Index: athena/wm/split_view_controller.cc |
diff --git a/athena/wm/split_view_controller.cc b/athena/wm/split_view_controller.cc |
index 85db209536916f46ec72f8d59b586abf056f9e4e..72696b0e1f135097b009accdd6338bcf53135891 100644 |
--- a/athena/wm/split_view_controller.cc |
+++ b/athena/wm/split_view_controller.cc |
@@ -10,23 +10,191 @@ |
#include "athena/wm/public/window_list_provider.h" |
#include "athena/wm/public/window_manager.h" |
#include "base/bind.h" |
+#include "ui/aura/scoped_window_targeter.h" |
#include "ui/aura/window.h" |
+#include "ui/aura/window_delegate.h" |
+#include "ui/aura/window_targeter.h" |
+#include "ui/base/cursor/cursor.h" |
+#include "ui/base/hit_test.h" |
#include "ui/compositor/closure_animation_observer.h" |
-#include "ui/compositor/layer_animation_observer.h" |
+#include "ui/compositor/layer.h" |
#include "ui/compositor/scoped_layer_animation_settings.h" |
#include "ui/events/event_handler.h" |
#include "ui/gfx/display.h" |
#include "ui/gfx/screen.h" |
+#include "ui/views/widget/root_view.h" |
+#include "ui/views/widget/root_view_targeter.h" |
+#include "ui/views/widget/widget.h" |
#include "ui/wm/core/window_util.h" |
+#include "ui/wm/public/window_types.h" |
namespace athena { |
namespace { |
-// Returns a target transform which is suitable for animating a windows's |
-// bounds. |
-gfx::Transform GetTargetTransformForBoundsAnimation(const gfx::Rect& from, |
- const gfx::Rect& to) { |
+const int kDragHandleWidth = 4; |
+const int kDragHandleHeight = 80; |
+const int kDividerWidth = 6; |
+ |
+// TODO(mfomitchev): Should this be moved to ui/views? |
+ |
+// Always returns the same target. |
+class StaticViewTargeterDelegate : public views::ViewTargeterDelegate { |
+ public: |
+ explicit StaticViewTargeterDelegate(views::View* target) |
+ : target_(target) {} |
+ |
+ virtual ~StaticViewTargeterDelegate() {} |
+ |
+ private: |
+ // views::ViewTargeterDelegate |
+ virtual views::View* TargetForRect( |
+ views::View* root, const gfx::Rect& rect) OVERRIDE { |
+ return target_; |
+ } |
+ |
+ // Not owned. |
+ views::View* target_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(StaticViewTargeterDelegate); |
+}; |
+ |
+// TODO(mfomitchev): This is a copy of EmptyWindowDelegate in |
+// ash/root_window_controller.cc. Should we move this somewhere we can reuse in |
+// both ash and athena? It looks like mojo::DummyDelegate could use this as |
+// well. |
+// Perhaps we could have ui/aura/empty_window_delegate.h or |
+// aura::CreateEmptyWIndowDelegate() in ui/aura/window_delegate.h |
+ |
+// A window delegate which does nothing. Used to create a window that |
+// is a event target, but do nothing. |
+class EmptyWindowDelegate : public aura::WindowDelegate { |
+ public: |
+ EmptyWindowDelegate() {} |
+ virtual ~EmptyWindowDelegate() {} |
+ |
+ // aura::WindowDelegate overrides: |
+ virtual gfx::Size GetMinimumSize() const OVERRIDE { |
+ return gfx::Size(); |
+ } |
+ virtual gfx::Size GetMaximumSize() const OVERRIDE { |
+ return gfx::Size(); |
+ } |
+ virtual void OnBoundsChanged(const gfx::Rect& old_bounds, |
+ const gfx::Rect& new_bounds) OVERRIDE { |
+ } |
+ virtual gfx::NativeCursor GetCursor(const gfx::Point& point) OVERRIDE { |
+ return gfx::kNullCursor; |
+ } |
+ virtual int GetNonClientComponent( |
+ const gfx::Point& point) const OVERRIDE { |
+ return HTNOWHERE; |
+ } |
