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1 // Copyright 2014 the V8 project authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "src/background-parsing-task.h" | |
6 | |
7 namespace v8 { | |
8 namespace internal { | |
9 | |
10 BackgroundParsingTask::BackgroundParsingTask( | |
11 StreamedSource* source, ScriptCompiler::CompileOptions options, | |
12 int stack_size, Isolate* isolate) | |
13 : source_(source), options_(options), stack_size_(stack_size) { | |
14 // Prepare the data for the internalization phase and compilation phase, which | |
15 // will happen in the main thread after parsing. | |
16 source->info.Reset(new i::CompilationInfoWithZone(source->source_stream.get(), | |
17 source->encoding, isolate)); | |
18 source->info->MarkAsGlobal(); | |
19 | |
20 // We don't set the context to the CompilationInfo yet, because the background | |
21 // thread cannot do anything with it anyway. We set it just before compilation | |
22 // on the foreground thread. | |
23 DCHECK(options == ScriptCompiler::kProduceParserCache || | |
24 options == ScriptCompiler::kProduceCodeCache || | |
25 options == ScriptCompiler::kNoCompileOptions); | |
26 source->allow_lazy = | |
27 !i::Compiler::DebuggerWantsEagerCompilation(source->info.get()); | |
28 source->hash_seed = isolate->heap()->HashSeed(); | |
29 } | |
30 | |
31 | |
32 void BackgroundParsingTask::Run() { | |
33 DisallowHeapAllocation no_allocation; | |
34 DisallowHandleAllocation no_handles; | |
35 DisallowHandleDereference no_deref; | |
36 | |
37 ScriptData* script_data = NULL; | |
38 if (options_ == ScriptCompiler::kProduceParserCache || | |
39 options_ == ScriptCompiler::kProduceCodeCache) { | |
40 source_->info->SetCachedData(&script_data, options_); | |
41 } | |
42 | |
43 uintptr_t limit = reinterpret_cast<uintptr_t>(&limit) - stack_size_ * KB; | |
44 Parser::ParseInfo parse_info = {limit, source_->hash_seed, | |
45 &source_->unicode_cache}; | |
46 | |
47 // Parser needs to stay alive for finalizing the parsing on the main | |
48 // thread. Passing &parse_info is OK because Parser doesn't store it. | |
49 source_->parser.Reset(new Parser(source_->info.get(), &parse_info)); | |
50 source_->parser->set_allow_lazy(source_->allow_lazy); | |
51 source_->parser->ParseOnBackground(); | |
52 | |
53 if (script_data != NULL) { | |
54 source_->cached_data.Reset(new ScriptCompiler::CachedData( | |
55 script_data->data(), script_data->length(), | |
56 ScriptCompiler::CachedData::BufferOwned)); | |
57 script_data->ReleaseDataOwnership(); | |
58 delete script_data; | |
59 } | |
60 } | |
61 } | |
62 } // namespace v8::internal | |
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