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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gl/GrGLProgram.h" | 8 #include "gl/GrGLProgram.h" |
9 #include "gl/GrGLSLPrettyPrint.h" | 9 #include "gl/GrGLSLPrettyPrint.h" |
10 #include "gl/GrGLUniformHandle.h" | 10 #include "gl/GrGLUniformHandle.h" |
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149 uni.fVisibility = visibility; | 149 uni.fVisibility = visibility; |
150 | 150 |
151 // If it is visible in both the VS and FS, the precision must match. | 151 // If it is visible in both the VS and FS, the precision must match. |
152 // We declare a default FS precision, but not a default VS. So set the var | 152 // We declare a default FS precision, but not a default VS. So set the var |
153 // to use the default FS precision. | 153 // to use the default FS precision. |
154 if ((kVertex_Visibility | kFragment_Visibility) == visibility) { | 154 if ((kVertex_Visibility | kFragment_Visibility) == visibility) { |
155 // the fragment and vertex precisions must match | 155 // the fragment and vertex precisions must match |
156 uni.fVariable.setPrecision(kDefaultFragmentPrecision); | 156 uni.fVariable.setPrecision(kDefaultFragmentPrecision); |
157 } | 157 } |
158 | 158 |
159 if (NULL != outName) { | 159 if (outName) { |
160 *outName = uni.fVariable.c_str(); | 160 *outName = uni.fVariable.c_str(); |
161 } | 161 } |
162 return GrGLProgramDataManager::UniformHandle::CreateFromUniformIndex(fUnifor
ms.count() - 1); | 162 return GrGLProgramDataManager::UniformHandle::CreateFromUniformIndex(fUnifor
ms.count() - 1); |
163 } | 163 } |
164 | 164 |
165 void GrGLProgramBuilder::appendDecls(const VarArray& vars, SkString* out) const
{ | 165 void GrGLProgramBuilder::appendDecls(const VarArray& vars, SkString* out) const
{ |
166 for (int i = 0; i < vars.count(); ++i) { | 166 for (int i = 0; i < vars.count(); ++i) { |
167 vars[i].appendDecl(this->ctxInfo(), out); | 167 vars[i].appendDecl(this->ctxInfo(), out); |
168 out->append(";\n"); | 168 out->append(";\n"); |
169 } | 169 } |
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183 const GrEffectStage* effectStages[
], | 183 const GrEffectStage* effectStages[
], |
184 int effectCnt, | 184 int effectCnt, |
185 const GrGLProgramDesc::EffectKeyPr
ovider& keyProvider, | 185 const GrGLProgramDesc::EffectKeyPr
ovider& keyProvider, |
186 GrGLSLExpr4* fsInOutColor) { | 186 GrGLSLExpr4* fsInOutColor) { |
187 bool effectEmitted = false; | 187 bool effectEmitted = false; |
188 | 188 |
189 GrGLSLExpr4 inColor = *fsInOutColor; | 189 GrGLSLExpr4 inColor = *fsInOutColor; |
190 GrGLSLExpr4 outColor; | 190 GrGLSLExpr4 outColor; |
191 | 191 |
192 for (int e = 0; e < effectCnt; ++e) { | 192 for (int e = 0; e < effectCnt; ++e) { |
193 SkASSERT(NULL != effectStages[e] && NULL != effectStages[e]->getEffect()
); | 193 SkASSERT(effectStages[e] && effectStages[e]->getEffect()); |
194 const GrEffectStage& stage = *effectStages[e]; | 194 const GrEffectStage& stage = *effectStages[e]; |
195 | 195 |
196 CodeStage::AutoStageRestore csar(&fCodeStage, &stage); | 196 CodeStage::AutoStageRestore csar(&fCodeStage, &stage); |
197 | 197 |
198 if (inColor.isZeros()) { | 198 if (inColor.isZeros()) { |
199 SkString inColorName; | 199 SkString inColorName; |
200 | 200 |
201 // Effects have no way to communicate zeros, they treat an empty str
ing as ones. | 201 // Effects have no way to communicate zeros, they treat an empty str
ing as ones. |
202 this->nameVariable(&inColorName, '\0', "input"); | 202 this->nameVariable(&inColorName, '\0', "input"); |
203 fFS.codeAppendf("\tvec4 %s = %s;\n", inColorName.c_str(), inColor.c_
str()); | 203 fFS.codeAppendf("\tvec4 %s = %s;\n", inColorName.c_str(), inColor.c_
str()); |
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337 , fVS(this) { | 337 , fVS(this) { |
