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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gl/builders/GrGLProgramBuilder.h" | 8 #include "gl/builders/GrGLProgramBuilder.h" |
9 #include "GrGLProgramEffects.h" | 9 #include "GrGLProgramEffects.h" |
10 #include "GrDrawEffect.h" | 10 #include "GrDrawEffect.h" |
11 #include "gl/GrGLEffect.h" | 11 #include "gl/GrGLEffect.h" |
12 #include "gl/GrGLPathRendering.h" | 12 #include "gl/GrGLPathRendering.h" |
13 #include "gl/builders/GrGLProgramBuilder.h" | 13 #include "gl/builders/GrGLProgramBuilder.h" |
14 #include "gl/GrGLVertexEffect.h" | 14 #include "gl/GrGLGeometryProcessor.h" |
15 #include "gl/GrGpuGL.h" | 15 #include "gl/GrGpuGL.h" |
16 | 16 |
17 typedef GrGLProgramEffects::TransformedCoords TransformedCoords; | 17 typedef GrGLProgramEffects::TransformedCoords TransformedCoords; |
18 typedef GrGLProgramEffects::TransformedCoordsArray TransformedCoordsArray; | 18 typedef GrGLProgramEffects::TransformedCoordsArray TransformedCoordsArray; |
19 typedef GrGLProgramEffects::TextureSampler TextureSampler; | 19 typedef GrGLProgramEffects::TextureSampler TextureSampler; |
20 typedef GrGLProgramEffects::TextureSamplerArray TextureSamplerArray; | 20 typedef GrGLProgramEffects::TextureSamplerArray TextureSamplerArray; |
21 | 21 |
22 /** | 22 /** |
23 * We specialize the vertex code for each of these matrix types. | 23 * We specialize the vertex code for each of these matrix types. |
24 */ | 24 */ |
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116 | 116 |
117 } | 117 } |
118 | 118 |
119 //////////////////////////////////////////////////////////////////////////////// | 119 //////////////////////////////////////////////////////////////////////////////// |
120 | 120 |
121 bool GrGLProgramEffects::GenEffectMetaKey(const GrDrawEffect& drawEffect, const
GrGLCaps& caps, | 121 bool GrGLProgramEffects::GenEffectMetaKey(const GrDrawEffect& drawEffect, const
GrGLCaps& caps, |
122 GrEffectKeyBuilder* b) { | 122 GrEffectKeyBuilder* b) { |
123 | 123 |
124 uint32_t textureKey = GrGLProgramEffects::GenTextureKey(drawEffect, caps); | 124 uint32_t textureKey = GrGLProgramEffects::GenTextureKey(drawEffect, caps); |
125 uint32_t transformKey = GrGLProgramEffects::GenTransformKey(drawEffect); | 125 uint32_t transformKey = GrGLProgramEffects::GenTransformKey(drawEffect); |
126 uint32_t attribKey = GrGLProgramEffects::GenAttribKey(drawEffect); | 126 uint32_t attribKey = GrGLProgramEffects::GenAttribKey(drawEffect.castEffect<
GrEffect>()); |
127 uint32_t classID = drawEffect.effect()->getFactory().effectClassID(); | 127 uint32_t classID = drawEffect.effect()->getFactory().effectClassID(); |
128 | 128 |
129 // Currently we allow 16 bits for each of the above portions of the meta-key
. Fail if they | 129 // Currently we allow 16 bits for each of the above portions of the meta-key
. Fail if they |
130 // don't fit. | 130 // don't fit. |
131 static const uint32_t kMetaKeyInvalidMask = ~((uint32_t) SK_MaxU16); | 131 static const uint32_t kMetaKeyInvalidMask = ~((uint32_t) SK_MaxU16); |
132 if ((textureKey | transformKey | attribKey | classID) & kMetaKeyInvalidMask)
{ | 132 if ((textureKey | transformKey | attribKey | classID) & kMetaKeyInvalidMask)
