Index: ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.h |
diff --git a/ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.h b/ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.h |
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index 0000000000000000000000000000000000000000..be5f3e983540bb8c57e8bc14bf59f6f21f8948fc |
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+++ b/ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.h |
@@ -0,0 +1,268 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef UI_EVENTS_OZONE_EVDEV_LIBGESTURES_GLUE_GESTURE_PROPERTY_PROVIDER_H_ |
+#define UI_EVENTS_OZONE_EVDEV_LIBGESTURES_GLUE_GESTURE_PROPERTY_PROVIDER_H_ |
+ |
+#include <gestures/gestures.h> |
+#include <libevdev/libevdev.h> |
+ |
+#include <map> |
+#include <string> |
+#include <vector> |
+ |
+#include "base/basictypes.h" |
+#include "base/containers/hash_tables.h" |
+#include "base/containers/scoped_ptr_hash_map.h" |
+#include "base/memory/scoped_vector.h" |
+#include "ui/events/ozone/evdev/events_ozone_evdev_export.h" |
+ |
+namespace ui { |
+ |
+class GesturesPropFunctionsWrapper; |
+class GestureInterpreterLibevdevCros; |
+ |
+// Not for public consumption, so we wrap it in namespace internal. |
+namespace internal { |
+class MatchCriteria; |
+struct ConfigurationSection; |
+} |
+ |
+// A struct holding device properties that are useful when interacting with |
+// the gestures lib. |
+struct GestureDeviceProperties { |
+ int area_left; |
+ int area_right; |
+ int area_top; |
+ int area_bottom; |
+ int res_y; |
+ int res_x; |
+ int orientation_minimum; |
+ int orientation_maximum; |
+ GesturesPropBool raw_passthrough; |
+ GesturesPropBool dump_debug_log; |
+}; |
+ |
+// Provide the interface to access the CrOS gesture library properties. |
+// It maintains the property data for all input devices that runs with |
+// the gesture library. |
+// |
+// The class also parses the configuration files on the system to |
+// initialize the specified property values. The configuration files are |
+// currently in the xorg-conf format so that they can be shared with non-Ozone |
+// builds. |
+class EVENTS_OZONE_EVDEV_EXPORT GesturePropertyProvider { |
+ public: |
+ // Device types. |
+ enum DeviceType { |
+ DT_MOUSE, |
+ DT_TOUCHPAD, |
+ DT_TOUCHSCREEN, |
+ DT_MULTITOUCH, |
+ DT_MULTITOUCH_MOUSE, |
+ DT_ALL, |
+ }; |
+ |
+ // Property types. |
+ enum PropertyType { |
+ PT_INT, |
+ PT_SHORT, |
+ PT_BOOL, |
+ PT_STRING, |
+ PT_REAL, |
+ }; |
+ |
+ // Pointer that leads to the device info. |
+ typedef Evdev* DevicePtr; |
+ |
+ // The device ids are only maintained by GesturePropertyProvider to identify |
+ // the input devices that uses the gesture lib and are not to be confused with |
+ // the Evdev input node id, for example. |
+ typedef int DeviceId; |
+ |
+ GesturePropertyProvider(); |
+ ~GesturePropertyProvider(); |
+ |
+ // Get a list of device ids that matches a device type. |
+ void GetDeviceIdsByType(const DeviceType type, |
+ std::vector<DeviceId>* device_ids); |
+ |
+ // Get the GesturesProp object. Returns NULL if not found. |
+ // |
+ // The user may use the object returned to set/get the property value in the |
+ // gesture library's memory. Note that the values in preferences are not |
+ // synced with the ones here in realtime - they are only applied from the |
+ // preference side in a single way once appropriate (e.g., when the user |
+ // clicked "OK"). |
+ GesturesProp* GetProperty(const DeviceId device_id, const std::string& name); |
+ |
+ private: |
+ friend class GesturesPropFunctionsWrapper; |
+ |
+ // Mapping table from a device pointer to its device id. |
+ typedef std::map<DevicePtr, DeviceId> DeviceIdMap; |
+ |
+ // Mapping table from a property name to its corresponding GesturesProp |
+ // object pointer. |
+ typedef base::hash_map<std::string, GesturesProp*> PropertyMap; |
+ typedef base::ScopedPtrHashMap<std::string, GesturesProp> ScopedPropertyMap; |
+ |
+ // Mapping table from a device id to its property map. |
+ typedef base::ScopedPtrHashMap<DeviceId, PropertyMap> ScopedDevicePropertyMap; |
+ typedef base::ScopedPtrHashMap<DeviceId, ScopedPropertyMap> |
+ ScopedDeviceScopedPropertyMap; |
+ |
+ // Get the device id of a device pointer. May create a new one if not |
+ // currently mapped. |
+ DeviceId GetDeviceId(const DevicePtr device, const bool do_create); |
+ |
+ // Called by functions in GesturesPropFunctionsWrapper to manipulate |
+ // properties. Note these functions do not new/delete the GesturesProp |
+ // pointers. It is caller's responsibility to manage them. |
+ void AddProperty(const DeviceId device_id, |
+ const std::string& name, |
+ GesturesProp* property); |
+ void DeleteProperty(const DeviceId device_id, const std::string& name); |
+ |
+ // Check if a property exists for a device. Return if it is found. |
+ GesturesProp* FindProperty(const DeviceId device_id, const std::string& name); |
+ |
+ // Get the default value of a property based on the configuration files. |
+ GesturesProp* GetDefaultProperty(const DeviceId device_id, |
+ const std::string& name); |
+ |
+ // The device configuration files are parsed and stored in the memory upon |
