Index: ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.cc |
diff --git a/ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.cc b/ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..6624d26a1fc75450209c566048ba39686fc7c3ac |
--- /dev/null |
+++ b/ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.cc |
@@ -0,0 +1,1571 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.h" |
+ |
+#include <gestures/gestures.h> |
+#include <libevdev/libevdev.h> |
+ |
+#include <fnmatch.h> |
+#include <string.h> |
+ |
+#include <algorithm> |
+#include <iostream> |
+#include <set> |
+ |
+#include "base/files/file_enumerator.h" |
+#include "base/files/file_util.h" |
+#include "base/logging.h" |
+#include "base/strings/string_number_conversions.h" |
+#include "base/strings/string_split.h" |
+#include "base/strings/string_tokenizer.h" |
+#include "base/strings/string_util.h" |
+#include "base/strings/stringize_macros.h" |
+#include "base/strings/stringprintf.h" |
+#include "ui/events/ozone/evdev/libgestures_glue/gesture_interpreter_libevdev_cros.h" |
+ |
+// Severity level for general info logging purpose. |
+#define GPROP_LOG DVLOG |
+#define INFO_SEVERITY 1 |
+ |
+/* Implementation of GesturesProp declared in gestures.h |
+ * |
+ * libgestures requires that this be in the top level namespace. |
+ * */ |
+struct GesturesProp { |
spang
2014/10/03 21:40:11
This is nontrivial and should not be a struct. Cha
Shecky Lin
2014/10/08 10:51:00
Done.
|
+ typedef ui::GesturePropertyProvider::PropertyType PropertyType; |
+ GesturesProp(const std::string& n, |
+ const PropertyType tp, |
+ const size_t c) |
+ : name(n), |
+ type(tp), |
+ count(c), |
+ is_allocated(false), |
+ is_read_only(false), |
+ handler_data(NULL), |
+ get(NULL), |
+ set(NULL) { |
+ } |
+ virtual ~GesturesProp() {} |
+ |
+ // Get the memory size of one element of the property data type. |
+ virtual size_t GetElementSize() const = 0; |
+ |
+ // Variant-ish interfaces for accessing the property value. Each type of |
+ // property should override the corresponding interfaces for it. |
+ virtual bool GetIntValue(int* v) const { |
spang
2014/10/03 21:40:11
You've lost all bounds checking here (in my sugges
Shecky Lin
2014/10/08 10:51:00
Done.
|
+ NOTREACHED(); |
+ return false; |
+ } |
+ virtual bool SetIntValue(const int* v) { |
+ NOTREACHED(); |
+ return false; |
+ } |
+ virtual bool GetShortValue(short* v) const { |
+ NOTREACHED(); |
+ return false; |
+ } |
+ virtual bool SetShortValue(const short* v) { |
+ NOTREACHED(); |
+ return false; |
+ } |
+ virtual bool GetBoolValue(bool* v) const { |
+ NOTREACHED(); |
+ return false; |
+ } |
+ virtual bool SetBoolValue(const bool* v) { |
+ NOTREACHED(); |
+ return false; |
+ } |
+ virtual bool GetStringValue(std::string* v) const { |
+ NOTREACHED(); |
+ return false; |
+ } |
+ virtual bool SetStringValue(const std::string* v) { |
+ NOTREACHED(); |
+ return false; |
+ } |
+ virtual bool GetDoubleValue(double* v) const { |
+ NOTREACHED(); |
+ return false; |
+ } |
+ virtual bool SetDoubleValue(const double* v) { |
+ NOTREACHED(); |
+ return false; |
+ } |
+ |
+ // Interfaces for getting the data pointer and stuff. |
+ virtual int* GetIntValuePtr() const { |
+ NOTREACHED(); |
+ return NULL; |
+ } |
+ virtual short* GetShortValuePtr() const { |
+ NOTREACHED(); |
+ return NULL; |
+ } |
+ virtual GesturesPropBool* GetBoolValuePtr() const { |
+ NOTREACHED(); |
+ return NULL; |
+ } |
+ virtual std::string* GetStringValuePtr() const { |
+ NOTREACHED(); |
+ return NULL; |
+ } |
+ virtual const char** GetStringWritebackPtr() const { |
+ NOTREACHED(); |
+ return NULL; |
+ } |
+ virtual double* GetDoubleValuePtr() const { |
+ NOTREACHED(); |
+ return NULL; |
+ } |
+ |
+ // Property name, type and number of elements. |
+ std::string name; |
+ PropertyType type; |
+ size_t count; |
+ |
+ // If the flag is on, it means the memory that the data pointer points to is |
+ // allocated here. We will need to free the memory by ourselves when the |
+ // GesturesProp is destroyed. |
+ bool is_allocated; |
+ |
+ // If the flag is on, it means the GesturesProp is created by passing a NULL |
+ // data pointer to the creator functions. We define the property as a |
+ // read-only one and that no value change will be allowed for it. Note that |
+ // the flag is different from is_allocated in that StringProperty will always |
+ // allocate no matter it is created with NULL or not. |
+ bool is_read_only; |
+ |
+ // Handler function pointers and the data to be passed to them when the |
+ // property is accessed. |
+ void* handler_data; |
+ GesturesPropGetHandler get; |
+ GesturesPropSetHandler set; |
+ protected: |
+ void OnGet() const { |
+ // We don't have the X server now so there is currently nothing to do when |
+ // the get handler returns true. |
+ // TODO(sheckylin): Re-visit this if we use handlers that modifies the |
+ // property. |
+ if (get) |
+ get(handler_data); |
+ } |
+ |
+ void OnSet() const { |
+ // Call the property set handler if available. |
+ if (set) |
+ set(handler_data); |
+ } |
+ |
+ private: |
+ // For logging purpose. |
+ friend std::ostream& operator<<(std::ostream& os, const GesturesProp& prop); |
+}; |
+ |
+template <typename T> |
+class TypedGesturesProp : public GesturesProp { |
+ public: |
+ TypedGesturesProp(const std::string& n, |
+ const PropertyType tp, |
+ const size_t c, |
+ T* v) |
+ : GesturesProp(n, tp, c), val_(v) { |
+ if (!val_) { |
+ if (count > 1) |
spang
2014/10/03 21:40:11
I think you can remove the if{} here (and below).
Shecky Lin
2014/10/08 10:51:00
Done.
|
+ val_ = new T[count]; |
+ else |
+ val_ = new T; |
+ is_allocated = true; |
+ is_read_only = true; |
+ } |
+ } |
+ virtual ~TypedGesturesProp() { |
+ if (is_allocated) { |
+ if (count > 1) |
+ delete[] val_; |
+ else |
+ delete val_; |
+ } |
+ } |
+ virtual size_t GetElementSize() const { return sizeof(T); } |
+ |
+ protected: |
+ // Functions for setting/getting numerical properties. |
+ template <typename U> |
+ bool GetNumericalValue(U* v) const { |
spang
2014/10/03 21:40:11
If you use vectors:
std::vector<U> GetNumericalVe
Shecky Lin
2014/10/08 10:51:00
Done.
|
+ // We do type-casting because the numerical types may not totally match. |
+ // For example, we store bool as GesturesPropBool to be compatible with the |
+ // gesture library. Also, all parsed xorg-conf property values are stored |
+ // as double because we can't identify their original type lexically. |
+ // TODO(sheckylin): Handle value out-of-range (e.g., double to int). |
+ for (size_t i = 0; i < count; ++i) |
+ v[i] = static_cast<U>(val_[i]); |
+ return true; |
+ } |
+ |
+ template <typename U> |
+ bool SetNumericalValue(const U* v) { |
spang
2014/10/03 21:40:11
void SetNumericalVector(const std::vector<U>& v)
Shecky Lin
2014/10/08 10:51:00
Done.
