OLD | NEW |
---|---|
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "athena/wm/bezel_controller.h" | 5 #include "athena/wm/bezel_controller.h" |
6 | 6 |
7 #include "ui/aura/window.h" | 7 #include "ui/aura/window.h" |
8 #include "ui/events/event_handler.h" | 8 #include "ui/events/event_handler.h" |
9 #include "ui/gfx/display.h" | 9 #include "ui/gfx/display.h" |
10 #include "ui/gfx/geometry/point_conversions.h" | 10 #include "ui/gfx/geometry/point_conversions.h" |
(...skipping 28 matching lines...) Expand all Loading... | |
39 DCHECK(bezel == BezelController::BEZEL_LEFT || | 39 DCHECK(bezel == BezelController::BEZEL_LEFT || |
40 bezel == BezelController::BEZEL_RIGHT); | 40 bezel == BezelController::BEZEL_RIGHT); |
41 // Convert location from window coordinates to screen coordinates. | 41 // Convert location from window coordinates to screen coordinates. |
42 gfx::Point point_in_screen(gfx::ToRoundedPoint(location)); | 42 gfx::Point point_in_screen(gfx::ToRoundedPoint(location)); |
43 wm::ConvertPointToScreen(window, &point_in_screen); | 43 wm::ConvertPointToScreen(window, &point_in_screen); |
44 return bezel == BezelController::BEZEL_LEFT | 44 return bezel == BezelController::BEZEL_LEFT |
45 ? point_in_screen.x() | 45 ? point_in_screen.x() |
46 : point_in_screen.x() - GetDisplay(window).bounds().width(); | 46 : point_in_screen.x() - GetDisplay(window).bounds().width(); |
47 } | 47 } |
48 | 48 |
49 // Returns the bezel corresponding to the |location| in |window| or BEZEL_NONE | |
50 // if the location is outside of the bezel area. | |
51 // Only implemented for LEFT and RIGHT bezels ATM. | |
pkotwicz
2014/09/23 05:13:40
Nit: Remove 'ATM'
mfomitchev
2014/09/23 15:46:02
Done.
| |
52 BezelController::Bezel GetBezel(const gfx::PointF& location, | |
53 aura::Window* window) { | |
54 int screen_width = GetDisplay(window).bounds().width(); | |
55 gfx::Point point_in_screen(gfx::ToRoundedPoint(location)); | |
56 wm::ConvertPointToScreen(window, &point_in_screen); | |
57 if (point_in_screen.x() < kBezelWidth) | |
58 return BezelController::BEZEL_LEFT; | |
59 if (point_in_screen.x() > screen_width - kBezelWidth) | |
60 return BezelController::BEZEL_RIGHT; | |
61 return BezelController::BEZEL_NONE; | |
62 } | |
63 | |
49 } // namespace | 64 } // namespace |
50 | 65 |
51 BezelController::BezelController(aura::Window* container) | 66 BezelController::BezelController(aura::Window* container) |
52 : container_(container), | 67 : container_(container), |
53 state_(NONE), | 68 state_(NONE), |
54 scroll_bezel_(BEZEL_NONE), | 69 scroll_bezel_(BEZEL_NONE), |
55 scroll_target_(NULL), | 70 scroll_target_(NULL), |
56 left_right_delegate_(NULL) { | 71 left_right_delegate_(NULL) { |
57 } | 72 } |
58 | 73 |
59 void BezelController::SetState(BezelController::State state) { | 74 void BezelController::SetState(BezelController::State state) { |
60 // Use SetState(State, float) if |state| is one of the BEZEL_SCROLLING states. | 75 // Use SetState(State, float) if |state| is one of the BEZEL_SCROLLING states. |
61 DCHECK_NE(state, BEZEL_SCROLLING_TWO_FINGERS); | 76 DCHECK_NE(state, BEZEL_SCROLLING_TWO_FINGERS); |
62 DCHECK_NE(state, BEZEL_SCROLLING_ONE_FINGER); | 77 DCHECK_NE(state, BEZEL_SCROLLING_ONE_FINGER); |
63 SetState(state, kScrollDeltaNone); | 78 SetState(state, kScrollDeltaNone); |
64 } | 79 } |
65 | 80 |
