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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_VIEWS_CONTROLS_BUTTON_MENU_BUTTON_H_ | 5 #ifndef UI_VIEWS_CONTROLS_BUTTON_MENU_BUTTON_H_ |
6 #define UI_VIEWS_CONTROLS_BUTTON_MENU_BUTTON_H_ | 6 #define UI_VIEWS_CONTROLS_BUTTON_MENU_BUTTON_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/strings/string16.h" | 10 #include "base/strings/string16.h" |
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40 | 40 |
41 bool show_menu_marker() const { return show_menu_marker_; } | 41 bool show_menu_marker() const { return show_menu_marker_; } |
42 void set_menu_marker(const gfx::ImageSkia* menu_marker) { | 42 void set_menu_marker(const gfx::ImageSkia* menu_marker) { |
43 menu_marker_ = menu_marker; | 43 menu_marker_ = menu_marker; |
44 } | 44 } |
45 const gfx::ImageSkia* menu_marker() const { return menu_marker_; } | 45 const gfx::ImageSkia* menu_marker() const { return menu_marker_; } |
46 | 46 |
47 const gfx::Point& menu_offset() const { return menu_offset_; } | 47 const gfx::Point& menu_offset() const { return menu_offset_; } |
48 void set_menu_offset(int x, int y) { menu_offset_.SetPoint(x, y); } | 48 void set_menu_offset(int x, int y) { menu_offset_.SetPoint(x, y); } |
49 | 49 |
50 bool menu_visible() const { return menus_visible_ > 0; } | |
51 | |
52 // Increases the |menus_visible_| count by one and sets the state to be | |
sky
2014/09/18 20:02:24
This is very fragile and not something I want in t
Devlin
2014/09/18 20:53:51
The problem with isolating all the logic in the ex
| |
53 // pressed. | |
54 // This is public because some menus may "attach" themselves to a menu button, | |
55 // even if they aren't the main menu for that button (the one run via | |
56 // Activate()). | |
57 void AttachMenu(); | |
58 | |
59 // Decreases the |menus_visible_| count by one and sets the state to be | |
60 // normal if this was the last visible menu. | |
61 void DetachMenu(); | |
62 | |
50 // Activate the button (called when the button is pressed). | 63 // Activate the button (called when the button is pressed). |
51 virtual bool Activate(); | 64 virtual bool Activate(); |
52 | 65 |
53 // Overridden from View: | 66 // Overridden from View: |
54 virtual gfx::Size GetPreferredSize() const OVERRIDE; | 67 virtual gfx::Size GetPreferredSize() const OVERRIDE; |
55 virtual const char* GetClassName() const OVERRIDE; | 68 virtual const char* GetClassName() const OVERRIDE; |
56 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE; | 69 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE; |
57 virtual bool OnMousePressed(const ui::MouseEvent& event) OVERRIDE; | 70 virtual bool OnMousePressed(const ui::MouseEvent& event) OVERRIDE; |
58 virtual void OnMouseReleased(const ui::MouseEvent& event) OVERRIDE; | 71 virtual void OnMouseReleased(const ui::MouseEvent& event) OVERRIDE; |
59 virtual void OnMouseExited(const ui::MouseEvent& event) OVERRIDE; | |
60 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE; | 72 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE; |
61 virtual bool OnKeyPressed(const ui::KeyEvent& event) OVERRIDE; | 73 virtual bool OnKeyPressed(const ui::KeyEvent& event) OVERRIDE; |
62 virtual bool OnKeyReleased(const ui::KeyEvent& event) OVERRIDE; | 74 virtual bool OnKeyReleased(const ui::KeyEvent& event) OVERRIDE; |
63 virtual void GetAccessibleState(ui::AXViewState* state) OVERRIDE; | 75 virtual void GetAccessibleState(ui::AXViewState* state) OVERRIDE; |
64 | 76 |
65 protected: | 77 protected: |
78 // MenuButton: | |
79 virtual bool ShouldRespondToMouseMovement() OVERRIDE; | |
80 | |
66 // Paint the menu marker image. | 81 // Paint the menu marker image. |
67 void PaintMenuMarker(gfx::Canvas* canvas); | 82 void PaintMenuMarker(gfx::Canvas* canvas); |
68 | 83 |
69 // Overridden from LabelButton: | 84 // Overridden from LabelButton: |
70 virtual gfx::Rect GetChildAreaBounds() OVERRIDE; | 85 virtual gfx::Rect GetChildAreaBounds() OVERRIDE; |
71 | 86 |
72 // True if the menu is currently visible. | 87 // True if the menu is currently visible. |
73 bool menu_visible_; | 88 int menus_visible_; |
74 | 89 |
75 // Offset of the associated menu position. | 90 // Offset of the associated menu position. |
76 gfx::Point menu_offset_; | 91 gfx::Point menu_offset_; |
77 | 92 |
78 private: | 93 private: |
79 // Compute the maximum X coordinate for the current screen. MenuButtons | 94 // Compute the maximum X coordinate for the current screen. MenuButtons |
80 // use this to make sure a menu is never shown off screen. | 95 // use this to make sure a menu is never shown off screen. |
81 int GetMaximumScreenXCoordinate(); | 96 int GetMaximumScreenXCoordinate(); |
82 | 97 |
83 // We use a time object in order to keep track of when the menu was closed. | 98 // We use a time object in order to keep track of when the menu was closed. |
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100 // If non-null the destuctor sets this to true. This is set while the menu is | 115 // If non-null the destuctor sets this to true. This is set while the menu is |
101 // showing and used to detect if the menu was deleted while running. | 116 // showing and used to detect if the menu was deleted while running. |
102 bool* destroyed_flag_; | 117 bool* destroyed_flag_; |
103 | 118 |
104 DISALLOW_COPY_AND_ASSIGN(MenuButton); | 119 DISALLOW_COPY_AND_ASSIGN(MenuButton); |
105 }; | 120 }; |
106 | 121 |
107 } // namespace views | 122 } // namespace views |
108 | 123 |
109 #endif // UI_VIEWS_CONTROLS_BUTTON_MENU_BUTTON_H_ | 124 #endif // UI_VIEWS_CONTROLS_BUTTON_MENU_BUTTON_H_ |
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