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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "config.h" | 31 #include "config.h" |
| 32 #include "core/rendering/RenderFlexibleBox.h" | 32 #include "core/rendering/RenderFlexibleBox.h" |
| 33 | 33 |
| 34 #include "core/css/resolver/StyleAdjuster.h" |
| 34 #include "core/frame/UseCounter.h" | 35 #include "core/frame/UseCounter.h" |
| 35 #include "core/rendering/RenderLayer.h" | 36 #include "core/rendering/RenderLayer.h" |
| 36 #include "core/rendering/RenderView.h" | 37 #include "core/rendering/RenderView.h" |
| 37 #include "core/rendering/TextAutosizer.h" | 38 #include "core/rendering/TextAutosizer.h" |
| 38 #include "platform/LengthFunctions.h" | 39 #include "platform/LengthFunctions.h" |
| 39 #include "wtf/MathExtras.h" | 40 #include "wtf/MathExtras.h" |
| 40 #include <limits> | 41 #include <limits> |
| 41 | 42 |
| 42 namespace blink { | 43 namespace blink { |
| 43 | 44 |
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| 185 int RenderFlexibleBox::inlineBlockBaseline(LineDirectionMode direction) const | 186 int RenderFlexibleBox::inlineBlockBaseline(LineDirectionMode direction) const |
| 186 { | 187 { |
| 187 int baseline = firstLineBoxBaseline(); | 188 int baseline = firstLineBoxBaseline(); |
| 188 if (baseline != -1) | 189 if (baseline != -1) |
| 189 return baseline; | 190 return baseline; |
| 190 | 191 |
| 191 int marginAscent = direction == HorizontalLine ? marginTop() : marginRight()
; | 192 int marginAscent = direction == HorizontalLine ? marginTop() : marginRight()
; |
| 192 return synthesizedBaselineFromContentBox(this, direction) + marginAscent; | 193 return synthesizedBaselineFromContentBox(this, direction) + marginAscent; |
| 193 } | 194 } |
| 194 | 195 |
| 195 static ItemPosition resolveAlignment(const RenderStyle* parentStyle, const Rende
rStyle* childStyle) | |
| 196 { | |
| 197 ItemPosition align = childStyle->alignSelf(); | |
| 198 if (align == ItemPositionAuto) | |
| 199 align = (parentStyle->alignItems() == ItemPositionAuto) ? ItemPositionSt
retch : parentStyle->alignItems(); | |
| 200 return align; | |
| 201 } | |
| 202 | |
| 203 void RenderFlexibleBox::removeChild(RenderObject* child) | 196 void RenderFlexibleBox::removeChild(RenderObject* child) |
| 204 { | 197 { |
| 205 RenderBlock::removeChild(child); | 198 RenderBlock::removeChild(child); |
| 206 m_intrinsicSizeAlongMainAxis.remove(child); | 199 m_intrinsicSizeAlongMainAxis.remove(child); |
| 207 } | 200 } |
| 208 | 201 |
| 209 void RenderFlexibleBox::styleDidChange(StyleDifference diff, const RenderStyle*
oldStyle) | 202 void RenderFlexibleBox::styleDidChange(StyleDifference diff, const RenderStyle*
oldStyle) |
| 210 { | 203 { |
| 211 RenderBlock::styleDidChange(diff, oldStyle); | 204 RenderBlock::styleDidChange(diff, oldStyle); |
| 212 | 205 |
| 213 if (oldStyle && oldStyle->alignItems() == ItemPositionStretch && diff.needsF
ullLayout()) { | 206 if (oldStyle && oldStyle->alignItems() == ItemPositionStretch && diff.needsF
ullLayout()) { |
| 214 // Flex items that were previously stretching need to be relayed out so
we can compute new available cross axis space. | 207 // Flex items that were previously stretching need to be relayed out so
we can compute new available cross axis space. |
| 215 // This is only necessary for stretching since other alignment values do
n't change the size of the box. | 208 // This is only necessary for stretching since other alignment values do
n't change the size of the box. |
| 216 for (RenderBox* child = firstChildBox(); child; child = child->nextSibli
ngBox()) { | 209 for (RenderBox* child = firstChildBox(); child; child = child->nextSibli
ngBox()) { |
