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Side by Side Diff: components/leveldb_proto/leveldb_database.h

Issue 545193008: Use base::StringPairs where appropriate from /components (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_LEVELDB_PROTO_LEVELDB_DATABASE_H_ 5 #ifndef COMPONENTS_LEVELDB_PROTO_LEVELDB_DATABASE_H_
6 #define COMPONENTS_LEVELDB_PROTO_LEVELDB_DATABASE_H_ 6 #define COMPONENTS_LEVELDB_PROTO_LEVELDB_DATABASE_H_
7 7
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/files/file_path.h" 11 #include "base/files/file_path.h"
12 #include "base/memory/scoped_ptr.h" 12 #include "base/memory/scoped_ptr.h"
13 #include "base/strings/string_split.h"
13 #include "base/threading/thread_collision_warner.h" 14 #include "base/threading/thread_collision_warner.h"
14 15
15 namespace leveldb { 16 namespace leveldb {
16 class DB; 17 class DB;
17 } // namespace leveldb 18 } // namespace leveldb
18 19
19 namespace leveldb_proto { 20 namespace leveldb_proto {
20 21
21 // Interacts with the LevelDB third party module. 22 // Interacts with the LevelDB third party module.
22 // Once constructed, function calls and destruction should all occur on the 23 // Once constructed, function calls and destruction should all occur on the
23 // same thread (not necessarily the same as the constructor). 24 // same thread (not necessarily the same as the constructor).
24 class LevelDB { 25 class LevelDB {
25 public: 26 public:
26 LevelDB(); 27 LevelDB();
27 virtual ~LevelDB(); 28 virtual ~LevelDB();
28 29
29 virtual bool Init(const base::FilePath& database_dir); 30 virtual bool Init(const base::FilePath& database_dir);
30 virtual bool Save( 31 virtual bool Save(const base::StringPairs& pairs_to_save,
31 const std::vector<std::pair<std::string, std::string> >& pairs_to_save, 32 const std::vector<std::string>& keys_to_remove);
32 const std::vector<std::string>& keys_to_remove);
33 virtual bool Load(std::vector<std::string>* entries); 33 virtual bool Load(std::vector<std::string>* entries);
34 34
35 private: 35 private:
36 DFAKE_MUTEX(thread_checker_); 36 DFAKE_MUTEX(thread_checker_);
37 scoped_ptr<leveldb::DB> db_; 37 scoped_ptr<leveldb::DB> db_;
38 }; 38 };
39 39
40 } // namespace leveldb_proto 40 } // namespace leveldb_proto
41 41
42 #endif // COMPONENTS_LEVELDB_PROTO_LEVELDB_DATABASE_H_ 42 #endif // COMPONENTS_LEVELDB_PROTO_LEVELDB_DATABASE_H_
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