OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gl/builders/GrGLProgramBuilder.h" | 8 #include "gl/builders/GrGLProgramBuilder.h" |
9 #include "GrOvalRenderer.h" | 9 #include "GrOvalRenderer.h" |
10 | 10 |
11 #include "GrEffect.h" | 11 #include "GrEffect.h" |
12 #include "gl/GrGLEffect.h" | 12 #include "gl/GrGLEffect.h" |
13 #include "gl/GrGLSL.h" | 13 #include "gl/GrGLSL.h" |
14 #include "gl/GrGLVertexEffect.h" | 14 #include "gl/GrGLGeometryProcessor.h" |
15 #include "GrTBackendEffectFactory.h" | 15 #include "GrTBackendEffectFactory.h" |
16 | 16 |
17 #include "GrDrawState.h" | 17 #include "GrDrawState.h" |
18 #include "GrDrawTarget.h" | 18 #include "GrDrawTarget.h" |
19 #include "GrGpu.h" | 19 #include "GrGpu.h" |
20 | 20 |
21 #include "SkRRect.h" | 21 #include "SkRRect.h" |
22 #include "SkStrokeRec.h" | 22 #include "SkStrokeRec.h" |
23 #include "SkTLazy.h" | 23 #include "SkTLazy.h" |
24 | 24 |
25 #include "effects/GrVertexEffect.h" | 25 #include "effects/GrGeometryProcessor.h" |
26 #include "effects/GrRRectEffect.h" | 26 #include "effects/GrRRectEffect.h" |
27 | 27 |
28 namespace { | 28 namespace { |
29 | 29 |
30 struct CircleVertex { | 30 struct CircleVertex { |
31 SkPoint fPos; | 31 SkPoint fPos; |
32 SkPoint fOffset; | 32 SkPoint fOffset; |
33 SkScalar fOuterRadius; | 33 SkScalar fOuterRadius; |
34 SkScalar fInnerRadius; | 34 SkScalar fInnerRadius; |
35 }; | 35 }; |
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53 | 53 |
54 } | 54 } |
55 | 55 |
56 /////////////////////////////////////////////////////////////////////////////// | 56 /////////////////////////////////////////////////////////////////////////////// |
57 | 57 |
58 /** | 58 /** |
59 * The output of this effect is a modulation of the input color and coverage for
a circle, | 59 * The output of this effect is a modulation of the input color and coverage for
a circle, |
60 * specified as offset_x, offset_y (both from center point), outer radius and in
ner radius. | 60 * specified as offset_x, offset_y (both from center point), outer radius and in
ner radius. |
61 */ | 61 */ |
62 | 62 |
63 class CircleEdgeEffect : public GrVertexEffect { | 63 const GrShaderVar kAttrCircleEdge("aCircleEdge", |
| 64 kVec4f_GrSLType, |
| 65 GrShaderVar::kAttribute_TypeModifier); |
| 66 |
| 67 class CircleEdgeEffect : public GrGeometryProcessor { |
64 public: | 68 public: |
65 static GrEffect* Create(bool stroke) { | 69 static GrEffect* Create(bool stroke) { |
66 GR_CREATE_STATIC_EFFECT(gCircleStrokeEdge, CircleEdgeEffect, (true)); | 70 GR_CREATE_STATIC_EFFECT(gCircleStrokeEdge, CircleEdgeEffect, (true)); |
67 GR_CREATE_STATIC_EFFECT(gCircleFillEdge, CircleEdgeEffect, (false)); | 71 GR_CREATE_STATIC_EFFECT(gCircleFillEdge, CircleEdgeEffect, (false)); |
68 | 72 |
69 if (stroke) { | 73 if (stroke) { |
70 gCircleStrokeEdge->ref(); | 74 gCircleStrokeEdge->ref(); |
71 return gCircleStrokeEdge; | 75 return gCircleStrokeEdge; |
72 } else { | 76 } else { |
73 gCircleFillEdge->ref(); | 77 gCircleFillEdge->ref(); |
74 return gCircleFillEdge; | 78 return gCircleFillEdge; |
75 } | 79 } |
76 } | 80 } |
77 | 81 |
78 virtual void getConstantColorComponents(GrColor* color, | 82 virtual void getConstantColorComponents(GrColor* color, |
79 uint32_t* validFlags) const SK_OVERR
IDE { | 83 uint32_t* validFlags) const SK_OVERR
IDE { |
80 *validFlags = 0; | 84 *validFlags = 0; |
81 } | 85 } |
82 | 86 |
83 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { | 87 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { |
84 return GrTBackendEffectFactory<CircleEdgeEffect>::getInstance(); | 88 return GrTBackendEffectFactory<CircleEdgeEffect>::getInstance(); |
85 } | 89 } |
86 | 90 |
87 virtual ~CircleEdgeEffect() {} | 91 virtual ~CircleEdgeEffect() {} |
88 | 92 |
89 static const char* Name() { return "CircleEdge"; } | 93 static const char* Name() { return "CircleEdge"; } |
90 | 94 |
91 inline bool isStroked() const { return fStroke; } | 95 inline bool isStroked() const { return fStroke; } |
92 | 96 |
93 class GLEffect : public GrGLVertexEffect { | 97 class GLEffect : public GrGLGeometryProcessor { |
94 public: | 98 public: |
95 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) | 99 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) |
96 : INHERITED (factory) {} | 100 : INHERITED (factory) {} |
97 | 101 |
98 virtual void emitCode(GrGLFullProgramBuilder* builder, | 102 virtual void emitCode(GrGLFullProgramBuilder* builder, |
99 const GrDrawEffect& drawEffect, | 103 const GrDrawEffect& drawEffect, |
100 const GrEffectKey& key, | 104 const GrEffectKey& key, |
101 const char* outputColor, | 105 const char* outputColor, |
102 const char* inputColor, | 106 const char* inputColor, |
103 const TransformedCoordsArray&, | 107 const TransformedCoordsArray&, |
