| Index: src/gpu/GrAARectRenderer.cpp
|
| diff --git a/src/gpu/GrAARectRenderer.cpp b/src/gpu/GrAARectRenderer.cpp
|
| index d19e26d76604a9f98bdbb91c492886865f3475c2..954a6f2d5d3d61e082c5001fc714a0f716f259eb 100644
|
| --- a/src/gpu/GrAARectRenderer.cpp
|
| +++ b/src/gpu/GrAARectRenderer.cpp
|
| @@ -9,16 +9,16 @@
|
| #include "GrAARectRenderer.h"
|
| #include "GrGpu.h"
|
| #include "gl/GrGLEffect.h"
|
| -#include "gl/GrGLVertexEffect.h"
|
| +#include "gl/GrGLGeometryProcessor.h"
|
| #include "GrTBackendEffectFactory.h"
|
| #include "SkColorPriv.h"
|
| -#include "effects/GrVertexEffect.h"
|
| +#include "effects/GrGeometryProcessor.h"
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
| class GrGLAlignedRectEffect;
|
|
|
| // Axis Aligned special case
|
| -class GrAlignedRectEffect : public GrVertexEffect {
|
| +class GrAlignedRectEffect : public GrGeometryProcessor {
|
| public:
|
| static GrEffect* Create() {
|
| GR_CREATE_STATIC_EFFECT(gAlignedRectEffect, GrAlignedRectEffect, ());
|
| @@ -35,11 +35,13 @@ public:
|
| *validFlags = 0;
|
| }
|
|
|
| + const GrShaderVar& inRect() const { return fInRect; }
|
| +
|
| virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE {
|
| return GrTBackendEffectFactory<GrAlignedRectEffect>::getInstance();
|
| }
|
|
|
| - class GLEffect : public GrGLVertexEffect {
|
| + class GLEffect : public GrGLGeometryProcessor {
|
| public:
|
| GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&)
|
| : INHERITED (factory) {}
|
| @@ -57,10 +59,9 @@ public:
|
| const char *vsRectName, *fsRectName;
|
| builder->addVarying(kVec4f_GrSLType, "Rect", &vsRectName, &fsRectName);
|
|
|
| + const GrShaderVar& inRect = drawEffect.castEffect<GrAlignedRectEffect>().inRect();
|
| GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder();
|
| - const SkString* attr0Name =
|
| - vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]);
|
| - vsBuilder->codeAppendf("\t%s = %s;\n", vsRectName, attr0Name->c_str());
|
| + vsBuilder->codeAppendf("\t%s = %s;\n", vsRectName, inRect.c_str());
|
|
|
| GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| // TODO: compute all these offsets, spans, and scales in the VS
|
| @@ -96,20 +97,24 @@ public:
|
| virtual void setData(const GrGLProgramDataManager& pdman, const GrDrawEffect&) SK_OVERRIDE {}
|
|
|
| private:
|
| - typedef GrGLVertexEffect INHERITED;
|
| + typedef GrGLGeometryProcessor INHERITED;
|
| };
|
|
|
|
|
| private:
|
| - GrAlignedRectEffect() : GrVertexEffect() {
|
| - this->addVertexAttrib(kVec4f_GrSLType);
|
| + GrAlignedRectEffect()
|
| + : fInRect(this->addVertexAttrib(GrShaderVar("inRect",
|
| + kVec4f_GrSLType,
|
| + GrShaderVar::kAttribute_TypeModifier))) {
|
| }
|
|
|
| + const GrShaderVar& fInRect;
|
| +
|
| virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE { return true; }
|
|
|
| GR_DECLARE_EFFECT_TEST;
|
|
|
| - typedef GrVertexEffect INHERITED;
|
| + typedef GrGeometryProcessor INHERITED;
|
| };
|
|
|
|
|
| @@ -137,7 +142,8 @@ class GrGLRectEffect;
|
| * The munged width and height are stored in a vec2 varying ("WidthHeight")
|
| * with the width in x and the height in y.
