Index: src/core/SkSpriteBlitter_ARGB32.cpp |
diff --git a/src/core/SkSpriteBlitter_ARGB32.cpp b/src/core/SkSpriteBlitter_ARGB32.cpp |
index 255ef26d40e043d8337c4436320d46c542f718c1..8255336c6599ef8da5ecbf04c4d9d898cf745ee9 100644 |
--- a/src/core/SkSpriteBlitter_ARGB32.cpp |
+++ b/src/core/SkSpriteBlitter_ARGB32.cpp |
@@ -277,7 +277,7 @@ SkSpriteBlitter* SkSpriteBlitter::ChooseD32(const SkBitmap& source, |
SkColorFilter* filter = paint.getColorFilter(); |
SkSpriteBlitter* blitter = NULL; |
- switch (source.getConfig()) { |
+ switch (source.config()) { |
case SkBitmap::kARGB_4444_Config: |
if (alpha != 0xFF) { |
return NULL; // we only have opaque sprites |