104 const TextureSamplerArray& samplers) SK_OVERRIDE { | 108 const TextureSamplerArray& samplers) SK_OVERRIDE { |
105 const CircleEdgeEffect& circleEffect = drawEffect.castEffect<CircleE
dgeEffect>(); | 109 const CircleEdgeEffect& circleEffect = drawEffect.castEffect<CircleE
dgeEffect>(); |
106 const char *vsName, *fsName; | 110 const char *vsName, *fsName; |
107 builder->addVarying(kVec4f_GrSLType, "CircleEdge", &vsName, &fsName)
; | 111 builder->addVarying(kVec4f_GrSLType, "CircleEdge", &vsName, &fsName)
; |
108 | 112 |
109 GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder
(); | 113 GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder
();; |
110 const SkString* attr0Name = | 114 vsBuilder->codeAppendf("\t%s = %s;\n", vsName, kAttrCircleEdge.c_str
()); |
111 vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndi
ces()[0]); | |
112 vsBuilder->codeAppendf("\t%s = %s;\n", vsName, attr0Name->c_str()); | |
113 | 115 |
114 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBui
lder(); | 116 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBui
lder(); |
115 fsBuilder->codeAppendf("\tfloat d = length(%s.xy);\n", fsName); | 117 fsBuilder->codeAppendf("\tfloat d = length(%s.xy);\n", fsName); |
116 fsBuilder->codeAppendf("\tfloat edgeAlpha = clamp(%s.z - d, 0.0, 1.0
);\n", fsName); | 118 fsBuilder->codeAppendf("\tfloat edgeAlpha = clamp(%s.z - d, 0.0, 1.0
);\n", fsName); |
117 if (circleEffect.isStroked()) { | 119 if (circleEffect.isStroked()) { |
118 fsBuilder->codeAppendf("\tfloat innerAlpha = clamp(d - %s.w, 0.0
, 1.0);\n", fsName); | 120 fsBuilder->codeAppendf("\tfloat innerAlpha = clamp(d - %s.w, 0.0
, 1.0);\n", fsName); |
119 fsBuilder->codeAppend("\tedgeAlpha *= innerAlpha;\n"); | 121 fsBuilder->codeAppend("\tedgeAlpha *= innerAlpha;\n"); |
120 } | 122 } |
121 | 123 |
122 fsBuilder->codeAppendf("\t%s = %s;\n", outputColor, | 124 fsBuilder->codeAppendf("\t%s = %s;\n", outputColor, |
123 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeA
lpha")).c_str()); | 125 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeA
lpha")).c_str()); |
124 } | 126 } |
125 | 127 |
126 static void GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&, | 128 static void GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&, |
127 GrEffectKeyBuilder* b) { | 129 GrEffectKeyBuilder* b) { |
128 const CircleEdgeEffect& circleEffect = drawEffect.castEffect<CircleE
dgeEffect>(); | 130 const CircleEdgeEffect& circleEffect = drawEffect.castEffect<CircleE
dgeEffect>(); |
129 b->add32(circleEffect.isStroked()); | 131 b->add32(circleEffect.isStroked()); |
130 } | 132 } |
131 | 133 |
132 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&)
SK_OVERRIDE {} | 134 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&)
SK_OVERRIDE {} |
133 | 135 |
134 private: | 136 private: |
135 typedef GrGLVertexEffect INHERITED; | 137 typedef GrGLGeometryProcessor INHERITED; |
136 }; | 138 }; |
137 | 139 |
138 | 140 |
139 private: | 141 private: |
140 CircleEdgeEffect(bool stroke) : GrVertexEffect() { | 142 CircleEdgeEffect(bool stroke) : GrGeometryProcessor() { |
141 this->addVertexAttrib(kVec4f_GrSLType); | 143 this->addVertexAttrib(kAttrCircleEdge); |
142 fStroke = stroke; | 144 fStroke = stroke; |
143 } | 145 } |
144 | 146 |
145 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { | 147 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { |
146 const CircleEdgeEffect& cee = CastEffect<CircleEdgeEffect>(other); | 148 const CircleEdgeEffect& cee = CastEffect<CircleEdgeEffect>(other); |
147 return cee.fStroke == fStroke; | 149 return cee.fStroke == fStroke; |
148 } | 150 } |
149 | 151 |
150 bool fStroke; | 152 bool fStroke; |
151 | 153 |
152 GR_DECLARE_EFFECT_TEST; | 154 GR_DECLARE_EFFECT_TEST; |
153 | 155 |
154 typedef GrVertexEffect INHERITED; | 156 typedef GrGeometryProcessor INHERITED; |
155 }; | 157 }; |
156 | 158 |
157 GR_DEFINE_EFFECT_TEST(CircleEdgeEffect); | 159 GR_DEFINE_EFFECT_TEST(CircleEdgeEffect); |
158 | 160 |
159 GrEffect* CircleEdgeEffect::TestCreate(SkRandom* random, | 161 GrEffect* CircleEdgeEffect::TestCreate(SkRandom* random, |
160 GrContext* context, | 162 GrContext* context, |
161 const GrDrawTargetCaps&, | 163 const GrDrawTargetCaps&, |
162 GrTexture* textures[]) { | 164 GrTexture* textures[]) { |
163 return CircleEdgeEffect::Create(random->nextBool()); | 165 return CircleEdgeEffect::Create(random->nextBool()); |
164 } | 166 } |
165 | 167 |
166 /////////////////////////////////////////////////////////////////////////////// | 168 /////////////////////////////////////////////////////////////////////////////// |
167 | 169 |
168 /** | 170 /** |
169 * The output of this effect is a modulation of the input color and coverage for
