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Side by Side Diff: cc/layers/video_layer_impl_unittest.cc

Issue 546993002: Apply the correct transform_to_root_target DelegatedRendererLayerImpl::AppendRenderPassQuads(). (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: review Created 6 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/video_layer_impl.h" 5 #include "cc/layers/video_layer_impl.h"
6 6
7 #include "cc/layers/video_frame_provider_client_impl.h" 7 #include "cc/layers/video_frame_provider_client_impl.h"
8 #include "cc/output/context_provider.h" 8 #include "cc/output/context_provider.h"
9 #include "cc/output/output_surface.h" 9 #include "cc/output/output_surface.h"
10 #include "cc/quads/draw_quad.h" 10 #include "cc/quads/draw_quad.h"
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59 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect()); 59 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect());
60 EXPECT_EQ(impl.quad_list().size(), 0u); 60 EXPECT_EQ(impl.quad_list().size(), 0u);
61 } 61 }
62 62
63 { 63 {
64 SCOPED_TRACE("Partial occlusion"); 64 SCOPED_TRACE("Partial occlusion");
65 gfx::Rect occluded(200, 0, 800, 1000); 65 gfx::Rect occluded(200, 0, 800, 1000);
66 impl.AppendQuadsWithOcclusion(video_layer_impl, occluded); 66 impl.AppendQuadsWithOcclusion(video_layer_impl, occluded);
67 67
68 size_t partially_occluded_count = 0; 68 size_t partially_occluded_count = 0;
69 LayerTestCommon::VerifyQuadsCoverRectWithOcclusion( 69 LayerTestCommon::VerifyQuadsAreOccluded(
70 impl.quad_list(), 70 impl.quad_list(), occluded, &partially_occluded_count);
71 gfx::Rect(layer_size),
72 occluded,
73 &partially_occluded_count);
74 // The layer outputs one quad, which is partially occluded. 71 // The layer outputs one quad, which is partially occluded.
75 EXPECT_EQ(1u, impl.quad_list().size()); 72 EXPECT_EQ(1u, impl.quad_list().size());
76 EXPECT_EQ(1u, partially_occluded_count); 73 EXPECT_EQ(1u, partially_occluded_count);
77 } 74 }
78 } 75 }
79 76
80 TEST(VideoLayerImplTest, DidBecomeActiveShouldSetActiveVideoLayer) { 77 TEST(VideoLayerImplTest, DidBecomeActiveShouldSetActiveVideoLayer) {
81 LayerTestCommon::LayerImplTest impl; 78 LayerTestCommon::LayerImplTest impl;
82 DebugScopedSetImplThreadAndMainThreadBlocked thread(impl.proxy()); 79 DebugScopedSetImplThreadAndMainThreadBlocked thread(impl.proxy());
83 80
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233 gfx::Point3F p1(0, impl.quad_list()[0]->rect.height(), 0); 230 gfx::Point3F p1(0, impl.quad_list()[0]->rect.height(), 0);
234 gfx::Point3F p2(impl.quad_list()[0]->rect.width(), 0, 0); 231 gfx::Point3F p2(impl.quad_list()[0]->rect.width(), 0, 0);
235 impl.quad_list()[0]->quadTransform().TransformPoint(&p1); 232 impl.quad_list()[0]->quadTransform().TransformPoint(&p1);
236 impl.quad_list()[0]->quadTransform().TransformPoint(&p2); 233 impl.quad_list()[0]->quadTransform().TransformPoint(&p2);
237 EXPECT_EQ(gfx::Point3F(100, 50, 0), p1); 234 EXPECT_EQ(gfx::Point3F(100, 50, 0), p1);
238 EXPECT_EQ(gfx::Point3F(0, 0, 0), p2); 235 EXPECT_EQ(gfx::Point3F(0, 0, 0), p2);
239 } 236 }
240 237
241 } // namespace 238 } // namespace
242 } // namespace cc 239 } // namespace cc
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