{ |
133 return false; | 133 return false; |
134 } | 134 } |
135 | 135 |
136 uint32_t* key = b->add32n(2); | 136 uint32_t* key = b->add32n(2); |
137 key[0] = (textureKey << 16 | transformKey); | 137 key[0] = (textureKey << 16 | transformKey); |
138 key[1] = (classID << 16 | attribKey); | 138 key[1] = (classID << 16 | attribKey); |
139 return true; | 139 return true; |
140 } | 140 } |
141 | 141 |
142 uint32_t GrGLProgramEffects::GenAttribKey(const GrDrawEffect& drawEffect) { | 142 uint32_t GrGLProgramEffects::GenAttribKey(const GrEffect& effect) { |
143 uint32_t key = 0; | 143 uint32_t key = 0; |
144 int numAttributes = drawEffect.getVertexAttribIndexCount(); | 144 |
| 145 const GrEffect::VertexAttribArray& vars = effect.getVertexAttribs(); |
| 146 int numAttributes = vars.count(); |
145 SkASSERT(numAttributes <= 2); | 147 SkASSERT(numAttributes <= 2); |
146 const int* attributeIndices = drawEffect.getVertexAttribIndices(); | |
147 for (int a = 0; a < numAttributes; ++a) { | 148 for (int a = 0; a < numAttributes; ++a) { |
148 uint32_t value = attributeIndices[a] << 3 * a; | 149 uint32_t value = 1 << a; |
149 SkASSERT(0 == (value & key)); // keys for each attribute ought not to ov
erlap | |
150 key |= value; | 150 key |= value; |
151 } | 151 } |
152 return key; | 152 return key; |
153 } | 153 } |
154 | 154 |
155 uint32_t GrGLProgramEffects::GenTransformKey(const GrDrawEffect& drawEffect) { | 155 uint32_t GrGLProgramEffects::GenTransformKey(const GrDrawEffect& drawEffect) { |
156 uint32_t totalKey = 0; | 156 uint32_t totalKey = 0; |
157 int numTransforms = drawEffect.effect()->numTransforms(); | 157 int numTransforms = drawEffect.effect()->numTransforms(); |
158 for (int t = 0; t < numTransforms; ++t) { | 158 for (int t = 0; t < numTransforms; ++t) { |
159 uint32_t key = 0; | 159 uint32_t key = 0; |
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272 GrGLEffect* glEffect = effect->getFactory().createGLInstance(drawEffect); | 272 GrGLEffect* glEffect = effect->getFactory().createGLInstance(drawEffect); |
273 fGLEffects.push_back(glEffect); | 273 fGLEffects.push_back(glEffect); |
274 | 274 |
275 // Enclose custom code in a block to avoid namespace conflicts | 275 // Enclose custom code in a block to avoid namespace conflicts |
276 SkString openBrace; | 276 SkString openBrace; |
277 openBrace.printf("\t{ // Stage %d: %s\n", stageIndex, glEffect->name()); | 277 openBrace.printf("\t{ // Stage %d: %s\n", stageIndex, glEffect->name()); |
278 fsBuilder->codeAppend(openBrace.c_str()); | 278 fsBuilder->codeAppend(openBrace.c_str()); |
279 vsBuilder->codeAppend(openBrace.c_str()); | 279 vsBuilder->codeAppend(openBrace.c_str()); |
280 | 280 |
281 if (glEffect->isVertexEffect()) { | 281 if (glEffect->isVertexEffect()) { |
282 GrGLVertexEffect* vertexEffect = static_cast<GrGLVertexEffect*>(glEffect
); | 282 GrGLGeometryProcessor* vertexEffect = static_cast<GrGLGeometryProcessor*
>(glEffect); |
283 vertexEffect->emitCode(builder, drawEffect, key, outColor, inColor, coor
ds, samplers); | 283 vertexEffect->emitCode(builder, drawEffect, key, outColor, inColor, coor
ds, samplers); |
284 } else { | 284 } else { |
