Index: src/image/SkSurface_Gpu.cpp |
diff --git a/src/image/SkSurface_Gpu.cpp b/src/image/SkSurface_Gpu.cpp |
index fab130cdde19130cbc8efca7dcc1e46fd8a76198..f94dc5bd7002dc88a18b65b811702f2f5a992b20 100644 |
--- a/src/image/SkSurface_Gpu.cpp |
+++ b/src/image/SkSurface_Gpu.cpp |
@@ -77,7 +77,7 @@ void SkSurface_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, |
void SkSurface_Gpu::onCopyOnWrite(ContentChangeMode mode) { |
GrRenderTarget* rt = fDevice->accessRenderTarget(); |
// are we sharing our render target with the image? |
- SkASSERT(NULL != this->getCachedImage()); |
+ SkASSERT(this->getCachedImage()); |
if (rt->asTexture() == SkTextureImageGetTexture(this->getCachedImage())) { |
// We call createCompatibleDevice because it uses the texture cache. This isn't |
// necessarily correct (http://skbug.com/2252), but never using the cache causes |
@@ -88,7 +88,7 @@ void SkSurface_Gpu::onCopyOnWrite(ContentChangeMode mode) { |
if (kRetain_ContentChangeMode == mode) { |
fDevice->context()->copyTexture(rt->asTexture(), newDevice->accessRenderTarget()); |
} |
- SkASSERT(NULL != this->getCachedCanvas()); |
+ SkASSERT(this->getCachedCanvas()); |
SkASSERT(this->getCachedCanvas()->getDevice() == fDevice); |
this->getCachedCanvas()->setRootDevice(newDevice); |