an axis-aligned | 171 * The output of this effect is a modulation of the input color and coverage for
an axis-aligned |
170 * ellipse, specified as a 2D offset from center, and the reciprocals of the out
er and inner radii, | 172 * ellipse, specified as a 2D offset from center, and the reciprocals of the out
er and inner radii, |
171 * in both x and y directions. | 173 * in both x and y directions. |
172 * | 174 * |
173 * We are using an implicit function of x^2/a^2 + y^2/b^2 - 1 = 0. | 175 * We are using an implicit function of x^2/a^2 + y^2/b^2 - 1 = 0. |
174 */ | 176 */ |
175 | 177 |
176 class EllipseEdgeEffect : public GrVertexEffect { | 178 const GrShaderVar kAttrEllipseOffset("aEllipseOffset", |
| 179 kVec2f_GrSLType, |
| 180 GrShaderVar::kAttribute_TypeModifier); |
| 181 |
| 182 const GrShaderVar kAttrEllipseRadii("aEllipseRadii", |
| 183 kVec4f_GrSLType, |
| 184 GrShaderVar::kAttribute_TypeModifier); |
| 185 |
| 186 class EllipseEdgeEffect : public GrGeometryProcessor { |
177 public: | 187 public: |
178 static GrEffect* Create(bool stroke) { | 188 static GrEffect* Create(bool stroke) { |
179 GR_CREATE_STATIC_EFFECT(gEllipseStrokeEdge, EllipseEdgeEffect, (true)); | 189 GR_CREATE_STATIC_EFFECT(gEllipseStrokeEdge, EllipseEdgeEffect, (true)); |
180 GR_CREATE_STATIC_EFFECT(gEllipseFillEdge, EllipseEdgeEffect, (false)); | 190 GR_CREATE_STATIC_EFFECT(gEllipseFillEdge, EllipseEdgeEffect, (false)); |
181 | 191 |
182 if (stroke) { | 192 if (stroke) { |
183 gEllipseStrokeEdge->ref(); | 193 gEllipseStrokeEdge->ref(); |
184 return gEllipseStrokeEdge; | 194 return gEllipseStrokeEdge; |
185 } else { | 195 } else { |
186 gEllipseFillEdge->ref(); | 196 gEllipseFillEdge->ref(); |
187 return gEllipseFillEdge; | 197 return gEllipseFillEdge; |
188 } | 198 } |
189 } | 199 } |
190 | 200 |
191 virtual void getConstantColorComponents(GrColor* color, | 201 virtual void getConstantColorComponents(GrColor* color, |
192 uint32_t* validFlags) const SK_OVERR
IDE { | 202 uint32_t* validFlags) const SK_OVERR
IDE { |
193 *validFlags = 0; | 203 *validFlags = 0; |
194 } | 204 } |
195 | 205 |
196 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { | 206 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { |
197 return GrTBackendEffectFactory<EllipseEdgeEffect>::getInstance(); | 207 return GrTBackendEffectFactory<EllipseEdgeEffect>::getInstance(); |
198 } | 208 } |
199 | 209 |
200 virtual ~EllipseEdgeEffect() {} | 210 virtual ~EllipseEdgeEffect() {} |
201 | 211 |
202 static const char* Name() { return "EllipseEdge"; } | 212 static const char* Name() { return "EllipseEdge"; } |
203 | 213 |
204 inline bool isStroked() const { return fStroke; } | 214 inline bool isStroked() const { return fStroke; } |
205 | 215 |
206 class GLEffect : public GrGLVertexEffect { | 216 class GLEffect : public GrGLGeometryProcessor { |
207 public: | 217 public: |
208 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) | 218 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) |
209 : INHERITED (factory) {} | 219 : INHERITED (factory) {} |
210 | 220 |
211 virtual void emitCode(GrGLFullProgramBuilder* builder, | 221 virtual void emitCode(GrGLFullProgramBuilder* builder, |
212 const GrDrawEffect& drawEffect, | 222 const GrDrawEffect& drawEffect, |
213 const GrEffectKey& key, | 223 const GrEffectKey& key, |
214 const char* outputColor, | 224 const char* outputColor, |
215 const char* inputColor, | 225 const char* inputColor, |
216 const TransformedCoordsArray&, | 226 const TransformedCoordsArray&, |
217 const TextureSamplerArray& samplers) SK_OVERRIDE { | 227 const TextureSamplerArray& samplers) SK_OVERRIDE { |
218 const EllipseEdgeEffect& ellipseEffect = drawEffect.castEffect<Ellip
seEdgeEffect>(); | 228 const EllipseEdgeEffect& ellipseEffect = drawEffect.castEffect<Ellip
seEdgeEffect>(); |
219 | 229 |
220 const char *vsOffsetName, *fsOffsetName; | 230 const char *vsOffsetName, *fsOffsetName; |
221 const char *vsRadiiName, *fsRadiiName; | 231 const char *vsRadiiName, *fsRadiiName; |
222 | 232 |
223 builder->addVarying(kVec2f_GrSLType, "EllipseOffsets", &vsOffsetName
, &fsOffsetName); | 233 builder->addVarying(kVec2f_GrSLType, "EllipseOffsets", &vsOffsetName
, &fsOffsetName); |
224 | 234 |
225 GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder
(); | 235 GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder
(); |
226 const SkString* attr0Name = | 236 vsBuilder->codeAppendf("\t%s = %s;\n", vsOffsetName, kAttrEllipseOff
set.c_str()); |
227 vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndi
ces()[0]); | |
228 vsBuilder->codeAppendf("\t%s = %s;\n", vsOffsetName, attr0Name->c_st
r()); | |
229 | 237 |
230 builder->addVarying(kVec4f_GrSLType, "EllipseRadii", &vsRadiiName, &
fsRadiiName); | 238 builder->addVarying(kVec4f_GrSLType, "EllipseRadii", &vsRadiiName, &