|
+ for (size_t i = 0; i < count; ++i) |
+ val_[i] = static_cast<T>(v[i]); |
+ return true; |
+ } |
+ |
+ // These two functions calls the set/get handler and should only be used in |
+ // Get*Value/Set*Value functions. |
+ template <typename U> |
+ bool GetNumericalPropertyValue(U* v) const { |
spang
2014/10/03 21:40:11
std::vector<U> GetNumericalPropertyVector()
Shecky Lin
2014/10/08 10:51:00
Done.
|
+ bool ret = this->template GetNumericalValue(v); |
+ OnGet(); |
+ return ret; |
+ } |
+ |
+ template <typename U> |
+ bool SetNumericalPropertyValue(const U* v) { |
spang
2014/10/03 21:40:11
void SetNumericalPropertyVector(const std::vector<
Shecky Lin
2014/10/08 10:51:00
Done.
|
+ bool ret = this->template SetNumericalValue(v); |
+ OnSet(); |
+ return ret; |
+ } |
+ |
+ // Check if a default property usable for (numerical) initialization. Derived |
+ // classes may override it when necessary. |
+ virtual bool IsDefaultPropertyUsable(GesturesProp* default_prop) { |
+ // We currently assumed that we won't specify any array property in the |
+ // configuration files. The code needs to be updated if the assumption |
+ // becomes invalid in the future. |
+ return (count == 1 && default_prop && |
+ default_prop->type != PropertyType::PT_STRING); |
+ } |
+ |
+ // Initialize a numerical property's value. Note that a (numerical) default |
+ // property's value is always stored in double. |
+ void InitializeNumericalProperty(const T* init, GesturesProp* default_prop) { |
+ if (IsDefaultPropertyUsable(default_prop)) { |
+ GPROP_LOG(INFO_SEVERITY) << "Default property found. Using its value ..."; |
+ this->template SetNumericalValue(default_prop->GetDoubleValuePtr()); |
+ } else { |
+ this->template SetNumericalValue(init); |
+ } |
+ } |
+ |
+ // Data pointer. |
+ T* val_; |
+}; |
+ |
+class GesturesIntProp : public TypedGesturesProp<int> { |
+ public: |
+ GesturesIntProp(const std::string& n, |
+ const size_t c, |
+ int* v, |
+ const int* init, |
+ GesturesProp* default_prop) |
+ : TypedGesturesProp<int>(n, PropertyType::PT_INT, c, v) { |
+ InitializeNumericalProperty(init, default_prop); |
+ } |
+ |
+ virtual bool GetIntValue(int* v) const { |
+ return this->template GetNumericalPropertyValue(v); |
+ } |
+ virtual bool SetIntValue(const int* v) { |
+ return this->template SetNumericalPropertyValue(v); |
+ } |
+ virtual int* GetIntValuePtr() const { return val_; } |
+}; |
+ |
+class GesturesShortProp : public TypedGesturesProp<short> { |
+ public: |
+ GesturesShortProp(const std::string& n, |
+ const size_t c, |
+ short* v, |
+ const short* init, |
+ GesturesProp* default_prop) |
+ : TypedGesturesProp<short>(n, PropertyType::PT_SHORT, c, v) { |
+ InitializeNumericalProperty(init, default_prop); |
+ } |
+ virtual bool GetShortValue(short* v) const { |
+ return this->template GetNumericalPropertyValue(v); |
+ } |
+ virtual bool SetShortValue(const short* v) { |
+ return this->template SetNumericalPropertyValue(v); |
+ } |
+ virtual short* GetShortValuePtr() const { return val_; } |
+}; |
+ |
+class GesturesBoolProp : public TypedGesturesProp<GesturesPropBool> { |
+ public: |
+ GesturesBoolProp(const std::string& n, |
+ const size_t c, |
+ GesturesPropBool* v, |
+ const GesturesPropBool* init, |
+ GesturesProp* default_prop) |
+ : TypedGesturesProp<GesturesPropBool>(n, PropertyType::PT_BOOL, c, v) { |
+ InitializeNumericalProperty(init, default_prop); |
+ } |
+ virtual bool GetBoolValue(bool* v) const { |
+ return this->template GetNumericalPropertyValue(v); |
+ } |
+ virtual bool SetBoolValue(const bool* v) { |
+ return this->template SetNumericalPropertyValue(v); |
+ } |
+ virtual GesturesPropBool* GetBoolValuePtr() const { return val_; } |
+}; |
+ |
+class GesturesDoubleProp : public TypedGesturesProp<double> { |
+ public: |
+ GesturesDoubleProp(const std::string& n, |
+ const size_t c, |
+ double* v, |
+ const double* init, |
+ GesturesProp* default_prop) |
+ : TypedGesturesProp<double>(n, PropertyType::PT_REAL, c, v) { |
+ InitializeNumericalProperty(init, default_prop); |
+ } |
+ virtual bool GetDoubleValue(double* v) const { |
+ return this->template GetNumericalPropertyValue(v); |
+ } |
+ virtual bool SetDoubleValue(const double* v) { |
+ return this->template SetNumericalPropertyValue(v); |
+ } |
+ virtual double* GetDoubleValuePtr() const { return val_; } |
+}; |
+ |
+class GesturesStringProp : public TypedGesturesProp<std::string> { |
+ public: |
+ // StringProperty's memory is always allocated on this side instead of |
+ // externally in the gesture lib as the original one will be destroyed right |
+ // after the constructor call (check the design of StringProperty). To do |
+ // this, we call the TypedGesturesProp constructor with NULL pointer so that |
+ // it always allocates. |
+ GesturesStringProp(const std::string& n, |
+ const char** v, |
+ const char* init, |
+ GesturesProp* default_prop) |
+ : TypedGesturesProp<std::string>(n, PropertyType::PT_STRING, 1, NULL), |
+ write_back_(NULL) { |
+ // Initialize the property value similar to the numerical types. |
+ if (IsDefaultPropertyUsable(default_prop)) { |
+ GPROP_LOG(INFO_SEVERITY) << "Default property found. Using its value ..."; |
+ *val_ = *(default_prop->GetStringValuePtr()); |
+ } else { |
+ *val_ = init; |
+ } |
+ |
+ // If the provided pointer is not NULL, replace its content |
+ // (val_ of StringProperty) with the address of our allocated string. |
+ // Note that we don't have to do this for the other data types as they will |
+ // use the original data pointer if possible and it is unnecessary to do so |
+ // if the pointer is NULL. |
+ if (v) { |
+ *v = val_->c_str(); |
+ write_back_ = v; |
+ // Set the read-only flag back to false. |
+ is_read_only = false; |
+ } |
+ } |
+ virtual bool GetStringValue(std::string* v) const { |
+ *v = *val_; |
+ OnGet(); |
+ return true; |
+ } |
+ virtual bool SetStringValue(const std::string* v) { |
+ *val_ = *v; |
+ |
+ // Write back the pointer in case it may change (e.g., string |
+ // re-allocation). |
+ if (write_back_) |
+ *(write_back_) = val_->c_str(); |
+ OnSet(); |
+ return true; |
+ } |
+ virtual std::string* GetStringValuePtr() const { return val_; } |
+ virtual const char** GetStringWritebackPtr() const { |
+ return write_back_; |
+ } |
+ |
+ protected: |
+ // Override the function as we want string properties now. |
+ virtual bool IsDefaultPropertyUsable(GesturesProp* default_prop) { |
+ return (default_prop && default_prop->type == PropertyType::PT_STRING); |
+ } |
+ |
+ private: |
+ // In some cases, we don't directly use the data pointer provided by the |
