 28 |
| 29 #include "core/paint/GridPainter.h" | 29 #include "core/paint/GridPainter.h" |
| 30 #include "core/rendering/RenderLayer.h" | 30 #include "core/rendering/RenderLayer.h" |
| 31 #include "core/rendering/RenderView.h" | 31 #include "core/rendering/RenderView.h" |
| 32 #include "core/rendering/TextAutosizer.h" | 32 #include "core/rendering/TextAutosizer.h" |
| 33 #include "core/rendering/style/GridCoordinate.h" | 33 #include "core/rendering/style/GridCoordinate.h" |
| 34 #include "core/rendering/style/RenderStyle.h" |
| 34 #include "platform/LengthFunctions.h" | 35 #include "platform/LengthFunctions.h" |
| 35 | 36 |
| 36 namespace blink { | 37 namespace blink { |
| 37 | 38 |
| 38 static const int infinity = -1; | 39 static const int infinity = -1; |
| 39 | 40 |
| 40 class GridTrack { | 41 class GridTrack { |
| 41 public: | 42 public: |
| 42 GridTrack() | 43 GridTrack() |
| 43 : m_usedBreadth(0) | 44 : m_usedBreadth(0) |
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| 1284 const GridCoordinate& coordinate = cachedGridCoordinate(child); | 1285 const GridCoordinate& coordinate = cachedGridCoordinate(child); |
| 1285 | 1286 |
| 1286 // The grid items should be inside the grid container's border box, that's w
hy they need to be shifted. | 1287 // The grid items should be inside the grid container's border box, that's w
hy they need to be shifted. |
| 1287 LayoutUnit startOfRow = m_rowPositions[coordinate.rows.resolvedInitialPositi
on.toInt()] + marginBeforeForChild(&child); | 1288 LayoutUnit startOfRow = m_rowPositions[coordinate.rows.resolvedInitialPositi
on.toInt()] + marginBeforeForChild(&child); |
| 1288 LayoutUnit endOfRow = m_rowPositions[coordinate.rows.resolvedFinalPosition.n
ext().toInt()]; | 1289 LayoutUnit endOfRow = m_rowPositions[coordinate.rows.resolvedFinalPosition.n
ext().toInt()]; |
| 1289 | 1290 |
| 1290 // FIXME: This should account for the grid item's <overflow-position>. | 1291 // FIXME: This should account for the grid item's <overflow-position>. |
| 1291 return startOfRow + std::max<LayoutUnit>(0, endOfRow - startOfRow - child.lo
gicalHeight()) / 2; | 1292 return startOfRow + std::max<LayoutUnit>(0, endOfRow - startOfRow - child.lo
gicalHeight()) / 2; |
| 1292 } | 1293 } |
| 1293 | 1294 |
| 1294 // FIXME: We should move this logic to the StyleAdjuster or the StyleBuilder. | |
| 1295 static ItemPosition resolveAlignment(const RenderStyle* parentStyle, const Rende
rStyle* childStyle) | |
| 1296 { | |
| 1297 ItemPosition align = childStyle->alignSelf(); | |
| 1298 // The auto keyword computes to the parent's align-items computed value, or
to "stretch", if not set or "auto". | |
| 1299 if (align == ItemPositionAuto) | |
| 1300 align = (parentStyle->alignItems() == ItemPositionAuto) ? ItemPositionSt
retch : parentStyle->alignItems(); | |
| 1301 return align; | |
| 1302 } | |
| 1303 | |
| 1304 LayoutUnit RenderGrid::rowPositionForChild(const RenderBox& child) const | 1295 LayoutUnit RenderGrid::rowPositionForChild(const RenderBox& child) const |
| 1305 { | 1296 { |
| 1306 bool hasOrthogonalWritingMode = child.isHorizontalWritingMode() != isHorizon
talWritingMode(); | 1297 bool hasOrthogonalWritingMode = child.isHorizontalWritingMode() != isHorizon
talWritingMode(); |
| 1307 ItemPosition alignSelf = resolveAlignment(style(), child.style()); | 1298 ItemPosition alignSelf = RenderStyle::resolveAlignment(style(), child.style(
)); |
| 1308 | 1299 |
| 1309 switch (alignSelf) { | 1300 switch (alignSelf) { |
| 1310 case ItemPositionSelfStart: | 1301 case ItemPositionSelfStart: |
| 1311 // If orthogonal writing-modes, this computes to 'Start'. | 1302 // If orthogonal writing-modes, this computes to 'Start'. |
| 1312 // FIXME: grid track sizing and positioning does not support orthogonal
modes yet. | 1303 // FIXME: grid track sizing and positioning does not support orthogonal
modes yet. |
| 1313 if (hasOrthogonalWritingMode) | 1304 if (hasOrthogonalWritingMode) |
| 1314 return startOfRowForChild(child); | 1305 return startOfRowForChild(child); |
| 1315 | 1306 |
| 1316 // self-start is based on the child's block axis direction. That's why w
e need to check against the grid container's block flow. | 1307 // self-start is based on the child's block axis direction. That's why w
e need to check against the grid container's block flow. |
| 1317 if (child.style()->writingMode() != style()->writingMode()) | 1308 if (child.style()->writingMode() != style()->writingMode()) |
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| 1390 if (isOutOfFlowPositioned()) | 1381 if (isOutOfFlowPositioned()) |
| 1391 return "RenderGrid (positioned)"; | 1382 return "RenderGrid (positioned)"; |
| 1392 if (isAnonymous()) | 1383 if (isAnonymous()) |
| 1393 return "RenderGrid (generated)"; | 1384 return "RenderGrid (generated)"; |
| 1394 if (isRelPositioned()) | 1385 if (isRelPositioned()) |
| 1395 return "RenderGrid (relative positioned)"; | 1386 return "RenderGrid (relative positioned)"; |
| 1396 return "RenderGrid"; | 1387 return "RenderGrid"; |
| 1397 } | 1388 } |
| 1398 | 1389 |
| 1399 } // namespace blink | 1390 } // namespace blink |
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