Index: src/gpu/gl/GrGLTexture.cpp |
diff --git a/src/gpu/gl/GrGLTexture.cpp b/src/gpu/gl/GrGLTexture.cpp |
index bc013bc0ec0feebc5b81d6938d4d9f90a8cc8bdd..202fc426ba97105325759c23ab7ce6c4ec1084a9 100644 |
--- a/src/gpu/gl/GrGLTexture.cpp |
+++ b/src/gpu/gl/GrGLTexture.cpp |
@@ -24,7 +24,7 @@ void GrGLTexture::init(GrGpuGL* gpu, |
textureDesc.fTextureID, |
textureDesc.fIsWrapped))); |
- if (NULL != rtDesc) { |
+ if (rtDesc) { |
GrGLIRect vp; |
vp.fLeft = 0; |
vp.fWidth = textureDesc.fWidth; |
@@ -55,7 +55,7 @@ void GrGLTexture::onRelease() { |
} |
void GrGLTexture::onAbandon() { |
- if (NULL != fTexIDObj.get()) { |
+ if (fTexIDObj.get()) { |
fTexIDObj->abandon(); |
fTexIDObj.reset(NULL); |
} |