| OLD | NEW |
| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ | 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ |
| 6 #define CC_OUTPUT_GL_RENDERER_H_ | 6 #define CC_OUTPUT_GL_RENDERER_H_ |
| 7 | 7 |
| 8 #include "base/cancelable_callback.h" | 8 #include "base/cancelable_callback.h" |
| 9 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
| 10 #include "cc/base/scoped_ptr_vector.h" | 10 #include "cc/base/scoped_ptr_vector.h" |
| 11 #include "cc/output/direct_renderer.h" | 11 #include "cc/output/direct_renderer.h" |
| 12 #include "cc/output/gl_renderer_draw_cache.h" | 12 #include "cc/output/gl_renderer_draw_cache.h" |
| 13 #include "cc/output/program_binding.h" | 13 #include "cc/output/program_binding.h" |
| 14 #include "cc/output/renderer.h" | 14 #include "cc/output/renderer.h" |
| 15 #include "cc/quads/checkerboard_draw_quad.h" | 15 #include "cc/quads/checkerboard_draw_quad.h" |
| 16 #include "cc/quads/debug_border_draw_quad.h" | 16 #include "cc/quads/debug_border_draw_quad.h" |
| 17 #include "cc/quads/io_surface_draw_quad.h" | 17 #include "cc/quads/io_surface_draw_quad.h" |
| 18 #include "cc/quads/render_pass_draw_quad.h" | 18 #include "cc/quads/render_pass_draw_quad.h" |
| 19 #include "cc/quads/solid_color_draw_quad.h" | 19 #include "cc/quads/solid_color_draw_quad.h" |
| 20 #include "cc/quads/tile_draw_quad.h" | 20 #include "cc/quads/tile_draw_quad.h" |
| 21 #include "cc/quads/yuv_video_draw_quad.h" | 21 #include "cc/quads/yuv_video_draw_quad.h" |
| 22 #include "ui/gfx/quad_f.h" | 22 #include "ui/gfx/quad_f.h" |
| 23 | 23 |
| 24 class SkBitmap; | 24 class SkBitmap; |
| 25 | 25 |
| 26 namespace blink { class WebGraphicsContext3D; } | 26 namespace blink { class WebGraphicsContext3D; } |
| 27 | 27 |
| 28 namespace cc { | 28 namespace cc { |
| 29 | 29 |
| 30 class ContextProvider; |
| 30 class GLRendererShaderTest; | 31 class GLRendererShaderTest; |
| 31 class OutputSurface; | 32 class OutputSurface; |
| 32 class PictureDrawQuad; | 33 class PictureDrawQuad; |
| 33 class ScopedResource; | 34 class ScopedResource; |
| 34 class StreamVideoDrawQuad; | 35 class StreamVideoDrawQuad; |
| 35 class TextureDrawQuad; | 36 class TextureDrawQuad; |
| 36 class TextureMailboxDeleter; | 37 class TextureMailboxDeleter; |
| 37 class GeometryBinding; | 38 class GeometryBinding; |
| 38 class ScopedEnsureFramebufferAllocation; | 39 class ScopedEnsureFramebufferAllocation; |
| 39 | 40 |
| (...skipping 406 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 446 #if DEBUG_GL_CALLS && !defined(NDEBUG) | 447 #if DEBUG_GL_CALLS && !defined(NDEBUG) |
| 447 #define GLC(context, x) \ | 448 #define GLC(context, x) \ |
| 448 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) | 449 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) |
| 449 #else | 450 #else |
| 450 #define GLC(context, x) (x) | 451 #define GLC(context, x) (x) |
| 451 #endif | 452 #endif |
| 452 | 453 |
| 453 } // namespace cc | 454 } // namespace cc |
| 454 | 455 |
| 455 #endif // CC_OUTPUT_GL_RENDERER_H_ | 456 #endif // CC_OUTPUT_GL_RENDERER_H_ |
| OLD | NEW |