fsRadiiName); |
231 const SkString* attr1Name = | 239 vsBuilder->codeAppendf("\t%s = %s;\n", vsRadiiName, kAttrEllipseRadi
i.c_str()); |
232 vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndi
ces()[1]); | |
233 vsBuilder->codeAppendf("\t%s = %s;\n", vsRadiiName, attr1Name->c_str
()); | |
234 | 240 |
235 // for outer curve | 241 // for outer curve |
236 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBui
lder(); | 242 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBui
lder(); |
237 fsBuilder->codeAppendf("\tvec2 scaledOffset = %s*%s.xy;\n", fsOffset
Name, fsRadiiName); | 243 fsBuilder->codeAppendf("\tvec2 scaledOffset = %s*%s.xy;\n", fsOffset
Name, fsRadiiName); |
238 fsBuilder->codeAppend("\tfloat test = dot(scaledOffset, scaledOffset
) - 1.0;\n"); | 244 fsBuilder->codeAppend("\tfloat test = dot(scaledOffset, scaledOffset
) - 1.0;\n"); |
239 fsBuilder->codeAppendf("\tvec2 grad = 2.0*scaledOffset*%s.xy;\n", fs
RadiiName); | 245 fsBuilder->codeAppendf("\tvec2 grad = 2.0*scaledOffset*%s.xy;\n", fs
RadiiName); |
240 fsBuilder->codeAppend("\tfloat grad_dot = dot(grad, grad);\n"); | 246 fsBuilder->codeAppend("\tfloat grad_dot = dot(grad, grad);\n"); |
241 // avoid calling inversesqrt on zero. | 247 // avoid calling inversesqrt on zero. |
242 fsBuilder->codeAppend("\tgrad_dot = max(grad_dot, 1.0e-4);\n"); | 248 fsBuilder->codeAppend("\tgrad_dot = max(grad_dot, 1.0e-4);\n"); |
243 fsBuilder->codeAppend("\tfloat invlen = inversesqrt(grad_dot);\n"); | 249 fsBuilder->codeAppend("\tfloat invlen = inversesqrt(grad_dot);\n"); |
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259 static void GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&, | 265 static void GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&, |
260 GrEffectKeyBuilder* b) { | 266 GrEffectKeyBuilder* b) { |
261 const EllipseEdgeEffect& ellipseEffect = drawEffect.castEffect<Ellip
seEdgeEffect>(); | 267 const EllipseEdgeEffect& ellipseEffect = drawEffect.castEffect<Ellip
seEdgeEffect>(); |
262 b->add32(ellipseEffect.isStroked()); | 268 b->add32(ellipseEffect.isStroked()); |
263 } | 269 } |
264 | 270 |
265 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&)
SK_OVERRIDE { | 271 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&)
SK_OVERRIDE { |
266 } | 272 } |
267 | 273 |
268 private: | 274 private: |
269 typedef GrGLVertexEffect INHERITED; | 275 typedef GrGLGeometryProcessor INHERITED; |
270 }; | 276 }; |
271 | 277 |
272 private: | 278 private: |
273 EllipseEdgeEffect(bool stroke) : GrVertexEffect() { | 279 EllipseEdgeEffect(bool stroke) : GrGeometryProcessor() { |
274 this->addVertexAttrib(kVec2f_GrSLType); | 280 this->addVertexAttrib(kAttrEllipseOffset); |
275 this->addVertexAttrib(kVec4f_GrSLType); | 281 this->addVertexAttrib(kAttrEllipseRadii); |
276 fStroke = stroke; | 282 fStroke = stroke; |
277 } | 283 } |
278 | 284 |
279 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { | 285 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { |
280 const EllipseEdgeEffect& eee = CastEffect<EllipseEdgeEffect>(other); | 286 const EllipseEdgeEffect& eee = CastEffect<EllipseEdgeEffect>(other); |
281 return eee.fStroke == fStroke; | 287 return eee.fStroke == fStroke; |
282 } | 288 } |
283 | 289 |
284 bool fStroke; | 290 bool fStroke; |
285 | 291 |
286 GR_DECLARE_EFFECT_TEST; | 292 GR_DECLARE_EFFECT_TEST; |
287 | 293 |
288 typedef GrVertexEffect INHERITED; | 294 typedef GrGeometryProcessor INHERITED; |
289 }; | 295 }; |
290 | 296 |
291 GR_DEFINE_EFFECT_TEST(EllipseEdgeEffect); | 297 GR_DEFINE_EFFECT_TEST(EllipseEdgeEffect); |
292 | 298 |
293 GrEffect* EllipseEdgeEffect::TestCreate(SkRandom* random, | 299 GrEffect* EllipseEdgeEffect::TestCreate(SkRandom* random, |
294 GrContext* context, | 300 GrContext* context, |
295 const GrDrawTargetCaps&, | 301 const GrDrawTargetCaps&, |
296 GrTexture* textures[]) { | 302 GrTexture* textures[]) { |
297 return EllipseEdgeEffect::Create(random->nextBool()); | 303 return EllipseEdgeEffect::Create(random->nextBool()); |
298 } | 304 } |
299 | 305 |
300 /////////////////////////////////////////////////////////////////////////////// | 306 /////////////////////////////////////////////////////////////////////////////// |
301 | 307 |
302 /** | 308 /** |
303 * The output of this effect is a modulation of the input color and coverage for
an ellipse, | 309 * The output of this effect is a modulation of the input color and coverage for
an ellipse, |
304 * specified as a 2D offset from center for both the outer and inner paths (if s
troked). The | 310 * specified as a 2D offset from center for both the outer and inner paths (if s
troked). The |
305 * implict equation used is for a unit circle (x^2 + y^2 - 1 = 0) and the edge c