66 void BezelController::SetState(BezelController::State state, | 81 void BezelController::SetState(BezelController::State state, |
67 float scroll_delta) { | 82 float scroll_delta) { |
68 if (!left_right_delegate_ || state == state_) | 83 if (!left_right_delegate_ || state == state_) |
69 return; | 84 return; |
70 | 85 |
71 if (state == BEZEL_SCROLLING_TWO_FINGERS) | 86 if (state == BEZEL_SCROLLING_TWO_FINGERS) |
72 left_right_delegate_->ScrollBegin(scroll_bezel_, scroll_delta); | 87 left_right_delegate_->BezelScrollBegin(scroll_bezel_, scroll_delta); |
73 else if (state_ == BEZEL_SCROLLING_TWO_FINGERS) | 88 else if (state_ == BEZEL_SCROLLING_TWO_FINGERS) |
74 left_right_delegate_->ScrollEnd(); | 89 left_right_delegate_->BezelScrollEnd(); |
75 state_ = state; | 90 state_ = state; |
76 if (state == NONE) { | 91 if (state == NONE) { |
77 scroll_bezel_ = BEZEL_NONE; | 92 scroll_bezel_ = BEZEL_NONE; |
78 scroll_target_ = NULL; | 93 scroll_target_ = NULL; |
79 } | 94 } |
80 } | 95 } |
81 | 96 |
82 // Only implemented for LEFT and RIGHT bezels ATM. | |
83 BezelController::Bezel BezelController::GetBezel(const gfx::PointF& location) { | |
84 int screen_width = GetDisplay(container_).bounds().width(); | |
85 if (location.x() < kBezelWidth) { | |
86 return BEZEL_LEFT; | |
87 } else if (location.x() > screen_width - kBezelWidth) { | |
88 return BEZEL_RIGHT; | |
89 } else { | |
90 return BEZEL_NONE; | |
91 } | |
92 } | |
93 | |
94 void BezelController::OnGestureEvent(ui::GestureEvent* event) { | 97 void BezelController::OnGestureEvent(ui::GestureEvent* event) { |
95 // TODO(mfomitchev): Currently we aren't retargetting or consuming any of the | 98 // TODO(mfomitchev): Currently we aren't retargetting or consuming any of the |
96 // touch events. This means that content can prevent the generation of gesture | 99 // touch events. This means that content can prevent the generation of gesture |
97 // events and two-finger scroll won't work. Possible solution to this problem | 100 // events and two-finger scroll won't work. Possible solution to this problem |
98 // is hosting our own gesture recognizer or retargetting touch events at the | 101 // is hosting our own gesture recognizer or retargetting touch events at the |
99 // bezel. | 102 // bezel. |
100 | 103 |
101 if (!left_right_delegate_) | 104 if (!left_right_delegate_) |
102 return; | 105 return; |
103 | 106 |
104 ui::EventType type = event->type(); | 107 ui::EventType type = event->type(); |
105 if (!ShouldProcessGesture(type)) | 108 if (!ShouldProcessGesture(type)) |
106 return; | 109 return; |
107 | 110 |
111 const ui::GestureEventDetails& event_details = event->details(); | |
112 int num_touch_points = event_details.touch_points(); | |
113 if (num_touch_points == 1 && type == ui::ET_GESTURE_BEGIN) { | |
114 // Reset the state if needed. | |
115 // Normally, the state would be reset when ET_GESTURE_END is dispatched, | |
116 // however ET_GESTURE_END may not be dispatched if the gesture target is | |
117 // hidden or deleted before the gesture ends. | |
118 SetState(NONE); | |
pkotwicz
2014/09/23 05:13:40
I am sure that I am missing something. Can you exp
mfomitchev
2014/09/23 15:46:02
When you drag the divider handle, it becomes the t
pkotwicz
2014/09/23 19:44:46
From talking to tdresser@ we are supposed to get E
mfomitchev
2014/09/23 21:02:09
I started a thread with sadrul on this, but it did
| |
119 } | |
120 | |