|
| */
|
| -class GrRectEffect : public GrVertexEffect {
|
| +
|
| +class GrRectEffect : public GrGeometryProcessor {
|
| public:
|
| static GrEffect* Create() {
|
| GR_CREATE_STATIC_EFFECT(gRectEffect, GrRectEffect, ());
|
| @@ -154,11 +160,14 @@ public:
|
| *validFlags = 0;
|
| }
|
|
|
| + const GrShaderVar& inRectEdge() const { return fInRectEdge; }
|
| + const GrShaderVar& inWidthHeight() const { return fInWidthHeight; }
|
| +
|
| virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE {
|
| return GrTBackendEffectFactory<GrRectEffect>::getInstance();
|
| }
|
|
|
| - class GLEffect : public GrGLVertexEffect {
|
| + class GLEffect : public GrGLGeometryProcessor {
|
| public:
|
| GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&)
|
| : INHERITED (factory) {}
|
| @@ -176,18 +185,17 @@ public:
|
| builder->addVarying(kVec4f_GrSLType, "RectEdge",
|
| &vsRectEdgeName, &fsRectEdgeName);
|
|
|
| + const GrRectEffect& rectEffect = drawEffect.castEffect<GrRectEffect>();
|
| GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder();
|
| - const SkString* attr0Name =
|
| - vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0]);
|
| - vsBuilder->codeAppendf("\t%s = %s;\n", vsRectEdgeName, attr0Name->c_str());
|
| + vsBuilder->codeAppendf("%s = %s;", vsRectEdgeName, rectEffect.inRectEdge().c_str());
|
|
|
| // setup the varying for width/2+.5 and height/2+.5
|
| const char *vsWidthHeightName, *fsWidthHeightName;
|
| builder->addVarying(kVec2f_GrSLType, "WidthHeight",
|
| &vsWidthHeightName, &fsWidthHeightName);
|
| - const SkString* attr1Name =
|
| - vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[1]);
|
| - vsBuilder->codeAppendf("\t%s = %s;\n", vsWidthHeightName, attr1Name->c_str());
|
| + vsBuilder->codeAppendf("%s = %s;",
|
| + vsWidthHeightName,
|
| + rectEffect.inWidthHeight().c_str());
|
|
|
| GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| // TODO: compute all these offsets, spans, and scales in the VS
|
| @@ -230,22 +238,31 @@ public:
|
| virtual void setData(const GrGLProgramDataManager& pdman, const GrDrawEffect&) SK_OVERRIDE {}
|
|
|
| private:
|
| - typedef GrGLVertexEffect INHERITED;
|
| + typedef GrGLGeometryProcessor INHERITED;
|
| };
|
|
|
|
|
| +
|
| private:
|
| - GrRectEffect() : GrVertexEffect() {
|
| - this->addVertexAttrib(kVec4f_GrSLType);
|
| - this->addVertexAttrib(kVec2f_GrSLType);
|
| + GrRectEffect()
|
| + : fInRectEdge(this->addVertexAttrib(GrShaderVar("inRectEdge",
|
| + kVec4f_GrSLType,
|
| + GrShaderVar::kAttribute_TypeModifier)))
|
| + , fInWidthHeight(this->addVertexAttrib(
|
| + GrShaderVar("inWidthHeight",
|
| + kVec2f_GrSLType,
|
| + GrShaderVar::kAttribute_TypeModifier))) {
|
| this->setWillReadFragmentPosition();
|
| }
|
|
|
| virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE { return true; }
|
|
|
| + const GrShaderVar& fInRectEdge;
|
| + const GrShaderVar& fInWidthHeight;
|
| +
|
| GR_DECLARE_EFFECT_TEST;
|
|
|
| - typedef GrVertexEffect INHERITED;
|
| + typedef GrGeometryProcessor INHERITED;
|
| };
|
|
|
|
|
| @@ -646,9 +663,7 @@ void GrAARectRenderer::shaderFillAARect(GrGpu* gpu,
|
| RectVertex* verts = reinterpret_cast<RectVertex*>(geo.vertices());
|
|
|
| GrEffect* effect = GrRectEffect::Create();
|
| - static const int kRectAttrIndex = 1;
|
| - static const int kWidthIndex = 2;
|
| - drawState->setGeometryProcessor(effect, kRectAttrIndex, kWidthIndex)->unref();
|
| + drawState->setGeometryProcessor(effect)->unref();
|
|
|
| for (int i = 0; i < 4; ++i) {
|
| verts[i].fCenter = center;
|
| @@ -696,8 +711,7 @@ void GrAARectRenderer::shaderFillAlignedAARect(GrGpu* gpu,
|
| AARectVertex* verts = reinterpret_cast<AARectVertex*>(geo.vertices());
|
|
|
| GrEffect* effect = GrAlignedRectEffect::Create();
|
| - static const int kOffsetIndex = 1;
|
| - drawState->setGeometryProcessor(effect, kOffsetIndex)->unref();
|
| + drawState->setGeometryProcessor(effect)->unref();
|
|
|
| SkRect devRect;
|
| combinedMatrix.mapRect(&devRect, rect);
|
|
|