+ // creators due to its limitation and instead use our own types (e.g., in |
+ // the case of string). We thus need to store the write back pointer so that |
+ // we can update the value in the gesture lib if the property value gets |
+ // changed. |
+ const char** write_back_; |
+}; |
+ |
+// Property type logging function. |
+std::ostream& operator<<(std::ostream& out, |
+ const ui::GesturePropertyProvider::PropertyType type) { |
+ std::string s; |
+#define TYPE_CASE(TYPE) \ |
+ case (ui::GesturePropertyProvider::TYPE): \ |
+ s = #TYPE; \ |
+ break; |
+ switch (type) { |
+ TYPE_CASE(PT_INT); |
+ TYPE_CASE(PT_SHORT); |
+ TYPE_CASE(PT_BOOL); |
+ TYPE_CASE(PT_STRING); |
+ TYPE_CASE(PT_REAL); |
+ default: |
+ NOTREACHED(); |
+ break; |
+ } |
+#undef TYPE_CASE |
+ return out << s; |
+} |
+ |
+// GesturesProp logging function. |
+std::ostream& operator<<(std::ostream& os, const GesturesProp& p) { |
+ const GesturesProp* prop = &p; |
+ |
+ // Output the property content. |
+ os << "\"" << prop->name << "\", " << prop->type << ", " << prop->count |
+ << ", (" << prop->is_allocated << ", " << prop->is_read_only << "), "; |
+ |
+ // Only the string property has the write back pointer. |
+ if (prop->type == ui::GesturePropertyProvider::PT_STRING) |
+ os << prop->GetStringWritebackPtr(); |
+ else |
+ os << "NULL"; |
+ |
+ // Output the property values. |
+ os << ", ("; |
+ for (size_t i = 0; i < prop->count; i++) { |
+ switch (prop->type) { |
+ case ui::GesturePropertyProvider::PT_INT: |
+ os << prop->GetIntValuePtr()[i]; |
+ break; |
+ case ui::GesturePropertyProvider::PT_SHORT: |
+ os << prop->GetShortValuePtr()[i]; |
+ break; |
+ case ui::GesturePropertyProvider::PT_BOOL: |
+ // Prevent the value being printed as characters. |
+ os << static_cast<bool>(prop->GetBoolValuePtr()[i]); |
+ break; |
+ case ui::GesturePropertyProvider::PT_STRING: |
+ os << prop->GetStringValuePtr()[i]; |
+ break; |
+ case ui::GesturePropertyProvider::PT_REAL: |
+ os << prop->GetDoubleValuePtr()[i]; |
+ break; |
+ default: |
+ LOG(ERROR) << "Unknown gesture property type: " << prop->type; |
+ NOTREACHED(); |
+ break; |
+ } |
+ os << ", "; |
+ } |
+ os << ")"; |
+ return os; |
+} |
+ |
+// Anonymous namespace for utility functions and internal constants. |
+namespace { |
+ |
+// The path that we will look for conf files. |
+const char kConfigurationFilePath[] = "/etc/gesture"; |
+ |
+// We support only match types that have already been used. One should change |
+// this if we start using new types in the future. Note that most unsupported |
+// match types are either useless in CrOS or inapplicable to the non-X |
+// environment. |
+const char* kSupportedMatchTypes[] = {"MatchProduct", |
+ "MatchDevicePath", |
+ "MatchUSBID", |
+ "MatchIsPointer", |
+ "MatchIsTouchpad", |
+ "MatchIsTouchscreen"}; |
+const char* kUnsupportedMatchTypes[] = {"MatchVendor", |
+ "MatchOS", |
+ "MatchPnPID", |
+ "MatchDriver", |
+ "MatchTag", |
+ "MatchLayout", |
+ "MatchIsKeyboard", |
+ "MatchIsJoystick", |
+ "MatchIsTablet"}; |
+ |
+// Special keywords for boolean values. |
+const char* kTrue[] = {"on", "true", "yes"}; |
+const char* kFalse[] = {"off", "false", "no"}; |
+ |
+// Max number of devices that we track. |
+const ui::GesturePropertyProvider::DeviceId kMaxDeviceNum = 0xffff; |
+ |
+// Check if a device falls into one device type category. |
+bool IsDeviceOfType(ui::GesturePropertyProvider::DevicePtr device, |
+ const ui::GesturePropertyProvider::DeviceType type) { |
+ EvdevClass evdev_class = device->info.evdev_class; |
+ switch (type) { |
+ case ui::GesturePropertyProvider::DT_MOUSE: |
+ return (evdev_class == EvdevClassMouse || |
+ evdev_class == EvdevClassMultitouchMouse); |
+ break; |
+ case ui::GesturePropertyProvider::DT_TOUCHPAD: |
+ // Note that the behavior here is different from the inputcontrol script |
+ // which actually returns touchscreen devices as well. |
+ return (evdev_class == EvdevClassTouchpad); |
+ break; |
+ case ui::GesturePropertyProvider::DT_TOUCHSCREEN: |
+ return (evdev_class == EvdevClassTouchscreen); |
+ break; |
+ case ui::GesturePropertyProvider::DT_MULTITOUCH: |
+ return (evdev_class == EvdevClassTouchpad || |
+ evdev_class == EvdevClassTouchscreen || |
+ evdev_class == EvdevClassMultitouchMouse); |
+ break; |
+ case ui::GesturePropertyProvider::DT_MULTITOUCH_MOUSE: |
+ return (evdev_class == EvdevClassMultitouchMouse); |
+ break; |
+ case ui::GesturePropertyProvider::DT_ALL: |
+ return true; |
+ break; |
+ default: |
+ NOTREACHED(); |
+ break; |
+ } |
+ return false; |
+} |
+ |
+// Trick to get the device path from a file descriptor. |
+std::string GetDeviceNodePath(void* dev) { |
+ std::string proc_symlink = |
+ "/proc/self/fd/" + base::IntToString(static_cast<Evdev*>(dev)->fd); |
+ base::FilePath path; |
+ if (!base::ReadSymbolicLink(base::FilePath(proc_symlink), &path)) |
+ return std::string(); |
+ return path.value(); |
+} |
+ |
+// Check if a match criteria is currently implemented. Note that we didn't |
+// implemented all of them as some are inapplicable in the non-X world. |
+bool IsMatchTypeSupported( |
+ const std::string& match_type) { |
+ for (size_t i = 0; i < arraysize(kSupportedMatchTypes); i++) |
+ if (match_type == kSupportedMatchTypes[i]) |
+ return true; |
+ for (size_t i = 0; i < arraysize(kUnsupportedMatchTypes); i++) { |
+ if (match_type == kUnsupportedMatchTypes[i]) { |
+ LOG(ERROR) << "Unsupported gestures input class match type: " |
+ << match_type; |
+ return false; |
+ } |
+ } |
+ return false; |
+} |
+ |
+// Check if a match criteria is a device type one. |
+bool IsMatchDeviceType( |
+ const std::string& match_type) { |
+ return StartsWithASCII(match_type, "MatchIs", true); |
+} |
+ |
+// Parse a boolean value keyword (e.g., on/off, true/false). |
+int ParseBooleanKeyword(const std::string& value) { |
+ for (size_t i = 0; i < arraysize(kTrue); i++) |
+ if (LowerCaseEqualsASCII(value, kTrue[i])) |
+ return 1; |
+ for (size_t i = 0; i < arraysize(kFalse); i++) |
+ if (LowerCaseEqualsASCII(value, kFalse[i])) |
+ return -1; |
+ return 0; |
+} |
+ |
+} // namespace |
+ |
+namespace ui { |
+namespace internal { |
+ |
+// Base class for device match criterias in conf files. |
+// Check the xorg-conf spec for more detailed information. |
+class MatchCriteria { |
+ public: |
+ typedef ui::GesturePropertyProvider::DevicePtr DevicePtr; |
+ MatchCriteria(const std::string& arg); |
+ virtual ~MatchCriteria() {}; |
+ virtual bool Match(DevicePtr device) = 0; |
+ protected: |
+ std::vector<std::string> args_; |
+}; |
+ |
+// Match a device based on its evdev name string. |
