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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkSurface_Base.h" | 8 #include "SkSurface_Base.h" |
| 9 #include "SkImagePriv.h" | 9 #include "SkImagePriv.h" |
| 10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
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| 70 const SkPaint* paint) { | 70 const SkPaint* paint) { |
| 71 canvas->drawBitmap(fDevice->accessBitmap(false), x, y, paint); | 71 canvas->drawBitmap(fDevice->accessBitmap(false), x, y, paint); |
| 72 } | 72 } |
| 73 | 73 |
| 74 // Create a new SkGpuDevice and, if necessary, copy the contents of the old | 74 // Create a new SkGpuDevice and, if necessary, copy the contents of the old |
| 75 // device into it. Note that this flushes the SkGpuDevice but | 75 // device into it. Note that this flushes the SkGpuDevice but |
| 76 // doesn't force an OpenGL flush. | 76 // doesn't force an OpenGL flush. |
| 77 void SkSurface_Gpu::onCopyOnWrite(ContentChangeMode mode) { | 77 void SkSurface_Gpu::onCopyOnWrite(ContentChangeMode mode) { |
| 78 GrRenderTarget* rt = fDevice->accessRenderTarget(); | 78 GrRenderTarget* rt = fDevice->accessRenderTarget(); |
| 79 // are we sharing our render target with the image? | 79 // are we sharing our render target with the image? |
| 80 SkASSERT(NULL != this->getCachedImage()); | 80 SkASSERT(this->getCachedImage()); |
| 81 if (rt->asTexture() == SkTextureImageGetTexture(this->getCachedImage())) { | 81 if (rt->asTexture() == SkTextureImageGetTexture(this->getCachedImage())) { |
| 82 // We call createCompatibleDevice because it uses the texture cache. Thi
s isn't | 82 // We call createCompatibleDevice because it uses the texture cache. Thi
s isn't |
| 83 // necessarily correct (http://skbug.com/2252), but never using the cach
e causes | 83 // necessarily correct (http://skbug.com/2252), but never using the cach
e causes |
| 84 // a Chromium regression. (http://crbug.com/344020) | 84 // a Chromium regression. (http://crbug.com/344020) |
| 85 SkGpuDevice* newDevice = static_cast<SkGpuDevice*>( | 85 SkGpuDevice* newDevice = static_cast<SkGpuDevice*>( |
| 86 fDevice->createCompatibleDevice(fDevice->imageInfo())); | 86 fDevice->createCompatibleDevice(fDevice->imageInfo())); |
| 87 SkAutoTUnref<SkGpuDevice> aurd(newDevice); | 87 SkAutoTUnref<SkGpuDevice> aurd(newDevice); |
| 88 if (kRetain_ContentChangeMode == mode) { | 88 if (kRetain_ContentChangeMode == mode) { |
| 89 fDevice->context()->copyTexture(rt->asTexture(), newDevice->accessRe
nderTarget()); | 89 fDevice->context()->copyTexture(rt->asTexture(), newDevice->accessRe
nderTarget()); |
| 90 } | 90 } |
| 91 SkASSERT(NULL != this->getCachedCanvas()); | 91 SkASSERT(this->getCachedCanvas()); |
| 92 SkASSERT(this->getCachedCanvas()->getDevice() == fDevice); | 92 SkASSERT(this->getCachedCanvas()->getDevice() == fDevice); |
| 93 | 93 |
| 94 this->getCachedCanvas()->setRootDevice(newDevice); | 94 this->getCachedCanvas()->setRootDevice(newDevice); |
| 95 SkRefCnt_SafeAssign(fDevice, newDevice); | 95 SkRefCnt_SafeAssign(fDevice, newDevice); |
| 96 } else if (kDiscard_ContentChangeMode == mode) { | 96 } else if (kDiscard_ContentChangeMode == mode) { |
| 97 this->SkSurface_Gpu::onDiscard(); | 97 this->SkSurface_Gpu::onDiscard(); |
| 98 } | 98 } |
| 99 } | 99 } |
| 100 | 100 |
| 101 void SkSurface_Gpu::onDiscard() { | 101 void SkSurface_Gpu::onDiscard() { |
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| 148 desc.fSampleCnt = sampleCount; | 148 desc.fSampleCnt = sampleCount; |
| 149 | 149 |
| 150 SkAutoTUnref<GrTexture> tex(ctx->lockAndRefScratchTexture(desc, GrContext::k
Exact_ScratchTexMatch)); | 150 SkAutoTUnref<GrTexture> tex(ctx->lockAndRefScratchTexture(desc, GrContext::k
Exact_ScratchTexMatch)); |
| 151 | 151 |
| 152 if (NULL == tex) { | 152 if (NULL == tex) { |
| 153 return NULL; | 153 return NULL; |
| 154 } | 154 } |
| 155 | 155 |
| 156 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), true, trm, flags)); | 156 return SkNEW_ARGS(SkSurface_Gpu, (tex->asRenderTarget(), true, trm, flags)); |
| 157 } | 157 } |
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