+ virtual bool ShouldDescendIntoChildForEventHandling( |
+ aura::Window* child, |
+ const gfx::Point& location) OVERRIDE { |
+ return false; |
+ } |
+ virtual bool CanFocus() OVERRIDE { |
+ return false; |
+ } |
+ virtual void OnCaptureLost() OVERRIDE { |
+ } |
+ virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE { |
+ } |
+ virtual void OnDeviceScaleFactorChanged( |
+ float device_scale_factor) OVERRIDE { |
+ } |
+ virtual void OnWindowDestroying(aura::Window* window) OVERRIDE {} |
sadrul
2014/09/15 14:32:29
Some have {} in the same line, some have these in
mfomitchev
2014/09/15 16:37:23
Done. All methods that don't do anything have {} o
|
+ virtual void OnWindowDestroyed(aura::Window* window) OVERRIDE { |
+ delete this; |
+ } |
+ virtual void OnWindowTargetVisibilityChanged(bool visible) OVERRIDE { |
+ } |
+ virtual bool HasHitTestMask() const OVERRIDE { |
+ return false; |
+ } |
+ virtual void GetHitTestMask(gfx::Path* mask) const OVERRIDE {} |
+ |
+ private: |
+ DISALLOW_COPY_AND_ASSIGN(EmptyWindowDelegate); |
+ |
+}; |
+ |
+// Expands the effective target area of a window ensuring it is easy to touch. |
+// If the window is big enough to begin with, there should be no change from |
+// the default targeting behavior. |
+class PriorityWindowTargeter : public aura::WindowTargeter, |
+ public aura::WindowObserver { |
+ public: |
+ explicit PriorityWindowTargeter(aura::Window* priority_window) |
+ : priority_window_(priority_window) { |
+ DCHECK(priority_window); |
+ priority_window->AddObserver(this); |
+ } |
+ |
+ virtual ~PriorityWindowTargeter() { |
+ priority_window_->RemoveObserver(this); |
+ } |
+ |
+ private: |
+ bool ShouldProcessEvent(ui::EventType event_type) { |
+ return event_type == ui::ET_TOUCH_PRESSED; |
+ } |
+ |
+ // aura::WindowTargeter: |
+ virtual ui::EventTarget* FindTargetForLocatedEvent( |
+ ui::EventTarget* root, |
+ ui::LocatedEvent* event) OVERRIDE { |
+ if (!priority_window_ || (event->type() != ui::ET_TOUCH_PRESSED)) |
+ return WindowTargeter::FindTargetForLocatedEvent(root, event); |
+ |
+ gfx::Rect window_bounds = priority_window_->GetBoundsInRootWindow(); |
+ gfx::Transform window_transform = priority_window_->layer()->transform(); |
+ gfx::RectF transformed_bounds_f = window_bounds; |
+ window_transform.TransformRect(&transformed_bounds_f); |
+ gfx::Rect transformed_bounds = gfx::Rect(transformed_bounds_f.x(), |
+ transformed_bounds_f.y(), |
+ transformed_bounds_f.width(), |
+ transformed_bounds_f.height()); |
+ |
+ gfx::Point window_center = transformed_bounds.CenterPoint(); |
+ gfx::Rect extension_rect = gfx::Rect( |
+ window_center.x() - kMinTouchDimension / 2, |
+ window_center.y() - kMinTouchDimension / 2, |
+ kMinTouchDimension, |
+ kMinTouchDimension); |
+ gfx::Rect extended_bounds = |
+ gfx::UnionRects(transformed_bounds, extension_rect); |
+ if (extended_bounds.Contains(event->root_location().x(), |
+ event->root_location().y())) { |
+ root->ConvertEventToTarget(priority_window_, event); |
+ return priority_window_; |
+ } |
+ |
+ return WindowTargeter::FindTargetForLocatedEvent(root, event); |
+ } |
+ |
+ // aura::WindowObserver: |
+ virtual void OnWindowDestroying(aura::Window* window) OVERRIDE { |
+ DCHECK_EQ(window, priority_window_); |
+ priority_window_->RemoveObserver(this); |
+ priority_window_ = NULL; |
+ } |
+ |
+ // Minimum dimension of a target to be comfortably touchable. |