+class MatchProduct : public MatchCriteria { |
+ public: |
+ MatchProduct(const std::string& arg); |
+ virtual ~MatchProduct() {}; |
+ virtual bool Match(DevicePtr device); |
+}; |
+ |
+// Math a device based on its device node path. |
+class MatchDevicePath : public MatchCriteria { |
+ public: |
+ MatchDevicePath(const std::string& arg); |
+ virtual ~MatchDevicePath() {}; |
+ virtual bool Match(DevicePtr device); |
+}; |
+ |
+// Math a USB device based on its USB vid and pid. |
+// Mostly used for external mice and touchpads. |
+class MatchUSBID : public MatchCriteria { |
+ public: |
+ MatchUSBID(const std::string& arg); |
+ virtual ~MatchUSBID() {}; |
+ virtual bool Match(DevicePtr device); |
+ private: |
+ bool IsValidPattern(const std::string &pattern); |
+ std::vector<std::string> vid_patterns_; |
+ std::vector<std::string> pid_patterns_; |
+}; |
+ |
+// Generic base class for device type math criteria. |
+class MatchDeviceType : public MatchCriteria { |
+ public: |
+ MatchDeviceType(const std::string& arg); |
+ virtual ~MatchDeviceType() {}; |
+ virtual bool Match(DevicePtr device) = 0; |
+ protected: |
+ bool value_; |
+ bool is_valid_; |
+}; |
+ |
+// Check if a device is a pointer device. |
+class MatchIsPointer : public MatchDeviceType { |
+ public: |
+ MatchIsPointer(const std::string& arg); |
+ virtual ~MatchIsPointer() {}; |
+ virtual bool Match(DevicePtr device); |
+}; |
+ |
+// Check if a device is a touchpad. |
+class MatchIsTouchpad : public MatchDeviceType { |
+ public: |
+ MatchIsTouchpad(const std::string& arg); |
+ virtual ~MatchIsTouchpad() {}; |
+ virtual bool Match(DevicePtr device); |
+}; |
+ |
+// Check if a device is a touchscreen. |
+class MatchIsTouchscreen : public MatchDeviceType { |
+ public: |
+ MatchIsTouchscreen(const std::string& arg); |
+ virtual ~MatchIsTouchscreen() {}; |
+ virtual bool Match(DevicePtr device); |
+}; |
+ |
+// Struct for sections in xorg conf files. |
+struct ConfigurationSection { |
+ typedef ui::GesturePropertyProvider::DevicePtr DevicePtr; |
+ bool Match(DevicePtr device); |
+ std::string identifier; |
+ ScopedVector<MatchCriteria> criterias; |
+ ScopedVector<GesturesProp> properties; |
+}; |
+ |
+MatchCriteria::MatchCriteria(const std::string& arg) { |
+ // TODO(sheckylin): Should we trim all tokens here? |
+ Tokenize(arg, "|", &args_); |
+ if (args_.empty()) { |
+ LOG(ERROR) << "Empty match pattern found, will evaluate to the default " |
+ "value (true): \"" << arg << "\""; |
+ } |
+} |
+ |
+MatchProduct::MatchProduct(const std::string& arg) |
+ : MatchCriteria(arg) { |
+} |
+ |
+bool MatchProduct::Match(DevicePtr device) { |
+ if (args_.empty()) |
+ return true; |
+ std::string name(device->info.name); |
+ for (size_t i = 0; i < args_.size(); i++) |
+ if (name.find(args_[i]) != std::string::npos) |
+ return true; |
+ return false; |
+} |
+ |
+MatchDevicePath::MatchDevicePath( |
+ const std::string& arg) |
+ : MatchCriteria(arg) { |
+} |
+ |
+bool MatchDevicePath::Match(DevicePtr device) { |
+ if (args_.empty()) |
+ return true; |
+ |
+ // Check if the device path matches any pattern. |
+ std::string path = GetDeviceNodePath(device); |
+ if (path.empty()) |
+ return false; |
+ for (size_t i = 0; i < args_.size(); i++) |
+ if (fnmatch(args_[i].c_str(), path.c_str(), FNM_NOESCAPE) == 0) |
+ return true; |
+ return false; |
+} |
+ |
+MatchUSBID::MatchUSBID(const std::string& arg) |
+ : MatchCriteria(arg) { |
+ // Check each pattern and split valid ones into vids and pids. |
+ for (size_t i = 0; i < args_.size(); i++) { |
+ if (!IsValidPattern(args_[i])) { |
+ LOG(ERROR) << "Invalid USB ID: " << args_[i]; |
+ continue; |
+ } |
+ std::vector<std::string> tokens; |
+ base::SplitString(args_[i], ':', &tokens); |
+ vid_patterns_.push_back(base::StringToLowerASCII(tokens[0])); |
+ pid_patterns_.push_back(base::StringToLowerASCII(tokens[1])); |
+ } |
+ if (vid_patterns_.empty()) { |
+ LOG(ERROR) << "No valid USB ID pattern found, will be ignored: \"" << arg |
+ << "\""; |
+ } |
+} |
+ |
+bool MatchUSBID::Match(DevicePtr device) { |
+ if (vid_patterns_.empty()) |
+ return true; |
+ std::string vid = base::StringPrintf("%04x", device->info.id.vendor); |
+ std::string pid = base::StringPrintf("%04x", device->info.id.product); |
+ for (size_t i = 0; i < vid_patterns_.size(); i++) { |
+ if (fnmatch(vid_patterns_[i].c_str(), vid.c_str(), FNM_NOESCAPE) == 0 && |
+ fnmatch(pid_patterns_[i].c_str(), pid.c_str(), FNM_NOESCAPE) == 0) { |
+ return true; |
+ } |
+ } |
+ return false; |
+} |
+ |
+bool MatchUSBID::IsValidPattern( |
+ const std::string& pattern) { |
+ // Each USB id should be in the lsusb format, i.e., xxxx:xxxx. We choose to do |
+ // a lazy check here: if the pattern contains wrong characters not in the hex |
+ // number range, it won't be matched anyway. |
+ int number_of_colons = 0; |
+ size_t pos_of_colon = 0; |
+ for (size_t i = 0; i < pattern.size(); i++) |
+ if (pattern[i] == ':') |
+ ++number_of_colons, pos_of_colon = i; |
+ return (number_of_colons == 1) && (pos_of_colon != 0) && |
+ (pos_of_colon != pattern.size() - 1); |
+} |
+ |
+MatchDeviceType::MatchDeviceType( |
+ const std::string& arg) |
+ : MatchCriteria(arg), value_(true), is_valid_(false) { |
+ // Default value of a match criteria is true. |
+ if (args_.empty()) |
+ args_.push_back("on"); |
+ |
+ // We care only about the first argument. |
+ int value = ParseBooleanKeyword(args_[0]); |
+ if (value) { |
+ is_valid_ = true; |
+ value_ = value > 0; |
+ } |
+ if (!is_valid_) { |
+ LOG(ERROR) |
+ << "No valid device class boolean keyword found, will be ignored: \"" |
+ << arg << "\""; |
+ } |
+} |
+ |
+MatchIsPointer::MatchIsPointer(const std::string& arg) |
+ : MatchDeviceType(arg) { |
+} |
+ |
+bool MatchIsPointer::Match(DevicePtr device) { |
+ if (!is_valid_) |
+ return true; |
+ return (value_ == (device->info.evdev_class == EvdevClassMouse || |
+ device->info.evdev_class == EvdevClassMultitouchMouse)); |
+} |
+ |
+MatchIsTouchpad::MatchIsTouchpad( |
+ const std::string& arg) |
+ : MatchDeviceType(arg) { |
+} |
+ |
+bool MatchIsTouchpad::Match(DevicePtr device) { |
+ if (!is_valid_) |
+ return true; |
+ return (value_ == (device->info.evdev_class == EvdevClassTouchpad)); |
+} |
+ |
+MatchIsTouchscreen::MatchIsTouchscreen( |
+ const std::string& arg) |
+ : MatchDeviceType(arg) { |
+} |
+ |
+bool MatchIsTouchscreen::Match(DevicePtr device) { |
+ if (!is_valid_) |
+ return true; |
+ return (value_ == (device->info.evdev_class == EvdevClassTouchscreen)); |
+} |
+ |
+bool ConfigurationSection::Match(DevicePtr device) { |
+ for (size_t i = 0; i < criterias.size(); ++i) |
