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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGpuResource_DEFINED | 8 #ifndef GrGpuResource_DEFINED |
9 #define GrGpuResource_DEFINED | 9 #define GrGpuResource_DEFINED |
10 | 10 |
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165 void setCacheEntry(GrResourceCacheEntry* cacheEntry) { fCacheEntry = cacheEn
try; } | 165 void setCacheEntry(GrResourceCacheEntry* cacheEntry) { fCacheEntry = cacheEn
try; } |
166 GrResourceCacheEntry* getCacheEntry() { return fCacheEntry; } | 166 GrResourceCacheEntry* getCacheEntry() { return fCacheEntry; } |
167 | 167 |
168 /** | 168 /** |
169 * If this resource can be used as a scratch resource this returns a valid | 169 * If this resource can be used as a scratch resource this returns a valid |
170 * scratch key. Otherwise it returns a key for which isNullScratch is true. | 170 * scratch key. Otherwise it returns a key for which isNullScratch is true. |
171 */ | 171 */ |
172 const GrResourceKey& getScratchKey() const { return fScratchKey; } | 172 const GrResourceKey& getScratchKey() const { return fScratchKey; } |
173 | 173 |
174 /** | 174 /** |
175 * Gets an id that is unique for this GrCacheable object. It is static in th
at it does | 175 * Gets an id that is unique for this GrGpuResource object. It is static in
that it does |
176 * not change when the content of the GrCacheable object changes. This will
never return | 176 * not change when the content of the GrGpuResource object changes. This wil
l never return |
177 * 0. | 177 * 0. |
178 */ | 178 */ |
179 uint32_t getUniqueID() const { return fUniqueID; } | 179 uint32_t getUniqueID() const { return fUniqueID; } |
180 | 180 |
181 protected: | 181 protected: |
182 // This must be called by every GrGpuObject. It should be called once the ob
ject is fully | 182 // This must be called by every GrGpuObject. It should be called once the ob
ject is fully |
183 // initialized (i.e. not in a base class constructor). | 183 // initialized (i.e. not in a base class constructor). |
184 void registerWithCache(); | 184 void registerWithCache(); |
185 | 185 |
186 GrGpuResource(GrGpu*, bool isWrapped); | 186 GrGpuResource(GrGpu*, bool isWrapped); |
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238 | 238 |
239 GrResourceCacheEntry* fCacheEntry; // NULL if not in cache | 239 GrResourceCacheEntry* fCacheEntry; // NULL if not in cache |
240 const uint32_t fUniqueID; | 240 const uint32_t fUniqueID; |
241 | 241 |
242 GrResourceKey fScratchKey; | 242 GrResourceKey fScratchKey; |
243 | 243 |
244 typedef GrGpuRef INHERITED; | 244 typedef GrGpuRef INHERITED; |
245 }; | 245 }; |
246 | 246 |
247 #endif | 247 #endif |
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