Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(611)

Side by Side Diff: src/gpu/GrOptDrawState.h

Issue 545693004: Calculate stage stats in GrOptDrawState (Closed) Base URL: https://skia.googlesource.com/skia.git@connectOpt2
Patch Set: Created 6 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « no previous file | src/gpu/GrOptDrawState.cpp » ('j') | src/gpu/GrOptDrawState.cpp » ('J')
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrOptDrawState_DEFINED 8 #ifndef GrOptDrawState_DEFINED
9 #define GrOptDrawState_DEFINED 9 #define GrOptDrawState_DEFINED
10 10
11 #include "GrDrawState.h" 11 #include "GrDrawState.h"
12 #include "GrRODrawState.h" 12 #include "GrRODrawState.h"
13 13
14 /** 14 /**
15 * Subclass of GrRODrawState that holds an optimized version of a GrDrawState. L ike it's parent 15 * Subclass of GrRODrawState that holds an optimized version of a GrDrawState. L ike it's parent
16 * it is meant to be an immutable class, and simply adds a few helpful data memb ers not in the 16 * it is meant to be an immutable class, and simply adds a few helpful data memb ers not in the
17 * base class. 17 * base class.
18 */ 18 */
19 class GrOptDrawState : public GrRODrawState { 19 class GrOptDrawState : public GrRODrawState {
20 public: 20 public:
21 bool operator== (const GrOptDrawState& that) const; 21 bool operator== (const GrOptDrawState& that) const;
22 22
23 bool inputColorIsUsed() const { return fInputColorIsUsed; } 23 bool inputColorIsUsed() const { return fInputColorIsUsed; }
24 bool inputCoverageIsUsed() const { return fInputCoverageIsUsed; } 24 bool inputCoverageIsUsed() const { return fInputCoverageIsUsed; }
25 25
26 bool readsDst() const { return fReadsDst; }
27 bool readsFragPosition() const { return fReadsFragPosition; }
28 bool requiresVertexShader() const { return fRequiresVertexShader; }
29
26 private: 30 private:
27 /** 31 /**
28 * Constructs and optimized drawState out of a GrRODrawState. 32 * Constructs and optimized drawState out of a GrRODrawState.
29 */ 33 */
30 GrOptDrawState(const GrDrawState& drawState, BlendOptFlags blendOptFlags, 34 GrOptDrawState(const GrDrawState& drawState, BlendOptFlags blendOptFlags,
31 GrBlendCoeff optSrcCoeff, GrBlendCoeff optDstCoeff); 35 GrBlendCoeff optSrcCoeff, GrBlendCoeff optDstCoeff);
32 36
33 /* 37 /*
34 * Loops through all the color stage effects to check if the stage will igno re color input or 38 * Loops through all the color stage effects to check if the stage will igno re color input or
35 * always output a constant color. In the ignore color input case we can ign ore all previous 39 * always output a constant color. In the ignore color input case we can ign ore all previous
(...skipping 30 matching lines...) Expand all
66 * DrawState. 70 * DrawState.
67 */ 71 */
68 void initializeVAIndexMap(); 72 void initializeVAIndexMap();
69 73
70 /* 74 /*
71 * Loop over the various effect stages and remap any non-fixed function VA's to have the corret 75 * Loop over the various effect stages and remap any non-fixed function VA's to have the corret
72 * index based off of fVAIndexMap 76 * index based off of fVAIndexMap
73 */ 77 */
74 void remapEffectStagesVAIndices(); 78 void remapEffectStagesVAIndices();
75 79
80 /**
81 * Loop over the effect stages to determine various info like what data they will read and what
82 * shaders they require.
83 */
84 void getStageStats();
85
76 // These flags are needed to protect the code from creating an unused unifor m color/coverage 86 // These flags are needed to protect the code from creating an unused unifor m color/coverage
77 // which will cause shader compiler errors. 87 // which will cause shader compiler errors.
78 bool fInputColorIsUsed; 88 bool fInputColorIsUsed;
79 bool fInputCoverageIsUsed; 89 bool fInputCoverageIsUsed;
80 90
91 // These flags give general info on the effect stages that are used when bui lding the programs
bsalomon 2014/09/05 15:27:55 general info -> aggregated info?
egdaniel 2014/09/08 19:19:49 Done.
92 bool fReadsDst;
93 bool fReadsFragPosition;
94 bool fRequiresVertexShader;
95
81 SkAutoSTArray<4, GrVertexAttrib> fOptVA; 96 SkAutoSTArray<4, GrVertexAttrib> fOptVA;
82 SkAutoSTArray<4, int> fVAIndexMap; 97 SkAutoSTArray<4, int> fVAIndexMap;
83 98
84 friend GrOptDrawState* GrDrawState::createOptState() const; 99 friend GrOptDrawState* GrDrawState::createOptState() const;
85 typedef GrRODrawState INHERITED; 100 typedef GrRODrawState INHERITED;
86 }; 101 };
87 102
88 #endif 103 #endif
OLDNEW
« no previous file with comments | « no previous file | src/gpu/GrOptDrawState.cpp » ('j') | src/gpu/GrOptDrawState.cpp » ('J')

Powered by Google App Engine
This is Rietveld 408576698