+ if (!criterias[i]->Match(device)) |
+ return false; |
+ return true; |
+} |
+ |
+} // namespace internal |
+ |
+GesturePropertyProvider::GesturePropertyProvider() : device_id_counter_(0) { |
+ LoadDeviceConfigurations(); |
+} |
+ |
+GesturePropertyProvider::~GesturePropertyProvider() { |
+} |
+ |
+void GesturePropertyProvider::GetDeviceIdsByType( |
+ const DeviceType type, |
+ std::vector<DeviceId>* device_ids) { |
+ device_ids->clear(); |
+ DeviceIdMap::iterator it = device_ids_map_.begin(); |
+ for (; it != device_ids_map_.end(); ++it) |
+ if (IsDeviceOfType(it->first, type)) |
+ device_ids->push_back(it->second); |
+} |
+ |
+GesturePropertyProvider::DeviceId GesturePropertyProvider::GetDeviceId( |
+ DevicePtr dev, |
+ const bool do_create) { |
+ DeviceIdMap::iterator it = device_ids_map_.find(dev); |
+ if (it != device_ids_map_.end()) |
+ return it->second; |
+ if (!do_create) |
+ return -1; |
+ |
+ // Insert a new one if not exists. |
+ // TODO(sheckylin): Replace this id generation scheme with a better one. |
+ // The current way may result in memory leaks. |
+ DeviceId id = device_id_counter_; |
+ device_ids_map_[dev] = id; |
+ properties_maps_.set(id, |
+ scoped_ptr<ScopedPropertyMap>(new ScopedPropertyMap)); |
+ device_id_counter_ = (device_id_counter_ + 1) % kMaxDeviceNum; |
+ |
+ // Apply default prop values for the device. |
+ SetupDefaultProperties(id, dev); |
+ return id; |
+} |
+ |
+GesturesProp* GesturePropertyProvider::PreGetProperty(const DeviceId device_id, |
+ const std::string& name, |
+ PropertyType* type, |
+ size_t* count) { |
+ // Return if no property of the name is found. |
+ GesturesProp* prop = FindProperty(device_id, name); |
+ if (!prop) |
+ return NULL; |
+ |
+ // Get the property values. |
+ if (type) |
+ *type = prop->type; |
+ if (count) |
+ *count = prop->count; |
+ return prop; |
+} |
+ |
+bool GesturePropertyProvider::GetPropertyType(const DeviceId device_id, |
+ const std::string& name, |
+ PropertyType* type) { |
+ GesturesProp* prop = PreGetProperty(device_id, name, type, NULL); |
+ return (prop != NULL); |
+} |
+ |
+bool GesturePropertyProvider::GetIntProperty(const DeviceId device_id, |
+ const std::string& name, |
+ int* val, |
+ size_t* count) { |
+ GesturesProp* prop = PreGetProperty(device_id, name, NULL, count); |
+ return prop ? prop->GetIntValue(val) : false; |
+} |
+ |
+bool GesturePropertyProvider::GetShortProperty(const DeviceId device_id, |
+ const std::string& name, |
+ short* val, |
+ size_t* count) { |
+ GesturesProp* prop = PreGetProperty(device_id, name, NULL, count); |
+ return prop ? prop->GetShortValue(val) : false; |
+} |
+ |
+bool GesturePropertyProvider::GetBoolProperty(const DeviceId device_id, |
+ const std::string& name, |
+ bool* val, |
+ size_t* count) { |
+ GesturesProp* prop = PreGetProperty(device_id, name, NULL, count); |
+ return prop ? prop->GetBoolValue(val) : false; |
+} |
+ |
+bool GesturePropertyProvider::GetStringProperty(const DeviceId device_id, |
+ const std::string& name, |
+ std::string* val, |
+ size_t* count) { |
+ GesturesProp* prop = PreGetProperty(device_id, name, NULL, count); |
+ return prop ? prop->GetStringValue(val) : false; |
+} |
+ |
+bool GesturePropertyProvider::GetDoubleProperty(const DeviceId device_id, |
+ const std::string& name, |
+ double* val, |
+ size_t* count) { |
+ GesturesProp* prop = PreGetProperty(device_id, name, NULL, count); |
+ return prop ? prop->GetDoubleValue(val) : false; |
+} |
+ |
+template <typename T> |
+GesturesProp* GesturePropertyProvider::PreSetProperty(const DeviceId device_id, |
+ const std::string& name, |
+ const T* val) { |
+ if (!val) |
+ return NULL; |
+ |
+ // Return if no property of the name is found. |
+ GesturesProp* prop = FindProperty(device_id, name); |
+ if (!prop) |
+ return NULL; |
+ |
+ // As per the legacy guideline, all read-only properties (created with NULL) |
+ // can't be modified. If we want to change this in the future, re-think about |
+ // the different cases here. |
+ if (prop->is_read_only) |
+ return NULL; |
+ return prop; |
+} |
+ |
+bool GesturePropertyProvider::SetIntProperty(const DeviceId device_id, |
+ const std::string& name, |
+ const int* val) { |
+ GesturesProp* prop = PreSetProperty(device_id, name, val); |
+ return prop ? prop->SetIntValue(val) : false; |
+} |
+ |
+bool GesturePropertyProvider::SetShortProperty(const DeviceId device_id, |
+ const std::string& name, |
+ const short* val) { |
+ GesturesProp* prop = PreSetProperty(device_id, name, val); |
+ return prop ? prop->SetShortValue(val) : false; |
+} |
+ |
+bool GesturePropertyProvider::SetBoolProperty(const DeviceId device_id, |
+ const std::string& name, |
+ const bool* val) { |
+ GesturesProp* prop = PreSetProperty(device_id, name, val); |
+ return prop ? prop->SetBoolValue(val) : false; |
+} |
+ |
+bool GesturePropertyProvider::SetStringProperty(const DeviceId device_id, |
+ const std::string& name, |
+ const char* val) { |
+ if (!val) |
+ return false; |
+ std::string s = val; |
+ return SetStringProperty(device_id, name, &s); |
+} |
+ |
+bool GesturePropertyProvider::SetStringProperty(const DeviceId device_id, |
+ const std::string& name, |
+ const std::string* val) { |
+ GesturesProp* prop = PreSetProperty(device_id, name, val); |
+ return prop ? prop->SetStringValue(val) : false; |
+} |
+ |
+bool GesturePropertyProvider::SetDoubleProperty(const DeviceId device_id, |
+ const std::string& name, |
+ const double* val) { |
+ GesturesProp* prop = PreSetProperty(device_id, name, val); |
+ return prop ? prop->SetDoubleValue(val) : false; |
+} |
+ |
+void GesturePropertyProvider::AddProperty(const DeviceId device_id, |
+ const std::string& name, |
+ GesturesProp* prop) { |
+ // The look-up should never fail because ideally a property can only be |
+ // created with GesturesPropCreate* functions from the gesture lib side. |
+ // Therefore, we simply return on failure. |
+ ScopedDeviceScopedPropertyMap::iterator it = properties_maps_.find(device_id); |
+ if (it != properties_maps_.end()) |
+ it->second->set(name, scoped_ptr<GesturesProp>(prop)); |
+} |
+ |
+void GesturePropertyProvider::DeleteProperty(const DeviceId device_id, |
+ const std::string& name) { |
+ ScopedDeviceScopedPropertyMap::iterator it = properties_maps_.find(device_id); |
+ if (it != properties_maps_.end()) |
+ it->second->erase(name); |
+} |
+ |
+GesturesProp* GesturePropertyProvider::FindProperty(const DeviceId device_id, |
+ const std::string& name) { |
+ ScopedDeviceScopedPropertyMap::const_iterator ia = |
+ properties_maps_.find(device_id); |
+ if (ia == properties_maps_.end()) |
