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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrRODrawState.h" | 8 #include "GrRODrawState.h" |
9 #include "GrDrawTargetCaps.h" | 9 #include "GrDrawTargetCaps.h" |
10 | 10 |
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75 bool GrRODrawState::validateVertexAttribs() const { | 75 bool GrRODrawState::validateVertexAttribs() const { |
76 // check consistency of effects and attributes | 76 // check consistency of effects and attributes |
77 GrSLType slTypes[kMaxVertexAttribCnt]; | 77 GrSLType slTypes[kMaxVertexAttribCnt]; |
78 for (int i = 0; i < kMaxVertexAttribCnt; ++i) { | 78 for (int i = 0; i < kMaxVertexAttribCnt; ++i) { |
79 slTypes[i] = static_cast<GrSLType>(-1); | 79 slTypes[i] = static_cast<GrSLType>(-1); |
80 } | 80 } |
81 | 81 |
82 if (this->hasGeometryProcessor()) { | 82 if (this->hasGeometryProcessor()) { |
83 const GrEffectStage& stage = *this->getGeometryProcessor(); | 83 const GrEffectStage& stage = *this->getGeometryProcessor(); |
84 const GrEffect* effect = stage.getEffect(); | 84 const GrEffect* effect = stage.getEffect(); |
85 SkASSERT(NULL != effect); | 85 SkASSERT(effect); |
86 // make sure that any attribute indices have the correct binding type, t
hat the attrib | 86 // make sure that any attribute indices have the correct binding type, t
hat the attrib |
87 // type and effect's shader lang type are compatible, and that attribute
s shared by | 87 // type and effect's shader lang type are compatible, and that attribute
s shared by |
88 // multiple effects use the same shader lang type. | 88 // multiple effects use the same shader lang type. |
89 const int* attributeIndices = stage.getVertexAttribIndices(); | 89 const int* attributeIndices = stage.getVertexAttribIndices(); |
90 int numAttributes = stage.getVertexAttribIndexCount(); | 90 int numAttributes = stage.getVertexAttribIndexCount(); |
91 for (int i = 0; i < numAttributes; ++i) { | 91 for (int i = 0; i < numAttributes; ++i) { |
92 int attribIndex = attributeIndices[i]; | 92 int attribIndex = attributeIndices[i]; |
93 if (attribIndex >= fVACount || | 93 if (attribIndex >= fVACount || |
94 kEffect_GrVertexAttribBinding != fVAPtr[attribIndex].fBinding) { | 94 kEffect_GrVertexAttribBinding != fVAPtr[attribIndex].fBinding) { |
95 return false; | 95 return false; |
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177 find that only 1, ISA, and ISC produce the correct destination when applied
to S' and D. | 177 find that only 1, ISA, and ISC produce the correct destination when applied
to S' and D. |
178 Also, if we're directly rendering coverage (isCoverageDrawing) then coverag
e is treated as | 178 Also, if we're directly rendering coverage (isCoverageDrawing) then coverag
e is treated as |
179 color by definition. | 179 color by definition. |
180 */ | 180 */ |
181 return kOne_GrBlendCoeff == fDstBlend || | 181 return kOne_GrBlendCoeff == fDstBlend || |
182 kISA_GrBlendCoeff == fDstBlend || | 182 kISA_GrBlendCoeff == fDstBlend || |
183 kISC_GrBlendCoeff == fDstBlend || | 183 kISC_GrBlendCoeff == fDstBlend || |
184 this->isCoverageDrawing(); | 184 this->isCoverageDrawing(); |
185 } | 185 } |
186 | 186 |
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