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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/video_layer_impl.h" | 5 #include "cc/layers/video_layer_impl.h" |
6 | 6 |
7 #include "cc/layers/video_frame_provider_client_impl.h" | 7 #include "cc/layers/video_frame_provider_client_impl.h" |
8 #include "cc/output/context_provider.h" | 8 #include "cc/output/context_provider.h" |
9 #include "cc/output/output_surface.h" | 9 #include "cc/output/output_surface.h" |
10 #include "cc/quads/draw_quad.h" | 10 #include "cc/quads/draw_quad.h" |
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59 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect()); | 59 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect()); |
60 EXPECT_EQ(impl.quad_list().size(), 0u); | 60 EXPECT_EQ(impl.quad_list().size(), 0u); |
61 } | 61 } |
62 | 62 |
63 { | 63 { |
64 SCOPED_TRACE("Partial occlusion"); | 64 SCOPED_TRACE("Partial occlusion"); |
65 gfx::Rect occluded(200, 0, 800, 1000); | 65 gfx::Rect occluded(200, 0, 800, 1000); |
66 impl.AppendQuadsWithOcclusion(video_layer_impl, occluded); | 66 impl.AppendQuadsWithOcclusion(video_layer_impl, occluded); |
67 | 67 |
68 size_t partially_occluded_count = 0; | 68 size_t partially_occluded_count = 0; |
69 LayerTestCommon::VerifyQuadsCoverRectWithOcclusion( | 69 LayerTestCommon::VerifyQuadsAreOccluded( |
70 impl.quad_list(), | 70 impl.quad_list(), occluded, &partially_occluded_count); |
71 gfx::Rect(layer_size), | |
72 occluded, | |
73 &partially_occluded_count); | |
74 // The layer outputs one quad, which is partially occluded. | 71 // The layer outputs one quad, which is partially occluded. |
75 EXPECT_EQ(1u, impl.quad_list().size()); | 72 EXPECT_EQ(1u, impl.quad_list().size()); |
76 EXPECT_EQ(1u, partially_occluded_count); | 73 EXPECT_EQ(1u, partially_occluded_count); |
77 } | 74 } |
78 } | 75 } |
79 | 76 |
80 TEST(VideoLayerImplTest, DidBecomeActiveShouldSetActiveVideoLayer) { | 77 TEST(VideoLayerImplTest, DidBecomeActiveShouldSetActiveVideoLayer) { |
81 LayerTestCommon::LayerImplTest impl; | 78 LayerTestCommon::LayerImplTest impl; |
82 DebugScopedSetImplThreadAndMainThreadBlocked thread(impl.proxy()); | 79 DebugScopedSetImplThreadAndMainThreadBlocked thread(impl.proxy()); |
83 | 80 |
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233 gfx::Point3F p1(0, impl.quad_list()[0]->rect.height(), 0); | 230 gfx::Point3F p1(0, impl.quad_list()[0]->rect.height(), 0); |
234 gfx::Point3F p2(impl.quad_list()[0]->rect.width(), 0, 0); | 231 gfx::Point3F p2(impl.quad_list()[0]->rect.width(), 0, 0); |
235 impl.quad_list()[0]->quadTransform().TransformPoint(&p1); | 232 impl.quad_list()[0]->quadTransform().TransformPoint(&p1); |
236 impl.quad_list()[0]->quadTransform().TransformPoint(&p2); | 233 impl.quad_list()[0]->quadTransform().TransformPoint(&p2); |
237 EXPECT_EQ(gfx::Point3F(100, 50, 0), p1); | 234 EXPECT_EQ(gfx::Point3F(100, 50, 0), p1); |
238 EXPECT_EQ(gfx::Point3F(0, 0, 0), p2); | 235 EXPECT_EQ(gfx::Point3F(0, 0, 0), p2); |
239 } | 236 } |
240 | 237 |
241 } // namespace | 238 } // namespace |
242 } // namespace cc | 239 } // namespace cc |
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