orrected by | 311 * implict equation used is for a unit circle (x^2 + y^2 - 1 = 0) and the edge c
orrected by |
306 * using differentials. | 312 * using differentials. |
307 * | 313 * |
308 * The result is device-independent and can be used with any affine matrix. | 314 * The result is device-independent and can be used with any affine matrix. |
309 */ | 315 */ |
310 | 316 |
311 class DIEllipseEdgeEffect : public GrVertexEffect { | 317 const GrShaderVar kAttrEllipseOffsets0("aEllipseOffsets0", |
| 318 kVec2f_GrSLType, |
| 319 GrShaderVar::kAttribute_TypeModifier); |
| 320 |
| 321 const GrShaderVar kAttrEllipseOffsets1("aEllipseOffsets1", |
| 322 kVec2f_GrSLType, |
| 323 GrShaderVar::kAttribute_TypeModifier); |
| 324 |
| 325 class DIEllipseEdgeEffect : public GrGeometryProcessor { |
312 public: | 326 public: |
313 enum Mode { kStroke = 0, kHairline, kFill }; | 327 enum Mode { kStroke = 0, kHairline, kFill }; |
314 | 328 |
315 static GrEffect* Create(Mode mode) { | 329 static GrEffect* Create(Mode mode) { |
316 GR_CREATE_STATIC_EFFECT(gEllipseStrokeEdge, DIEllipseEdgeEffect, (kStrok
e)); | 330 GR_CREATE_STATIC_EFFECT(gEllipseStrokeEdge, DIEllipseEdgeEffect, (kStrok
e)); |
317 GR_CREATE_STATIC_EFFECT(gEllipseHairlineEdge, DIEllipseEdgeEffect, (kHai
rline)); | 331 GR_CREATE_STATIC_EFFECT(gEllipseHairlineEdge, DIEllipseEdgeEffect, (kHai
rline)); |
318 GR_CREATE_STATIC_EFFECT(gEllipseFillEdge, DIEllipseEdgeEffect, (kFill)); | 332 GR_CREATE_STATIC_EFFECT(gEllipseFillEdge, DIEllipseEdgeEffect, (kFill)); |
319 | 333 |
320 if (kStroke == mode) { | 334 if (kStroke == mode) { |
321 gEllipseStrokeEdge->ref(); | 335 gEllipseStrokeEdge->ref(); |
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337 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { | 351 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { |
338 return GrTBackendEffectFactory<DIEllipseEdgeEffect>::getInstance(); | 352 return GrTBackendEffectFactory<DIEllipseEdgeEffect>::getInstance(); |
339 } | 353 } |
340 | 354 |
341 virtual ~DIEllipseEdgeEffect() {} | 355 virtual ~DIEllipseEdgeEffect() {} |
342 | 356 |
343 static const char* Name() { return "DIEllipseEdge"; } | 357 static const char* Name() { return "DIEllipseEdge"; } |
344 | 358 |
345 inline Mode getMode() const { return fMode; } | 359 inline Mode getMode() const { return fMode; } |
346 | 360 |
347 class GLEffect : public GrGLVertexEffect { | 361 class GLEffect : public GrGLGeometryProcessor { |
348 public: | 362 public: |
349 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) | 363 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) |
350 : INHERITED (factory) {} | 364 : INHERITED (factory) {} |
351 | 365 |
352 virtual void emitCode(GrGLFullProgramBuilder* builder, | 366 virtual void emitCode(GrGLFullProgramBuilder* builder, |
353 const GrDrawEffect& drawEffect, | 367 const GrDrawEffect& drawEffect, |
354 const GrEffectKey& key, | 368 const GrEffectKey& key, |
355 const char* outputColor, | 369 const char* outputColor, |
356 const char* inputColor, | 370 const char* inputColor, |
357 const TransformedCoordsArray&, | 371 const TransformedCoordsArray&, |
358 const TextureSamplerArray& samplers) SK_OVERRIDE { | 372 const TextureSamplerArray& samplers) SK_OVERRIDE { |
359 const DIEllipseEdgeEffect& ellipseEffect = drawEffect.castEffect<DIE
llipseEdgeEffect>(); | 373 const DIEllipseEdgeEffect& ellipseEffect = drawEffect.castEffect<DIE
llipseEdgeEffect>(); |
360 | 374 |
361 const char *vsOffsetName0, *fsOffsetName0; | 375 const char *vsOffsetName0, *fsOffsetName0; |
362 builder->addVarying(kVec2f_GrSLType, "EllipseOffsets0", | 376 builder->addVarying(kVec2f_GrSLType, "EllipseOffsets0", |
363 &vsOffsetName0, &fsOffsetName0); | 377 &vsOffsetName0, &fsOffsetName0); |
364 | 378 |
365 GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder
(); | 379 GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder
(); |
366 const SkString* attr0Name = | 380 vsBuilder->codeAppendf("\t%s = %s;\n", vsOffsetName0, kAttrEllipseOf
fsets0.c_str()); |
367 vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndi
ces()[0]); | |
368 vsBuilder->codeAppendf("\t%s = %s;\n", vsOffsetName0, attr0Name->c_s
tr()); | |
369 const char *vsOffsetName1, *fsOffsetName1; | 381 const char *vsOffsetName1, *fsOffsetName1; |
370 builder->addVarying(kVec2f_GrSLType, "EllipseOffsets1", | 382 builder->addVarying(kVec2f_GrSLType, "EllipseOffsets1", |
371 &vsOffsetName1, &fsOffsetName1); | 383 &vsOffsetName1, &fsOffsetName1); |
372 const SkString* attr1Name = | 384 vsBuilder->codeAppendf("\t%s = %s;\n", vsOffsetName1, kAttrEllipseOf
fsets1.c_str()); |
373 vsBuilder->getEffectAttributeName(drawEffect.getVertexAttribIndi
ces()[1]); | |
374 vsBuilder->codeAppendf("\t%s = %s;\n", vsOffsetName1, attr1Name->c_s
tr()); | |
375 | 385 |