+ // The effective touch target area of |priority_window_| gets expanded so |
+ // that it's width and height is ayt least |kMinTouchDimension|. |
+ int const kMinTouchDimension = 26; |
+ |
+ aura::Window* priority_window_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(PriorityWindowTargeter); |
+}; |
+ |
+// Returns a target transform required to transform |from| to |to|. |
+gfx::Transform GetTransformForBounds(const gfx::Rect& from, |
+ const gfx::Rect& to) { |
gfx::Transform transform; |
transform.Translate(to.x() - from.x(), to.y() - from.y()); |
transform.Scale(to.width() / static_cast<float>(from.width()), |
@@ -49,7 +217,8 @@ SplitViewController::SplitViewController( |
window_list_provider_(window_list_provider), |
left_window_(NULL), |
right_window_(NULL), |
- separator_position_(0), |
+ divider_position_(0), |
+ divider_widget_(NULL), |
weak_factory_(this) { |
} |
@@ -94,6 +263,8 @@ void SplitViewController::ActivateSplitMode(aura::Window* left, |
} |
} |
+ int container_width = container_->GetBoundsInScreen().width(); |
+ divider_position_ = container_width / 2; |
SetState(ACTIVE); |
if (right_window_ != right) { |
right_window_ = right; |
@@ -103,6 +274,7 @@ void SplitViewController::ActivateSplitMode(aura::Window* left, |
left_window_ = left; |
container_->StackChildAtTop(left_window_); |
} |
+ |
UpdateLayout(true); |
} |
@@ -135,65 +307,166 @@ void SplitViewController::DeactivateSplitMode() { |
left_window_ = right_window_ = NULL; |
} |
-gfx::Rect SplitViewController::GetLeftTargetBounds() { |
- gfx::Rect work_area = |
- gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().work_area(); |
- return gfx::Rect(0, 0, container_->bounds().width() / 2, work_area.height()); |
+void SplitViewController::InitializeDivider() { |
+ CHECK(!divider_widget_); |
+ CHECK(!divider_window_); |
+ |
+ divider_window_.reset(new aura::Window(new EmptyWindowDelegate())); |
sadrul
2014/09/15 14:32:29
What's the purpose of |divider_window_|?
mfomitchev
2014/09/15 16:37:23
It covers the empty space between two windows in s
sadrul
2014/09/15 16:53:31
You don't need a separate window for this. You sho
mfomitchev
2014/09/15 17:44:20
If we do that, we will steal the entire right edge
sadrul
2014/09/15 17:50:25
It still doesn't make sense to have to maintain tw
mfomitchev
2014/09/15 18:34:21
I guess we could do that..
- I guess PriorityWindo
|
+ divider_window_->SetType(ui::wm::WINDOW_TYPE_CONTROL); |
+ divider_window_->Init(aura::WINDOW_LAYER_SOLID_COLOR); |
+ divider_window_->layer()->SetColor(SK_ColorBLACK); |
+ int container_height = container_->bounds().height(); |
+ divider_window_->SetBounds( |
+ gfx::Rect(-kDividerWidth / 2, 0, kDividerWidth, container_height)); |
+ container_->AddChild(divider_window_.get()); |
+ container_->StackChildAtTop(divider_window_.get()); |
+ |
+ views::View* divider_view = CreateDragHandleView(DragHandle::HORIZONTAL, |
+ this, |
+ kDragHandleWidth, |
+ kDragHandleHeight, |
+ 1); |
+ divider_widget_ = new views::Widget(); |
+ views::Widget::InitParams params(views::Widget::InitParams::TYPE_CONTROL); |
+ params.parent = container_; |
+ params.accept_events = true; |
+ params.activatable = views::Widget::InitParams::ACTIVATABLE_YES; |
sadrul
2014/09/15 14:32:29
Make this ACTIVATABLE_NO (it should still be able
mfomitchev
2014/09/15 16:37:24
Done. Thanks.
