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Side by Side Diff: src/gpu/GrOptDrawState.h

Issue 545693004: Calculate stage stats in GrOptDrawState (Closed) Base URL: https://skia.googlesource.com/skia.git@connectOpt2
Patch Set: Nit Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrOptDrawState_DEFINED 8 #ifndef GrOptDrawState_DEFINED
9 #define GrOptDrawState_DEFINED 9 #define GrOptDrawState_DEFINED
10 10
11 #include "GrDrawState.h" 11 #include "GrDrawState.h"
12 #include "GrRODrawState.h" 12 #include "GrRODrawState.h"
13 13
14 /** 14 /**
15 * Subclass of GrRODrawState that holds an optimized version of a GrDrawState. L ike it's parent 15 * Subclass of GrRODrawState that holds an optimized version of a GrDrawState. L ike it's parent
16 * it is meant to be an immutable class, and simply adds a few helpful data memb ers not in the 16 * it is meant to be an immutable class, and simply adds a few helpful data memb ers not in the
17 * base class. 17 * base class.
18 */ 18 */
19 class GrOptDrawState : public GrRODrawState { 19 class GrOptDrawState : public GrRODrawState {
20 public: 20 public:
21 bool operator== (const GrOptDrawState& that) const; 21 bool operator== (const GrOptDrawState& that) const;
22 22
23 bool inputColorIsUsed() const { return fInputColorIsUsed; } 23 bool inputColorIsUsed() const { return fInputColorIsUsed; }
24 bool inputCoverageIsUsed() const { return fInputCoverageIsUsed; } 24 bool inputCoverageIsUsed() const { return fInputCoverageIsUsed; }
25 25
26 bool readsDst() const { return fReadsDst; }
27 bool readsFragPosition() const { return fReadsFragPosition; }
28 bool requiresVertexShader() const { return fRequiresVertexShader; }
29 bool requiresLocalCoordAttrib() const { return fRequiresLocalCoordAttrib; }
30
26 private: 31 private:
27 /** 32 /**
28 * Constructs and optimized drawState out of a GrRODrawState. 33 * Constructs and optimized drawState out of a GrRODrawState.
29 */ 34 */
30 GrOptDrawState(const GrDrawState& drawState, BlendOptFlags blendOptFlags, 35 GrOptDrawState(const GrDrawState& drawState, BlendOptFlags blendOptFlags,
31 GrBlendCoeff optSrcCoeff, GrBlendCoeff optDstCoeff); 36 GrBlendCoeff optSrcCoeff, GrBlendCoeff optDstCoeff);
32 37
33 /** 38 /**
34 * Loops through all the color stage effects to check if the stage will igno re color input or 39 * Loops through all the color stage effects to check if the stage will igno re color input or
35 * always output a constant color. In the ignore color input case we can ign ore all previous 40 * always output a constant color. In the ignore color input case we can ign ore all previous
(...skipping 18 matching lines...) Expand all
54 * set, then vertex attributes with binding (GrVertexAttribute)i will be rem oved. 59 * set, then vertex attributes with binding (GrVertexAttribute)i will be rem oved.
55 */ 60 */
56 void removeFixedFunctionVertexAttribs(uint8_t removeVAFlags); 61 void removeFixedFunctionVertexAttribs(uint8_t removeVAFlags);
57 62
58 /** 63 /**
59 * Alter the OptDrawState (adjusting stages, vertex attribs, flags, etc.) ba sed on the 64 * Alter the OptDrawState (adjusting stages, vertex attribs, flags, etc.) ba sed on the
60 * BlendOptFlags. 65 * BlendOptFlags.
61 */ 66 */
62 void adjustFromBlendOpts(); 67 void adjustFromBlendOpts();
63 68
69 /**
70 * Loop over the effect stages to determine various info like what data they will read and what
71 * shaders they require.
72 */
73 void getStageStats();
74
64 // These flags are needed to protect the code from creating an unused unifor m color/coverage 75 // These flags are needed to protect the code from creating an unused unifor m color/coverage
65 // which will cause shader compiler errors. 76 // which will cause shader compiler errors.
66 bool fInputColorIsUsed; 77 bool fInputColorIsUsed;
67 bool fInputCoverageIsUsed; 78 bool fInputCoverageIsUsed;
68 79
80 // These flags give aggregated info on the effect stages that are used when building programs.
81 bool fReadsDst;
82 bool fReadsFragPosition;
83 bool fRequiresVertexShader;
84 bool fRequiresLocalCoordAttrib;
85
69 SkAutoSTArray<4, GrVertexAttrib> fOptVA; 86 SkAutoSTArray<4, GrVertexAttrib> fOptVA;
70 87
71 BlendOptFlags fBlendOptFlags; 88 BlendOptFlags fBlendOptFlags;
72 89
73 friend GrOptDrawState* GrDrawState::createOptState() const; 90 friend GrOptDrawState* GrDrawState::createOptState() const;
74 typedef GrRODrawState INHERITED; 91 typedef GrRODrawState INHERITED;
75 }; 92 };
76 93
77 #endif 94 #endif
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