376 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBui
lder(); | 386 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBui
lder(); |
377 SkAssertResult(fsBuilder->enableFeature( | 387 SkAssertResult(fsBuilder->enableFeature( |
378 GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature)
); | 388 GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature)
); |
379 // for outer curve | 389 // for outer curve |
380 fsBuilder->codeAppendf("\tvec2 scaledOffset = %s.xy;\n", fsOffsetNam
e0); | 390 fsBuilder->codeAppendf("\tvec2 scaledOffset = %s.xy;\n", fsOffsetNam
e0); |
381 fsBuilder->codeAppend("\tfloat test = dot(scaledOffset, scaledOffset
) - 1.0;\n"); | 391 fsBuilder->codeAppend("\tfloat test = dot(scaledOffset, scaledOffset
) - 1.0;\n"); |
382 fsBuilder->codeAppendf("\tvec2 duvdx = dFdx(%s);\n", fsOffsetName0); | 392 fsBuilder->codeAppendf("\tvec2 duvdx = dFdx(%s);\n", fsOffsetName0); |
383 fsBuilder->codeAppendf("\tvec2 duvdy = dFdy(%s);\n", fsOffsetName0); | 393 fsBuilder->codeAppendf("\tvec2 duvdy = dFdy(%s);\n", fsOffsetName0); |
384 fsBuilder->codeAppendf("\tvec2 grad = vec2(2.0*%s.x*duvdx.x + 2.0*%s
.y*duvdx.y,\n" | 394 fsBuilder->codeAppendf("\tvec2 grad = vec2(2.0*%s.x*duvdx.x + 2.0*%s
.y*duvdx.y,\n" |
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419 const DIEllipseEdgeEffect& ellipseEffect = | 429 const DIEllipseEdgeEffect& ellipseEffect = |
420 drawEffect.castEffect<DIEllipseEdgeEffect>(); | 430 drawEffect.castEffect<DIEllipseEdgeEffect>(); |
421 | 431 |
422 b->add32(ellipseEffect.getMode()); | 432 b->add32(ellipseEffect.getMode()); |
423 } | 433 } |
424 | 434 |
425 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&)
SK_OVERRIDE { | 435 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&)
SK_OVERRIDE { |
426 } | 436 } |
427 | 437 |
428 private: | 438 private: |
429 typedef GrGLVertexEffect INHERITED; | 439 typedef GrGLGeometryProcessor INHERITED; |
430 }; | 440 }; |
431 | 441 |
432 private: | 442 private: |
433 DIEllipseEdgeEffect(Mode mode) : GrVertexEffect() { | 443 DIEllipseEdgeEffect(Mode mode) : GrGeometryProcessor() { |
434 this->addVertexAttrib(kVec2f_GrSLType); | 444 this->addVertexAttrib(kAttrEllipseOffsets0); |
435 this->addVertexAttrib(kVec2f_GrSLType); | 445 this->addVertexAttrib(kAttrEllipseOffsets1); |
436 fMode = mode; | 446 fMode = mode; |
437 } | 447 } |
438 | 448 |
439 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { | 449 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE { |
440 const DIEllipseEdgeEffect& eee = CastEffect<DIEllipseEdgeEffect>(other); | 450 const DIEllipseEdgeEffect& eee = CastEffect<DIEllipseEdgeEffect>(other); |
441 return eee.fMode == fMode; | 451 return eee.fMode == fMode; |
442 } | 452 } |
443 | 453 |
444 Mode fMode; | 454 Mode fMode; |
445 | 455 |
446 GR_DECLARE_EFFECT_TEST; | 456 GR_DECLARE_EFFECT_TEST; |
447 | 457 |
448 typedef GrVertexEffect INHERITED; | 458 typedef GrGeometryProcessor INHERITED; |
449 }; | 459 }; |
450 | 460 |
451 GR_DEFINE_EFFECT_TEST(DIEllipseEdgeEffect); | 461 GR_DEFINE_EFFECT_TEST(DIEllipseEdgeEffect); |
452 | 462 |
453 GrEffect* DIEllipseEdgeEffect::TestCreate(SkRandom* random, | 463 GrEffect* DIEllipseEdgeEffect::TestCreate(SkRandom* random, |
454 GrContext* context, | 464 GrContext* context, |
455 const GrDrawTargetCaps&, | 465 const GrDrawTargetCaps&, |
456 GrTexture* textures[]) { | 466 GrTexture* textures[]) { |
457 return DIEllipseEdgeEffect::Create((Mode)(random->nextRangeU(0,2))); | 467 return DIEllipseEdgeEffect::Create((Mode)(random->nextRangeU(0,2))); |
458 } | 468 } |
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545 halfWidth = SkScalarHalf(strokeWidth); | 555 halfWidth = SkScalarHalf(strokeWidth); |
546 } | 556 } |
547 | 557 |
548 outerRadius += halfWidth; | 558 outerRadius += halfWidth; |
549 if (isStrokeOnly) { | 559 if (isStrokeOnly) { |
550 innerRadius = radius - halfWidth; | 560 innerRadius = radius - halfWidth; |
551 } | 561 } |
552 } | 562 } |
553 | 563 |
554 GrEffect* effect = CircleEdgeEffect::Create(isStrokeOnly && innerRadius > 0)
; | 564 GrEffect* effect = CircleEdgeEffect::Create(isStrokeOnly && innerRadius > 0)
; |
555 static const int kCircleEdgeAttrIndex = 1; | 565 drawState->setGeometryProcessor(effect)->unref(); |
556 drawState->setGeometryProcessor(effect, kCircleEdgeAttrIndex)->unref(); | |
557 | 566 |
558 // The radii are outset for two reasons. First, it allows the shader to simp
ly perform | 567 // The radii are outset for two reasons. First, it allows the shader to simp
ly perform |
559 // clamp(distance-to-center - radius, 0, 1). Second, the outer radius is use
d to compute the | 568 // clamp(distance-to-center - radius, 0, 1). Second, the outer radius is use
d to compute the |
560 // verts of the bounding box that is rendered and the outset ensures the box