|
+ params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW; |
+ params.bounds = gfx::Rect(-kDragHandleWidth / 2, |
+ container_height / 2 - kDragHandleHeight / 2, |
+ kDragHandleWidth, |
+ kDragHandleHeight); |
+ divider_widget_->Init(params); |
+ divider_widget_->SetContentsView(divider_view); |
+ |
+ // Install a static view targeter on the root view which always targets |
+ // divider_view. |
+ // TODO(mfomitchev,tdanderson): This may not be needed if/when the logic |
+ // in ViewTargeterDelegate::TargetForRect is changed to work better for |
+ // views that are narrow in one dimension and long in another dimension. |
+ views::internal::RootView* root_view = |
+ static_cast<views::internal::RootView*>(divider_widget_->GetRootView()); |
+ views::View* target_view = divider_view; |
+ views::ViewTargeter* targeter = new views::RootViewTargeter( |
+ new StaticViewTargeterDelegate(target_view), |
+ root_view); |
+ divider_widget_->GetRootView()->SetEventTargeter( |
+ scoped_ptr<views::ViewTargeter>(targeter)); |
sadrul
2014/09/15 14:32:29
|divider_view| is the only view (other than the in
mfomitchev
2014/09/15 16:37:23
It doesn't work if I remove this view targeter. It
sadrul
2014/09/15 16:53:31
This is a pretty bad bug. You should file a crbug
mfomitchev
2014/09/15 17:44:20
Done.
|
} |
-gfx::Rect SplitViewController::GetRightTargetBounds() { |
- gfx::Rect work_area = |
- gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().work_area(); |
- int container_width = container_->bounds().width(); |
+void SplitViewController::HideDivider() { |
+ divider_widget_->Hide(); |
+ divider_window_->Hide(); |
+ window_targeter_.reset(); |
+} |
+ |
+void SplitViewController::ShowDivider() { |
+ divider_widget_->Show(); |
+ divider_window_->Show(); |
+ if (!window_targeter_) { |
+ scoped_ptr<ui::EventTargeter> window_targeter = |
+ scoped_ptr<ui::EventTargeter>( |
+ new PriorityWindowTargeter(divider_widget_->GetNativeWindow())); |
+ window_targeter_.reset( |
+ new aura::ScopedWindowTargeter(container_, window_targeter.Pass())); |
+ } |
+} |
+ |
+gfx::Rect SplitViewController::GetLeftAreaBounds() { |
+ int container_height = container_->bounds().height(); |
return gfx::Rect( |
- container_width / 2, 0, container_width / 2, work_area.height()); |
+ 0, 0, divider_position_ - kDividerWidth / 2, container_height); |
+} |
+ |
+gfx::Rect SplitViewController::GetRightAreaBounds() { |
+ int container_width = container_->bounds().width(); |
+ int container_height = container_->bounds().height(); |
+ return gfx::Rect(divider_position_ + kDividerWidth / 2, |
+ 0, |
+ container_width - divider_position_ - kDividerWidth / 2, |
+ container_height); |
} |
void SplitViewController::SetState(SplitViewController::State state) { |
if (state_ == state) |
return; |
+ if (divider_widget_ == NULL) { |
+ InitializeDivider(); |
+ } |
+ |
state_ = state; |
+ |
ScreenManager::Get()->SetRotationLocked(state_ != INACTIVE); |
+ if (state == INACTIVE) |
+ HideDivider(); |
+ else |
+ ShowDivider(); |
} |
void SplitViewController::UpdateLayout(bool animate) { |
CHECK(left_window_); |
CHECK(right_window_); |
- |
// Splitview can be activated from SplitViewController::ActivateSplitMode or |
// SplitViewController::ScrollEnd. Additionally we don't want to rotate the |
// screen while engaging splitview (i.e. state_ == SCROLLING). |
if (state_ == INACTIVE && !animate) { |
- if (!wm::IsActiveWindow(left_window_)) |
+ aura::Window* active_window = window_list_provider_->GetWindowList().back(); |
+ if (active_window != left_window_) { |
left_window_->Hide(); |
- if (!wm::IsActiveWindow(right_window_)) |
+ right_window_->SetBounds(gfx::Rect(container_->bounds())); |
+ } |
+ if (active_window != right_window_) { |
+ left_window_->SetBounds(gfx::Rect(container_->bounds())); |
