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1 #include "SkBitmapScaler.h" | 1 #include "SkBitmapScaler.h" |
2 #include "SkBitmapFilter.h" | 2 #include "SkBitmapFilter.h" |
3 #include "SkRect.h" | 3 #include "SkRect.h" |
4 #include "SkTArray.h" | 4 #include "SkTArray.h" |
5 #include "SkErrorInternals.h" | 5 #include "SkErrorInternals.h" |
6 #include "SkConvolver.h" | 6 #include "SkConvolver.h" |
7 | 7 |
8 // SkResizeFilter --------------------------------------------------------------
-- | 8 // SkResizeFilter --------------------------------------------------------------
-- |
9 | 9 |
10 // Encapsulates computation and storage of the filters required for one complete | 10 // Encapsulates computation and storage of the filters required for one complete |
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308 } | 308 } |
309 | 309 |
310 BGRAConvolve2D(sourceSubset, static_cast<int>(source.rowBytes()), | 310 BGRAConvolve2D(sourceSubset, static_cast<int>(source.rowBytes()), |
311 !source.isOpaque(), filter.xFilter(), filter.yFilter(), | 311 !source.isOpaque(), filter.xFilter(), filter.yFilter(), |
312 static_cast<int>(result.rowBytes()), | 312 static_cast<int>(result.rowBytes()), |
313 static_cast<unsigned char*>(result.getPixels()), | 313 static_cast<unsigned char*>(result.getPixels()), |
314 convolveProcs, true); | 314 convolveProcs, true); |
315 | 315 |
316 *resultPtr = result; | 316 *resultPtr = result; |
317 resultPtr->lockPixels(); | 317 resultPtr->lockPixels(); |
318 SkASSERT(NULL != resultPtr->getPixels()); | 318 SkASSERT(resultPtr->getPixels()); |
319 return true; | 319 return true; |
320 } | 320 } |
321 | 321 |
322 // static -- simpler interface to the resizer; returns a default bitmap if scali
ng | 322 // static -- simpler interface to the resizer; returns a default bitmap if scali
ng |
323 // fails for any reason. This is the interface that Chrome expects. | 323 // fails for any reason. This is the interface that Chrome expects. |
324 SkBitmap SkBitmapScaler::Resize(const SkBitmap& source, | 324 SkBitmap SkBitmapScaler::Resize(const SkBitmap& source, |
325 ResizeMethod method, | 325 ResizeMethod method, |
326 float destWidth, float destHeight, | 326 float destWidth, float destHeight, |
327 SkBitmap::Allocator* allocator) { | 327 SkBitmap::Allocator* allocator) { |
328 SkBitmap result; | 328 SkBitmap result; |
329 if (!Resize(&result, source, method, destWidth, destHeight, allocator)) { | 329 if (!Resize(&result, source, method, destWidth, destHeight, allocator)) { |
330 return SkBitmap(); | 330 return SkBitmap(); |
331 } | 331 } |
332 return result; | 332 return result; |
333 } | 333 } |
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