338 } | 338 } |
339 | 339 |
340 void GrGLFullProgramBuilder::emitCodeBeforeEffects(GrGLSLExpr4* color, | 340 void GrGLFullProgramBuilder::emitCodeBeforeEffects(GrGLSLExpr4* color, |
341 GrGLSLExpr4* coverage) { | 341 GrGLSLExpr4* coverage) { |
342 fVS.emitCodeBeforeEffects(color, coverage); | 342 fVS.emitCodeBeforeEffects(color, coverage); |
343 } | 343 } |
344 | 344 |
345 void GrGLFullProgramBuilder::emitGeometryProcessor(const GrEffectStage* geometry
Processor, | 345 void GrGLFullProgramBuilder::emitGeometryProcessor(const GrEffectStage* geometry
Processor, |
346 GrGLSLExpr4* coverage) { | 346 GrGLSLExpr4* coverage) { |
347 if (NULL != geometryProcessor) { | 347 if (geometryProcessor) { |
348 GrGLProgramDesc::EffectKeyProvider geometryProcessorKeyProvider( | 348 GrGLProgramDesc::EffectKeyProvider geometryProcessorKeyProvider( |
349 &this->desc(), GrGLProgramDesc::EffectKeyProvider::kGeometryProc
essor_EffectType); | 349 &this->desc(), GrGLProgramDesc::EffectKeyProvider::kGeometryProc
essor_EffectType); |
350 fGeometryProcessor.reset(this->createAndEmitEffect( | 350 fGeometryProcessor.reset(this->createAndEmitEffect( |
351 geometryProcessor, | 351 geometryProcessor, |
352 geometryProcessorKeyProvider, | 352 geometryProcessorKeyProvider, |
353 coverage)); | 353 coverage)); |
354 } | 354 } |
355 } | 355 } |
356 | 356 |
357 void GrGLFullProgramBuilder::emitCodeAfterEffects() { | 357 void GrGLFullProgramBuilder::emitCodeAfterEffects() { |
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404 return programEffectsBuilder.finish(); | 404 return programEffectsBuilder.finish(); |
405 } | 405 } |
406 | 406 |
407 void GrGLFullProgramBuilder::createAndEmitEffect(GrGLProgramEffectsBuilder* prog
ramEffectsBuilder, | 407 void GrGLFullProgramBuilder::createAndEmitEffect(GrGLProgramEffectsBuilder* prog
ramEffectsBuilder, |
408 const GrEffectStage* effectStages, | 408 const GrEffectStage* effectStages, |
409 const GrGLProgramDesc::EffectKeyPr
ovider& keyProvider, | 409 const GrGLProgramDesc::EffectKeyPr
ovider& keyProvider, |
410 GrGLSLExpr4* fsInOutColor) { | 410 GrGLSLExpr4* fsInOutColor) { |
411 GrGLSLExpr4 inColor = *fsInOutColor; | 411 GrGLSLExpr4 inColor = *fsInOutColor; |
412 GrGLSLExpr4 outColor; | 412 GrGLSLExpr4 outColor; |
413 | 413 |
414 SkASSERT(NULL != effectStages && NULL != effectStages->getEffect()); | 414 SkASSERT(effectStages && effectStages->getEffect()); |
415 const GrEffectStage& stage = *effectStages; | 415 const GrEffectStage& stage = *effectStages; |
416 | 416 |
417 // Using scope to force ASR destructor to be triggered | 417 // Using scope to force ASR destructor to be triggered |
418 { | 418 { |
419 CodeStage::AutoStageRestore csar(&fCodeStage, &stage); | 419 CodeStage::AutoStageRestore csar(&fCodeStage, &stage); |
420 | 420 |
421 if (inColor.isZeros()) { | 421 if (inColor.isZeros()) { |
422 SkString inColorName; | 422 SkString inColorName; |
423 | 423 |
424 // Effects have no way to communicate zeros, they treat an empty str
ing as ones. | 424 // Effects have no way to communicate zeros, they treat an empty str
ing as ones. |
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494 | 494 |
495 GrGLPathTexGenProgramEffectsBuilder pathTexGenEffectsBuilder(this, | 495 GrGLPathTexGenProgramEffectsBuilder pathTexGenEffectsBuilder(this, |
496 effectCnt); | 496 effectCnt); |
497 this->INHERITED::createAndEmitEffects(&pathTexGenEffectsBuilder, | 497 this->INHERITED::createAndEmitEffects(&pathTexGenEffectsBuilder, |
498 effectStages, | 498 effectStages, |
499 effectCnt, | 499 effectCnt, |
500 keyProvider, | 500 keyProvider, |
501 inOutFSColor); | 501 inOutFSColor); |
502 return pathTexGenEffectsBuilder.finish(); | 502 return pathTexGenEffectsBuilder.finish(); |
503 } | 503 } |
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