right_window_->Hide(); |
- SetWindowTransforms(gfx::Transform(), gfx::Transform(), false); |
+ } |
+ SetWindowTransforms( |
+ gfx::Transform(), gfx::Transform(), gfx::Transform(), false); |
return; |
} |
left_window_->Show(); |
right_window_->Show(); |
+ gfx::Transform divider_transform; |
+ divider_transform.Translate(divider_position_, 0); |
if (state_ == ACTIVE) { |
if (animate) { |
- gfx::Transform left_transform = GetTargetTransformForBoundsAnimation( |
- left_window_->bounds(), GetLeftTargetBounds()); |
- gfx::Transform right_transform = GetTargetTransformForBoundsAnimation( |
- right_window_->bounds(), GetRightTargetBounds()); |
- SetWindowTransforms(left_transform, right_transform, true); |
+ gfx::Transform left_transform = |
+ GetTransformForBounds(left_window_->bounds(), GetLeftAreaBounds()); |
+ gfx::Transform right_transform = |
+ GetTransformForBounds(right_window_->bounds(), GetRightAreaBounds()); |
+ SetWindowTransforms( |
+ left_transform, right_transform, divider_transform, true); |
} else { |
- left_window_->SetBounds(GetLeftTargetBounds()); |
- right_window_->SetBounds(GetRightTargetBounds()); |
- SetWindowTransforms(gfx::Transform(), gfx::Transform(), false); |
+ left_window_->SetBounds(GetLeftAreaBounds()); |
+ right_window_->SetBounds(GetRightAreaBounds()); |
+ SetWindowTransforms( |
+ gfx::Transform(), gfx::Transform(), divider_transform, false); |
} |
} else { |
gfx::Transform left_transform; |
- left_transform.Translate(separator_position_ - container_->bounds().width(), |
- 0); |
gfx::Transform right_transform; |
- right_transform.Translate(separator_position_, 0); |
- SetWindowTransforms(left_transform, right_transform, animate); |
+ gfx::Rect left_area_bounds = GetLeftAreaBounds(); |
+ gfx::Rect right_area_bounds = GetRightAreaBounds(); |
+ // If the width of the window is greater than the width of the area which it |
+ // is supposed to occupy - translate the window. Otherwise scale the window |
+ // up to fill the target area. |
+ if (left_window_->bounds().width() >= left_area_bounds.width()) { |
+ left_transform.Translate( |
+ left_area_bounds.right() - left_window_->bounds().right(), 0); |
+ } else { |
+ left_transform = |
+ GetTransformForBounds(left_window_->bounds(), left_area_bounds); |
+ } |
+ if (right_window_->bounds().width() >= right_area_bounds.width()) { |
+ right_transform.Translate( |
+ right_area_bounds.x() - right_window_->bounds().x(), 0); |
+ } else { |
+ right_transform = |
+ GetTransformForBounds(right_window_->bounds(), right_area_bounds); |
+ } |
+ SetWindowTransforms( |
+ left_transform, right_transform, divider_transform, animate); |
} |
// Note: |left_window_| and |right_window_| may be NULL if calling |
// SetWindowTransforms(): |
@@ -204,6 +477,7 @@ void SplitViewController::UpdateLayout(bool animate) { |
void SplitViewController::SetWindowTransforms( |
const gfx::Transform& left_transform, |
const gfx::Transform& right_transform, |
+ const gfx::Transform& divider_transform, |
bool animate) { |
if (animate) { |
ui::ScopedLayerAnimationSettings left_settings( |
@@ -212,6 +486,18 @@ void SplitViewController::SetWindowTransforms( |
ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
left_window_->SetTransform(left_transform); |
+ ui::ScopedLayerAnimationSettings divider_widget_settings( |
+ divider_widget_->GetNativeWindow()->layer()->GetAnimator()); |
+ divider_widget_settings.SetPreemptionStrategy( |
+ ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
+ divider_widget_->GetNativeWindow()->SetTransform(divider_transform); |
+ |
+ ui::ScopedLayerAnimationSettings divider_layer_settings( |
+ divider_window_->layer()->GetAnimator()); |
+ divider_layer_settings.SetPreemptionStrategy( |
+ ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
+ divider_window_->SetTransform(divider_transform); |
