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Unified Diff: src/gpu/GrOptDrawState.h

Issue 545693004: Calculate stage stats in GrOptDrawState (Closed) Base URL: https://skia.googlesource.com/skia.git@connectOpt2
Patch Set: Created 6 years, 3 months ago
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Index: src/gpu/GrOptDrawState.h
diff --git a/src/gpu/GrOptDrawState.h b/src/gpu/GrOptDrawState.h
index 544f1f53ba2dcd969cb2bc1b3550f0672b382cb5..5c6b6036f06c998dbe778c4ed08f89bb51b7cb66 100644
--- a/src/gpu/GrOptDrawState.h
+++ b/src/gpu/GrOptDrawState.h
@@ -23,6 +23,10 @@ public:
bool inputColorIsUsed() const { return fInputColorIsUsed; }
bool inputCoverageIsUsed() const { return fInputCoverageIsUsed; }
+ bool readsDst() const { return fReadsDst; }
+ bool readsFragPosition() const { return fReadsFragPosition; }
+ bool requiresVertexShader() const { return fRequiresVertexShader; }
+
private:
/**
* Constructs and optimized drawState out of a GrRODrawState.
@@ -73,11 +77,22 @@ private:
*/
void remapEffectStagesVAIndices();
+ /**
+ * Loop over the effect stages to determine various info like what data they will read and what
+ * shaders they require.
+ */
+ void getStageStats();
+
// These flags are needed to protect the code from creating an unused uniform color/coverage
// which will cause shader compiler errors.
bool fInputColorIsUsed;
bool fInputCoverageIsUsed;
+ // These flags give general info on the effect stages that are used when building the programs
bsalomon 2014/09/05 15:27:55 general info -> aggregated info?
egdaniel 2014/09/08 19:19:49 Done.
+ bool fReadsDst;
+ bool fReadsFragPosition;
+ bool fRequiresVertexShader;
+
SkAutoSTArray<4, GrVertexAttrib> fOptVA;
SkAutoSTArray<4, int> fVAIndexMap;
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