+ return NULL; |
+ ScopedPropertyMap::const_iterator ib = ia->second->find(name); |
+ if (ib == ia->second->end()) |
+ return NULL; |
+ return ib->second; |
+} |
+ |
+GesturesProp* GesturePropertyProvider::GetDefaultProperty( |
+ const DeviceId device_id, |
+ const std::string& name) { |
+ ScopedDevicePropertyMap::const_iterator ia = |
+ default_properties_maps_.find(device_id); |
+ if (ia == default_properties_maps_.end()) |
+ return NULL; |
+ PropertyMap::const_iterator ib = ia->second->find(name); |
+ if (ib == ia->second->end()) |
+ return NULL; |
+ return ib->second; |
+} |
+ |
+void GesturePropertyProvider::LoadDeviceConfigurations() { |
+ // Enumerate conf files and sort them lexicographically. |
+ std::set<base::FilePath> files; |
+ base::FileEnumerator file_enum(base::FilePath(kConfigurationFilePath), |
+ false, |
+ base::FileEnumerator::FILES, |
+ "*.conf"); |
+ for (base::FilePath path = file_enum.Next(); !path.empty(); |
+ path = file_enum.Next()) { |
+ files.insert(path); |
+ } |
+ GPROP_LOG(INFO_SEVERITY) << files.size() << " conf files were found"; |
+ |
+ // Parse conf files one-by-one. |
+ for (std::set<base::FilePath>::iterator file_iter = files.begin(); |
+ file_iter != files.end(); |
+ ++file_iter) { |
+ GPROP_LOG(INFO_SEVERITY) << "Parsing conf file: " << (*file_iter).value(); |
+ std::string content; |
+ if (!base::ReadFileToString(*file_iter, &content)) { |
+ LOG(ERROR) << "Can't loading gestures conf file: " |
+ << (*file_iter).value(); |
+ continue; |
+ } |
+ ParseXorgConfFile(content); |
+ } |
+} |
+ |
+void GesturePropertyProvider::ParseXorgConfFile(const std::string& content) { |
+ // To simplify the parsing work, we made some assumption about the conf file |
+ // format which doesn't exist in the original xorg-conf spec. Most important |
+ // ones are: |
+ // 1. All keywords and names are now case-sensitive. Also, underscores are not |
+ // ignored. |
+ // 2. Each entry takes up one and exactly one line in the file. |
+ // 3. No negation of the option value even if the option name is prefixed with |
+ // "No" as it may cause problems for option names that does start with "No" |
+ // (e.g., "Non-linearity"). |
+ |
+ // Break the content into sections, lines and then pieces. |
+ // Sections are delimited by the "EndSection" keyword. |
+ // Lines are delimited by "\n". |
+ // Pieces are delimited by all white-spaces. |
+ std::vector<std::string> sections; |
+ base::SplitStringUsingSubstr(content, "EndSection", §ions); |
+ for (size_t i = 0; i < sections.size(); ++i) { |
+ // Create a new configuration section. |
+ configurations_.push_back(new internal::ConfigurationSection()); |
+ internal::ConfigurationSection* config = configurations_.back(); |
+ |
+ // Break the section into lines. |
+ base::StringTokenizer lines(sections[i], "\n"); |
+ bool is_input_class_section = true; |
+ bool has_checked_section_type = false; |
+ while (is_input_class_section && lines.GetNext()) { |
+ // Parse the line w.r.t. the xorg-conf format. |
+ std::string line(lines.token()); |
+ |
+ // Skip empty lines. |
+ if (line.empty()) |
+ continue; |
+ |
+ // Treat all whitespaces as delimiters. |
+ base::StringTokenizer pieces(line, base::kWhitespaceASCII); |
+ pieces.set_quote_chars("\""); |
+ bool is_parsing = false; |
+ bool has_error = false; |
+ bool next_is_section_type = false; |
+ bool next_is_option_name = false; |
+ bool next_is_option_value = false; |
+ bool next_is_match_criteria = false; |
+ bool next_is_identifier = false; |
+ std::string match_type, option_name; |
+ while (pieces.GetNext()) { |
+ std::string piece(pieces.token()); |
+ |
+ // Skip empty pieces. |
+ if (piece.empty()) |
+ continue; |
+ |
+ // See if we are currently parsing an entry or are still looking for |
+ // one. |
+ if (is_parsing) { |
+ // Stop parsing the current line if the format is wrong. |
+ if (piece.size() <= 2 || piece[0] != '\"' || |
+ piece[piece.size() - 1] != '\"') { |
+ LOG(ERROR) << "Error parsing line: " << lines.token(); |
+ has_error = true; |
+ if (next_is_section_type) |
+ is_input_class_section = false; |
+ break; |
+ } |
+ |
+ // Parse the arguments. Note that we don't break even if a whitespace |
+ // string is passed. It will just be handled in various ways based on |
+ // the entry type. |
+ std::string arg; |
+ base::TrimWhitespaceASCII( |
+ piece.substr(1, piece.size() - 2), base::TRIM_ALL, &arg); |
+ if (next_is_section_type) { |
+ // We only care about InputClass sections. |
+ if (arg != "InputClass") { |
+ has_error = true; |
+ is_input_class_section = false; |
+ } else { |
+ GPROP_LOG(INFO_SEVERITY) << "New InputClass section found"; |
+ has_checked_section_type = true; |
+ } |
+ break; |
+ } else if (next_is_identifier) { |
+ GPROP_LOG(INFO_SEVERITY) << "Identifier: " << arg; |
+ config->identifier = arg; |
+ next_is_identifier = false; |
+ break; |
+ } else if (next_is_option_name) { |
+ // TODO(sheckylin): Support option "Ignore". |
+ option_name = arg; |
+ next_is_option_value = true; |
+ next_is_option_name = false; |
+ } else if (next_is_option_value) { |
+ GesturesProp* prop = CreateDefaultProperty(option_name, arg); |
+ if(prop) |
+ config->properties.push_back(prop); |
+ next_is_option_value = false; |
+ break; |
+ } else if (next_is_match_criteria) { |
+ // Skip all match types that are not supported. |
+ if (IsMatchTypeSupported(match_type)) { |
+ internal::MatchCriteria* criteria = |
+ CreateMatchCriteria(match_type, arg); |
+ if (criteria) |
+ config->criterias.push_back(criteria); |
+ } |
+ next_is_match_criteria = false; |
+ break; |
+ } |
+ } else { |
+ // If the section type hasn't been decided yet, look for it. |
+ // Otherwise, look for valid entries according to the spec. |
+ if (has_checked_section_type) { |
+ if (piece == "Driver") { |
+ // TODO(sheckylin): Support "Driver" so that we can force a device |
+ // not to use the gesture lib. |
+ NOTIMPLEMENTED(); |
+ break; |
+ } else if (piece == "Identifier") { |
+ is_parsing = true; |
+ next_is_identifier = true; |
+ continue; |
+ } else if (piece == "Option") { |
+ is_parsing = true; |
+ next_is_option_name = true; |
+ continue; |
+ } else if (piece.size() > 5 && piece.compare(0, 5, "Match") == 0) { |
+ match_type = piece; |
+ is_parsing = true; |
+ next_is_match_criteria = true; |
+ continue; |
+ } |
+ } else if (piece == "Section") { |
+ is_parsing = true; |
+ next_is_section_type = true; |
+ continue; |
+ } |
+ |
+ // If none of the above is found, check if the current piece starts a |
+ // comment. |
+ if (piece.empty() || piece[0] != '#') { |
+ LOG(ERROR) << "Error parsing line: " << lines.token(); |