| 217 ItemPosition previousAlignment = resolveAlignment(oldStyle, child->s
tyle()); | 210 ItemPosition previousAlignment = StyleAdjuster::resolveAlignment(old
Style, child->style()); |
| 218 if (previousAlignment == ItemPositionStretch && previousAlignment !=
resolveAlignment(style(), child->style())) | 211 if (previousAlignment == ItemPositionStretch && previousAlignment !=
StyleAdjuster::resolveAlignment(style(), child->style())) |
| 219 child->setChildNeedsLayout(MarkOnlyThis); | 212 child->setChildNeedsLayout(MarkOnlyThis); |
| 220 } | 213 } |
| 221 } | 214 } |
| 222 } | 215 } |
| 223 | 216 |
| 224 void RenderFlexibleBox::layoutBlock(bool relayoutChildren) | 217 void RenderFlexibleBox::layoutBlock(bool relayoutChildren) |
| 225 { | 218 { |
| 226 ASSERT(needsLayout()); | 219 ASSERT(needsLayout()); |
| 227 | 220 |
| 228 if (!relayoutChildren && simplifiedLayout()) | 221 if (!relayoutChildren && simplifiedLayout()) |
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| 1006 LayoutUnit staticBlockPosition = isColumnFlow() ? mainAxisOffset : crossAxis
Offset; | 999 LayoutUnit staticBlockPosition = isColumnFlow() ? mainAxisOffset : crossAxis
Offset; |
| 1007 if (childLayer->staticBlockPosition() != staticBlockPosition) { | 1000 if (childLayer->staticBlockPosition() != staticBlockPosition) { |
| 1008 childLayer->setStaticBlockPosition(staticBlockPosition); | 1001 childLayer->setStaticBlockPosition(staticBlockPosition); |
| 1009 if (child->style()->hasStaticBlockPosition(style()->isHorizontalWritingM
ode())) | 1002 if (child->style()->hasStaticBlockPosition(style()->isHorizontalWritingM
ode())) |
| 1010 child->setChildNeedsLayout(MarkOnlyThis); | 1003 child->setChildNeedsLayout(MarkOnlyThis); |
| 1011 } | 1004 } |
| 1012 } | 1005 } |
| 1013 | 1006 |
| 1014 ItemPosition RenderFlexibleBox::alignmentForChild(RenderBox* child) const | 1007 ItemPosition RenderFlexibleBox::alignmentForChild(RenderBox* child) const |
| 1015 { | 1008 { |
| 1016 ItemPosition align = resolveAlignment(style(), child->style()); | 1009 ItemPosition align = StyleAdjuster::resolveAlignment(style(), child->style()
); |
| 1017 | 1010 |
| 1018 if (align == ItemPositionBaseline && hasOrthogonalFlow(child)) | 1011 if (align == ItemPositionBaseline && hasOrthogonalFlow(child)) |
| 1019 align = ItemPositionFlexStart; | 1012 align = ItemPositionFlexStart; |
| 1020 | 1013 |
| 1021 if (style()->flexWrap() == FlexWrapReverse) { | 1014 if (style()->flexWrap() == FlexWrapReverse) { |
| 1022 if (align == ItemPositionFlexStart) | 1015 if (align == ItemPositionFlexStart) |
| 1023 align = ItemPositionFlexEnd; | 1016 align = ItemPositionFlexEnd; |
| 1024 else if (align == ItemPositionFlexEnd) | 1017 else if (align == ItemPositionFlexEnd) |
| 1025 align = ItemPositionFlexStart; | 1018 align = ItemPositionFlexStart; |
| 1026 } | 1019 } |
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| 1401 ASSERT(child); | 1394 ASSERT(child); |
| 1402 LayoutUnit lineCrossAxisExtent = lineContexts[lineNumber].crossAxisE
xtent; | 1395 LayoutUnit lineCrossAxisExtent = lineContexts[lineNumber].crossAxisE
xtent; |
| 1403 LayoutUnit originalOffset = lineContexts[lineNumber].crossAxisOffset
- crossAxisStartEdge; | 1396 LayoutUnit originalOffset = lineContexts[lineNumber].crossAxisOffset
- crossAxisStartEdge; |
| 1404 LayoutUnit newOffset = contentExtent - originalOffset - lineCrossAxi
sExtent; | 1397 LayoutUnit newOffset = contentExtent - originalOffset - lineCrossAxi
sExtent; |
| 1405 adjustAlignmentForChild(child, newOffset - originalOffset); | 1398 adjustAlignmentForChild(child, newOffset - originalOffset); |
| 1406 } | 1399 } |
| 1407 } | 1400 } |
| 1408 } | 1401 } |
| 1409 | 1402 |
| 1410 } | 1403 } |
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