285 glEffect->emitCode(builder, drawEffect, key, outColor, inColor, coords,
samplers); | 285 glEffect->emitCode(builder, drawEffect, key, outColor, inColor, coords,
samplers); |
286 } | 286 } |
287 | 287 |
288 vsBuilder->codeAppend("\t}\n"); | 288 vsBuilder->codeAppend("\t}\n"); |
289 fsBuilder->codeAppend("\t}\n"); | 289 fsBuilder->codeAppend("\t}\n"); |
290 } | 290 } |
291 | 291 |
292 void GrGLVertexProgramEffects::emitTransforms(GrGLFullProgramBuilder* builder, | 292 void GrGLVertexProgramEffects::emitTransforms(GrGLFullProgramBuilder* builder, |
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471 const GrEffectStage& stage, | 471 const GrEffectStage& stage, |
472 const GrEffectKey& key, | 472 const GrEffectKey& key, |
473 const char* outColor, | 473 const char* outColor, |
474 const char* inColor, | 474 const char* inColor, |
475 int stageIndex) { | 475 int stageIndex) { |
476 GrDrawEffect drawEffect(stage, false); | 476 GrDrawEffect drawEffect(stage, false); |
477 const GrEffect* effect = stage.getEffect(); | 477 const GrEffect* effect = stage.getEffect(); |
478 SkSTArray<2, TransformedCoords> coords(effect->numTransforms()); | 478 SkSTArray<2, TransformedCoords> coords(effect->numTransforms()); |
479 SkSTArray<4, TextureSampler> samplers(effect->numTextures()); | 479 SkSTArray<4, TextureSampler> samplers(effect->numTextures()); |
480 | 480 |
481 SkASSERT(0 == stage.getVertexAttribIndexCount()); | 481 SkASSERT(0 == effect->getVertexAttribs().count()); |
482 this->setupPathTexGen(builder, drawEffect, &coords); | 482 this->setupPathTexGen(builder, drawEffect, &coords); |
483 this->emitSamplers(builder, effect, &samplers); | 483 this->emitSamplers(builder, effect, &samplers); |
484 | 484 |
485 GrGLEffect* glEffect = effect->getFactory().createGLInstance(drawEffect); | 485 GrGLEffect* glEffect = effect->getFactory().createGLInstance(drawEffect); |
486 fGLEffects.push_back(glEffect); | 486 fGLEffects.push_back(glEffect); |
487 | 487 |
488 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 488 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
489 // Enclose custom code in a block to avoid namespace conflicts | 489 // Enclose custom code in a block to avoid namespace conflicts |
490 SkString openBrace; | 490 SkString openBrace; |
491 openBrace.printf("\t{ // Stage %d: %s\n", stageIndex, glEffect->name()); | 491 openBrace.printf("\t{ // Stage %d: %s\n", stageIndex, glEffect->name()); |
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567 } | 567 } |
568 void GrGLPathTexGenProgramEffectsBuilder::emitEffect(const GrEffectStage& stage, | 568 void GrGLPathTexGenProgramEffectsBuilder::emitEffect(const GrEffectStage& stage, |
569 const GrEffectKey& key, | 569 const GrEffectKey& key, |
570 const char* outColor, | 570 const char* outColor, |
571 const char* inColor, | 571 const char* inColor, |
572 int stageIndex) { | 572 int stageIndex) { |
573 SkASSERT(fProgramEffects.get()); | 573 SkASSERT(fProgramEffects.get()); |
574 fProgramEffects->emitEffect(fBuilder, stage, key, outColor, inColor, stageIn
dex); | 574 fProgramEffects->emitEffect(fBuilder, stage, key, outColor, inColor, stageIn
dex); |
575 } | 575 } |
576 | 576 |
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