+ has_error = true; |
+ } |
+ break; |
+ } |
+ } |
+ |
+ // The value of a boolean option is skipped (default is true). |
+ if (!has_error && (next_is_option_value || next_is_match_criteria)) { |
+ if (next_is_option_value) { |
+ GesturesProp* prop = CreateDefaultProperty(option_name, "on"); |
+ if (prop) |
+ config->properties.push_back(prop); |
+ } else if (IsMatchTypeSupported(match_type) && |
+ IsMatchDeviceType(match_type)) { |
+ internal::MatchCriteria* criteria = |
+ CreateMatchCriteria(match_type, "on"); |
+ if (criteria) |
+ config->criterias.push_back(criteria); |
+ } |
+ } |
+ } |
+ |
+ // Remove useless config sections. |
+ if (!is_input_class_section || |
+ (config->criterias.empty() && config->properties.empty())) { |
+ configurations_.pop_back(); |
+ } |
+ } |
+} |
+ |
+internal::MatchCriteria* |
+GesturePropertyProvider::CreateMatchCriteria(const std::string& match_type, |
+ const std::string& arg) { |
+ GPROP_LOG(INFO_SEVERITY) << "Creating match criteria: (" << match_type << ", " |
+ << arg << ")"; |
+ if (match_type == "MatchProduct") |
+ return new internal::MatchProduct(arg); |
+ if (match_type == "MatchDevicePath") |
+ return new internal::MatchDevicePath(arg); |
+ if (match_type == "MatchUSBID") |
+ return new internal::MatchUSBID(arg); |
+ if (match_type == "MatchIsPointer") |
+ return new internal::MatchIsPointer(arg); |
+ if (match_type == "MatchIsTouchpad") |
+ return new internal::MatchIsTouchpad(arg); |
+ if (match_type == "MatchIsTouchscreen") |
+ return new internal::MatchIsTouchscreen(arg); |
+ NOTREACHED(); |
+ return NULL; |
+} |
+ |
+GesturesProp* GesturePropertyProvider::CreateDefaultProperty( |
+ const std::string& name, |
+ const std::string& value) { |
+ // Our parsing rule: |
+ // 1. No hex or oct number is accepted. |
+ // 2. All numbers will be stored as double. |
+ // 3. Array elements can be separated by both white-spaces or commas. |
+ // 4. A token is treated as numeric either if it is one of the special |
+ // keywords for boolean values (on, true, yes, off, false, no) or if |
+ // base::StringToDouble succeeds. |
+ // 5. The property is treated as numeric if and only if all of its elements |
+ // (if any) are numerics. Otherwise, it will be treated as a string. |
+ // 6. A string property will be trimmed before storing its value. |
+ GPROP_LOG(INFO_SEVERITY) << "Creating default property: (" << name << ", " |
+ << value << ")"; |
+ |
+ // Parse elements one-by-one. |
+ std::string delimiters(base::kWhitespaceASCII); |
+ delimiters.append(","); |
+ base::StringTokenizer tokens(value, delimiters); |
+ bool is_all_numeric = true; |
+ std::vector<double> numbers; |
+ while (tokens.GetNext()) { |
+ // Skip empty tokens. |
+ std::string token(tokens.token()); |
+ if (token.empty()) |
+ continue; |
+ |
+ // Check if it is a boolean keyword. |
+ int bool_result = ParseBooleanKeyword(token); |
+ if (bool_result) { |
+ numbers.push_back(bool_result > 0); |
+ continue; |
+ } |
+ |
+ // Check if it is a number. |
+ double real_result; |
+ bool success = base::StringToDouble(token, &real_result); |
+ if (!success) { |
+ is_all_numeric = false; |
+ break; |
+ } |
+ numbers.push_back(real_result); |
+ } |
+ |
+ // Create the GesturesProp. Array properties need to contain at least one |
+ // number and may contain numbers only. |
+ GesturesProp* prop = NULL; |
+ if (is_all_numeric && numbers.size()) { |
+ prop = new GesturesDoubleProp( |
+ name, numbers.size(), NULL, numbers.data(), NULL); |
+ } else { |
+ prop = new GesturesStringProp(name, NULL, value.c_str(), NULL); |
+ } |
+ |
+ GPROP_LOG(INFO_SEVERITY) << "Prop: " << *prop; |
+ // The function will always succeed for now but it may change later if we |
+ // specify some name or args as invalid. |
+ return prop; |
+} |
+ |
+void GesturePropertyProvider::SetupDefaultProperties( |
+ const DeviceId device_id, |
+ DevicePtr dev) { |
+ GPROP_LOG(INFO_SEVERITY) << "Setting up default properties for (" << dev |
+ << ", " << device_id << ", " << dev->info.name |
+ << ")"; |
+ |
+ // Go through all parsed sections. |
+ scoped_ptr<PropertyMap> prop_map(new PropertyMap); |
+ for (size_t i = 0; i < configurations_.size(); i++) { |
+ if (configurations_[i]->Match(dev)) { |
+ GPROP_LOG(INFO_SEVERITY) << "Conf section \"" |
+ << configurations_[i]->identifier |
+ << "\" is matched"; |
+ for (size_t j = 0; j < configurations_[i]->properties.size(); j++) { |
+ GesturesProp* prop = configurations_[i]->properties[j]; |
+ // We can't use insert here because a property may be set for several |
+ // times along the way. |
+ (*prop_map)[prop->name] = prop; |
+ } |
+ } |
+ } |
+ default_properties_maps_.set(device_id, prop_map.Pass()); |
+} |
+ |
+GesturesProp* GesturesPropFunctionsWrapper::PreCreateProperty(void* priv, |
+ const char* name) { |
+ GesturePropertyProvider* provider = GetPropertyProvider(priv); |
+ GesturePropertyProvider::DevicePtr dev = GetDevicePointer(priv); |
+ |
+ // Create a new PropertyMap for the device if not exists already. |
+ GesturePropertyProvider::DeviceId device_id = |
+ provider->GetDeviceId(dev, true); |
+ |
+ // First, see if the GesturesProp already exists. |
+ GPROP_LOG(3) << "Creating Property: \"" << name << "\""; |
+ GesturesProp* prop = provider->FindProperty(device_id, name); |
+ |
+ // If so, delete it as we can't reuse the data structure (newly-created |
+ // property may have different data type and count, which are fixed upon |
+ // creation via the template mechanism). |
+ if (prop) { |
+ LOG(WARNING) << "Gesture property \"" << name |
+ << "\" re-created. This shouldn't happen at the normal usage."; |
+ Free(dev, prop); |
+ } |
+ |
+ // Return the found default property from conf files (could be NULL). |
+ return provider->GetDefaultProperty(device_id, name); |
+} |
+ |
+void GesturesPropFunctionsWrapper::PostCreateProperty(void* priv, |
+ const char* name, |
+ GesturesProp* prop) { |
+ GesturePropertyProvider* provider = GetPropertyProvider(priv); |
+ GesturePropertyProvider::DevicePtr dev = GetDevicePointer(priv); |
+ |
+ // Add the property to the gesture property provider. The gesture property |
+ // provider will own it from now on. |
+ provider->AddProperty(provider->GetDeviceId(dev, false), name, prop); |
+ |
+ // Log the creation. |
+ GPROP_LOG(INFO_SEVERITY) << "Created active prop: " << *prop; |
+} |
+ |
+template <typename T, class PROPTYPE> |
+GesturesProp* GesturesPropFunctionsWrapper::CreateProperty(void* priv, |
alexst (slow to review)
2014/10/03 22:32:02
Please define parameter names in full without abbr
Shecky Lin
2014/10/08 10:51:00
Done.
