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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkDither.h" | 8 #include "SkDither.h" |
9 #include "SkPerlinNoiseShader.h" | 9 #include "SkPerlinNoiseShader.h" |
10 #include "SkColorFilter.h" | 10 #include "SkColorFilter.h" |
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959 pdman.set2f(fStitchDataUni, SkIntToScalar(stitchData.fWidth), | 959 pdman.set2f(fStitchDataUni, SkIntToScalar(stitchData.fWidth), |
960 SkIntToScalar(stitchData.fHeight)); | 960 SkIntToScalar(stitchData.fHeight)); |
961 } | 961 } |
962 } | 962 } |
963 | 963 |
964 ///////////////////////////////////////////////////////////////////// | 964 ///////////////////////////////////////////////////////////////////// |
965 | 965 |
966 bool SkPerlinNoiseShader::asNewEffect(GrContext* context, const SkPaint& paint, | 966 bool SkPerlinNoiseShader::asNewEffect(GrContext* context, const SkPaint& paint, |
967 const SkMatrix* externalLocalMatrix, GrCol
or* paintColor, | 967 const SkMatrix* externalLocalMatrix, GrCol
or* paintColor, |
968 GrEffect** effect) const { | 968 GrEffect** effect) const { |
969 SkASSERT(NULL != context); | 969 SkASSERT(context); |
970 | 970 |
971 *paintColor = SkColor2GrColorJustAlpha(paint.getColor()); | 971 *paintColor = SkColor2GrColorJustAlpha(paint.getColor()); |
972 | 972 |
973 SkMatrix localMatrix = this->getLocalMatrix(); | 973 SkMatrix localMatrix = this->getLocalMatrix(); |
974 if (externalLocalMatrix) { | 974 if (externalLocalMatrix) { |
975 localMatrix.preConcat(*externalLocalMatrix); | 975 localMatrix.preConcat(*externalLocalMatrix); |
976 } | 976 } |
977 | 977 |
978 SkMatrix matrix = context->getMatrix(); | 978 SkMatrix matrix = context->getMatrix(); |
979 matrix.preConcat(localMatrix); | 979 matrix.preConcat(localMatrix); |
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994 | 994 |
995 SkPerlinNoiseShader::PaintingData* paintingData = SkNEW_ARGS(PaintingData, (
fTileSize, fSeed, fBaseFrequencyX, fBaseFrequencyY, matrix)); | 995 SkPerlinNoiseShader::PaintingData* paintingData = SkNEW_ARGS(PaintingData, (
fTileSize, fSeed, fBaseFrequencyX, fBaseFrequencyY, matrix)); |
996 GrTexture* permutationsTexture = GrLockAndRefCachedBitmapTexture( | 996 GrTexture* permutationsTexture = GrLockAndRefCachedBitmapTexture( |
997 context, paintingData->getPermutationsBitmap(), NULL); | 997 context, paintingData->getPermutationsBitmap(), NULL); |
998 GrTexture* noiseTexture = GrLockAndRefCachedBitmapTexture( | 998 GrTexture* noiseTexture = GrLockAndRefCachedBitmapTexture( |
999 context, paintingData->getNoiseBitmap(), NULL); | 999 context, paintingData->getNoiseBitmap(), NULL); |
1000 | 1000 |
1001 SkMatrix m = context->getMatrix(); | 1001 SkMatrix m = context->getMatrix(); |
1002 m.setTranslateX(-localMatrix.getTranslateX() + SK_Scalar1); | 1002 m.setTranslateX(-localMatrix.getTranslateX() + SK_Scalar1); |
1003 m.setTranslateY(-localMatrix.getTranslateY() + SK_Scalar1); | 1003 m.setTranslateY(-localMatrix.getTranslateY() + SK_Scalar1); |
1004 if ((NULL != permutationsTexture) && (NULL != noiseTexture)) { | 1004 if ((permutationsTexture) && (noiseTexture)) { |
1005 *effect = GrPerlinNoiseEffect::Create(fType, | 1005 *effect = GrPerlinNoiseEffect::Create(fType, |
1006 fNumOctaves, | 1006 fNumOctaves, |
1007 fStitchTiles, | 1007 fStitchTiles, |
1008 paintingData, | 1008 paintingData, |
1009 permutationsTexture, noiseTextur
e, | 1009 permutationsTexture, noiseTextur
e, |
1010 m, paint.getAlpha()); | 1010 m, paint.getAlpha()); |
1011 } else { | 1011 } else { |
1012 SkDELETE(paintingData); | 1012 SkDELETE(paintingData); |
1013 *effect = NULL; | 1013 *effect = NULL; |
1014 } | 1014 } |
1015 | 1015 |
1016 // Unlock immediately, this is not great, but we don't have a way of | 1016 // Unlock immediately, this is not great, but we don't have a way of |
1017 // knowing when else to unlock it currently. TODO: Remove this when | 1017 // knowing when else to unlock it currently. TODO: Remove this when |
1018 // unref becomes the unlock replacement for all types of textures. | 1018 // unref becomes the unlock replacement for all types of textures. |
1019 if (NULL != permutationsTexture) { | 1019 if (permutationsTexture) { |
1020 GrUnlockAndUnrefCachedBitmapTexture(permutationsTexture); | 1020 GrUnlockAndUnrefCachedBitmapTexture(permutationsTexture); |
1021 } | 1021 } |
1022 if (NULL != noiseTexture) { | 1022 if (noiseTexture) { |
1023 GrUnlockAndUnrefCachedBitmapTexture(noiseTexture); | 1023 GrUnlockAndUnrefCachedBitmapTexture(noiseTexture); |
1024 } | 1024 } |
1025 | 1025 |
1026 return true; | 1026 return true; |
1027 } | 1027 } |
1028 | 1028 |
1029 #else | 1029 #else |
1030 | 1030 |
1031 bool SkPerlinNoiseShader::asNewEffect(GrContext* context, const SkPaint& paint, | 1031 bool SkPerlinNoiseShader::asNewEffect(GrContext* context, const SkPaint& paint, |
1032 const SkMatrix* externalLocalMatrix, GrCol
or* paintColor, | 1032 const SkMatrix* externalLocalMatrix, GrCol
or* paintColor, |
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1062 str->append(" seed: "); | 1062 str->append(" seed: "); |
1063 str->appendScalar(fSeed); | 1063 str->appendScalar(fSeed); |
1064 str->append(" stitch tiles: "); | 1064 str->append(" stitch tiles: "); |
1065 str->append(fStitchTiles ? "true " : "false "); | 1065 str->append(fStitchTiles ? "true " : "false "); |
1066 | 1066 |
1067 this->INHERITED::toString(str); | 1067 this->INHERITED::toString(str); |
1068 | 1068 |
1069 str->append(")"); | 1069 str->append(")"); |
1070 } | 1070 } |
1071 #endif | 1071 #endif |
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