Index: src/core/SkBitmapDevice.cpp |
diff --git a/src/core/SkBitmapDevice.cpp b/src/core/SkBitmapDevice.cpp |
index ff68481538286fd25f92734f527a3134de03b1f4..eac21e2d48b427f4b7d0d2743ecd450a18fa27e5 100644 |
--- a/src/core/SkBitmapDevice.cpp |
+++ b/src/core/SkBitmapDevice.cpp |
@@ -13,8 +13,8 @@ |
SK_DEFINE_INST_COUNT(SkBitmapDevice) |
-#define CHECK_FOR_NODRAW_ANNOTATION(paint) \ |
- do { if (paint.isNoDrawAnnotation()) { return; } } while (0) |
+#define CHECK_FOR_ANNOTATION(paint) \ |
+ do { if (paint.getAnnotation()) { return; } } while (0) |
SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap) |
: fBitmap(bitmap) { |
@@ -210,17 +210,17 @@ void SkBitmapDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) { |
void SkBitmapDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode, size_t count, |
const SkPoint pts[], const SkPaint& paint) { |
- CHECK_FOR_NODRAW_ANNOTATION(paint); |
+ CHECK_FOR_ANNOTATION(paint); |
draw.drawPoints(mode, count, pts, paint); |
} |
void SkBitmapDevice::drawRect(const SkDraw& draw, const SkRect& r, const SkPaint& paint) { |
- CHECK_FOR_NODRAW_ANNOTATION(paint); |
+ CHECK_FOR_ANNOTATION(paint); |
draw.drawRect(r, paint); |
} |
void SkBitmapDevice::drawOval(const SkDraw& draw, const SkRect& oval, const SkPaint& paint) { |
- CHECK_FOR_NODRAW_ANNOTATION(paint); |
+ CHECK_FOR_ANNOTATION(paint); |
SkPath path; |
path.addOval(oval); |
@@ -230,7 +230,7 @@ void SkBitmapDevice::drawOval(const SkDraw& draw, const SkRect& oval, const SkPa |
} |
void SkBitmapDevice::drawRRect(const SkDraw& draw, const SkRRect& rrect, const SkPaint& paint) { |
- CHECK_FOR_NODRAW_ANNOTATION(paint); |
+ CHECK_FOR_ANNOTATION(paint); |
SkPath path; |
path.addRRect(rrect); |
@@ -242,7 +242,7 @@ void SkBitmapDevice::drawRRect(const SkDraw& draw, const SkRRect& rrect, const S |
void SkBitmapDevice::drawPath(const SkDraw& draw, const SkPath& path, |
const SkPaint& paint, const SkMatrix* prePathMatrix, |
bool pathIsMutable) { |
- CHECK_FOR_NODRAW_ANNOTATION(paint); |
+ CHECK_FOR_ANNOTATION(paint); |
draw.drawPath(path, paint, prePathMatrix, pathIsMutable); |
} |