will cover all | 569 // verts of the bounding box that is rendered and the outset ensures the box
will cover all |
561 // pixels partially covered by the circle. | 570 // pixels partially covered by the circle. |
562 outerRadius += SK_ScalarHalf; | 571 outerRadius += SK_ScalarHalf; |
563 innerRadius -= SK_ScalarHalf; | 572 innerRadius -= SK_ScalarHalf; |
564 | 573 |
565 SkRect bounds = SkRect::MakeLTRB( | 574 SkRect bounds = SkRect::MakeLTRB( |
566 center.fX - outerRadius, | 575 center.fX - outerRadius, |
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687 if (!geo.succeeded()) { | 696 if (!geo.succeeded()) { |
688 GrPrintf("Failed to get space for vertices!\n"); | 697 GrPrintf("Failed to get space for vertices!\n"); |
689 return false; | 698 return false; |
690 } | 699 } |
691 | 700 |
692 EllipseVertex* verts = reinterpret_cast<EllipseVertex*>(geo.vertices()); | 701 EllipseVertex* verts = reinterpret_cast<EllipseVertex*>(geo.vertices()); |
693 | 702 |
694 GrEffect* effect = EllipseEdgeEffect::Create(isStrokeOnly && | 703 GrEffect* effect = EllipseEdgeEffect::Create(isStrokeOnly && |
695 innerXRadius > 0 && innerYRadiu
s > 0); | 704 innerXRadius > 0 && innerYRadiu
s > 0); |
696 | 705 |
697 static const int kEllipseCenterAttrIndex = 1; | 706 drawState->setGeometryProcessor(effect)->unref(); |
698 static const int kEllipseEdgeAttrIndex = 2; | |
699 drawState->setGeometryProcessor(effect, kEllipseCenterAttrIndex, kEllipseEdg
eAttrIndex)->unref(); | |
700 | 707 |
701 // Compute the reciprocals of the radii here to save time in the shader | 708 // Compute the reciprocals of the radii here to save time in the shader |
702 SkScalar xRadRecip = SkScalarInvert(xRadius); | 709 SkScalar xRadRecip = SkScalarInvert(xRadius); |
703 SkScalar yRadRecip = SkScalarInvert(yRadius); | 710 SkScalar yRadRecip = SkScalarInvert(yRadius); |
704 SkScalar xInnerRadRecip = SkScalarInvert(innerXRadius); | 711 SkScalar xInnerRadRecip = SkScalarInvert(innerXRadius); |
705 SkScalar yInnerRadRecip = SkScalarInvert(innerYRadius); | 712 SkScalar yInnerRadRecip = SkScalarInvert(innerYRadius); |
706 | 713 |
707 // We've extended the outer x radius out half a pixel to antialias. | 714 // We've extended the outer x radius out half a pixel to antialias. |
708 // This will also expand the rect so all the pixels will be captured. | 715 // This will also expand the rect so all the pixels will be captured. |
709 // TODO: Consider if we should use sqrt(2)/2 instead | 716 // TODO: Consider if we should use sqrt(2)/2 instead |
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805 GrDrawTarget::AutoReleaseGeometry geo(target, 4, 0); | 812 GrDrawTarget::AutoReleaseGeometry geo(target, 4, 0); |
806 if (!geo.succeeded()) { | 813 if (!geo.succeeded()) { |
807 GrPrintf("Failed to get space for vertices!\n"); | 814 GrPrintf("Failed to get space for vertices!\n"); |
808 return false; | 815 return false; |
809 } | 816 } |
810 | 817 |
811 DIEllipseVertex* verts = reinterpret_cast<DIEllipseVertex*>(geo.vertices()); | 818 DIEllipseVertex* verts = reinterpret_cast<DIEllipseVertex*>(geo.vertices()); |
812 | 819 |
813 GrEffect* effect = DIEllipseEdgeEffect::Create(mode); | 820 GrEffect* effect = DIEllipseEdgeEffect::Create(mode); |
814 | 821 |
815 static const int kEllipseOuterOffsetAttrIndex = 1; | 822 drawState->setGeometryProcessor(effect)->unref(); |
816 static const int kEllipseInnerOffsetAttrIndex = 2; | |
817 drawState->setGeometryProcessor(effect, kEllipseOuterOffsetAttrIndex, | |
818 kEllipseInnerOffsetAttrIndex)->unref(); | |
819 | 823 |
820 // This expands the outer rect so that after CTM we end up with a half-pixel
border | 824 // This expands the outer rect so that after CTM we end up with a half-pixel
border |
821 SkScalar a = vm[SkMatrix::kMScaleX]; | 825 SkScalar a = vm[SkMatrix::kMScaleX]; |
822 SkScalar b = vm[SkMatrix::kMSkewX]; | 826 SkScalar b = vm[SkMatrix::kMSkewX]; |
823 SkScalar c = vm[SkMatrix::kMSkewY]; | 827 SkScalar c = vm[SkMatrix::kMSkewY]; |
824 SkScalar d = vm[SkMatrix::kMScaleY]; | 828 SkScalar d = vm[SkMatrix::kMScaleY]; |
825 SkScalar geoDx = SkScalarDiv(SK_ScalarHalf, SkScalarSqrt(a*a + c*c)); | 829 SkScalar geoDx = SkScalarDiv(SK_ScalarHalf, SkScalarSqrt(a*a + c*c)); |
826 SkScalar geoDy = SkScalarDiv(SK_ScalarHalf, SkScalarSqrt(b*b + d*d)); | 830 SkScalar geoDy = SkScalarDiv(SK_ScalarHalf, SkScalarSqrt(b*b + d*d)); |
827 // This adjusts the "radius" to include the half-pixel border | 831 // This adjusts the "radius" to include the half-pixel border |
828 SkScalar offsetDx = SkScalarDiv(geoDx, xRadius); | 832 SkScalar offsetDx = SkScalarDiv(geoDx, xRadius); |
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1055 if (isStrokeOnly) { | 1059 if (isStrokeOnly) { |
