Index: src/gpu/gl/builders/GrGLShaderBuilder.cpp |
diff --git a/src/gpu/gl/builders/GrGLShaderBuilder.cpp b/src/gpu/gl/builders/GrGLShaderBuilder.cpp |
index 6b3e1d12dd7e3948a365b428520b915df77052c9..b7c7bbf53270268bbd76445caa0cc937894aa7bf 100644 |
--- a/src/gpu/gl/builders/GrGLShaderBuilder.cpp |
+++ b/src/gpu/gl/builders/GrGLShaderBuilder.cpp |
@@ -26,7 +26,7 @@ void append_texture_lookup(SkString* out, |
uint32_t configComponentMask, |
const char* swizzle, |
GrSLType varyingType = kVec2f_GrSLType) { |
- SkASSERT(NULL != coordName); |
+ SkASSERT(coordName); |
out->appendf("%s(%s, %s)", |
sample_function_name(varyingType, gpu->glslGeneration()), |