+ // Chrome starts. The default property values are then applied to each device |
+ // when it is attached/detected. |
+ void LoadDeviceConfigurations(); |
+ |
+ // Parse a xorg-conf file. We ignore all sections other than InputClass. |
+ // Check the xorg-conf spec for more infomation about its format. |
+ void ParseXorgConfFile(const std::string& content); |
+ |
+ // Create a match criteria. |
+ internal::MatchCriteria* CreateMatchCriteria(const std::string& match_type, |
+ const std::string& arg); |
+ |
+ // Create a property that comes from the conf files. |
+ GesturesProp* CreateDefaultProperty(const std::string& name, |
+ const std::string& value); |
+ |
+ // Setup default property values for a newly found device. |
+ void SetupDefaultProperties(const DeviceId device_id, const DevicePtr device); |
+ |
+ // An incremental counter of the next device id to be used for mapping. |
+ DeviceId device_id_counter_; |
+ |
+ // Map of device ids. |
+ DeviceIdMap device_ids_map_; |
+ |
+ // Array of property maps indexed by their respective device ids. Owns all the |
+ // GesturesProp objects in it. |
+ ScopedDeviceScopedPropertyMap properties_maps_; |
+ |
+ // Same as properties_maps_, but loaded with only values specified in the |
+ // configuration files. Will be applied when a property of the same name is |
+ // created. Note that it only references the properties in configurations_ and |
+ // doesn't own any GesturesProp by itself. |
+ ScopedDevicePropertyMap default_properties_maps_; |
spang
2014/10/08 19:09:15
I think I managed to figure out what all the typed
Shecky Lin
2014/10/09 09:19:31
I have combined both maps to a struct per your sug
|
+ |
+ // A vector of parsed sections in configuration files. Owns MatchCriterias, |
+ // GesturesProps and ConfigurationSections in it. |
+ ScopedVector<internal::ConfigurationSection> configurations_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(GesturePropertyProvider); |
+}; |
+ |
+// Wrapper of GesturesProp related functions. We group them together so that we |
+// can friend them all at once. |
+class GesturesPropFunctionsWrapper { |
+ public: |
+ // Property provider interface implementation. |
+ // |
+ // These functions will create a GesturesProp object that can link back to the |
+ // memory that holds the real value, which is often declared in the gesture |
+ // lib. |
+ static GesturesProp* CreateInt(void* device_data, |
+ const char* name, |
+ int* value, |
+ size_t count, |
+ const int* init); |
+ static GesturesProp* CreateShort(void* device_data, |
+ const char* name, |
+ short* value, |
+ size_t count, |
+ const short* init); |
+ static GesturesProp* CreateBool(void* device_data, |
+ const char* name, |
+ GesturesPropBool* value, |
+ size_t count, |
+ const GesturesPropBool* init); |
+ |
+ // String GestureProps needs special care due to the use of const char* in the |
+ // gesture lib. Its argument list is also different from numeric properties'. |
+ static GesturesProp* CreateString(void* device_data, |
+ const char* name, |
+ const char** value, |
+ const char* init); |
+ |
+ static GesturesProp* CreateReal(void* device_data, |
+ const char* name, |
+ double* value, |
+ size_t count, |
+ const double* init); |
+ |
+ // Set the handlers to call when a property is accessed. |
+ static void RegisterHandlers(void* device_data, |
+ GesturesProp* property, |
+ void* handler_data, |
+ GesturesPropGetHandler get, |
+ GesturesPropSetHandler set); |
+ |
+ // Free a property. |
+ static void Free(void* device_data, GesturesProp* property); |
+ |
+ // Initialize hardware-related device properties which will be used in the |
+ // gesture lib. |
+ static bool InitializeDeviceProperties(void* device_data, |
+ GestureDeviceProperties* properties); |
+ |
+ private: |
+ // Property helper functions. |
+ // Core template function for creating GestureProps. Used by numerical types. |
+ template <typename T, class PROPTYPE> |
+ static GesturesProp* CreateProperty(void* device_data, |
+ const char* name, |
+ T* value, |
+ size_t count, |
+ const T* init); |
+ |
+ // Do things that should happen BEFORE we create the property. |
+ static GesturesProp* PreCreateProperty(void* device_data, const char* name); |
+ // Do things that should happen AFTER we create the property. |
+ static void PostCreateProperty(void* device_data, |
+ const char* name, |
+ GesturesProp* property); |
+ |
+ // Some other utility functions used in InitializeDeviceProperties. |
+ static GesturesProp* CreateIntSingle(void* device_data, |
+ const char* name, |
+ int* value, |
+ int init); |
+ static GesturesProp* CreateBoolSingle(void* device_data, |
+ const char* name, |
+ GesturesPropBool* value, |
+ GesturesPropBool init); |
+ |
+ // Routines to get the device pointer and the property provider from the |
+ // GestureInterpreterLibevdevCros pointer. |
+ static GesturePropertyProvider* GetPropertyProvider(void* device_data); |
+ static GesturePropertyProvider::DevicePtr GetDevicePointer(void* device_data); |
+}; |
+ |
+extern const GesturesPropProvider kGesturePropProvider; |
+ |
+} // namspace ui |
+ |
+#endif // UI_EVENTS_OZONE_EVDEV_LIBGESTURES_GLUE_GESTURE_PROPERTY_PROVIDER_H_ |