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Side by Side Diff: cc/output/context_provider.h

Issue 54463007: Expose GLES2Interface to cc (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_ 5 #ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_
6 #define CC_OUTPUT_CONTEXT_PROVIDER_H_ 6 #define CC_OUTPUT_CONTEXT_PROVIDER_H_
7 7
8 #include "base/callback.h" 8 #include "base/callback.h"
9 #include "base/memory/ref_counted.h" 9 #include "base/memory/ref_counted.h"
10 #include "cc/base/cc_export.h" 10 #include "cc/base/cc_export.h"
11 11
12 class GrContext; 12 class GrContext;
13 namespace blink { class WebGraphicsContext3D; } 13 namespace blink { class WebGraphicsContext3D; }
14 namespace gpu { class ContextSupport; } 14 namespace gpu {
15 class ContextSupport;
16 namespace gles2 { class GLES2Interface; }
17 }
15 18
16 namespace cc { 19 namespace cc {
17 struct ManagedMemoryPolicy; 20 struct ManagedMemoryPolicy;
18 21
19 class ContextProvider : public base::RefCountedThreadSafe<ContextProvider> { 22 class ContextProvider : public base::RefCountedThreadSafe<ContextProvider> {
20 public: 23 public:
21 // Bind the 3d context to the current thread. This should be called before 24 // Bind the 3d context to the current thread. This should be called before
22 // accessing the contexts. Calling it more than once should have no effect. 25 // accessing the contexts. Calling it more than once should have no effect.
23 // Once this function has been called, the class should only be accessed 26 // Once this function has been called, the class should only be accessed
24 // from the same thread. 27 // from the same thread.
25 virtual bool BindToCurrentThread() = 0; 28 virtual bool BindToCurrentThread() = 0;
26 29
27 virtual blink::WebGraphicsContext3D* Context3d() = 0; 30 virtual blink::WebGraphicsContext3D* Context3d() = 0;
31 virtual gpu::gles2::GLES2Interface* ContextGL() = 0;
28 virtual gpu::ContextSupport* ContextSupport() = 0; 32 virtual gpu::ContextSupport* ContextSupport() = 0;
29 virtual class GrContext* GrContext() = 0; 33 virtual class GrContext* GrContext() = 0;
30 34
31 struct Capabilities { 35 struct Capabilities {
32 bool discard_backbuffer : 1; 36 bool discard_backbuffer : 1;
33 bool egl_image_external : 1; 37 bool egl_image_external : 1;
34 bool fast_npot_mo8_textures : 1; 38 bool fast_npot_mo8_textures : 1;
35 bool iosurface : 1; 39 bool iosurface : 1;
36 bool map_image : 1; 40 bool map_image : 1;
37 bool map_sub : 1; 41 bool map_sub : 1;
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after
86 const MemoryPolicyChangedCallback& memory_policy_changed_callback) = 0; 90 const MemoryPolicyChangedCallback& memory_policy_changed_callback) = 0;
87 91
88 protected: 92 protected:
89 friend class base::RefCountedThreadSafe<ContextProvider>; 93 friend class base::RefCountedThreadSafe<ContextProvider>;
90 virtual ~ContextProvider() {} 94 virtual ~ContextProvider() {}
91 }; 95 };
92 96
93 } // namespace cc 97 } // namespace cc
94 98
95 #endif // CC_OUTPUT_CONTEXT_PROVIDER_H_ 99 #endif // CC_OUTPUT_CONTEXT_PROVIDER_H_
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