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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "gl/SkNativeGLContext.h" | 8 #include "gl/SkNativeGLContext.h" |
9 #include "AvailabilityMacros.h" | 9 #include "AvailabilityMacros.h" |
10 | 10 |
11 SkNativeGLContext::AutoContextRestore::AutoContextRestore() { | 11 SkNativeGLContext::AutoContextRestore::AutoContextRestore() { |
12 fOldCGLContext = CGLGetCurrentContext(); | 12 fOldCGLContext = CGLGetCurrentContext(); |
13 } | 13 } |
14 | 14 |
15 SkNativeGLContext::AutoContextRestore::~AutoContextRestore() { | 15 SkNativeGLContext::AutoContextRestore::~AutoContextRestore() { |
16 CGLSetCurrentContext(fOldCGLContext); | 16 CGLSetCurrentContext(fOldCGLContext); |
17 } | 17 } |
18 | 18 |
19 /////////////////////////////////////////////////////////////////////////////// | 19 /////////////////////////////////////////////////////////////////////////////// |
20 | 20 |
21 SkNativeGLContext::SkNativeGLContext() | 21 SkNativeGLContext::SkNativeGLContext() |
22 : fContext(NULL) { | 22 : fContext(NULL) { |
23 } | 23 } |
24 | 24 |
25 SkNativeGLContext::~SkNativeGLContext() { | 25 SkNativeGLContext::~SkNativeGLContext() { |
26 this->destroyGLContext(); | 26 this->destroyGLContext(); |
27 } | 27 } |
28 | 28 |
29 void SkNativeGLContext::destroyGLContext() { | 29 void SkNativeGLContext::destroyGLContext() { |
30 if (NULL != fContext) { | 30 if (fContext) { |
31 CGLReleaseContext(fContext); | 31 CGLReleaseContext(fContext); |
32 } | 32 } |
33 } | 33 } |
34 | 34 |
35 const GrGLInterface* SkNativeGLContext::createGLContext(GrGLStandard forcedGpuAP
I) { | 35 const GrGLInterface* SkNativeGLContext::createGLContext(GrGLStandard forcedGpuAP
I) { |
36 SkASSERT(NULL == fContext); | 36 SkASSERT(NULL == fContext); |
37 if (kGLES_GrGLStandard == forcedGpuAPI) { | 37 if (kGLES_GrGLStandard == forcedGpuAPI) { |
38 return NULL; | 38 return NULL; |
39 } | 39 } |
40 | 40 |
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75 return interface; | 75 return interface; |
76 } | 76 } |
77 | 77 |
78 void SkNativeGLContext::makeCurrent() const { | 78 void SkNativeGLContext::makeCurrent() const { |
79 CGLSetCurrentContext(fContext); | 79 CGLSetCurrentContext(fContext); |
80 } | 80 } |
81 | 81 |
82 void SkNativeGLContext::swapBuffers() const { | 82 void SkNativeGLContext::swapBuffers() const { |
83 CGLFlushDrawable(fContext); | 83 CGLFlushDrawable(fContext); |
84 } | 84 } |
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