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Side by Side Diff: src/gpu/effects/GrCustomCoordsTextureEffect.cpp

Issue 543623004: Removing vertex attrib indices (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: feedback inc Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gl/builders/GrGLProgramBuilder.h" 8 #include "gl/builders/GrGLProgramBuilder.h"
9 #include "GrCustomCoordsTextureEffect.h" 9 #include "GrCustomCoordsTextureEffect.h"
10 #include "gl/GrGLEffect.h" 10 #include "gl/GrGLEffect.h"
11 #include "gl/GrGLSL.h" 11 #include "gl/GrGLSL.h"
12 #include "gl/GrGLTexture.h" 12 #include "gl/GrGLTexture.h"
13 #include "gl/GrGLVertexEffect.h" 13 #include "gl/GrGLGeometryProcessor.h"
14 #include "GrTBackendEffectFactory.h" 14 #include "GrTBackendEffectFactory.h"
15 #include "GrTexture.h" 15 #include "GrTexture.h"
16 16
17 class GrGLCustomCoordsTextureEffect : public GrGLVertexEffect { 17 const GrShaderVar kAttrTextureCoords("aTextureCoords",
18 kVec2f_GrSLType,
19 GrShaderVar::kAttribute_TypeModifier);
20
21 class GrGLCustomCoordsTextureEffect : public GrGLGeometryProcessor {
18 public: 22 public:
19 GrGLCustomCoordsTextureEffect(const GrBackendEffectFactory& factory, const G rDrawEffect& drawEffect) 23 GrGLCustomCoordsTextureEffect(const GrBackendEffectFactory& factory, const G rDrawEffect& drawEffect)
20 : INHERITED (factory) {} 24 : INHERITED (factory) {}
21 25
22 virtual void emitCode(GrGLFullProgramBuilder* builder, 26 virtual void emitCode(GrGLFullProgramBuilder* builder,
23 const GrDrawEffect& drawEffect, 27 const GrDrawEffect& drawEffect,
24 const GrEffectKey& key, 28 const GrEffectKey& key,
25 const char* outputColor, 29 const char* outputColor,
26 const char* inputColor, 30 const char* inputColor,
27 const TransformedCoordsArray&, 31 const TransformedCoordsArray&,
28 const TextureSamplerArray& samplers) SK_OVERRIDE { 32 const TextureSamplerArray& samplers) SK_OVERRIDE {
29 SkASSERT(1 == drawEffect.castEffect<GrCustomCoordsTextureEffect>().numVe rtexAttribs()); 33 SkASSERT(1 ==
34 drawEffect.castEffect<GrCustomCoordsTextureEffect>().getVertexAt tribs().count());
30 35
31 SkString fsCoordName; 36 SkString fsCoordName;
32 const char* vsVaryingName; 37 const char* vsVaryingName;
33 const char* fsVaryingNamePtr; 38 const char* fsVaryingNamePtr;
34 builder->addVarying(kVec2f_GrSLType, "textureCoords", &vsVaryingName, &f sVaryingNamePtr); 39 builder->addVarying(kVec2f_GrSLType, "textureCoords", &vsVaryingName, &f sVaryingNamePtr);
35 fsCoordName = fsVaryingNamePtr; 40 fsCoordName = fsVaryingNamePtr;
36 41
37 GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder(); 42 GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder();
38 const SkString* attr0Name = 43 vsBuilder->codeAppendf("\t%s = %s;\n", vsVaryingName, kAttrTextureCoords .c_str());
39 vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndices( )[0]);
40 vsBuilder->codeAppendf("\t%s = %s;\n", vsVaryingName, attr0Name->c_str() );
41 44
42 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder (); 45 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder ();
43 fsBuilder->codeAppendf("\t%s = ", outputColor); 46 fsBuilder->codeAppendf("\t%s = ", outputColor);
44 fsBuilder->appendTextureLookupAndModulate(inputColor, 47 fsBuilder->appendTextureLookupAndModulate(inputColor,
45 samplers[0], 48 samplers[0],
46 fsCoordName.c_str(), 49 fsCoordName.c_str(),
47 kVec2f_GrSLType); 50 kVec2f_GrSLType);
48 fsBuilder->codeAppend(";\n"); 51 fsBuilder->codeAppend(";\n");
49 } 52 }
50 53
51 virtual void setData(const GrGLProgramDataManager& pdman, 54 virtual void setData(const GrGLProgramDataManager& pdman,
52 const GrDrawEffect& drawEffect) SK_OVERRIDE {} 55 const GrDrawEffect& drawEffect) SK_OVERRIDE {}
53 56
54 private: 57 private:
55 typedef GrGLVertexEffect INHERITED; 58 typedef GrGLGeometryProcessor INHERITED;
56 }; 59 };
57 60
58 /////////////////////////////////////////////////////////////////////////////// 61 ///////////////////////////////////////////////////////////////////////////////
59 62
60 GrCustomCoordsTextureEffect::GrCustomCoordsTextureEffect(GrTexture* texture, 63 GrCustomCoordsTextureEffect::GrCustomCoordsTextureEffect(GrTexture* texture,
61 const GrTextureParams& params) 64 const GrTextureParams& params)
62 : fTextureAccess(texture, params) { 65 : fTextureAccess(texture, params) {
63 this->addTextureAccess(&fTextureAccess); 66 this->addTextureAccess(&fTextureAccess);
64 this->addVertexAttrib(kVec2f_GrSLType); 67 this->addVertexAttrib(kAttrTextureCoords);
65 } 68 }
66 69
67 bool GrCustomCoordsTextureEffect::onIsEqual(const GrEffect& other) const { 70 bool GrCustomCoordsTextureEffect::onIsEqual(const GrEffect& other) const {
68 const GrCustomCoordsTextureEffect& cte = CastEffect<GrCustomCoordsTextureEff ect>(other); 71 const GrCustomCoordsTextureEffect& cte = CastEffect<GrCustomCoordsTextureEff ect>(other);
69 return fTextureAccess == cte.fTextureAccess; 72 return fTextureAccess == cte.fTextureAccess;
70 } 73 }
71 74
72 void GrCustomCoordsTextureEffect::getConstantColorComponents(GrColor* color, 75 void GrCustomCoordsTextureEffect::getConstantColorComponents(GrColor* color,
73 uint32_t* validFlag s) const { 76 uint32_t* validFlag s) const {
74 if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color ) && 77 if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color ) &&
(...skipping 25 matching lines...) Expand all
100 }; 103 };
101 SkShader::TileMode tileModes[] = { 104 SkShader::TileMode tileModes[] = {
102 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 105 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
103 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], 106 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
104 }; 107 };
105 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil erp_FilterMode : 108 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil erp_FilterMode :
106 GrTextureParams::kNon e_FilterMode); 109 GrTextureParams::kNon e_FilterMode);
107 110
108 return GrCustomCoordsTextureEffect::Create(textures[texIdx], params); 111 return GrCustomCoordsTextureEffect::Create(textures[texIdx], params);
109 } 112 }
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