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Unified Diff: google_apis/gcm/engine/connection_factory.h

Issue 54743007: [GCM] Add connection factory for creating MCS connections (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix compile Created 7 years ago
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Index: google_apis/gcm/engine/connection_factory.h
diff --git a/google_apis/gcm/engine/connection_factory.h b/google_apis/gcm/engine/connection_factory.h
new file mode 100644
index 0000000000000000000000000000000000000000..598c211434cf46e4c5a877e13afcb87ec4a0799d
--- /dev/null
+++ b/google_apis/gcm/engine/connection_factory.h
@@ -0,0 +1,56 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GOOGLE_APIS_GCM_ENGINE_CONNECTION_FACTORY_H_
+#define GOOGLE_APIS_GCM_ENGINE_CONNECTION_FACTORY_H_
+
+#include "base/time/time.h"
+#include "google_apis/gcm/base/gcm_export.h"
+#include "google_apis/gcm/engine/connection_handler.h"
+
+namespace mcs_proto {
+class LoginRequest;
+}
+
+namespace gcm {
+
+// Factory for creating a ConnectionHandler and maintaining its connection.
+// The factory retains ownership of the ConnectionHandler and will enforce
+// backoff policies when attempting connections.
+class GCM_EXPORT ConnectionFactory {
+ public:
+ ConnectionFactory();
+ virtual ~ConnectionFactory();
+
+ // Create a new uninitialized connection handler. Should only be called once.
+ // The factory will retain ownership of the connection handler.
+ // |read_callback| will be invoked with the contents of any received protobuf
+ // message.
+ // |write_callback| will be invoked anytime a message has been successfully
+ // sent. Note: this just means the data was sent to the wire, not that the
+ // other end received it.
+ virtual ConnectionHandler* BuildConnectionHandler(
+ const ConnectionHandler::ProtoReceivedCallback& read_callback,
+ const ConnectionHandler::ProtoSentCallback& write_callback) = 0;
+
+ // Opens a new connection for use by the locally owned connection handler
+ // (created via BuildConnectionHandler), and initiates login handshake using
+ // |login_request|. Upon completion of the handshake, |read_callback|
+ // will be invoked with a valid mcs_proto::LoginResponse.
+ // Note: BuildConnectionHandler must have already been invoked.
+ virtual void Connect(const mcs_proto::LoginRequest& login_request) = 0;
+
+ // Whether or not the MCS endpoint is currently reachable with an active
+ // connection.
+ virtual bool IsEndpointReachable() const = 0;
+
+ // If in backoff, the time at which the next retry will be made. Otherwise,
+ // a null time, indicating either no attempt to connect has been made or no
+ // backoff is in progress.
+ virtual base::TimeTicks NextRetryAttempt() const = 0;
+};
+
+} // namespace gcm
+
+#endif // GOOGLE_APIS_GCM_ENGINE_CONNECTION_FACTORY_H_
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