108 if (scroll_target_ && event->target() != scroll_target_) | 121 if (scroll_target_ && event->target() != scroll_target_) |
109 return; | 122 return; |
110 | 123 |
111 const gfx::PointF& event_location = event->location_f(); | 124 const gfx::PointF& event_location = event->location_f(); |
112 const ui::GestureEventDetails& event_details = event->details(); | |
113 int num_touch_points = event_details.touch_points(); | |
114 float scroll_delta = kScrollDeltaNone; | 125 float scroll_delta = kScrollDeltaNone; |
115 if (scroll_bezel_ != BEZEL_NONE) { | 126 aura::Window* target_window = static_cast<aura::Window*>(event->target()); |
116 aura::Window* target_window = static_cast<aura::Window*>(event->target()); | 127 if (scroll_bezel_ != BEZEL_NONE) |
117 scroll_delta = GetDistance(event_location, target_window, scroll_bezel_); | 128 scroll_delta = GetDistance(event_location, target_window, scroll_bezel_); |
118 } | |
119 | 129 |
120 if (type == ui::ET_GESTURE_BEGIN) { | 130 if (type == ui::ET_GESTURE_BEGIN) { |
121 if (num_touch_points > 2) { | 131 if (num_touch_points > 2) { |
122 SetState(IGNORE_CURRENT_SCROLL); | 132 SetState(IGNORE_CURRENT_SCROLL); |
123 return; | 133 return; |
124 } | 134 } |
125 BezelController::Bezel event_bezel = GetBezel(event->location_f()); | 135 BezelController::Bezel event_bezel = |
136 GetBezel(event->location_f(), target_window); | |
126 switch (state_) { | 137 switch (state_) { |
127 case NONE: | 138 case NONE: |
128 scroll_bezel_ = event_bezel; | 139 scroll_bezel_ = event_bezel; |
129 scroll_target_ = event->target(); | 140 scroll_target_ = event->target(); |
130 if (event_bezel != BEZEL_LEFT && event_bezel != BEZEL_RIGHT) | 141 if (event_bezel != BEZEL_LEFT && event_bezel != BEZEL_RIGHT) |
131 SetState(IGNORE_CURRENT_SCROLL); | 142 SetState(IGNORE_CURRENT_SCROLL); |
132 else | 143 else |
133 SetState(BEZEL_GESTURE_STARTED); | 144 SetState(BEZEL_GESTURE_STARTED); |
134 break; | 145 break; |
135 case IGNORE_CURRENT_SCROLL: | 146 case IGNORE_CURRENT_SCROLL: |
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
167 if (state_ != BEZEL_GESTURE_STARTED) | 178 if (state_ != BEZEL_GESTURE_STARTED) |
168 return; | 179 return; |
169 | 180 |
170 if (num_touch_points == 1) { | 181 if (num_touch_points == 1) { |
171 SetState(BEZEL_SCROLLING_ONE_FINGER, scroll_delta); | 182 SetState(BEZEL_SCROLLING_ONE_FINGER, scroll_delta); |
172 return; | 183 return; |
173 } | 184 } |
174 | 185 |
175 DCHECK_EQ(num_touch_points, 2); | 186 DCHECK_EQ(num_touch_points, 2); |
176 SetState(BEZEL_SCROLLING_TWO_FINGERS, scroll_delta); | 187 SetState(BEZEL_SCROLLING_TWO_FINGERS, scroll_delta); |
177 if (left_right_delegate_->CanScroll()) | 188 if (left_right_delegate_->BezelCanScroll()) |
178 event->SetHandled(); | 189 event->SetHandled(); |
179 } else if (type == ui::ET_GESTURE_SCROLL_UPDATE) { | 190 } else if (type == ui::ET_GESTURE_SCROLL_UPDATE) { |
180 if (state_ != BEZEL_SCROLLING_TWO_FINGERS) | 191 if (state_ != BEZEL_SCROLLING_TWO_FINGERS) |
181 return; | 192 return; |
182 | 193 |
183 left_right_delegate_->ScrollUpdate(scroll_delta); | 194 left_right_delegate_->BezelScrollUpdate(scroll_delta); |
184 if (left_right_delegate_->CanScroll()) | 195 if (left_right_delegate_->BezelCanScroll()) |
185 event->SetHandled(); | 196 event->SetHandled(); |
186 } | 197 } |
187 } | 198 } |
188 | 199 |
189 } // namespace athena | 200 } // namespace athena |
OLD | NEW |