| Index: src/gpu/effects/GrCustomCoordsTextureEffect.h
|
| diff --git a/src/gpu/effects/GrCustomCoordsTextureEffect.h b/src/gpu/effects/GrCustomCoordsTextureEffect.h
|
| index 95e0fbba1478457d9ffe1da9d85a5f3e93f2ef4c..02e7c440135b7298b0a146280c5fd08f3d49f7f7 100644
|
| --- a/src/gpu/effects/GrCustomCoordsTextureEffect.h
|
| +++ b/src/gpu/effects/GrCustomCoordsTextureEffect.h
|
| @@ -9,7 +9,7 @@
|
| #define GrCustomCoordsTextureEffect_DEFINED
|
|
|
| #include "GrEffect.h"
|
| -#include "GrVertexEffect.h"
|
| +#include "GrGeometryProcessor.h"
|
|
|
| class GrGLCustomCoordsTextureEffect;
|
|
|
| @@ -18,7 +18,7 @@ class GrGLCustomCoordsTextureEffect;
|
| * It allows explicit specification of the filtering and wrap modes (GrTextureParams). The input
|
| * coords are a custom attribute.
|
| */
|
| -class GrCustomCoordsTextureEffect : public GrVertexEffect {
|
| +class GrCustomCoordsTextureEffect : public GrGeometryProcessor {
|
| public:
|
| static GrEffect* Create(GrTexture* tex, const GrTextureParams& p) {
|
| return SkNEW_ARGS(GrCustomCoordsTextureEffect, (tex, p));
|
| @@ -30,6 +30,8 @@ public:
|
|
|
| virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
|
|
|
| + const GrShaderVar& inTextureCoords() const { return fInTextureCoords; }
|
| +
|
| typedef GrGLCustomCoordsTextureEffect GLEffect;
|
|
|
| virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
|
| @@ -39,11 +41,12 @@ private:
|
|
|
| virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE;
|
|
|
| - GrTextureAccess fTextureAccess;
|
| + GrTextureAccess fTextureAccess;
|
| + const GrShaderVar& fInTextureCoords;
|
|
|
| GR_DECLARE_EFFECT_TEST;
|
|
|
| - typedef GrVertexEffect INHERITED;
|
| + typedef GrGeometryProcessor INHERITED;
|
| };
|
|
|
| #endif
|
|
|