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Side by Side Diff: src/gpu/GrRODrawState.cpp

Issue 543623004: Removing vertex attrib indices (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: warning fixed Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrRODrawState.h" 8 #include "GrRODrawState.h"
9 9
10 #include "GrDrawTargetCaps.h" 10 #include "GrDrawTargetCaps.h"
(...skipping 75 matching lines...) Expand 10 before | Expand all | Expand 10 after
86 slTypes[i] = static_cast<GrSLType>(-1); 86 slTypes[i] = static_cast<GrSLType>(-1);
87 } 87 }
88 88
89 if (this->hasGeometryProcessor()) { 89 if (this->hasGeometryProcessor()) {
90 const GrEffectStage& stage = *this->getGeometryProcessor(); 90 const GrEffectStage& stage = *this->getGeometryProcessor();
91 const GrEffect* effect = stage.getEffect(); 91 const GrEffect* effect = stage.getEffect();
92 SkASSERT(effect); 92 SkASSERT(effect);
93 // make sure that any attribute indices have the correct binding type, t hat the attrib 93 // make sure that any attribute indices have the correct binding type, t hat the attrib
94 // type and effect's shader lang type are compatible, and that attribute s shared by 94 // type and effect's shader lang type are compatible, and that attribute s shared by
95 // multiple effects use the same shader lang type. 95 // multiple effects use the same shader lang type.
96 const int* attributeIndices = stage.getVertexAttribIndices(); 96 const GrEffect::VertexAttribArray& s = effect->getVertexAttribs();
97 int numAttributes = stage.getVertexAttribIndexCount(); 97
98 for (int i = 0; i < numAttributes; ++i) { 98 int effectIndex = 0;
99 int attribIndex = attributeIndices[i]; 99 for (int index = 0; index < fVACount; index++) {
100 if (attribIndex >= fVACount || 100 if (kEffect_GrVertexAttribBinding != fVAPtr[index].fBinding) {
101 kEffect_GrVertexAttribBinding != fVAPtr[attribIndex].fBinding) { 101 // we only care about effect bindings
102 return false; 102 continue;
103 } 103 }
104 104 SkASSERT(effectIndex < s.count());
105 GrSLType effectSLType = effect->vertexAttribType(i); 105 GrSLType effectSLType = s[effectIndex].getType();
106 GrVertexAttribType attribType = fVAPtr[attribIndex].fType; 106 GrVertexAttribType attribType = fVAPtr[index].fType;
107 int slVecCount = GrSLTypeVectorCount(effectSLType); 107 int slVecCount = GrSLTypeVectorCount(effectSLType);
108 int attribVecCount = GrVertexAttribTypeVectorCount(attribType); 108 int attribVecCount = GrVertexAttribTypeVectorCount(attribType);
109 if (slVecCount != attribVecCount || 109 if (slVecCount != attribVecCount ||
110 (static_cast<GrSLType>(-1) != slTypes[attribIndex] && 110 (static_cast<GrSLType>(-1) != slTypes[index] && slTypes[index] ! = effectSLType)) {
111 slTypes[attribIndex] != effectSLType)) {
112 return false; 111 return false;
113 } 112 }
114 slTypes[attribIndex] = effectSLType; 113 slTypes[index] = effectSLType;
114 effectIndex++;
115 } 115 }
116 // Make sure all attributes are consumed and we were able to find everyt hing
117 SkASSERT(s.count() == effectIndex);
116 } 118 }
117 119
118 return true; 120 return true;
119 } 121 }
120 122
121 bool GrRODrawState::hasSolidCoverage() const { 123 bool GrRODrawState::hasSolidCoverage() const {
122 // If we're drawing coverage directly then coverage is effectively treated a s color. 124 // If we're drawing coverage directly then coverage is effectively treated a s color.
123 if (this->isCoverageDrawing()) { 125 if (this->isCoverageDrawing()) {
124 return true; 126 return true;
125 } 127 }
(...skipping 247 matching lines...) Expand 10 before | Expand all | Expand 10 after
373 //////////////////////////////////////////////////////////////////////////////// 375 ////////////////////////////////////////////////////////////////////////////////
374 376
375 bool GrRODrawState::canIgnoreColorAttribute() const { 377 bool GrRODrawState::canIgnoreColorAttribute() const {
376 if (fBlendOptFlags & kInvalid_BlendOptFlag) { 378 if (fBlendOptFlags & kInvalid_BlendOptFlag) {
377 this->getBlendOpts(); 379 this->getBlendOpts();
378 } 380 }
379 return SkToBool(fBlendOptFlags & (GrRODrawState::kEmitTransBlack_BlendOptFla g | 381 return SkToBool(fBlendOptFlags & (GrRODrawState::kEmitTransBlack_BlendOptFla g |
380 GrRODrawState::kEmitCoverage_BlendOptFlag) ); 382 GrRODrawState::kEmitCoverage_BlendOptFlag) );
381 } 383 }
382 384
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