+ |
ui::ScopedLayerAnimationSettings right_settings( |
right_window_->layer()->GetAnimator()); |
right_settings.SetPreemptionStrategy( |
@@ -223,6 +509,8 @@ void SplitViewController::SetWindowTransforms( |
} else { |
left_window_->SetTransform(left_transform); |
right_window_->SetTransform(right_transform); |
+ divider_widget_->GetNativeWindow()->SetTransform(divider_transform); |
+ divider_window_->SetTransform(divider_transform); |
} |
} |
@@ -243,7 +531,7 @@ void SplitViewController::UpdateSeparatorPositionFromScrollDelta(float delta) { |
const gfx::Rect& display_bounds = |
screen->GetDisplayNearestWindow(container_).bounds(); |
gfx::Rect container_bounds = container_->GetBoundsInScreen(); |
- separator_position_ = |
+ divider_position_ = |
delta > 0 ? ((int)delta) + display_bounds.x() - container_bounds.x() |
: display_bounds.right() - container_bounds.x() + delta; |
} |
@@ -255,13 +543,13 @@ void SplitViewController::ScrollBegin(BezelController::Bezel bezel, |
float delta) { |
if (!CanScroll()) |
return; |
+ |
SetState(SCROLLING); |
aura::Window::Windows windows = window_list_provider_->GetWindowList(); |
CHECK(windows.size() >= 2); |
aura::Window::Windows::const_reverse_iterator iter = windows.rbegin(); |
aura::Window* current_window = *(iter); |
- CHECK(wm::IsActiveWindow(current_window)); |
if (delta > 0) { |
right_window_ = current_window; |
@@ -286,16 +574,16 @@ void SplitViewController::ScrollEnd() { |
// we would go into the split view mode. |
const int kMaxDistanceFromMiddle = 120; |
int container_width = container_->GetBoundsInScreen().width(); |
- if (std::abs(container_width / 2 - separator_position_) <= |
+ if (std::abs(container_width / 2 - divider_position_) <= |
kMaxDistanceFromMiddle) { |
+ divider_position_ = container_width / 2; |
SetState(ACTIVE); |
- separator_position_ = container_width / 2; |
- } else if (separator_position_ < container_width / 2) { |
- separator_position_ = 0; |
+ } else if (divider_position_ < container_width / 2) { |
+ divider_position_ = 0; |
SetState(INACTIVE); |
wm::ActivateWindow(right_window_); |
} else { |
- separator_position_ = container_width; |
+ divider_position_ = container_width; |
SetState(INACTIVE); |
wm::ActivateWindow(left_window_); |
} |
@@ -318,4 +606,53 @@ bool SplitViewController::CanScroll() { |
return result; |
} |
+/////////////////////////////////////////////////////////////////////////////// |
+// ScrollHandle::ScrollDelegate: |
+ |
+void SplitViewController::HandleScrollBegin(float delta) { |
+ CHECK(state_ == ACTIVE); |
+ state_ = SCROLLING; |
+ divider_position_ = delta + divider_position_; |
+ UpdateLayout(false); |
+} |
+ |
+void SplitViewController::HandleScrollEnd() { |
+ ScrollEnd(); |
+} |
+ |
+void SplitViewController::HandleScrollUpdate(float delta) { |
+ if (state_ != SCROLLING) |
+ return; |
+ divider_position_ = delta + container_->GetBoundsInScreen().width() / 2; |
+ UpdateLayout(false); |
+} |
+ |
+bool SplitViewController::HandleCanScroll() { |
+ CHECK(IsLandscapeOrientation(gfx::Screen::GetNativeScreen() |
+ ->GetDisplayNearestWindow(container_) |
+ .rotation())); |
+ return true; |
+} |
+ |
+/////////////////////////////////////////////////////////////////////////////// |
+// WindowManagerObserver: |
+ |
+void SplitViewController::OnOverviewModeEnter() { |
+ if (divider_widget_) { |
sadrul
2014/09/15 14:32:29
Remove {}
mfomitchev
2014/09/15 16:37:24
Done.
|
+ HideDivider(); |
+ } |
+} |
+ |
+void SplitViewController::OnOverviewModeExit() { |
+ if (state_ != INACTIVE) { |
sadrul
2014/09/15 14:32:29
ditto
mfomitchev
2014/09/15 16:37:24
Done.
|
+ ShowDivider(); |
+ } |
+} |
+ |
+void SplitViewController::OnSplitViewModeEnter() { |
+} |
+ |
+void SplitViewController::OnSplitViewModeExit() { |
+} |
+ |
} // namespace athena |