| Index: src/gpu/gl/builders/GrGLShaderBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLShaderBuilder.cpp b/src/gpu/gl/builders/GrGLShaderBuilder.cpp
|
| index 6b3e1d12dd7e3948a365b428520b915df77052c9..b7c7bbf53270268bbd76445caa0cc937894aa7bf 100644
|
| --- a/src/gpu/gl/builders/GrGLShaderBuilder.cpp
|
| +++ b/src/gpu/gl/builders/GrGLShaderBuilder.cpp
|
| @@ -26,7 +26,7 @@ void append_texture_lookup(SkString* out,
|
| uint32_t configComponentMask,
|
| const char* swizzle,
|
| GrSLType varyingType = kVec2f_GrSLType) {
|
| - SkASSERT(NULL != coordName);
|
| + SkASSERT(coordName);
|
|
|
| out->appendf("%s(%s, %s)",
|
| sample_function_name(varyingType, gpu->glslGeneration()),
|
|
|