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Issue 544953006: Reland "Add handling for argument adaptor frames to inlining." (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Reland fix: Add framestate to CollectStackTrace runtime call. Created 6 years, 3 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/compiler/common-operator.h" 5 #include "src/compiler/common-operator.h"
6 6
7 #include "src/assembler.h" 7 #include "src/assembler.h"
8 #include "src/base/lazy-instance.h" 8 #include "src/base/lazy-instance.h"
9 #include "src/compiler/linkage.h" 9 #include "src/compiler/linkage.h"
10 #include "src/unique.h" 10 #include "src/unique.h"
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199 } 199 }
200 200
201 201
202 const Operator* CommonOperatorBuilder::StateValues(int arguments) { 202 const Operator* CommonOperatorBuilder::StateValues(int arguments) {
203 return new (zone()) Operator1<int>(IrOpcode::kStateValues, Operator::kPure, 203 return new (zone()) Operator1<int>(IrOpcode::kStateValues, Operator::kPure,
204 arguments, 1, "StateValues", arguments); 204 arguments, 1, "StateValues", arguments);
205 } 205 }
206 206
207 207
208 const Operator* CommonOperatorBuilder::FrameState( 208 const Operator* CommonOperatorBuilder::FrameState(
209 BailoutId bailout_id, OutputFrameStateCombine combine) { 209 FrameStateType type, BailoutId bailout_id,
210 OutputFrameStateCombine state_combine, MaybeHandle<JSFunction> jsfunction) {
210 return new (zone()) Operator1<FrameStateCallInfo>( 211 return new (zone()) Operator1<FrameStateCallInfo>(
211 IrOpcode::kFrameState, Operator::kPure, 4, 1, "FrameState", 212 IrOpcode::kFrameState, Operator::kPure, 4, 1, "FrameState",
212 FrameStateCallInfo(bailout_id, combine)); 213 FrameStateCallInfo(type, bailout_id, state_combine, jsfunction));
213 } 214 }
214 215
215 216
216 const Operator* CommonOperatorBuilder::Call(const CallDescriptor* descriptor) { 217 const Operator* CommonOperatorBuilder::Call(const CallDescriptor* descriptor) {
217 class CallOperator FINAL : public Operator1<const CallDescriptor*> { 218 class CallOperator FINAL : public Operator1<const CallDescriptor*> {
218 public: 219 public:
219 // TODO(titzer): Operator still uses int, whereas CallDescriptor uses 220 // TODO(titzer): Operator still uses int, whereas CallDescriptor uses
220 // size_t. 221 // size_t.
221 CallOperator(const CallDescriptor* descriptor, const char* mnemonic) 222 CallOperator(const CallDescriptor* descriptor, const char* mnemonic)
222 : Operator1<const CallDescriptor*>( 223 : Operator1<const CallDescriptor*>(
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235 236
236 237
237 const Operator* CommonOperatorBuilder::Projection(size_t index) { 238 const Operator* CommonOperatorBuilder::Projection(size_t index) {
238 return new (zone()) Operator1<size_t>(IrOpcode::kProjection, Operator::kPure, 239 return new (zone()) Operator1<size_t>(IrOpcode::kProjection, Operator::kPure,
239 1, 1, "Projection", index); 240 1, 1, "Projection", index);
240 } 241 }
241 242
242 } // namespace compiler 243 } // namespace compiler
243 } // namespace internal 244 } // namespace internal
244 } // namespace v8 245 } // namespace v8
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