1056 innerRadius = xRadius - halfWidth; | 1060 innerRadius = xRadius - halfWidth; |
1057 } | 1061 } |
1058 outerRadius += halfWidth; | 1062 outerRadius += halfWidth; |
1059 bounds.outset(halfWidth, halfWidth); | 1063 bounds.outset(halfWidth, halfWidth); |
1060 } | 1064 } |
1061 | 1065 |
1062 isStrokeOnly = (isStrokeOnly && innerRadius >= 0); | 1066 isStrokeOnly = (isStrokeOnly && innerRadius >= 0); |
1063 | 1067 |
1064 GrEffect* effect = CircleEdgeEffect::Create(isStrokeOnly); | 1068 GrEffect* effect = CircleEdgeEffect::Create(isStrokeOnly); |
1065 static const int kCircleEdgeAttrIndex = 1; | 1069 drawState->setGeometryProcessor(effect)->unref(); |
1066 drawState->setGeometryProcessor(effect, kCircleEdgeAttrIndex)->unref(); | |
1067 | 1070 |
1068 // The radii are outset for two reasons. First, it allows the shader to
simply perform | 1071 // The radii are outset for two reasons. First, it allows the shader to
simply perform |
1069 // clamp(distance-to-center - radius, 0, 1). Second, the outer radius is
used to compute the | 1072 // clamp(distance-to-center - radius, 0, 1). Second, the outer radius is
used to compute the |
1070 // verts of the bounding box that is rendered and the outset ensures the
box will cover all | 1073 // verts of the bounding box that is rendered and the outset ensures the
box will cover all |
1071 // pixels partially covered by the circle. | 1074 // pixels partially covered by the circle. |
1072 outerRadius += SK_ScalarHalf; | 1075 outerRadius += SK_ScalarHalf; |
1073 innerRadius -= SK_ScalarHalf; | 1076 innerRadius -= SK_ScalarHalf; |
1074 | 1077 |
1075 // Expand the rect so all the pixels will be captured. | 1078 // Expand the rect so all the pixels will be captured. |
1076 bounds.outset(SK_ScalarHalf, SK_ScalarHalf); | 1079 bounds.outset(SK_ScalarHalf, SK_ScalarHalf); |
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1159 isStrokeOnly = (isStrokeOnly && innerXRadius >= 0 && innerYRadius >= 0); | 1162 isStrokeOnly = (isStrokeOnly && innerXRadius >= 0 && innerYRadius >= 0); |
1160 | 1163 |
1161 GrDrawTarget::AutoReleaseGeometry geo(target, 16, 0); | 1164 GrDrawTarget::AutoReleaseGeometry geo(target, 16, 0); |
1162 if (!geo.succeeded()) { | 1165 if (!geo.succeeded()) { |
1163 GrPrintf("Failed to get space for vertices!\n"); | 1166 GrPrintf("Failed to get space for vertices!\n"); |
1164 return false; | 1167 return false; |
1165 } | 1168 } |
1166 EllipseVertex* verts = reinterpret_cast<EllipseVertex*>(geo.vertices()); | 1169 EllipseVertex* verts = reinterpret_cast<EllipseVertex*>(geo.vertices()); |
1167 | 1170 |
1168 GrEffect* effect = EllipseEdgeEffect::Create(isStrokeOnly); | 1171 GrEffect* effect = EllipseEdgeEffect::Create(isStrokeOnly); |
1169 static const int kEllipseOffsetAttrIndex = 1; | 1172 drawState->setGeometryProcessor(effect)->unref(); |
1170 static const int kEllipseRadiiAttrIndex = 2; | |
1171 drawState->setGeometryProcessor(effect, | |
1172 kEllipseOffsetAttrIndex, | |
1173 kEllipseRadiiAttrIndex)->unref(); | |
1174 | 1173 |
1175 // Compute the reciprocals of the radii here to save time in the shader | 1174 // Compute the reciprocals of the radii here to save time in the shader |
1176 SkScalar xRadRecip = SkScalarInvert(xRadius); | 1175 SkScalar xRadRecip = SkScalarInvert(xRadius); |
1177 SkScalar yRadRecip = SkScalarInvert(yRadius); | 1176 SkScalar yRadRecip = SkScalarInvert(yRadius); |
1178 SkScalar xInnerRadRecip = SkScalarInvert(innerXRadius); | 1177 SkScalar xInnerRadRecip = SkScalarInvert(innerXRadius); |
1179 SkScalar yInnerRadRecip = SkScalarInvert(innerYRadius); | 1178 SkScalar yInnerRadRecip = SkScalarInvert(innerYRadius); |
1180 | 1179 |
1181 // Extend the radii out half a pixel to antialias. | 1180 // Extend the radii out half a pixel to antialias. |
1182 SkScalar xOuterRadius = xRadius + SK_ScalarHalf; | 1181 SkScalar xOuterRadius = xRadius + SK_ScalarHalf; |
1183 SkScalar yOuterRadius = yRadius + SK_ScalarHalf; | 1182 SkScalar yOuterRadius = yRadius + SK_ScalarHalf; |
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1226 | 1225 |
1227 // drop out the middle quad if we're stroked | 1226 // drop out the middle quad if we're stroked |
1228 int indexCnt = isStrokeOnly ? SK_ARRAY_COUNT(gRRectIndices) - 6 : | 1227 int indexCnt = isStrokeOnly ? SK_ARRAY_COUNT(gRRectIndices) - 6 : |
1229 SK_ARRAY_COUNT(gRRectIndices); | 1228 SK_ARRAY_COUNT(gRRectIndices); |
1230 target->setIndexSourceToBuffer(indexBuffer); | 1229 target->setIndexSourceToBuffer(indexBuffer); |
1231 target->drawIndexed(kTriangles_GrPrimitiveType, 0, 0, 16, indexCnt, &bou
nds); | 1230 target->drawIndexed(kTriangles_GrPrimitiveType, 0, 0, 16, indexCnt, &bou
nds); |
1232 } | 1231 } |
1233 | 1232 |
1234 return true; | 1233 return true; |
1235 } | 1234 } |
OLD | NEW |