|
+ const char* name, |
+ T* val, |
+ size_t count, |
+ const T* init) { |
+ // Create the property. Use the default property value if possible. |
+ GesturesProp* prop = |
+ new PROPTYPE(name, count, val, init, PreCreateProperty(priv, name)); |
+ |
+ PostCreateProperty(priv, name, prop); |
+ return prop; |
+} |
+ |
+GesturesProp* GesturesPropFunctionsWrapper::CreateInt(void* priv, |
+ const char* name, |
+ int* val, |
+ size_t count, |
+ const int* init) { |
+ return CreateProperty<int, GesturesIntProp>( |
+ priv, name, val, count, init); |
+} |
+ |
+GesturesProp* GesturesPropFunctionsWrapper::CreateShort(void* priv, |
+ const char* name, |
+ short* val, |
+ size_t count, |
+ const short* init) { |
+ return CreateProperty<short, GesturesShortProp>( |
+ priv, name, val, count, init); |
+} |
+ |
+GesturesProp* GesturesPropFunctionsWrapper::CreateBool( |
+ void* priv, |
+ const char* name, |
+ GesturesPropBool* val, |
+ size_t count, |
+ const GesturesPropBool* init) { |
+ return CreateProperty<GesturesPropBool, GesturesBoolProp>( |
+ priv, name, val, count, init); |
+} |
+ |
+GesturesProp* GesturesPropFunctionsWrapper::CreateReal(void* priv, |
+ const char* name, |
+ double* val, |
+ size_t count, |
+ const double* init) { |
+ return CreateProperty<double, GesturesDoubleProp>( |
+ priv, name, val, count, init); |
+} |
+ |
+GesturesProp* GesturesPropFunctionsWrapper::CreateString(void* priv, |
+ const char* name, |
+ const char** val, |
+ const char* init) { |
+ GesturesProp* prop = |
+ new GesturesStringProp(name, val, init, PreCreateProperty(priv, name)); |
+ |
+ PostCreateProperty(priv, name, prop); |
+ return prop; |
+} |
+ |
+void GesturesPropFunctionsWrapper::RegisterHandlers( |
+ void* priv, |
+ GesturesProp* prop, |
+ void* handler_data, |
+ GesturesPropGetHandler get, |
+ GesturesPropSetHandler set) { |
+ // Sanity checks |
+ if (!priv || !prop) |
+ return; |
+ |
+ prop->handler_data = handler_data; |
+ prop->get = get; |
+ prop->set = set; |
+} |
+ |
+void GesturesPropFunctionsWrapper::Free(void* priv, GesturesProp* prop) { |
+ if (!prop) |
+ return; |
+ |
+ GesturePropertyProvider* provider = GetPropertyProvider(priv); |
+ GesturePropertyProvider::DevicePtr dev = GetDevicePointer(priv); |
+ GesturePropertyProvider::DeviceId device_id = |
+ provider->GetDeviceId(dev, false); |
+ if (device_id < 0) |
+ return; |
+ |
+ // No need to manually delete the prop pointer as it is implicitly handled |
+ // with scoped ptr. |
+ GPROP_LOG(3) << "Freeing Property: \"" << prop->name << "\""; |
+ provider->DeleteProperty(device_id, prop->name); |
+} |
+ |
+GesturesProp* GesturesPropFunctionsWrapper::CreateIntSingle( |
+ void* priv, |
+ const char* name, |
+ int* val, |
+ int init) { |
+ return CreateInt(priv, name, val, 1, &init); |
+} |
+ |
+GesturesProp* GesturesPropFunctionsWrapper::CreateBoolSingle( |
+ void* priv, |
+ const char* name, |
+ GesturesPropBool* val, |
+ GesturesPropBool init) { |
+ return CreateBool(priv, name, val, 1, &init); |
+} |
+ |
+GesturePropertyProvider* GesturesPropFunctionsWrapper::GetPropertyProvider( |
+ void* priv) { |
+ return static_cast<GestureInterpreterLibevdevCros*>(priv) |
+ ->GetPropertyProvider(); |
+} |
+ |
+GesturePropertyProvider::DevicePtr |
+GesturesPropFunctionsWrapper::GetDevicePointer(void* priv) { |
+ return static_cast<GestureInterpreterLibevdevCros*>(priv)->GetDevicePointer(); |
+} |
+ |
+bool GesturesPropFunctionsWrapper::InitializeDeviceProperties( |
+ void* priv, |
+ GestureDeviceProperties* props) { |
+ if (!priv) |
+ return false; |
+ GesturePropertyProvider::DevicePtr dev = GetDevicePointer(priv); |
+ |
+ /* Create Device Properties */ |
+ |
+ // Read Only properties. |
+ CreateString(priv, "Device Node", NULL, GetDeviceNodePath(dev).c_str()); |
+ short vid = static_cast<short>(dev->info.id.vendor); |
+ CreateShort(priv, "Device Vendor ID", NULL, 1, &vid); |
+ short pid = static_cast<short>(dev->info.id.product); |
+ CreateShort(priv, "Device Product ID", NULL, 1, &pid); |
+ |
+ // Useable trackpad area. If not configured in .conf file, |
+ // use x/y valuator min/max as reported by kernel driver. |
+ CreateIntSingle( |
+ priv, "Active Area Left", &props->area_left, Event_Get_Left(dev)); |
+ CreateIntSingle( |
+ priv, "Active Area Right", &props->area_right, Event_Get_Right(dev)); |
+ CreateIntSingle( |
+ priv, "Active Area Top", &props->area_top, Event_Get_Top(dev)); |
+ CreateIntSingle( |
+ priv, "Active Area Bottom", &props->area_bottom, Event_Get_Bottom(dev)); |
+ |
+ // Trackpad resolution (pixels/mm). If not configured in .conf file, |
+ // use x/y resolution as reported by kernel driver. |
+ CreateIntSingle( |
+ priv, "Vertical Resolution", &props->res_y, Event_Get_Res_Y(dev)); |
+ CreateIntSingle( |
+ priv, "Horizontal Resolution", &props->res_x, Event_Get_Res_X(dev)); |
+ |
+ // Trackpad orientation minimum/maximum. If not configured in .conf file, |
+ // use min/max as reported by kernel driver. |
+ CreateIntSingle(priv, |
+ "Orientation Minimum", |
+ &props->orientation_minimum, |
+ Event_Get_Orientation_Minimum(dev)); |
+ CreateIntSingle(priv, |
+ "Orientation Maximum", |
+ &props->orientation_maximum, |
+ Event_Get_Orientation_Maximum(dev)); |
+ |
+ // Log dump property. Will call Event_Dump_Debug_Log when its value is being |
+ // set. |
+ GesturesProp* dump_debug_log_prop = |
+ CreateBoolSingle(priv, "Dump Debug Log", &props->dump_debug_log, false); |
+ RegisterHandlers(priv, dump_debug_log_prop, dev, NULL, Event_Dump_Debug_Log); |
+ |
+ // Whether to do the gesture recognition or just passing the multi-touch data |
+ // to upper layers. |
+ CreateBoolSingle( |
+ priv, "Raw Touch Passthrough", &props->raw_passthrough, false); |
+ return true; |
+} |
+ |
+/* Global GesturesPropProvider |
+ * |
+ * Used by PropRegistry in GestureInterpreter to forward property value |
+ * creations from there. |
+ * */ |
+const GesturesPropProvider kGesturePropProvider = { |
+ GesturesPropFunctionsWrapper::CreateInt, |
+ GesturesPropFunctionsWrapper::CreateShort, |
+ GesturesPropFunctionsWrapper::CreateBool, |
+ GesturesPropFunctionsWrapper::CreateString, |
+ GesturesPropFunctionsWrapper::CreateReal, |
+ GesturesPropFunctionsWrapper::RegisterHandlers, |
+ GesturesPropFunctionsWrapper::Free}; |
+ |
+} // namespace ui |