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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef GOOGLE_APIS_GCM_ENGINE_CONNECTION_FACTORY_H_ | |
| 6 #define GOOGLE_APIS_GCM_ENGINE_CONNECTION_FACTORY_H_ | |
| 7 | |
| 8 #include "google_apis/gcm/base/gcm_export.h" | |
| 9 #include "google_apis/gcm/engine/connection_handler.h" | |
| 10 | |
| 11 namespace mcs_proto { | |
| 12 class LoginRequest; | |
| 13 } | |
| 14 | |
| 15 namespace gcm { | |
| 16 | |
| 17 // Factory for creating a ConnectionHandler and maintaing its connection. | |
|
akalin
2013/11/02 00:15:43
maintaing -> maintaining
Nicolas Zea
2013/11/15 23:37:35
Done.
| |
| 18 // The factory retains ownership of the ConnectionHandler and will enforce | |
| 19 // backoff policies when attempting connections. | |
| 20 class GCM_EXPORT ConnectionFactory { | |
| 21 public: | |
| 22 ConnectionFactory(); | |
| 23 virtual ~ConnectionFactory(); | |
| 24 | |
| 25 // Create a new uninitialized connection handler. Should only be called once. | |
| 26 // The factory will retain ownership of the connection handler. | |
| 27 // |read_callback| will be invoked with the contents of any received protobuf | |
| 28 // message. | |
| 29 // |write_callback| will be invoked anytime a message has been successfully | |
| 30 // sent. Note: this just means the data was sent to the wire, not that the | |
| 31 // other end received it. | |
| 32 virtual ConnectionHandler* BuildConnectionHandler( | |
| 33 const ConnectionHandler::ProtoReceivedCallback& read_callback, | |
| 34 const ConnectionHandler::ProtoSentCallback& write_callback) = 0; | |
| 35 | |
| 36 // Opens a new connection for use by the locally owned connection handler | |
| 37 // (created via BuildConnectionHandler), and initiates login handshake using | |
| 38 // |login_request|. Upon completion of the handshake, |read_callback| | |
| 39 // will be invoked with a valid mcs_proto::LoginResponse. | |
| 40 // Note: BuildConnectionHandler must have already been invoked. | |
| 41 virtual void Connect(const mcs_proto::LoginRequest& login_request) = 0; | |
| 42 | |
| 43 // Whether or not the MCS endpoint is currently reachable with an active | |
| 44 // connection. | |
| 45 virtual bool IsEndpointReachable() const = 0; | |
| 46 }; | |
| 47 | |
| 48 } // namespace gcm | |
| 49 | |
| 50 #endif // GOOGLE_APIS_GCM_ENGINE_CONNECTION_FACTORY_H_ | |
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